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1101. SUGGESTION: Containers etc on map to be randomized - in Feedback/Requests [original thread]
SUGGESTION: Containers etc on map to be randomized On most maps we find containers etc scattered around the field. Players are very used to their locations while they have an impact on the game. I know it isnot realistic to expect maps differ...
- by KEROSIINI-TERO - at 2013.03.30 17:53:00
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1102. [Submission] MCC Orbita/Clone Disabler: The solution to redlining in Skirmish - in Feedback/Requests [original thread]
Removing the red line is not the solution. However, moving red line might help with the issues you are experiencing with snipers and railtanks.
- by KEROSIINI-TERO - at 2013.03.30 17:19:00
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1103. Change Armor & Extenders to % rather than fixed value - in Feedback/Requests [original thread]
I'm against this %-suggestion. Fixed amount for modules is better considering a wide variety of suits. Also consider the (lack of) existence of resistance modules, they are actual percentage buffers.
- by KEROSIINI-TERO - at 2013.03.30 17:04:00
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1104. [Suggestion] Reset skill point 1 by 1 lvl5>lvl4 - in Feedback/Requests [original thread]
Having SPs in some areas won't make your character worse. Play more and you have those SPs and more.
- by KEROSIINI-TERO - at 2013.03.30 00:51:00
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1105. Allow me to detonate remote explosives with circle - in Feedback/Requests [original thread]
RE's usability as traps is greatly diminished by the way they are detonated. Everyone must agree that RE traps are very very rare indeed. Having an easier way to detonate them (than selecting eq, putting gun away, taking the tool itself and th...
- by KEROSIINI-TERO - at 2013.03.30 00:49:00
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1106. Vehicle alternative small turret - in Feedback/Requests [original thread]
no drones, no more lag please.
- by KEROSIINI-TERO - at 2013.03.30 00:19:00
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1107. [Feedback] Tanks Vs Forge Gun - in Feedback/Requests [original thread]
I agree there's something funny with forge vs large rail powers. But, it's very hard to balance gamewise. Putting something like forge gun, even of same power, for tank users arsenal would be nasty for everyone around. I'd like that a tank mou...
- by KEROSIINI-TERO - at 2013.03.29 23:36:00
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1108. [Feedback] Tanks Vs Forge Gun - in Feedback/Requests [original thread]
Godin Thekiller wrote: I 3 shotted a Suyra with a PROTO Rail on a Gunnlogi. AV is already OP as it is; don't make it worse.... A single example is not enough a reason to change game balance. if you threeshot 45 out of 50 surya's, then yes
- by KEROSIINI-TERO - at 2013.03.29 22:57:00
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1109. difference between the madrugar and the surya pg and cpu - in Feedback/Requests [original thread]
Extra slots are truckload of Awesome.
- by KEROSIINI-TERO - at 2013.03.29 22:53:00
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1110. [REQUEST] Don't force change to squad/team text chat if you're typing so... - in Feedback/Requests [original thread]
A little bit related to this locked request: https://forums.dust514.com/default.aspx?g=posts&m=397138#post397138 Devs already confirmed that it's {staying connected in chat all the time} possible to do but would take so much effort that it'...
- by KEROSIINI-TERO - at 2013.03.26 00:02:00
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1111. Vehicles without turrets - in Feedback/Requests [original thread]
I do like this idea, don't get it wrong. I've personally wanted to do that since the days of small missile turrets days of reign. I wanted to replace my large turret with small missile (as it felt better and earlier I had way better skills to them...
- by KEROSIINI-TERO - at 2013.03.14 16:58:00
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1112. Vehicular stupidity - in Feedback/Requests [original thread]
Vehicular laser turret - mmm. I speculate that the small ones on board NOT to suffer from platforms movement. Because of that they've got the potential to be superior to most other small turrets. So, CCP, care when implementing!
- by KEROSIINI-TERO - at 2013.03.14 16:04:00
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1113. [Request] Gun depression on HAVs - in Feedback/Requests [original thread]
Yes, the depression on 1st person and 3rd person views are a bit inconsistent. In both it's sometimes hard to tell if the gun is able to track that low as the sights go. Only way to see where the shots go is to fire. Especially bad, unrealistic a...
- by KEROSIINI-TERO - at 2013.03.14 15:58:00
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1114. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
RINON114 wrote: To answer your question: everyone. You personally can make your squad before a match and then join it, but for all the blues in the game it would be massively beneficial for them to be in squads. More WP's are the most glari...
- by KEROSIINI-TERO - at 2013.03.11 00:46:00
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1115. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
C C P Alliance
- by KEROSIINI-TERO - at 2013.03.11 00:26:00
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1116. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
Django Quik wrote: The only arguments I've heard in favour of the current system rely on getting WP from uplinks and having more people on team chat. If these are seriously the reasons this change was made, it's ridiculous and the wrong solutio...
- by KEROSIINI-TERO - at 2013.03.11 00:25:00
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1117. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
C C P Alliance
- by KEROSIINI-TERO - at 2013.03.10 23:57:00
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1118. [Suggestion] - Automatic squadding - in Feedback/Requests [original thread]
C C P Alliance
- by KEROSIINI-TERO - at 2013.03.10 23:56:00
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1119. Shield tanks are made of glass - in Feedback/Requests [original thread]
Tectonious Falcon wrote: Delirium Inferno wrote: Alan-Ibn-Xuan Al-Alasabe wrote: According to this damage calculator an Ishukune with perfect skills and 2x complex damage mods does 2300 damage per shot. 2300 * 3 < 7000. Something doe...
- by KEROSIINI-TERO - at 2013.03.10 13:10:00
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1120. [SUGGESTION] First thoughts into being Team Commander (or Commander Mode) - in Feedback/Requests [original thread]
Coming back to this thread after a while, and giving an additional note: If someone says that there's voice and you can do any thing by that, while true, it doesn't take into account that there are only so many things you can do on single channel...
- by KEROSIINI-TERO - at 2013.03.10 03:52:00
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