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401. Portable Shield Generator - in Feedback/Requests [original thread]
I would love to have these but you should not be able to shoot through that could cause a lot of balance issues. But a deployable defense would make the life of a logi so much easier and useful. You could run to a downed teammate deploy your shie...
- by Korvin Lomont - at 2013.03.08 11:22:00
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402. (Request) Spotter - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Any time you can see an enemy and your scanners are good enough to light them up (or you keep your crosshairs on them to keep them lit up), you're marking that enemy for the entire team to see on their HUDs and minimaps...
- by Korvin Lomont - at 2013.03.08 10:56:00
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403. Missile Buff (turret) - in Feedback/Requests [original thread]
Ulysses Knapse wrote: CCP once planned for Missile Turrets to be some sort of Anti-Air. Now, they are probably the worst turret for Anti-Air. Giving Missile Turrets some homing, holmes! Better yet, they can make two separate Missile Turrets: ...
- by Korvin Lomont - at 2013.03.07 12:05:00
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404. Why does revive still count as death? - in Feedback/Requests [original thread]
Rekon Syport wrote: How about a revived stat. . . I see a full side of negatives for it, but at the same time. Some people like useless screens full of stats. Gives Logi's something to do running around sticking needle junkies. And the purpose...
- by Korvin Lomont - at 2013.03.05 13:14:00
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405. Why does revive still count as death? - in Feedback/Requests [original thread]
Ronan Elsword wrote: You died, get over it. Well I really don't care whether I get a death or not when revived. But according to your statement the team has to loose a clone regardless if someone gets revived or not. If it would cost a clone...
- by Korvin Lomont - at 2013.03.05 12:43:00
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406. [Request] Enemy tagging - in Feedback/Requests [original thread]
Agree we really need this. It could give scouts a new use well as scouts . +1
- by Korvin Lomont - at 2013.03.05 12:30:00
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407. Dev Post today - in Feedback/Requests [original thread]
The part regarding the limited time refers to a limited time offer, so you can only buy them in the time from 5th to 12th of march. I will link the DEV post here as soon I have found it again.
- by Korvin Lomont - at 2013.03.04 12:16:00
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408. Earning ISK and SP mid match - in Feedback/Requests [original thread]
At least SP/WP and KDR get updated I don't know for the ISK as I have never checked this. But as said don't expect the statupdate right after you quit the match.
- by Korvin Lomont - at 2013.03.04 10:57:00
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409. Earning ISK and SP mid match - in Feedback/Requests [original thread]
Apart from that your stats get updated. You get no screen but all the rewards, the game just needs some time to display the update on your stats and on rare occasions you may have to restart dust for a proper update.
- by Korvin Lomont - at 2013.03.04 10:12:00
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410. Last game... Imbalanced. Was this intended? - in Feedback/Requests [original thread]
Chances Ghost wrote: Tanks are going to be a reality in this game, they are going to be a very big part of the picture. People really need to stop trying to change the game, and start trying to change their playstyles to match the metagame. It...
- by Korvin Lomont - at 2013.03.01 13:22:00
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411. [Feedback] Suicide... - in Feedback/Requests [original thread]
The funny thing is it seems to be possible I already saw a killfeed for someone commiting suicide in the warbage
- by Korvin Lomont - at 2013.03.01 13:06:00
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412. put the same SP mechanism on corp matches - in Feedback/Requests [original thread]
In the uprising interview CCP stated they work on a solution for CB's and SP. But Kazio is right they have to do it really carefully to prevent exploiting CB's for SP grinding.
- by Korvin Lomont - at 2013.02.26 15:55:00
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413. [Suggestion] Fixing Tanks - in Feedback/Requests [original thread]
Thor Thunder Fist wrote: KalOfTheRathi wrote: the problem right now is almost all gunnlogi's and madraugers have proto mods on them. and you were trying to kill them with standard tier stuff(ok maybe a little above standard) you SHOULD ...
- by Korvin Lomont - at 2013.02.26 13:23:00
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414. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
Well I see two small problems here. First problem is Range. Both weapons have a similar range although the AR can outgun most HMG (theoretical). The problem here is the optimal range. It is the same for both weapons. That means if you engage hea...
- by Korvin Lomont - at 2013.02.26 09:15:00
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415. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
Well the numbers count for Skirmish, this is not optimal for grinding. I would give Ambush a shot. On average my ambush matches lasts for 7 min with, restocking and searching lets say 10 min per match. Assuming you are a halfway decent player and ...
- by Korvin Lomont - at 2013.02.26 08:20:00
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416. I maxed my weekly SP Cap and logged off... - in Feedback/Requests [original thread]
I for myself have never stopped playing once I hit the cap, I play for fun and of course for ISK. I want to prepare myself and my corp for all the upcoming goodies. Thats why I try to get as much ISK as possible for my corp (and myself). The 100...
- by Korvin Lomont - at 2013.02.25 15:17:00
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417. [request] Get Rid of the free Anti-armour class - in Feedback/Requests [original thread]
Coleman Gray wrote: People maybe mis reading what I'm saying. Sorry for any confusion, My issue isn't that Militia items CAN destroy a vehicle, it's that you get given a free swarm launcher class that costs nothing thats capable of destroying v...
- by Korvin Lomont - at 2013.02.25 12:57:00
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418. SP loss per Death - in Feedback/Requests [original thread]
I see some problems here, first everyone is crazy about SP and so they WILL change their playstyle. In fact there is already a good amount of players changing their behaviour because of the SP system we have right now. And you have to consider wha...
- by Korvin Lomont - at 2013.02.13 19:24:00
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419. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
Well I have to say I kinda liked the minigames from Mass Effect 2, but I think this won't work so well here. First Dust is a lot faster and combat orientated and second it would be complicated to implement that because now more than guy can hack t...
- by Korvin Lomont - at 2013.02.04 17:53:00
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