Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
3
|
Posted - 2013.04.22 01:44:00 -
[1] - Quote
The prone position.
The MOST STABLE SHOOTING POSITION OF ALL!!!
And it allows you to ACTUALLY HIDE from the enemy, by presenting JUST the upper half of your head and shoulders and the front of your rifle.
PLEASE let us go into the prone position.
PLEASE!!! |
Godin Thekiller
KNIGHTZ OF THE ROUND
40
|
Posted - 2013.04.22 01:47:00 -
[2] - Quote
I will accept this if it's only for scouts.
Peace, Godin |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
3
|
Posted - 2013.04.22 01:55:00 -
[3] - Quote
No way man, Prone should only be blocked by large cumbersome weapons. Like the big a** gatling machine gun. |
Will Havik III
WASTELAND JUNK REMOVAL
0
|
Posted - 2013.04.22 02:52:00 -
[4] - Quote
As someone who has used large SAW style weapons, i would say you could still do prone, but with some kind of bipod or tripod. just really no movement or range of aim. it wouldnt really be an effective shield, youd be a sitting duck. |
Jathniel
G I A N T EoN.
177
|
Posted - 2013.04.22 02:54:00 -
[5] - Quote
Your request for Prone Position is.... GRANTED!!
Right after we fix Hit Detection. lol...
As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular). If prone is introduced now, that problem could be made worse. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
133
|
Posted - 2013.04.22 03:12:00 -
[6] - Quote
Jathniel wrote:Your request for Prone Position is.... GRANTED!!
Right after we fix Hit Detection. lol...
As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular). If prone is introduced now, that problem could be made worse.
yep |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
4
|
Posted - 2013.04.22 03:15:00 -
[7] - Quote
Jathniel wrote:Your request for Prone Position is.... GRANTED!!
Right after we fix Hit Detection. lol...
As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular). If prone is introduced now, that problem could be made worse.
Yeah, I agree with you but... I would still like it put on the books as a future fix. |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
4
|
Posted - 2013.04.22 03:19:00 -
[8] - Quote
Will Havik III wrote:As someone who has used large SAW style weapons, i would say you could still do prone, but with some kind of bipod or tripod. just really no movement or range of aim. it wouldnt really be an effective shield, youd be a sitting duck.
Well I know the SAW is a rather small weapon compared to say, the 240 and the M2.
But the giant spinning barrel death spitting Gatling gun that I see some folks carrying around these days is huge... like a multi-barreled M2 in size.
The thing is huge and it would need a tripod with a gimbal mount (like a TOW or the old DRAGON Missile) to even be fired effectively.
Going prone with it could be accomplished but, if you carry something big and powerful, then there is going to be a natural size to prone hindrance of some kind when it comes to trying to shoot stuff from cover. |
Adstellarum
G I A N T EoN.
44
|
Posted - 2013.04.22 03:19:00 -
[9] - Quote
they need to give the rifles a physical polygon so that when scoping and such it won't go through the hill or mound like it currently does allowing people to shoot through their eyes without being attacked |
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
4
|
Posted - 2013.04.22 03:20:00 -
[10] - Quote
Charlotte O'Dell wrote:Jathniel wrote:Your request for Prone Position is.... GRANTED!!
Right after we fix Hit Detection. lol...
As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular). If prone is introduced now, that problem could be made worse. yep
So, meaning CCP is already going to fix this, or ya'll just agree with me? |
|
SGTFunyoun THEFIRST
Arachnea Phoenix Battalion Hoodlums Associates
4
|
Posted - 2013.04.22 03:21:00 -
[11] - Quote
Adstellarum wrote:they need to give the rifles a physical polygon so that when scoping and such it won't go through the hill or mound like it currently does allowing people to shoot through their eyes without being attacked
YES PLEASE!!! +1 |
Ulysses Knapse
Nuevo Atlas Corporation
326
|
Posted - 2013.04.22 03:24:00 -
[12] - Quote
The search function is your friend. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
|
Posted - 2013.04.22 03:26:00 -
[13] - Quote
Godin Thekiller wrote:I will accept this if it's only for scouts. Peace, Godin I'll second this and amend the condition that the head glitching issue needs to be 100% fixed as well. |
KalOfTheRathi
Talon Strike Force LTD
346
|
Posted - 2013.04.22 03:31:00 -
[14] - Quote
Fix the Hit Box Detection on all suits. Then drop the silly idea about using a tinker toy sniper rifle as a shield. At most it might block 25% of the available area to hit and not the head which is what most aim at anyway. Remember this is a Video Game where shooting someone in the foot can kill them.
Then go prone so we can drive over you with LAVs. Line them up, squish them all.
Oh! Make their butts stick up higher than their heads! One Shot Butt Kills, FTW! |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
49
|
Posted - 2013.04.22 03:33:00 -
[15] - Quote
KalOfTheRathi wrote:Fix the Hit Box Detection on all suits. Then drop the silly idea about using a tinker toy sniper rifle as a shield. At most it might block 25% of the available area to hit and not the head which is what most aim at anyway. Remember this is a Video Game where shooting someone in the foot can kill them.
Then go prone so we can drive over you with LAVs. Line them up, squish them all.
Oh! Make their butts stick up higher than their heads! One Shot Butt Kills, FTW! Unless they're butt glitching. |
iLLMaTiC619
KiLo.
50
|
Posted - 2013.04.22 04:30:00 -
[16] - Quote
SGTFunyoun THEFIRST wrote:The prone position.
The MOST STABLE SHOOTING POSITION OF ALL!!!
And it allows you to ACTUALLY HIDE from the enemy, by presenting JUST the upper half of your head and shoulders and the front of your rifle.
PLEASE let us go into the prone position.
PLEASE!!!
why so you can camp more with your dildo laser guns?! |
DeadlyAztec11
One-Armed Bandits Atrocitas
76
|
Posted - 2013.04.22 10:15:00 -
[17] - Quote
As long as it takes a while to go down and a while to stand up. No dropshotting. Though, I still want the ability +1 |
Daedric Lothar
Onslaught Inc RISE of LEGION
271
|
Posted - 2013.04.22 11:14:00 -
[18] - Quote
Why do we need prone? When you are kneeling/crouching you already basically have 100% accuracy with no sway. The only thing to gain from this is an even smaller profile to shoot back at. Stop trying to be the sniper everyone hates, camped on top of the mountain with only the tiniest fraction of anything visibile because you can't counter snipe. |
DustMercsBlog
Galactic News Network
44
|
Posted - 2013.04.22 11:29:00 -
[19] - Quote
+1 as long as they slow the animation down dropshotting wont be effective. the way their animations work you cant do two things anyway. you wouldnt be able to shoot and rise or go down simultaneously. |
J-Lewis
Edimmu Warfighters Gallente Federation
23
|
Posted - 2013.04.22 15:47:00 -
[20] - Quote
DeadlyAztec11 wrote:As long as it takes a while to go down and a while to stand up. No dropshotting. Though, I still want the ability +1
360 no scope dolphin dive drop shot |
|
Halador Osiris
Dead Six Initiative
217
|
Posted - 2013.04.22 16:30:00 -
[21] - Quote
I'm OK with prone with a few caveats: Animation: Going into prone is animated and you can't really fire while doing such. Each suit goes prone at a certain speed: Scout > Logi > Assault > Heavy. Suits are also animated while standing from prone, and it takes a bit longer to get up than it does to get down *disco music plays*
Prone movement is awkward, moving the reticle around a bunch. Also, can't move while scoped.
Prone scope operation is awkward (moves very slowly left to right, and kind of slowly up and down)
I also know that from a movement standpoint prone seems like a programming nightmare. |
Charlotte O'Dell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
135
|
Posted - 2013.04.24 17:52:00 -
[22] - Quote
SGTFunyoun THEFIRST wrote:Charlotte O'Dell wrote:Jathniel wrote:Your request for Prone Position is.... GRANTED!!
Right after we fix Hit Detection. lol...
As it stands now, hit detection is so inaccurate and glitchy on the terrain, that someone could become almost invulnerable to attack (snipers in particular). If prone is introduced now, that problem could be made worse. yep So, meaning CCP is already going to fix this, or ya'll just agree with me?
Im plus oneing you. So sick of rail sniping snipers and they don't take dmg wen the reticle is red. |
Seymor Krelborn
DUST University Ivy League
0
|
Posted - 2013.05.12 02:14:00 -
[23] - Quote
I whole heartedly agree that we should have the prone position..... unless ccp wants to create an explanation through lore why clones can only kneel but not lay down......and I mean come on, its a basic tactic in any fire fight... its a bit unrealistic not to include it. Oh! and thanks ccp for making 2 great games! |
DropShip Command
Axis of Chaos
1
|
Posted - 2013.05.12 07:19:00 -
[24] - Quote
NO... damn CODers, BFers... ppl head glitch ENOUGH ALREADY, H#LL heavies shoot through walls and terrain as is... at hit detection is horrific as is ... nicht nein, aber h+Ślle nein! |
Mithridates VI
IMPSwarm Negative-Feedback
1303
|
Posted - 2013.05.12 07:26:00 -
[25] - Quote
Sorry, dropsuits cannot engage in the prone position because the nanites get dizzy. |
Nameless Red-Shirt
Villore Sec Ops Gallente Federation
4
|
Posted - 2013.05.12 10:07:00 -
[26] - Quote
I wanna see one of the fat suits try to go prone. |
CODRA-9
Gods Of Moon
0
|
Posted - 2013.05.18 16:15:00 -
[27] - Quote
Nameless Red-Shirt wrote:I wanna see one of the fat suits try to go prone.
Yea if prone was introduced. (WHICH IT SHOULD BE!!!). heavy's probably wouldn't be able to. I feel Dust is super lacking in that aspect. CCP we could lay down in M.A.G. and with all the cameo's and shout outs to M.A.G. throughout dust. Maybe one day I could go prone? and lay a claymore. ;o] |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
3
|
Posted - 2013.05.18 16:25:00 -
[28] - Quote
Going prone is definitely a must. Make it so going prone offers instant stability to snipers, too. But I think they should have to crouch to move around. |
Skilfer
Nova Corps Marines Ishuk-Raata Enforcement Directive
32
|
Posted - 2013.05.18 17:03:00 -
[29] - Quote
CODRA-9 wrote:
Heavy's probably wouldn't be able to.
I agree at least as it is now since there is not a single heavy weapon currently in the game that could be reasonably used while prone. Also, with how bulky the heavies are, their prone would probably just be a sort of "Siege Mode" in DUST where they would kneel on one knee, and maybe get a bonus to recoil, bullet spread(HMG), and perhaps a slight buff to defenses(either base, recharge, or maybe both), but as a side-effect, they wouldn't be able to move while using it and maybe have a recharge timer before being able to use it again.
Overall, I agree that there is no reason for DUST 514 not to have a prone function, which I think would be a nice to feature to have in the nearish future. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
175
|
Posted - 2013.05.18 18:43:00 -
[30] - Quote
Nameless Red-Shirt wrote:I wanna see one of the fat suits try to go prone.
I've said it before in another Pro-prone thread.
If we get prone, we should be able to kick heavies over on their backs (like turtles) and use them for cover. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |