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121. Announcement:Weapon stats! - in General Discussions [original thread]
At a glance, I like the AV changes. I would still prefer for HAV's to be hardened against AV grenades so that they're really only useful for taking out lighter vehicles. I like the reduction in lock-on range for the swarm launcher--my style was al...
- by Goric Rumis - at 2013.10.25 16:11:00
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122. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Buzzwords wrote: op is decent idea, but it really just makes me pine for the old closed beta skirmish. for those who weren't there, think of it as a mix between battlefields "rush" mode, and our current skirmish mode. Interesting. Sounds like...
- by Goric Rumis - at 2013.10.23 20:04:00
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123. New Assault Rifles coming, and NO Heavy Weapon... GG! - in General Discussions [original thread]
Himiko Kuronaga wrote: CCP Rattati wrote: There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I...
- by Goric Rumis - at 2013.10.22 19:29:00
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124. EVE Vegas and Tanks (what I noticed) - in General Discussions [original thread]
This is possibly the most rational post I've seen on AV/Tank balance. Ever. Question: Does the tank's gradation factor in advanced and prototype hulls? If so, I would say the grading of AV and of vehicles both need some serious number crunching. ...
- by Goric Rumis - at 2013.10.22 18:48:00
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125. Announcement:Statement on BPO Removal - in General Discussions [original thread]
Once again, I'm going to toss out that all dropsuits should have an optional mod slot to add a visual style element ("skin"). The visual style mods can be BPO's from here until eternity. I think that would be useful for future releases / real-mone...
- by Goric Rumis - at 2013.10.21 22:15:00
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126. I love dust but this is getting rediculous - in General Discussions [original thread]
Tanks should only be limited in number if they're as powerful as some tankers have suggested (e.g., takes 3+ people with equivalent-level AV equipment to take down). If they take 1.2-1.5 AV players to destroy (enough that one good player could thr...
- by Goric Rumis - at 2013.10.21 22:04:00
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127. "Laser-Focused on PS3 development" - in General Discussions [original thread]
Working in the business world, the thing that annoys me most about this statement is the use of the hackneyed "laser-focused." Really? You're literally as focused as a laser? So is EVERYONE ELSE IN THE ENTIRE WORLD. http://www.bloomberg.com/news...
- by Goric Rumis - at 2013.10.21 14:15:00
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128. How to balance AV with the vehicle changes - in General Discussions [original thread]
Don't let me keep this from degenerating into a war over who's more of a "scrub," but I do want to address the original post from an AV perspective. I'm sure this point has been brought up somewhere, but keeping proto AV in the game against stand...
- by Goric Rumis - at 2013.10.18 21:03:00
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129. Plasma cannon - in General Discussions [original thread]
It's more a counterpart to the Mass Driver than to the Swarm Launcher. If I recall correctly it doesn't lose damage against vehicles like small arms do, but it's also not meant to be effective against them on its own.
- by Goric Rumis - at 2013.10.18 16:40:00
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130. Ya or na for this idea for scouts to be scouts, effects all players- read - in General Discussions [original thread]
Here's how I imagine this would go down: Team A Scout runs into objective B. Seeing no one around, he starts hacking the console. There's no alert and the objective marker doesn't flash until the hack is done. Once the dial hits 100%, the announc...
- by Goric Rumis - at 2013.10.18 16:27:00
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131. PvE is on the roadmap - in General Discussions [original thread]
Here we go: Relying on EVE players to make trips to W-space Specialized roles and fits for PVE Through the wormholes! PVE that impacts PVP Exploring a PVE site and being sabotaged/ambushed by other players
- by Goric Rumis - at 2013.10.18 04:19:00
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132. Matchmaking .....Seriously.... - in General Discussions [original thread]
Rei Shepard wrote: after a week of not being able to Dust at all lol "I no dust Buster anymore!"
- by Goric Rumis - at 2013.10.17 22:33:00
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133. PvE is on the roadmap - in General Discussions [original thread]
I need to go back and find some of the old stories I wrote about how I would like a PVE encounter to go down. I think I wrote the first one at least a year ago.
- by Goric Rumis - at 2013.10.17 16:54:00
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134. Player Market HAVs - in General Discussions [original thread]
CCP will still set the approximate price of HAVs and other equipment by determining what resources are needed to manufacture them. If pricing pressures put them so low that you can easily make more money by making something else with the same mate...
- by Goric Rumis - at 2013.10.16 22:14:00
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135. Dust FW: why skill doesn't matter; only the zerg - in General Discussions [original thread]
The problem, as Aero pointed out on the first page, is that each side attacks equally. I would suggest that attacks happen at a certain rate in each of the two wars, a district is chosen at random (either M/A or G/C), and then who's attacking and ...
- by Goric Rumis - at 2013.10.15 16:31:00
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136. Location Location Location! - in General Discussions [original thread]
Giving individuals a stake in PC is where we eventually need to get. I still like my idea of sub-districts within a district, and each one can be "owned" by a single individual. But the main point is, make it something that benefits us individuall...
- by Goric Rumis - at 2013.10.14 01:11:00
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137. (Idea) heavy weapons long term plan - in General Discussions [original thread]
Jacques Cayton II wrote: In closed beta they were expensive. A proto heavy could easily cost someone closed to 600000 isk. But the heavy also did its job and no one wanted to get in his path if they did that the heavy would go extinct because o...
- by Goric Rumis - at 2013.10.04 21:05:00
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138. The plasma cannon - in General Discussions [original thread]
I will admit, I did a jack-of-all-trades on an alt (about 700k SP at the moment), and the plasma cannon is probably the most fun there is to be had in a light weapon. You're either totally devastating or totally devastated, and with no real limit ...
- by Goric Rumis - at 2013.10.03 22:40:00
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139. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
RydogV wrote: Skihids wrote: To really test the balance and get rid of the noise AV will lo have to be stripped down to the STD versions just like vehicles. This isn't a nerf whine, but rather a realistic testing requirement unless you are ...
- by Goric Rumis - at 2013.10.02 23:25:00
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140. Scanners should be scout only equipment - in General Discussions [original thread]
Cosgar wrote: How about this: Scouts get a CPU/PG reduction for fitting any and all EWAR equipment, modules and weapons. They do this in EVE with cloaking devices: give the device outrageous fitting costs, but the ship has an enormous reducti...
- by Goric Rumis - at 2013.09.25 15:35:00
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