Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
741. [Request] Merc Quarters in Planetary Bases and Stargate Travel - in Feedback/Requests [original thread]
Sounds cool. I'll have a listen right now... (EDIT: OMFG I want graphics like in that intro... Jesus frickin Christ....)
- by Jathniel - at 2013.04.21 19:19:00
|
742. Why tanks are broken - in Feedback/Requests [original thread]
Cosgar wrote: There are several factors that go into the history of HAV vs infanttry in this that get overlooked since the last character wipe. It all boils down to one statement as to why tanks were considered OP, and are considered UP now: P...
- by Jathniel - at 2013.04.21 19:00:00
|
743. [Discussion/Request] 100% Passive Skill point system like EvE. - in Feedback/Requests [original thread]
Lynn Beck wrote: Stevez WingYip wrote: Okay, simple idea, for those of you that play EvE this would be very simple, however, I want to give those that do not an idea. Basically, my idea is to have Skill points be purely passive based, just ...
- by Jathniel - at 2013.04.21 18:05:00
|
744. [Discussion/Request] 100% Passive Skill point system like EvE. - in Feedback/Requests [original thread]
Yeah OP. +1 Every week, same thing, in corp we all always ask each other: "Did you hit your cap yet?" "Hey let's do a skirmish." "Sorry man, can't. Doing Ambush because I gotta hit my cap first." Every week same thing, "gotta hit that cap." It's...
- by Jathniel - at 2013.04.21 18:02:00
|
745. end of match - in Feedback/Requests [original thread]
The objective is (as the TACNET computer lady says): "Capture null cannons to destroy hostile MCC." That's why you're there. Maybe you COULD have won by clone out, if the MCC lasted a little longer... but you win by clone out in Ambush. MCC takes ...
- by Jathniel - at 2013.04.21 17:55:00
|
746. Strafe Jumping - in Feedback/Requests [original thread]
Honestly, with everything that's going to be on the line after May 6, I do NOT want silly things like bhopping and strafe jumping to make as much of a difference in this game, as some people seem to want them to make.
- by Jathniel - at 2013.04.21 17:52:00
|
747. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
I don't actually mind the objective spawning. You hack the objectives, and you better have a squadmate covering your back. Or you can use your head. If you just killed someone, you know it's going to be between 8-15 seconds before they respawn. Du...
- by Jathniel - at 2013.04.21 17:38:00
|
748. Strafe Jumping - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: All skilled FPS games have strafe jumping. It makes the game require so much more skill and will reward those who has skillz. COD has it: http://www.youtube.com/watch?v=7zYtpLXj_6o Quake Live has it: http://...
- by Jathniel - at 2013.04.21 17:26:00
|
749. [REQUEST] Bunny Hopping - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: I dunno, guys, he might have a point. If there's one good metric of skill, it's the ability to hold down the jump button the entire match. It's right up there with the ability to mash the thumb stick to the left ...
- by Jathniel - at 2013.04.21 16:43:00
|
750. [Request & Suggestion]Drop Uplink Vehicle Module - in Feedback/Requests [original thread]
We already have the Mobile CRUs. This is not a request for that. Drop Uplinks will generally be utilized by only the squad you are in, and they become open to your entire team if you are NOT in a squad. How about a squad uplink for vehicles? Dro...
- by Jathniel - at 2013.04.21 10:48:00
|
751. Why tanks are broken - in Feedback/Requests [original thread]
Sorry, OP. Tanks are mostly fine, OP. The main issue with AV are the AV nades and their stupid homing ability. The Assault forge is very potent, especially damage modded, but it's damage is well mitigated by hardened armor, and swarms are well mi...
- by Jathniel - at 2013.04.21 10:39:00
|
752. Better contrast for aiming reticles on sniper rifles - in Feedback/Requests [original thread]
Yeah, I complained about this too. Between the blending of the sight dot with glowing terrain, and target data making a jumbled mess, sniping accurately becomes a serious problem. It's one thing if the sun is in your eyes, but the sand too? lol....
- by Jathniel - at 2013.04.21 10:07:00
|
753. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
Bendtner92 wrote: That's how it is. There's a 5% damage increase for each tier for ALL weapons except the laser I think. It used to be 10% before the weapon flattening I think. If you change it for snipers you must change it for all the other...
- by Jathniel - at 2013.04.21 09:58:00
|
754. [Feedback & Suggestion] Introduce electronic deception modules, for FF. - in Feedback/Requests [original thread]
Noticed some people liked this idea. I'll bump it and see if the waters of opinion are still warm for it.
- by Jathniel - at 2013.04.21 09:29:00
|
755. [REQUEST] Bunny Hopping - in Feedback/Requests [original thread]
Also, the CS player in that vid was cheating. An aim bot is clearly used at 5:10 . (He got a registered head shot while aiming at the guy's feet? That was not lag, and it sure as hell was not skill. Bhop script + aim bot. If you think that was a ...
- by Jathniel - at 2013.04.21 08:47:00
|
756. [Request] 30 secs to get in your Hav Dropship LAV - in Feedback/Requests [original thread]
Mobius Wyvern wrote: ATR Kuan Ti wrote: give us 30 secs to get in are HAV Dropship or Lav befor anyother bluedot can get in . Im seeing lots of bluedots trying to still them even tho there not skilled to drive them. Take it further and ju...
- by Jathniel - at 2013.04.20 03:42:00
|
757. Petition for Dust with 60 FPS at 6th may - in Feedback/Requests [original thread]
Deranged Disaster wrote: LoveNewlooy wrote: they better fix fps problems low fps pissing me off >>>>http://www.youtube.com/watch?v=TTVIChCepvs<<< Even watching the video was tormenting. Hopefully it will be adressed so...
- by Jathniel - at 2013.04.20 03:31:00
|
758. [Feedback & Suggestion] MCC destruction animation as a potential orbital str... - in Feedback/Requests [original thread]
I've always admired how gloriously MCC exploded. That nice little "BooooOOOOOOOOOOOOOMMMMmmmmmm....." sound it makes is pretty cool. Ive kinda always wondered why a blast that big didn't kill everyone. So I thought I'd run the idea by everyone....
- by Jathniel - at 2013.04.19 23:39:00
|
759. [Feedback] AR/LR Overkill - in Feedback/Requests [original thread]
Just to overkill the point before May 6. Make sure to kick the full-auto ARs in the nuts... But don't kick the Balac's and Krin's ARs in the nuts... The officer ARs are beautiful, please don't hurt them. But kick the other ARs in the nuts... Ha...
- by Jathniel - at 2013.04.18 21:50:00
|
760. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
Screw the naysayers OP. I like your idea. LMG ftw. Forget "roles" to be filled. (The AR does every role anyway.) Just give us more utility weapons. For those of us that don't want to use an AR, we want something that works like it, that is NOT i...
- by Jathniel - at 2013.04.14 03:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |