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161. Horizon and Altitude gages on Dropships - in Feedback/Requests [original thread]
hgghyujh wrote: MCEINSTEIN08 wrote: Hello, Would it be possible to get some Horizon & Altitude gages on the Dropship view, it is hard to hover stationary above Objective at hight altitude. Thank you. ohh dropships could use way more...
- by Shijima Kuraimaru - at 2013.09.17 07:14:00
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162. Horizon and Altitude gages on Dropships - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: Hello, Would it be possible to get some Horizon & Altitude gages on the Dropship view, it is hard to hover stationary above Objective at hight altitude. Thank you. I've only just gotten behind the controls for the d...
- by Shijima Kuraimaru - at 2013.09.17 03:25:00
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163. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
I'm still waiting to get something, when I supply tactical support Eve side, other than a damage feed. Eve side Tactical support = all risk, no reward. IMO... Having my ship reimbursed if it get's destroyed isn't a reward.
- by Shijima Kuraimaru - at 2013.09.17 03:11:00
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164. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
I quit reading after page 3 so if these have already been suggested, consider it a refresher. Bay doors only open while hovering/moving very slowly, or crashing. Altitude restriction (suggest only below 200 meters) can also be applied. Implement...
- by Shijima Kuraimaru - at 2013.09.17 03:05:00
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165. [Suggestion] Making Planetary Conquest more competitive - in Feedback/Requests [original thread]
Sounds interesting yet it doesn't touch on anything to give incentive to Eve pilots to supply tactical support. As it stands now, any pilot supplying tactical support assumes only risk with no reward. Chance getting your ship blown out of the sky...
- by Shijima Kuraimaru - at 2013.09.17 02:42:00
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166. Ghosts on the Battlefield? - in Feedback/Requests [original thread]
Just a quick take on what I would think of as acceptable for cloaks in Dust. I know not everyone will agree. 1. Complete invisibility. 2. No firing or target locking under cloak. 3. No sprinting under cloak. 4. No equipment use/interaction u...
- by Shijima Kuraimaru - at 2013.09.17 02:14:00
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167. Charged Melee Weapons - in Feedback/Requests [original thread]
Bump.
- by Shijima Kuraimaru - at 2013.09.15 20:59:00
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168. Charged Melee Weapons - in Feedback/Requests [original thread]
Weekly bump.
- by Shijima Kuraimaru - at 2013.09.02 21:40:00
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169. Charged Melee Weapons - in Feedback/Requests [original thread]
GHOSTLY ANNIHILATOR wrote: Shijima Kuraimaru wrote: Something I'd like to see is light arms classed charged weapons. Especially as we already have a dropsuit (Minmatar Scout) built to take advantage of this kind of weapon. Example Nova Swor...
- by Shijima Kuraimaru - at 2013.09.02 02:11:00
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170. Charged Melee Weapons - in Feedback/Requests [original thread]
This week's bump.
- by Shijima Kuraimaru - at 2013.08.26 21:23:00
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171. Charged Melee Weapons - in Feedback/Requests [original thread]
Mobius Kaethis wrote: A wakizashi is the short sword paired with the katana. As to the OP's idea I have to say no. The whole space samurai idea is not only stupid but totally over played. Also, while knives make sense as a standard infantry to...
- by Shijima Kuraimaru - at 2013.08.21 02:29:00
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172. Charged Melee Weapons - in Feedback/Requests [original thread]
Weekly bump.
- by Shijima Kuraimaru - at 2013.08.20 20:42:00
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173. Charged Melee Weapons - in Feedback/Requests [original thread]
Lynn Beck wrote: Maybe not a japanese sword, but we could use something reminiscent of ninjas. Also a heavy weapon thats a hammer, does like 1.6k damage Any non AV weapon doing that kind of damage in one hit would be way WAY over powered.
- by Shijima Kuraimaru - at 2013.08.15 18:37:00
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174. Charged Melee Weapons - in Feedback/Requests [original thread]
Niuvo wrote: G.I. Joe movie has ninjas with short swords, havent seen it though. Short Swords? You mean the Ninja-To or Shinobi-Katana. It didn't actually exist until it was created for pseudo-historic movies in Japan in the 1960s and made i...
- by Shijima Kuraimaru - at 2013.08.15 18:34:00
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175. Charged Melee Weapons - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Shijima Kuraimaru wrote: Niuvo wrote: knife the clone u just killed, he'll turn to a dull color. In his screen it should switch from clone failure imminent to CLONE TERMINATED lol Interesting... yea this works...
- by Shijima Kuraimaru - at 2013.08.13 00:11:00
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176. Fix Splash Damage. - in Feedback/Requests [original thread]
CCP Wolfman wrote: Trust me, it is spherical. I can see the sphere on my screen right now :-) On my local server it is literally impossible to drop shells at my feet and not take damage whilst jumping. There is a good chance the issues you are...
- by Shijima Kuraimaru - at 2013.08.13 00:08:00
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177. Fix Splash Damage. - in Feedback/Requests [original thread]
I'm not talking about making the radius smaller, or reducing the damage, I'm talking about making it spherical rather than the flat horizontal disc it is now. I think it's fairly important as it affects how people handle battlefield situations inv...
- by Shijima Kuraimaru - at 2013.08.12 02:37:00
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178. Charged Melee Weapons - in Feedback/Requests [original thread]
Bump...
- by Shijima Kuraimaru - at 2013.08.12 01:28:00
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179. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
OMG! Someone stop that man from walking across that line ahead of me or I will never be able to cross that line myself like he did! This is what your "catch up" arguments sound like. Another example... Holy crap! That F1 Racer is ahead. Limit h...
- by Shijima Kuraimaru - at 2013.07.31 04:23:00
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180. Charged Melee Weapons - in Feedback/Requests [original thread]
Bump.
- by Shijima Kuraimaru - at 2013.07.25 20:36:00
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