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61. AV win weapon - in General Discussions [original thread]
I won't totally agree, Atiim. You can have a vehicle fit primarily to destroy other vehicles, as opposed to fighting primarily infantry. However, it's obviously not a viable AV option for infantry, so it doesn't really fill the AV gap. As for whe...
- by Goric Rumis - at 2014.01.14 19:13:00
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62. So Did Any Heavy Think About The Fact That... - in General Discussions [original thread]
Dear OP, You're aiming at the wrong target. Heavies do not want more heavy weapons at the expense of scouts. That doesn't mean heavies don't want more heavy weapons, or that heavy weapons should not be a priority. Everyone is lobbying for their o...
- by Goric Rumis - at 2014.01.14 17:04:00
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63. Tanks are not OP - in General Discussions [original thread]
Awesome Pantaloons wrote: And here's why: I soloed a hardened Madrugar with a militia forge Tanks are only good in the hands of those who know what the hell they are doing; in other words, those who know how to drive, how to fit a tank, and, m...
- by Goric Rumis - at 2014.01.14 04:44:00
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64. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
CCP Remnant wrote: hgghyujh wrote: im okay with it, how ever I would like to see other light frame variants for hacking, assassination and battlefield intel. that said current iterations need two equipment slots more then ever and the pg/c...
- by Goric Rumis - at 2014.01.13 14:25:00
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65. [WORD] Why Proto? - in General Discussions [original thread]
CCP Logibro wrote: Within the context of the universe, the prototype gear is exactly that: prototype. While it might be easily accessible to you guys, it's much harder for anyone that isn't an immortal engineered death dealing machine to get th...
- by Goric Rumis - at 2014.01.13 14:20:00
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66. Do You Believe That AV is Working As Intended? - in General Discussions [original thread]
In order to adequately respond to this question, I would have to write a veritable essay on what a sensible balance would look like. But I will say I don't believe things are correctly balanced, and it will take changes to both vehicles and AV, an...
- by Goric Rumis - at 2014.01.13 05:15:00
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67. PVE Gamemodes - in General Discussions [original thread]
Criteria Shipment wrote: I think CCP might add PVE dropsuits instead of the ones we are using now (PVP) I hope they don't A much more likely outcome would be that we come up with fits that work better for PVE using the existing equipment, th...
- by Goric Rumis - at 2014.01.12 23:08:00
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68. Tiercide - in General Discussions [original thread]
The idea being that gaining more SP unlocks more specialization rather than just unequivocally better all-around equipment. Yes, I approve. Although this article should link to one of the threads about how it should work.
- by Goric Rumis - at 2014.01.12 22:50:00
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69. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Would still love clarification on what constitutes "blast damage" for the Sentinel suit. If it means "explosive damage" then we get general resistance to specific weapons--mass driver, flaylock pistol, locus grenades, and missile turrets. Gettin...
- by Goric Rumis - at 2014.01.12 22:38:00
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70. Ever let a teammate die b/c you wanted the hack? - in General Discussions [original thread]
I've had people shoot me dead when I'm hacking in FW, needle me immediately so I don' t have time to punish and start hacking before I can get up. Talk about dirty. I guess that's what you get when you hire ruthless mercenaries.
- by Goric Rumis - at 2014.01.10 20:57:00
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71. Re: Cloaks - in General Discussions [original thread]
I'm on board with most of the suggestions. I'm a little iffy on all of the proximity deactivation rules--certainly the friendly ones, but even the enemy rules. Also, if you can't hack while cloaked then proximity to hackable objects sh...
- by Goric Rumis - at 2014.01.10 17:56:00
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72. 1.8 devblogs - in General Discussions [original thread]
jerrmy12 kahoalii wrote: 30 seconds for scout or not at all, as a low hp suit needs iy The numbers wouldn't be final. I'm taking the stats I would like to see on a cloak and then nerfing those in order to introduce a conservative version of s...
- by Goric Rumis - at 2014.01.09 18:46:00
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73. Reinventing the scout - in General Discussions [original thread]
Scheneighnay McBob wrote: It occurred to me that it isn't entirely clear what a scout is. While I prefer to use it as a minimal-combat support unit, other people seem to look at it as a guerrilla fighter. Why don't we just split these roles in...
- by Goric Rumis - at 2014.01.09 18:45:00
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74. 1.8 devblogs - in General Discussions [original thread]
Kain Spero wrote: CCP Remnant wrote: - Firing a weapon while cloaked will rapidly deplete the cloak field (a single shot from a sniper rifle, for instance, will decloak you) I'm glad that this is still in the works, because firing while ...
- by Goric Rumis - at 2014.01.09 17:43:00
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75. Reinventing the basic frames - in General Discussions [original thread]
Reav Hannari wrote: Tiericide would be fantastic and now is the time to do it. Give us the prototype level slot layout and let skills improve the suits. Rookies will be able to fit more basic gear but will be limited by core skills. Veterans wi...
- by Goric Rumis - at 2014.01.08 17:47:00
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76. 3 second game review: DUST 514 - in General Discussions [original thread]
6/10 Insanely fun in groups. Like, almost L4D fun. Low on practical variety (game modes, exploration, interaction with EVE, permanent and meaningful consequences, etc.). Its real potential often seems like a distant dream.
- by Goric Rumis - at 2014.01.08 02:06:00
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77. My night with AV - in General Discussions [original thread]
This is going to be my one and only post in response to the least productive but most vocal person in the vehicle/AV debate: Just because you can do it, doesn't mean it's balanced. 1. Just because you can do it, doesn't mean it's balanced. I...
- by Goric Rumis - at 2014.01.07 17:35:00
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78. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Soraya Xel wrote: DUST Fiend wrote: Why must you tease me so. Any chance you can say if there are any plans to refund Amarr heavy SP when the other three heavies drop? You shouldn't get a refund for skill points you've used that are still...
- by Goric Rumis - at 2014.01.07 16:19:00
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79. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Very interesting, double-specific resistance bonuses on the Sentinel suits. I like it. Does "blast damage" mean just explosives, or does it include all splash damage? I just went from not wanting to skill into either Commando or Sentinel to wanti...
- by Goric Rumis - at 2014.01.07 16:10:00
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80. HMGs still need a buff - in General Discussions [original thread]
I'm a dedicated heavy. The HMG is in a sweet spot right now. Leave it alone. Thanks.
- by Goric Rumis - at 2014.01.04 07:30:00
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