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401. Sorry AV, CCP didn't listen. - in General Discussions [original thread]
Jadek Menaheim wrote: Nope, Tanks are going to be popping left and right. Scouts with cloaks and REs are the new AV role. Yes, it's a little limited, but will likely do the job of killing tanks fast. Hardly you can already do all that witho...
- by Korvin Lomont - at 2014.03.18 19:32:00
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402. Sorry AV, CCP didn't listen. - in General Discussions [original thread]
Iron Wolf Saber wrote: Talks for a hotfix is ongoing. This is the one issue I keep slapping them with. Rest of the hotfix talk is going to depend what breaks on patch day. My guess this is either a hotfix that will break more than it helps...
- by Korvin Lomont - at 2014.03.18 19:28:00
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403. So you are worried about heavies in 1.8? - in General Discussions [original thread]
The Terminator T-1000 wrote: Django Quik wrote: Scouts the same ehp as assaults!? haha, nice try. When fully tanked we can get the same ehp as a very lightly tanked assault but that's it. You've been sadly misinformed on several levels OP. ...
- by Korvin Lomont - at 2014.03.18 19:25:00
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404. SDE confirms shotgun proficiency change - in General Discussions [original thread]
Sana Rayya wrote: Ivy Zalinto wrote: There isnt a damn thing wrong with shotguns hitting hard against shields. The militia level works just fine for me even against tanked proto's. It may take a few shots but still. Having any damage bonus a...
- by Korvin Lomont - at 2014.03.18 19:21:00
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405. SDE confirms shotgun proficiency change - in General Discussions [original thread]
Aero Yassavi wrote: The SDE has been posted, and look what it says? "3% shotgun damage against shields per level" There you have it. Any last bit of hope is gone, maybe it can be reversed later. I never expected this to be a typo
- by Korvin Lomont - at 2014.03.18 19:17:00
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406. Shotgun funeral - in General Discussions [original thread]
Martyr Saboteur wrote: SGT NOVA STAR wrote: shotguns for people that cant aim. RIP good game, next. There are only like 5-6 weapons in this game that really *require* aiming skills (or luck I guess) to actually work. Surprisingly enough, t...
- by Korvin Lomont - at 2014.03.18 19:14:00
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407. Shotgun funeral - in General Discussions [original thread]
Vulpes Dolosus wrote: You make it sound like it's worthless. I've been using nothing but my unskilled 'Dren' SG for months now and have had no problems killing protos or heavies. Sure, it may not be as good as it used to (idk I never skilled it...
- by Korvin Lomont - at 2014.03.18 19:08:00
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408. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
Jadek Menaheim wrote: KatanaPT wrote: Egonz4 wrote: No tank fixes or anything we haven't heard about? Kinda disappointing ccp Tank 514 still exists :( Hopefully everyone will focus on infantry now Kinda? I' am utterly disappointed. A...
- by Korvin Lomont - at 2014.03.18 18:45:00
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409. If new suits had been put in 1 or 2 a build instead of all in 1.8...... - in General Discussions [original thread]
I-Shayz-I wrote: Dude, they're not just bringing in more dropsuits, they've completely changed the scout, sentinel, and commando suits. Those should have been the only areas that got refunds, but CCP decided it would be best for just an entire ...
- by Korvin Lomont - at 2014.03.18 15:55:00
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410. I am shocked by this . - in General Discussions [original thread]
Vulpes Dolosus wrote: Rebalance and new, unique content (not filler, like the suits) do not warrant a respec. The reason we are getting a dropsuit refund is because the dropsuits coming out now should have been out since the beginning, and i...
- by Korvin Lomont - at 2014.03.18 14:30:00
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411. With the current nerf to firge guns... - in General Discussions [original thread]
True Adamance wrote: Tectonic Fusion wrote: I think they need a 15-20% damage buff. Why will they not be OP? Because of the LOLcharge time and no ADS and blaster will still out DPS us. EDIT: Damage nerf is GEYYYYYYYY!!! Also buff swarm l...
- by Korvin Lomont - at 2014.03.18 14:21:00
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412. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
zzZaXxx wrote: In CQC... HMG > AR AR > Other rifles SG scout can own all in CQC with skill/cover/dampening/scanner nerf/flux Other rifles > HMG when maintaining range/flanking It generally will take more than one gun to take down a he...
- by Korvin Lomont - at 2014.03.18 14:12:00
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413. So you are worried about heavies in 1.8? - in General Discussions [original thread]
ResistanceGTA wrote: Korvin Lomont wrote: The Terminator T-1000 wrote: Im more worried about scouts. Im not interested in scout suits so I have not pais attention until someone told me that they are getting a huge buff! They are getting m...
- by Korvin Lomont - at 2014.03.18 13:27:00
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414. Tanks are still OP and they will remain that way... - in General Discussions [original thread]
Xirian Fin wrote: i was playing with my corp last night and were taking down tanks left and right with a combo of swarms and forges without dmg mods in the suits. it is possible. it takes teamwork and someone to call it out and ask for help tak...
- by Korvin Lomont - at 2014.03.18 13:26:00
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415. What's going to be less competitive, Flaylock or Ion Pistol? - in General Discussions [original thread]
DeadlyAztec11 wrote: I think it's gonna be close to call. There will be hard competition of these two for the title of the most useless sidearm. But I believe we will see more Ion pistols. First they are new, so a lot will simply try them ...
- by Korvin Lomont - at 2014.03.18 12:27:00
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416. So you are worried about heavies in 1.8? - in General Discussions [original thread]
The Terminator T-1000 wrote: Im more worried about scouts. Im not interested in scout suits so I have not pais attention until someone told me that they are getting a huge buff! They are getting more slots, more equipmen, more cpu/pg, better sc...
- by Korvin Lomont - at 2014.03.18 12:22:00
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417. why is it - in General Discussions [original thread]
Iron Wolf Saber wrote: Last time we brought out 5 AV it was a glorious swarm fest, nothing survived; and the enemies kept on calling in more tanks. Tanks included. Stupid tankers without teamwork aren't hard to kill if YOU use teamwork. I ca...
- by Korvin Lomont - at 2014.03.18 09:14:00
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418. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
I-Shayz-I wrote: Damage mods are still getting nerfed. And proficiency. You seriously can't do anything with just a HMG. I want to say 99% of heavies use damage mods. Shouldn't be that bad. Thanks to the berf of all Rifles the HMG gets an ...
- by Korvin Lomont - at 2014.03.18 09:09:00
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419. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
The armor rep never made sense on the minmatar suit. And honestly the minni assault is more than a decent suit with a great bonus. Its just a highly specialized suit as well as the amarr suit is highly specialized where as currently the Cal and ...
- by Korvin Lomont - at 2014.03.18 09:02:00
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420. Worried about the HMG in 1.8 ... - in General Discussions [original thread]
TunRa wrote: LEHON Xeon wrote: Aeon Amadi wrote: Mad Syringe wrote: Arkena Wyrnspire wrote: Heavies can tank REs. Sometimes three, in edge cases. Proto knives are survivable for up to four strikes even if you charge initially. Flux ...
- by Korvin Lomont - at 2014.03.18 08:56:00
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