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721. [Feedback] Criticism of philosophy behind passive skills. - in Feedback/Requests [original thread]
Tiel Syysch wrote: Cosgar wrote: Also, what you're suggesting almost eliminates the purpose of learning new skills in the first place. Curious to know why you think this almost eliminates the need to skill into anything. If we had somet...
- by Jathniel - at 2013.04.28 20:30:00
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722. My General Feedback heading into PC - in Feedback/Requests [original thread]
Draco Cerberus wrote: Jathniel wrote: I find nothing vague in anything you said. That's good feedback, free of vitriol. Your feedback is meant to be general, so naturally, it will address different aspects of the game... (I don't see a list ...
- by Jathniel - at 2013.04.26 02:22:00
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723. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Cross Atu wrote: Val'herik Dorn wrote: My problem is that if its just a stamina penalty I can slap two complex plates and and green vial on my scout suit then throw on a proto shield extender and complex dmg mod. Even at 20% stam penalty I'...
- by Jathniel - at 2013.04.26 02:02:00
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724. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
Val'herik Dorn wrote: My problem is that if its just a stamina penalty I can slap two complex plates and and green vial on my scout suit then throw on a proto shield extender and complex dmg mod. Even at 20% stam penalty I'd be around 500 stam...
- by Jathniel - at 2013.04.26 02:00:00
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725. high level blue prints - in Feedback/Requests [original thread]
*imagines bpo Duvolle AR on a bpo shield assault* *shudders* I wouldn't mind more T1 weapon BPOs though. The 'Exile' AR isn't enough. I'd like a BPO tactical AR, and some other goodies. MLT bpos are proper, STD should be rare. Anything higher? N...
- by Jathniel - at 2013.04.26 01:55:00
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726. My General Feedback heading into PC - in Feedback/Requests [original thread]
I find nothing vague in anything you said. That's good feedback, free of vitriol. Your feedback is meant to be general, so naturally, it will address different aspects of the game... (I don't see a list anywhere. Do you?) I consider myself a hardc...
- by Jathniel - at 2013.04.24 20:33:00
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727. Request: Short Barreled Rifle. - in Feedback/Requests [original thread]
Sidearm variants of nearly all primary weapons would be cool. Sniper Rifle - mini TAR, for closer ranges. (would be nice) Assault Rifle - carbine with less damage and range. Scrambler Rifle - scrambler pistol, nuff said. HMG - SMG Shotgun - ?...
- by Jathniel - at 2013.04.24 19:30:00
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728. [Request] Orbital Strike - Target Zones - in Feedback/Requests [original thread]
+1 Enable squad mates to designate a drop zone, without need of vocal communication. Even with comms "drop it on me" is quite unreliable, since your name doesn't appear on your green dot on the overview map. Saying, "just north of alpha, between...
- by Jathniel - at 2013.04.24 19:25:00
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729. [Feedback] Removal of AURUM supremacy items. Abbreviated. Redundant. - in Feedback/Requests [original thread]
BlG MAMA wrote: Deranged Disaster wrote: Quoting the FAQ in the main page. Quote: CAN YOU EXPLAIN THE MARKEPLACE? DUST 514 marks a first for consoles as a AAA free-to-play FPS. Players can download the game from the PlayStation-«Ne...
- by Jathniel - at 2013.04.24 19:20:00
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730. [Request] Remove "Supremacy Goods" from game for Uprising - in Feedback/Requests [original thread]
BlG MAMA wrote: Deranged Disaster wrote: Quoting the FAQ in the main page. Quote: CAN YOU EXPLAIN THE MARKEPLACE? DUST 514 marks a first for consoles as a AAA free-to-play FPS. Players can download the game from the PlayStation-«Ne...
- by Jathniel - at 2013.04.24 19:17:00
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731. MMO??? - in Feedback/Requests [original thread]
Dust 514 is specifically a "MMO/FPS Hybrid". (as defined by CCP itself). There are traits that many MMOs share that Dust does not yet have; Specifically, PVE content, and lots of non-combat sets to explore and handle out-of-battle errands on. MM...
- by Jathniel - at 2013.04.24 19:01:00
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732. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
+1 OP. I think your point is completely valid. Yes, get rid of the movement penalty, and add a stamina consumption penalty. That makes FAR more sense. Doesn't make sense for a soldier to put on armor that would impede his movement (so players d...
- by Jathniel - at 2013.04.24 18:41:00
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733. Why no blacklisting at all? - in Feedback/Requests [original thread]
Hm. Well, OP. Just list their names, and I'll snipe them for you if I see them. Also, ghost LAVing is for morons. You can usually always see a friendly LAV approaching. Just as they try to run you over, press O and you will steal their LAV from t...
- by Jathniel - at 2013.04.24 18:34:00
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734. [Suggestion] - How to fix grenade spam. - in Feedback/Requests [original thread]
pegasis prime wrote: I know how to fix grenade spam. Dont stand where there been thrown This^ Sorry, OP. Grenade spam is a legitimate tactic. It's balanced since spamming grenades will DECIMATE your nanohives, and supply depots are usuall...
- by Jathniel - at 2013.04.24 18:28:00
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735. [request] Flux MD - in Feedback/Requests [original thread]
Yeah, this is a no brainer. Shield tankers will QQ of course, especially if you have two MD users. One spamming flux and the other spamming standard... lol the counter argument to that is... "u mad bro, invest in some armor for a change." Differ...
- by Jathniel - at 2013.04.24 18:21:00
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736. [Top Priority] Reject Nanite Injector - in Feedback/Requests [original thread]
Well, yeah "Accept Revive" is available in Battlefield 3. Kinda immersion breaking, but definitely necessary. Honestly, we have some really mean logis out there, that would continously rez BEFORE securing the area. I mean, at least suppress the ...
- by Jathniel - at 2013.04.24 18:17:00
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737. Strafe Jumping - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Strafe jumping and bunny-hopping are both gimmick moves that came about due to errors or inabilities for code to handle the condition realistically. It was later adopted as one of the favorable methods of playstyle. IM...
- by Jathniel - at 2013.04.22 02:58:00
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738. [REQUEST] Can we PLEASE lay in the prone? PLEASE!?!??? - in Feedback/Requests [original thread]
Your request for Prone Position is.... GRANTED!! Right after we fix Hit Detection. lol... As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular...
- by Jathniel - at 2013.04.22 02:54:00
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739. [Suggestion] Laser Pistol - in Feedback/Requests [original thread]
A scaled down, sidearm weapon variant of the Laser Rifle. Damage output equal to 75% of the Laser Rifles, with near instantaneous full power build up. Not as much heat sink ability. Only fires a sustained beam for a max of 1.5 seconds before over...
- by Jathniel - at 2013.04.22 01:28:00
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740. [Request] Merc Quarters in Planetary Bases and Stargate Travel - in Feedback/Requests [original thread]
Okay it's at about 0:12:12. Yeah, FoxFour said it, and that is an awesome, excellent idea. Planetary stargates (just like SG1, yay!). May not see it for a while, but I would LOVE to see it.
- by Jathniel - at 2013.04.21 19:35:00
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