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541. [Request] Dust API Code - in Feedback/Requests [original thread]
Starting to wonder if they haven't released it yet, because they don't want anything we make to displace their upcoming VITA and (rumored?) Android apps...
- by Jathniel - at 2013.06.10 19:15:00
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542. [Feedback] Severe FPS Loss & Disconnection Issues - in Feedback/Requests [original thread]
bumped. want to make sure this issue gets more notice. everyday i hear people complain about these things, but i dont see enough threads on it.
- by Jathniel - at 2013.06.10 05:42:00
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543. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
I'll give you some feedback. I played sniper role from the Mordu's Private Trials build all the way to the very end of the Chromosome build. I went Tactical Assault in Uprising. There's a misconception that a sniper HAS to run with his squad, and...
- by Jathniel - at 2013.06.10 05:34:00
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544. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Malkai Inos wrote: The problem with the RoF cap is that while 400rpm is really hard to achieve consistently for the strain alone (i say impossible even), it is perfectly possible to dish out 10rps for one or two seconds. This leads to the perce...
- by Jathniel - at 2013.06.10 01:28:00
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545. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Zeravla Hsoj wrote: Jathniel wrote: Spam auto fire on a controller, you're not getting off more than 11-14 rounds before you overheat. . And have you seen anyone with a modded controller and a SCR? From what I've heard as recently as a ...
- by Jathniel - at 2013.06.10 01:23:00
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546. Putting players in loosing games - in Feedback/Requests [original thread]
Patch Thingsup wrote: Eris Ernaga wrote: Then leave that game and re que... Well yes that's what you end up having to do, but that is exactly what the problem is., i.s. the waste of time. If you are 15 y.o. and have all the time in the wo...
- by Jathniel - at 2013.06.10 01:13:00
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547. [Feedback] Severe FPS Loss & Disconnection Issues - in Feedback/Requests [original thread]
It's bad, and it's been getting worse over time. We've been singing the tune for this for a while. Granted, TQ came under DDoS attack the other day. Can't do anything about that of course... (Thanks to the hackers that pulled that off btw. Fel...
- by Jathniel - at 2013.06.09 23:57:00
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548. two manned fighter - in Feedback/Requests [original thread]
I do like the idea of 2-man fighter craft though. The pilot can control a set of blasters, lasers, or "assault rail guns" (assault rail guns... hey that's an idea). The secondary pilot, can control limited-ammo munitions. Like a set of air-to-ait...
- by Jathniel - at 2013.06.09 23:30:00
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549. two manned fighter - in Feedback/Requests [original thread]
ladwar wrote: I dunno maybe a 16 man heavy attack bomber with atleast 12 turrets 4 of which being large turrets sounds like a good idea for me, becuase who need to be on the ground anyways. Put a whole team into a Bomber...? I'd only make a...
- by Jathniel - at 2013.06.09 23:22:00
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550. Petition: Locked your vehicle - > CCP for you - in Feedback/Requests [original thread]
I wonder why I've never heard dev feedback on this....
- by Jathniel - at 2013.06.09 23:19:00
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551. [FEEDBACK] Mouse ADS still too sluggish. - in Feedback/Requests [original thread]
Sensitivity reduction during ADS is deliberate im sure. This allows for more precise aiming. I generally like that function. But I do notice problems ADS with the scrambler pistol. Like I can track just fine, until I shoot. When I shoot in ADS wi...
- by Jathniel - at 2013.06.09 15:59:00
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552. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
The Black Art wrote: Rate of fire needs to be increased to 500 or so. The 400 cap is too low, and causes the gun to stutter if you press R1 too fast. Also, if the reasoning behind the RoF nerf was to prohibit "modded" controllers, why leave t...
- by Jathniel - at 2013.06.09 15:45:00
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553. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Well, I'm very happy that CCP used the nerf hammer responsibly in the case of the TAR. None of us have to sing that "AR is OP" song anymore. The AR is now, for the most part, in it's rightful place as a balanced utility weapon. 75% complete (aga...
- by Jathniel - at 2013.06.09 15:40:00
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554. Suns and Moons - in Feedback/Requests [original thread]
lol water is a very difficult thing to program... we've all heard that many times before. You don't realize just how much you appreciate those little things (like water) in video games, until they aren't there. During the Caldari Prime event I wa...
- by Jathniel - at 2013.06.09 14:12:00
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555. Immersion - in Feedback/Requests [original thread]
lol I love immersion. +1 One could argue that all those shouts in BF3 are brought on by fear and anxiety from being on a battlefield. People, generally don't like pain, but they don't FEAR it. Pain is a self-preservation mechanism... likely genet...
- by Jathniel - at 2013.06.08 01:57:00
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556. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: RedRebelCork wrote: Thanks Wolfman. Appreciate your communicating what's going on to us all, it really does make a difference. Just my $0.02 on the Duvolle TAR. I'm not sure if it's intentional or not, but I think D...
- by Jathniel - at 2013.06.07 11:39:00
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557. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Tankin Tarkus wrote: id like to know why ANYONE would take a Breach AR over the current Tac the Tac has just under 50% more damage twice the range and the same rate of fire (the breach is 400RPM just like the Tac) This is why the Breach AR ...
- by Jathniel - at 2013.06.07 11:37:00
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558. DO YOU GUYS KNOW SOMETHING I DON'T?? - in Feedback/Requests [original thread]
lol it's called keyboard and mouse... and a LOT of SP. they've been needing to increase gamepad sensitivity for a LONG time now.
- by Jathniel - at 2013.06.07 10:46:00
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559. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
You guys need to be much more careful with your request now. The Heavy is in a much better spot, now that the TAR has been balanced. That said, I don't think passive resistance bonuses are the way to go. I would say give the Heavies a speed boos...
- by Jathniel - at 2013.06.07 10:43:00
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560. [Feedback] CCP, before you nerf death taxis - in Feedback/Requests [original thread]
Put a shield on the LAV turret. I've always found it sad that I can kill a guy on a turret using my scrambler pistol before he can kill me with a LAV blaster... In fact... it's been a long time, since I've seen a LAV turret kill ANYONE. If the ...
- by Jathniel - at 2013.06.07 10:19:00
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