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Eris Ernaga
Super Nerds
185
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Posted - 2013.06.09 20:40:00 -
[1] - Quote
Were getting fighters one manned vehicles but i would like to see two manned fighters. One guy flys it and shoots the machine guns in dog fights the other guys drops bombs and uses the lock on missiles on the fighter. This way you can have one guy dropping bombs on infantry and the other helping in aeriel battles and moving the vehicle. |
Mobius Wyvern
BetaMax. CRONOS.
1852
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Posted - 2013.06.09 20:53:00 -
[2] - Quote
Eris Ernaga wrote:Were getting fighters one manned vehicles but i would like to see two manned fighters. One guy flys it and shoots the machine guns in dog fights the other guys drops bombs and uses the lock on missiles on the fighter. This way you can have one guy dropping bombs on infantry and the other helping in aeriel battles and moving the vehicle. If you look at the concept art Ironwolf put up, Fighters were originally going to have a "hover mode" that deployed a secondary turret from the belly for the Gunner to man, but it looks like that idea was scrapped.
Personally, I would say that's for the better, as that would mean that anytime the aircraft isn't actively engaged in attacking ground targets, the Gunner is just along for the ride with nothing to do. You'll have a damn hard time finding people who want to volunteer for that.
Also, you need to keep in mind that as high as CCP manages to increase the player count in the future, this game will still have lower player counts than something like Planetside 2, so requiring more players to operate each vehicle will act as a detriment to the gameplay as a whole. |
ladwar
Dead Six Initiative Lokun Listamenn
600
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Posted - 2013.06.09 21:01:00 -
[3] - Quote
I dunno maybe a 16 man heavy attack bomber with atleast 12 turrets 4 of which being large turrets sounds like a good idea for me, becuase who need to be on the ground anyways. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
136
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Posted - 2013.06.09 21:02:00 -
[4] - Quote
Mobius Wyvern wrote:Eris Ernaga wrote:Were getting fighters one manned vehicles but i would like to see two manned fighters. One guy flys it and shoots the machine guns in dog fights the other guys drops bombs and uses the lock on missiles on the fighter. This way you can have one guy dropping bombs on infantry and the other helping in aeriel battles and moving the vehicle. If you look at the concept art Ironwolf put up, Fighters were originally going to have a "hover mode" that deployed a secondary turret from the belly for the Gunner to man, but it looks like that idea was scrapped. Personally, I would say that's for the better, as that would mean that anytime the aircraft isn't actively engaged in attacking ground targets, the Gunner is just along for the ride with nothing to do. You'll have a damn hard time finding people who want to volunteer for that. Also, you need to keep in mind that as high as CCP manages to increase the player count in the future, this game will still have lower player counts than something like Planetside 2, so requiring more players to operate each vehicle will act as a detriment to the gameplay as a whole.
That still will happen. The turret moves to another position in flight mode.
peace, Godin |
Mobius Wyvern
BetaMax. CRONOS.
1853
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Posted - 2013.06.09 21:21:00 -
[5] - Quote
Godin Thekiller wrote:Mobius Wyvern wrote:Eris Ernaga wrote:Were getting fighters one manned vehicles but i would like to see two manned fighters. One guy flys it and shoots the machine guns in dog fights the other guys drops bombs and uses the lock on missiles on the fighter. This way you can have one guy dropping bombs on infantry and the other helping in aeriel battles and moving the vehicle. If you look at the concept art Ironwolf put up, Fighters were originally going to have a "hover mode" that deployed a secondary turret from the belly for the Gunner to man, but it looks like that idea was scrapped. Personally, I would say that's for the better, as that would mean that anytime the aircraft isn't actively engaged in attacking ground targets, the Gunner is just along for the ride with nothing to do. You'll have a damn hard time finding people who want to volunteer for that. Also, you need to keep in mind that as high as CCP manages to increase the player count in the future, this game will still have lower player counts than something like Planetside 2, so requiring more players to operate each vehicle will act as a detriment to the gameplay as a whole. That still will happen. The turret moves to another position in flight mode. peace, Godin Well, no, if you look at the most recent rendered models of the Caldari Fighter, you can see just by the airframe that the idea of making a combined Fighter-VTOL Gunship was ditched, as it should have been.
http://i.imgur.com/9EzUe5z.png
The concept art of the two-seater version of the Gallente Fighter is from 2006, along with several other concepts that you can see were scrapped along the way. |
Jathniel
G I A N T EoN.
451
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Posted - 2013.06.09 23:22:00 -
[6] - Quote
ladwar wrote:I dunno maybe a 16 man heavy attack bomber with atleast 12 turrets 4 of which being large turrets sounds like a good idea for me, becuase who need to be on the ground anyways.
Put a whole team into a Bomber...?
I'd only make a 16-man vehicle if we have 320-player matches. 160 on both teams. 16 feet off of the ground is a huge manpower investment. |
Jathniel
G I A N T EoN.
451
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Posted - 2013.06.09 23:30:00 -
[7] - Quote
I do like the idea of 2-man fighter craft though.
The pilot can control a set of blasters, lasers, or "assault rail guns" (assault rail guns... hey that's an idea). The secondary pilot, can control limited-ammo munitions. Like a set of air-to-ait swarm missiles. Flux Bombs.
Allow them to switch roles at any time. Vehicle can control can be alternated between either pilot at anytime. :) |
Eris Ernaga
Super Nerds
186
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Posted - 2013.06.10 04:14:00 -
[8] - Quote
Exactly I am not for one style of things I think a one manned fighter and two manned fighter would both be great the more we have in the game the better. Saying we only need one of these things is kinda like dumbing down the game and giving it less content. |
ladwar
Dead Six Initiative Lokun Listamenn
601
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Posted - 2013.06.10 04:17:00 -
[9] - Quote
Jathniel wrote:ladwar wrote:I dunno maybe a 16 man heavy attack bomber with atleast 12 turrets 4 of which being large turrets sounds like a good idea for me, becuase who need to be on the ground anyways. Put a whole team into a Bomber...? I'd only make a 16-man vehicle if we have 320-player matches. 160 on both teams. 16 feet off of the ground is a huge manpower investment. just trying to be realistic about it. well CCP style of realistic |
Mobius Wyvern
BetaMax. CRONOS.
1857
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Posted - 2013.06.10 04:36:00 -
[10] - Quote
Jathniel wrote:I do like the idea of 2-man fighter craft though.
The pilot can control a set of blasters, lasers, or "assault rail guns" (assault rail guns... hey that's an idea). The secondary pilot, can control limited-ammo munitions. Like a set of air-to-ait swarm missiles. Flux Bombs.
Allow them to switch roles at any time. Vehicle can control can be alternated between either pilot at anytime. :) What I would like to see is a dedicated VTOL Gunship. Assault Dropships are one thing, but I think we really need a dedicated VTOL Gunship with two seats so that you can have an independent turret for the secondary gunner. |
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