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721. A small tweak to Scanners - in Feedback/Requests [original thread]
Yea, that [snapshot] could work as a minimum improvement. Better than current. Have a look at this thread which approaches the same issue from different angle.
- by KEROSIINI-TERO - at 2013.12.12 03:18:00
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722. REQ: Delete player " Nguruthos IX" - in Feedback/Requests [original thread]
No name dropping on forums please. Instead, send mail to [email protected]
- by KEROSIINI-TERO - at 2013.12.08 23:13:00
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723. Surely equipment spam is simple to fix? - in Feedback/Requests [original thread]
Yes - I agree to the need for limitations as it's plain stupid to have to have legion of slightly different suits just for different variations of EQ. No - to the exact method of fixing proposed here. Having three active EQs and losing them all ...
- by KEROSIINI-TERO - at 2013.12.08 22:27:00
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724. Sticky:Factional Contract Loyalty Points and Loyalty Store - in Feedback/Requests [original thread]
I don't remember if I raised the issue before, and I'm afraid I'm too late with it but here it comes: There should be a better way of making factional items better than just lower their PG/CPU requirements. First , it's unimaginative and d...
- by KEROSIINI-TERO - at 2013.12.05 21:58:00
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725. [Request] Reduce the Lag and fix the abysmal framerate in PC - in Feedback/Requests [original thread]
Seconded. Sadly I have no new ideas to improve the situation besides those in old threads.
- by KEROSIINI-TERO - at 2013.12.04 23:28:00
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726. Allow .png/.gif/.jpg to be used as signatures!!!!!!!!!! - in Feedback/Requests [original thread]
I wonder that the TTP would be...?
- by KEROSIINI-TERO - at 2013.12.03 01:08:00
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727. Remove the 15% base damage for all weapons. - in Feedback/Requests [original thread]
Oso Peresoso wrote: I would support this if the HP gap between standard and prototype is reduced, such as by adding stacking penalties for multiple plates/extenders. no need. They are a fixed bonus, so they won't multiply what's already m...
- by KEROSIINI-TERO - at 2013.12.03 00:58:00
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728. [SUGGESTION] Logi Balance - in Feedback/Requests [original thread]
That would be better than some other unnamed suggestions, yet not a great solution. That would still not help with the power of ignoring EQs and fitting full racks of complex mods. The best way, of course, to nerf PG/CPU AND give -50% to -80% re...
- by KEROSIINI-TERO - at 2013.12.01 15:25:00
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729. [Request] Ability to create sub-folders in the dropsuit fittings menu. - in Feedback/Requests [original thread]
GREAT that this idea has finally reached dev attention ! Adding folders and rising the max fit limit should be quite simple. However, this is more than just a little UI thing, not being able to manage enough suits (more than 30 please!) d...
- by KEROSIINI-TERO - at 2013.11.28 02:04:00
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730. Active Scanner Idea - in Feedback/Requests [original thread]
I like the second suggestion, tying the active scanner to suit precision, although it too has some issues. While speaking of improving the scanners, please have a look at this idea
- by KEROSIINI-TERO - at 2013.11.25 20:48:00
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731. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: If they would just fix the chat bubble glitch we could do this ourselves by selectively muting folks. True, let's hope it gets fixed. Still, it is extremely tedious to emulate proper comms that way - especially if th...
- by KEROSIINI-TERO - at 2013.11.25 09:50:00
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732. [REQUEST] While typing, don't force change chat or lose your mail draft - in Feedback/Requests [original thread]
Thank you. My guess this pain is still troubling us after 18 months is that CCP internal playtesters are playing in same room, therefore never using any form of text communication.
- by KEROSIINI-TERO - at 2013.11.24 20:10:00
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733. [Request] Old LAV Feel - in Feedback/Requests [original thread]
Infamous Erich wrote: CCP the way the LAV feels now is garbage im sorry its not fun to drive at all every bumb in the road makes you lose controll and do flip after flip losing hp and letting the AV guy get a easy kill. Lets bring back the joy ...
- by KEROSIINI-TERO - at 2013.11.23 12:31:00
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734. [REQUEST] While typing, don't force change chat or lose your mail draft - in Feedback/Requests [original thread]
A little bit related to this locked request: https://forums.dust514.com/default.aspx?g=posts&m=397138#post397138 Devs already responded that confirmed that it's {staying connected in chat all the time} possible to do but would take so mu...
- by KEROSIINI-TERO - at 2013.11.23 12:25:00
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735. Light Shows are causing way too much lag - in Feedback/Requests [original thread]
Yup, nanohive bubbles are unnecessary, annoying and truly cause client lag. Uplinks affect far less imo. Hive bubbles should be removed as framerate smoothness is paramount.
- by KEROSIINI-TERO - at 2013.11.23 03:39:00
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736. PC lag - in Feedback/Requests [original thread]
Shadow of War88 wrote: ..yeah it lags alot for everybody. Can you help mitigate the lag CCP? It would help CCP to answer your question if you'd clarify whether you are talking about: - Server Lag (internet connection related, symptoms includ...
- by KEROSIINI-TERO - at 2013.11.23 03:14:00
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737. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
KenKaniff69 wrote: KEROSIINI-TERO wrote: KenKaniff69 wrote: Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad orders), and map overview....
- by KEROSIINI-TERO - at 2013.11.21 01:41:00
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738. [SUGGESTION] First thoughts into being Team Commander (or Commander Mode) - in Feedback/Requests [original thread]
I wonder if commander mode will be coming for Dust 2514.
- by KEROSIINI-TERO - at 2013.11.21 01:29:00
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739. [Request] Commander Role for PC/FW - in Feedback/Requests [original thread]
KenKaniff69 wrote: Teams could really benefit from a commander role in serious matches. This role would be responsible for all orbitals, team orders( different from squad orders), and map overview. They never fire a shot, but they do get a cut ...
- by KEROSIINI-TERO - at 2013.11.21 01:20:00
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740. [Request] - in Feedback/Requests [original thread]
medomai grey wrote: . . OP POST . . Even though I'm an advocate for uplink use in warfare, I too am in favor of uplink limitations. Having each variation to have it's own maximum causes: - Huge uplink spam as it's too easy for each player...
- by KEROSIINI-TERO - at 2013.11.17 17:28:00
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