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1621. People STILL Abusing Invisible Player Glitch - in Technical Support/Bugs [original thread]
If these guys were abusing the exploit send a support ticket, so CCP can handle this stuff if they want
- by Korvin Lomont - at 2013.08.01 08:14:00
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1622. Funny nanite injector glitch - in Technical Support/Bugs [original thread]
Yeah I have seem the limbo dance as well not only on Caldari suits i encountert a gallentean limbo dancer as well
- by Korvin Lomont - at 2013.08.01 07:28:00
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1623. Petition - in Feedback/Requests [original thread]
TechMechMeds wrote: Ploo-Koon wrote: What about you? The only reason you've stated so far you'd like to see this change is so that you can spawn camp without being shot at, doesn't seem like a very good reason nor does it seem to be benefici...
- by Korvin Lomont - at 2013.07.31 14:27:00
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1624. AR Dispersion - in General Discussions [original thread]
I totally agree CCP somewhat messed up with all the placeholder weapons
- by Korvin Lomont - at 2013.07.31 14:19:00
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1625. Rename AR?: 'Plasma Carbine' (Vote Now) - in General Discussions [original thread]
Yes dont' forget the upcoming Combat Rifle. It seem to me that CCP once wanted more generic weapon classes where all weapons would be sorted in and then changed their mind and all that remains is the name sheme....
- by Korvin Lomont - at 2013.07.31 14:17:00
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1626. Rename AR?: 'Plasma Carbine' (Vote Now) - in General Discussions [original thread]
A new name is needed but I don't mind if ist Plasma Carbine, Plasma Rifle or Blaster Rifle all would fit (also I think Plasma Rifle has the highest chances as Plasma Rifles are mentioned in Templar One)
- by Korvin Lomont - at 2013.07.31 14:15:00
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1627. Hey CCP What the Mother Flaylock - in General Discussions [original thread]
da GAND wrote: CCP didn't ninja nerf it, they said here on the forums that they were looking at a way to balance it. Plus they released the patch notes that had the new stats of the flaylock / faglock a week before the update. Don't be sad that...
- by Korvin Lomont - at 2013.07.31 13:42:00
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1628. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Dehlia Metii wrote: The dark cloud wrote: I dont think that the TAC needs another nerf. Its more likely that the scrambler rifle needs a buff in terms of range. Apart from that both weapons are balanced cause the TAC has a slower rate of fir...
- by Korvin Lomont - at 2013.07.31 11:19:00
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1629. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Shattered Mirage wrote: Korvin Lomont wrote: I think there are two major "problems" with the ar. 1. It is in the starter fits so anybody gets free ones therefore anybody knows how to use them and skilling into them is a rather smart move i...
- by Korvin Lomont - at 2013.07.31 11:14:00
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1630. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
I think there are two major "problems" with the ar. 1. It is in the starter fits so anybody gets free ones therefore anybody knows how to use them and skilling into them is a rather smart move if you want to use your free starter gear for a whil...
- by Korvin Lomont - at 2013.07.31 10:45:00
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1631. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Goric Rumis wrote: Alaika Arbosa wrote: BL4CKST4R wrote: Pugnacious Turtle wrote: At one point I had the understanding that CCP wanted balance to all weapons and that they were checking their metrics constantly....
- by Korvin Lomont - at 2013.07.29 18:50:00
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1632. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
I-Shayz-I wrote: Stands Alone wrote: write down every infantry and vehicle weapon and tally which weapons are making most kills... doubt ARs will even make 50% I've done this many times. ARs were around 65-70% Snipers made up 20% HMG's, ...
- by Korvin Lomont - at 2013.07.29 09:59:00
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1633. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
Jathniel wrote: Cosgar wrote: I-Shayz-I wrote: The AR doesn't need a damage nerf it needs more spread. It should be used as a mid range weapon...not a long range one that's still super accurate from far away. This is all that needs to be...
- by Korvin Lomont - at 2013.07.29 08:56:00
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1634. [REQUEST] Balance the assault rifles - in Feedback/Requests [original thread]
I think ARs are mostly fine, there are varius reasons why so many people using them and no opness is not of them. But i would love if CCP finally start implementing the correct range and damage profiles to make the gallente AR fit ist designed rol...
- by Korvin Lomont - at 2013.07.27 10:53:00
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1635. Played 50 matches with the Heavy and the HMG - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Cat Merc wrote: 2. Turning speed limit got to go, that was my only gripe when trying to stay on target THANK YOU! I've been saying this for ages, although I still don't particularly agree with the accuracy part. I'm ...
- by Korvin Lomont - at 2013.07.26 12:04:00
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1636. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Django Quik wrote: I did a thread a while back about Generalising the Skill Trees at the Lower End and still believe it to be a good potential revamp. ... Weaponary > Light > Rifles (covers meta 1-3 for AR, ScR and other racial rifles) &g...
- by Korvin Lomont - at 2013.07.26 09:51:00
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1637. If it doesn't give WP nobody cares... - in General Discussions [original thread]
I agree that not everything should give WP but the problem comes when you skill into a role that does not give WP e.g Dropshippilots or scouts. Because they get no WP for performing thier role they need to wilder in other roles WP pool but without...
- by Korvin Lomont - at 2013.07.25 11:32:00
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1638. 1.3 patch notes are up - in General Discussions [original thread]
Is anything planned for 1.4 or 1.5 regarding the scout (balance/new roles or simply to make scouts more viable)?
- by Korvin Lomont - at 2013.07.25 11:14:00
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1639. Broken burst weapons! (HMG,SP,AR) - in Feedback/Requests [original thread]
I am not really sure that burst weapons are supposed to have higher dps. Bear in mind according to CCP the burst variants are placeholder for the Minmatart weapons, so basicly they should have better Range but lower DPS than the assault variants. ...
- by Korvin Lomont - at 2013.07.25 07:28:00
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1640. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
The legend345 wrote: Proto AV shoudnt be much of a threat to proto tanks. Proto tanks take out proto tanks. Av should be a good suppressor but manly tank vs tank is how they should be destroyed. Also they should be stronger then the advanced ta...
- by Korvin Lomont - at 2013.07.24 19:48:00
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