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81. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
The armor rep never made sense on the minmatar suit. And honestly the minni assault is more than a decent suit with a great bonus. Its just a highly specialized suit as well as the amarr suit is highly specialized where as currently the Cal and ...
- by Korvin Lomont - at 2014.03.18 09:02:00
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82. Don't remove the built in armor rep from Minmatar Assaults - in Feedback/Requests [original thread]
Dunce Masterson wrote: or they could just raise the HP values of all the medium frames has follows. Amarr shield HP 175 armor HP 250 also +4% armor resistance to all damage Caldari shield HP 250 armor HP 175 also +4% shield resistance to all ...
- by Korvin Lomont - at 2014.03.18 08:51:00
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83. Tech 3 customization :how to make it happen - in Feedback/Requests [original thread]
General12912 wrote: CCP said such a feature may be added. they said it would be their last focus if so. they want to add everything they primarily want first like all the new guns and the pilot suit and stuff. if there is enough memory to add...
- by Korvin Lomont - at 2014.03.17 12:15:00
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84. Laser rifle still worst weapon after 1.8 - in Feedback/Requests [original thread]
Dunce Masterson wrote: Quote: The second change we made is to the weapon proficiency skills. At the moment, they give a flat bonus to damage with a specific weapon. With Uprising 1.8 these bonuses are being changed, and will only give a bon...
- by Korvin Lomont - at 2014.03.17 12:03:00
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85. Cloak in FW - in Feedback/Requests [original thread]
KalOfTheRathi wrote: ALPHA DECRIPTER wrote: It just occurred to me that if your chevron and health gauge are removed while cloaked then your team won't be able to tell if that really fast moving outline is friend or foe. One can expect a lot...
- by Korvin Lomont - at 2014.03.16 19:17:00
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86. Cloak in FW - in Feedback/Requests [original thread]
I expect those who thinkd cloak will be OP willbe pretty upset as sonn as they realise they have to spent a ton of SP PG and CPU for a highly situational piece of equipment...only real scouts will make good use of cloaks not because the cloak is o...
- by Korvin Lomont - at 2014.03.16 11:33:00
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87. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
Shadow Archeus wrote: I'm getting really tired of saying this......... Until there are more heavy weapons things should stay as is The problem with doing what you propose is that it totally gimps sentinals and basics at mid/long range.... I...
- by Korvin Lomont - at 2014.03.16 11:29:00
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88. [request] remove red retucule when aiming at cloaked person - in Feedback/Requests [original thread]
LittleCuteBunny wrote: NO Removing the Red Reticule will promote corner camping, just take a look at Killzone 3 and how awful it was when everybody was using sniper's cloak. If you want to camp and be untouchable go play other game But you...
- by Korvin Lomont - at 2014.03.16 11:23:00
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89. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
Appia Vibbia wrote: Korvin Lomont wrote: GREEN DEATH21 wrote: Ok I lied, I read your whole post. I see your point and I agree, the RoF proficiency is critical to it's effectiveness. Changing the proficiency from RoF to SD damage without ...
- by Korvin Lomont - at 2014.03.14 12:55:00
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90. Remote Explosives: The new Forge Guns - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: So yea, since you geniuses at CCP decided to nerf my Forge Gun splash into oblivion(because you didn't like people getting 1 shotted by it), maybe you can take a look at the ever-spammable, very high splash-radius Re...
- by Korvin Lomont - at 2014.03.14 12:08:00
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91. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
lAssassinl Zer0 wrote: Korvin Lomont wrote: Martyr Saboteur wrote: Better idea: add 95 base armor to all Amarr Dropsuits. The Gallente get a Basic/Enhanced Armor Repper for Free. Give Amarr Suits a Basic/Enhanced Armor Plate for free. ...
- by Korvin Lomont - at 2014.03.14 11:21:00
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92. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
GREEN DEATH21 wrote: Ok I lied, I read your whole post. I see your point and I agree, the RoF proficiency is critical to it's effectiveness. Changing the proficiency from RoF to SD damage without changing the RoF on the different tiers will in...
- by Korvin Lomont - at 2014.03.14 09:17:00
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93. damage proficiency bonus changes. - in Feedback/Requests [original thread]
Galvan Nized wrote: I think this would be the way to go but there is absolutely no way to create 20+ unique proficiencies that are balanced. CCP cannot do it. In your example the AR gets a ROF increase (huge, basically a damage mod) while the ...
- by Korvin Lomont - at 2014.03.13 13:59:00
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94. damage proficiency bonus changes. - in Feedback/Requests [original thread]
Kitt 514 wrote: Hold on, I want to make sure I read that correctly. "Remove all damage bonuses from proficiency skills except for the AR" Yep, I read that correctly. Stop QQing about the SP you spent in AR's. Hmm I read RoF increase whic...
- by Korvin Lomont - at 2014.03.13 13:54:00
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95. Petition to Remove/Nerf Militia Tanks and Buff AV Grenades - in Feedback/Requests [original thread]
bamboo x wrote: jaksol returns wrote: AV nades scare the **** outa me but that's because I remember av nades being good (they were crushing tanks) the reason the av got nerfed was that one guy was able to kill tanks solo The point is the...
- by Korvin Lomont - at 2014.03.13 12:35:00
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96. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Martyr Saboteur wrote: Better idea: add 95 base armor to all Amarr Dropsuits. The Gallente get a Basic/Enhanced Armor Repper for Free. Give Amarr Suits a Basic/Enhanced Armor Plate for free. As far as I know they get a free ferroscale plat...
- by Korvin Lomont - at 2014.03.13 12:33:00
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97. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Tallen Ellecon wrote: The only time CCP even hinted there might be another respec was at EVE Vegas. They said if they did they'd only do one more. 1.8 isn't a big enough change to warrant it, and all the SP events since their announcements indi...
- by Korvin Lomont - at 2014.03.10 18:16:00
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98. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Korvin Lomont wrote: I would rather give logis more speed, honestly support players need speed to get where they are needed...and to keep up with all the front line grunts (assaults)... The problem with giving log...
- by Korvin Lomont - at 2014.03.10 18:13:00
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99. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Meee One wrote: Korvin Lomont wrote: Bendtner92 wrote: Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to h...
- by Korvin Lomont - at 2014.03.10 14:42:00
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100. Request:Buff logistics suits in 1.8 - in Feedback/Requests [original thread]
Bendtner92 wrote: Really? Logis already have the most slots (and those extra slots means the lower health than Assaults is nullified) and are even getting buffed in 1.8 If anything they need to have the same amount of high and low slots a...
- by Korvin Lomont - at 2014.03.10 14:27:00
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