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241. [Suggestion] Cat Merc's AR rebalance - in Feedback/Requests [original thread]
Cat Merc wrote: Gallente Plasma Rifle, shortest range AR, supposed to be CQC king out of the AR's. And yet, I feel like it's too general. I think once the new AR's drop, it will have no true speciality since they all seem to kind of outdo it. M...
- by Korvin Lomont - at 2013.11.18 08:59:00
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242. Suggested Speed Changes (Scout Buff) - in Feedback/Requests [original thread]
Godin Thekiller wrote: Gallente is faster than the Caldari. adjust it. Thats the way it is in EVE the Gallente there is the secoond fastest...
- by Korvin Lomont - at 2013.11.15 09:04:00
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243. [Request] Stop it. Just Stop it. Stay the **** away from me you P.O.S. with a Na... - in Feedback/Requests [original thread]
The easiest way would be an accept Revive option. And maybe split the WP 40 for the Revive and 20 if the revive is accepted.
- by Korvin Lomont - at 2013.11.15 09:02:00
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244. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Cosgar wrote: Meeko Fent wrote: Just need dem fitting skills. Out of curiosity, I tried that fit out. It's pretty useless since you're not taking advantage of equipment. Might as well be a heavy with a Duvolle. Yes I have wondered abo...
- by Korvin Lomont - at 2013.11.13 13:07:00
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245. BUFF the laser. - in Feedback/Requests [original thread]
Joel II X wrote: Korvin Lomont wrote: Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the standard laser is pretty...
- by Korvin Lomont - at 2013.11.12 10:58:00
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246. BUFF the laser. - in Feedback/Requests [original thread]
MINA Longstrike wrote: Buff the damage a little bit (from 17 to about 19 or 20), extend the range from 65-85 to about 55-90, with damage dropoff not hitting really hard until about 110m. Imo my biggest issues with the laser are the rate of amm...
- by Korvin Lomont - at 2013.11.12 09:07:00
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247. BUFF the laser. - in Feedback/Requests [original thread]
Joel II X wrote: Korvin Lomont wrote: Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the standard laser is pretty...
- by Korvin Lomont - at 2013.11.12 09:05:00
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248. BUFF the laser. - in Feedback/Requests [original thread]
Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the standard laser is pretty good, right now imho the laser has three pr...
- by Korvin Lomont - at 2013.11.11 15:43:00
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249. EMP Nades - in Feedback/Requests [original thread]
EMP Grenades: - should deaktivate the Radar and Tacnet <- fully agree Additionally EMP grenades shoud cause any electronic weapon to jam, this would include most weapons apart from some minmatar projectile weapons and nives. This is what EMP ...
- by Korvin Lomont - at 2013.11.04 11:41:00
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250. [Feedback] Shotgun hitdetection is still way off - in Feedback/Requests [original thread]
The ISK is not the problem but its already hard enough to sneak up an enemy into SG range but recognizing all your shots going into nowhere is so frustrating. I really regrett skilling SGs up to proficiency 3 :/
- by Korvin Lomont - at 2013.10.11 12:19:00
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251. [Feedback] Shotgun hitdetection is still way off - in Feedback/Requests [original thread]
By now I had several battles where the shotgun does little to no damage. From my experience only on out of five or six shots register correctly on targets. Yesterday I fired six!! shots right in the backhead of a heavy without any damage today thr...
- by Korvin Lomont - at 2013.10.11 10:09:00
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252. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
pegasis prime wrote: General12912 wrote: CharCharOdell wrote: It needs its range nerfed down by a lot. Like A LOT. The range isnt the reason most people have a problem, its the dps. Anyways it seems to me that those who have always want...
- by Korvin Lomont - at 2013.10.06 08:11:00
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253. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Hagintora wrote: My thoughts on Passive Scan Radius are thus: Keep the Scan Radius of all Medium and Heavy Frame Suits/Variants at 10m, and increase the radius for all Light Frame Suits, and Non-Gallente Scout Suits, to 15m. Gallente Scouts st...
- by Korvin Lomont - at 2013.09.27 11:05:00
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254. Amarr Assault skill bonus - in Feedback/Requests [original thread]
To be honest the Amarr assault is the only assault bonus that seems right to me. Any assault suit should get a bonus linkes to that factions weaponry. E.G. Gallente getting +x% rof for Plasma/Blaster weapons, Caldari +x% to Optimal Range for Rai...
- by Korvin Lomont - at 2013.09.26 10:11:00
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255. CCP: It is all or nothing for you now - in Feedback/Requests [original thread]
CCP Mintchip wrote: I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'...
- by Korvin Lomont - at 2013.09.26 08:57:00
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256. [Suggestion] swap proficiency skill of shotgun and Ar - in Feedback/Requests [original thread]
Keri Starlight wrote: I find the higher RoF extremely useful with the shotgun. To me the shotgun always was some kind of surprise weapon sneak up and kill fast and therefore the shotgun relies heavyly on the alpha damage so even if the ROF i...
- by Korvin Lomont - at 2013.09.25 14:07:00
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257. [Suggestion] swap proficiency skill of shotgun and Ar - in Feedback/Requests [original thread]
Exmaple Core wrote: That would make the ARs fire as fast as balacs and overpower the shotgun Hmm I don't think the point with the AR is a problem as DPS would stay the same but Damage per clip and damage per shot would get nerfed to some deg...
- by Korvin Lomont - at 2013.09.25 10:06:00
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258. [Suggestion] swap proficiency skill of shotgun and Ar - in Feedback/Requests [original thread]
Hmm after thinking a bit more on the topic. Maybe moving the current proficiency skill to the operation skill and change the proficiency to 3% damage (like with any other light weapon) could work as well. What Do you think?
- by Korvin Lomont - at 2013.09.25 09:58:00
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259. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Buster Friently wrote: The AR in Dust is supposed to be a blaster rifle. This means it should have high DPS, but be very short range. It shouldn't be a generalist weapon in the first place - That was CCP's second mistake with it. Their first w...
- by Korvin Lomont - at 2013.09.25 08:23:00
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260. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
I do like the changes you suggest, the only thing that needs added is the correct range profile (short). On the Clipsize yes it should be that way but only if you adjust the Clipsize of all the other automatic weapons as the AR would fall behind...
- by Korvin Lomont - at 2013.09.25 08:16:00
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