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761. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Asking for a CCP Devs to have a look at this. Doing it now on monday morning UTC as you guys prolly had a relaxing weekend off work and now, full of strength and entusiasm dive into forums...! (Sheesh this was buried already onto third page wit...
- by KEROSIINI-TERO - at 2013.11.11 06:03:00
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762. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Is this idea viable at all by CCP's opinion?
- by KEROSIINI-TERO - at 2013.11.11 03:47:00
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763. [Suggestion] Vehicles on fire - in Feedback/Requests [original thread]
shaman oga wrote: LAV: nothing happens, you can move around, it's just low on HP. HAV: nothing happens, you can move around, it's just low on HP, but you are worried because it's super expensive. Dropship: $HIT happens, can't fly anymore, lose...
- by KEROSIINI-TERO - at 2013.11.11 00:44:00
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764. map selection option - in Feedback/Requests [original thread]
Ripcord19981 wrote: there arent enough players to go around ^ This. Combine that with matchmaking limitations and we'd have the number of unpopulated games multiplied by a factor (the amount of different maps)
- by KEROSIINI-TERO - at 2013.11.10 22:46:00
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765. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Often times I get killed by grenades I never even seen, usually because it landed behind me. The grenade indicators only work if the grenade is in your line of sight, which can lead to frustrating instant-death scen...
- by KEROSIINI-TERO - at 2013.11.10 19:56:00
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766. [Feedback] The problem with defend orders - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Defend orders on other players is just an easy way to get free extra WP, and you don't actually have to defend the player; in practice I've never seen anyone defending the player who has the defend order on them. If...
- by KEROSIINI-TERO - at 2013.11.10 05:27:00
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767. Remove message of "Some margin of error" - in Feedback/Requests [original thread]
Interested in scanner? Love it? Hate it? Think it has broken features? Have a look at thread about simple scanner improvement: https://forums.dust514.com/default.aspx?g=posts&m=1479849#post1479849
- by KEROSIINI-TERO - at 2013.11.10 05:13:00
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768. [Request] I want to be able to give my gear away... - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: When browsing through my assets i want to be able to select an item and choose SHARE option from new popup menu. When i select it, DUST client should ask me: "With whom?" and allow me to pick a merc or corp. Just l...
- by KEROSIINI-TERO - at 2013.11.10 02:38:00
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769. [Suggestion] Suits enhancing their weapons - in Feedback/Requests [original thread]
Cat Merc wrote: So IGÇÖve been thinking. The Amarr Assault really brings out the beast in the SCR, turning an already good weapon into a beast of a gun that all should fear. SoGǪ Why shouldnGÇÖt all weapons act like this? It achieves suit and...
- by KEROSIINI-TERO - at 2013.11.10 02:36:00
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770. Teleportation Gernade - in Feedback/Requests [original thread]
Jariel Manton wrote: So i was playing the other night and for some reason League of Legends was seeping in to my brain and i got the idea for a "flash" type mechanic in Dust. I think it could work with a grenade type item that when thrown your...
- by KEROSIINI-TERO - at 2013.11.10 00:21:00
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771. notification alarm sound - in Feedback/Requests [original thread]
Indeed, this is needed. AND this suggestion has already gotten support on other thread: https://forums.dust514.com/default.aspx?g=posts&m=856980#post856980
- by KEROSIINI-TERO - at 2013.11.09 22:16:00
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772. Buy Isk - in Feedback/Requests [original thread]
No, but when there will be player to player market, then it will as AUR items and boosters can be sold to other players. And dear Father Hughes, your question would've been better on other forum sectin than feedback.... =]
- by KEROSIINI-TERO - at 2013.11.09 21:55:00
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773. [Request] - Notification Chime - in Feedback/Requests [original thread]
Any chanches of getting this?
- by KEROSIINI-TERO - at 2013.11.09 20:29:00
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774. (Feedback) (Audio) - Ingame music - in Feedback/Requests [original thread]
October SnowFox wrote: +1. Just remember MAG. SVER ost from Apocaliptica was perfect and add adrenaline in blood)) Really? Did MAG have music form Apocalyptica, those four guys with cellos...? If that's the same band, it's cool as Quafe.
- by KEROSIINI-TERO - at 2013.11.09 18:15:00
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775. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Bonus co-op scanning idea: I emphasize, this is just an extra option, not necessariy a good one. Each player would have, as stated above, a Detection Threshold value. The scanning system could be done so that each suit would have a 'Hostile S...
- by KEROSIINI-TERO - at 2013.11.09 18:01:00
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776. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
Details on suggested Incremental Scanning Model ISM: I will not take this thread onto discussion on numerical values or how easy each suit should be to scan and how strong adding dampening would be nor whether there should be unscannables...
- by KEROSIINI-TERO - at 2013.11.09 17:59:00
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777. [REQUEST:] To fix the scanner: fix angle + make detection other than instant on/... - in Feedback/Requests [original thread]
This post has two parts. First is to point out a broken attribute in scanners' design. Second is an improvement which fixes the first issue. Both help to get rid of the so called 'scan-spam'! The broken scanner attribute: ...
- by KEROSIINI-TERO - at 2013.11.09 17:58:00
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778. [feedback] grenades3w - in Feedback/Requests [original thread]
Most complaints about grenades comes from 'nade spam' which I personally define as repeatedly tossing nades over fence/into room/behind corner while standing on nanohive(s)/depot. And I agree that is the annoying thing even when I'm using it. F...
- by KEROSIINI-TERO - at 2013.11.09 04:16:00
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779. Programable selection ring - in Feedback/Requests [original thread]
Heavenly Daughter wrote: I know there was a lot of request for programable keys on keyboards but what about the controller. It would be nice to have the ability to have programable items. I would move the equipment selection to my DPad, which ...
- by KEROSIINI-TERO - at 2013.11.09 04:11:00
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780. [Feedback] Time-To-Kill (TTK) is still much too long. Fix it. - in Feedback/Requests [original thread]
Haerr wrote: Even with 2 complex damage mods my prototype breach shotgun needs to be reloaded to take down most enemies. Is this working as inteded? If not please fix this as soon as possible. Use a different shotgun. Breach is a su...
- by KEROSIINI-TERO - at 2013.11.08 16:48:00
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