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21. Asset Wipe with 2.0 - in General Discussions [original thread]
I wouldn't mind an asset wipe at all. In all honesty, it probably needs to happen before the DUST market opens up to EVE, but if it's going to happen at all then CCP needs to let us know before allowing player trading within DUST. Otherwise you co...
- by Goric Rumis - at 2014.04.18 16:27:00
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22. anyone actually use precision enhancers on non scouts? - in General Discussions [original thread]
MINA Longstrike wrote: Ivan Avogadro wrote: jerrmy12 kahoalii wrote: Jack McReady wrote: is actually anyone using them? they seem kind of useless when I fit 3 of them on a logi but I still cannot see a cloaked scout with zero damps. ...
- by Goric Rumis - at 2014.04.18 15:21:00
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23. Vehicles vs AV is almost balanced - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The fact that there are large turrets specifically designed to specifically eradicate infantry at such levels of effectiveness is inherently insane. It basically stealing the role of infantry with 3,000+ HP, super s...
- by Goric Rumis - at 2014.04.04 18:45:00
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24. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
The bonus should be a hard bonus applied to the suit, not a scaled bonus applied to the skill. See cloak fittings in EVE: a particular ship gets a 90% reduction to fitting a cloak, regardless of skill level, because that ship is made to work with ...
- by Goric Rumis - at 2014.04.03 21:34:00
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25. Installation AI Needs To Be Toned Down - in General Discussions [original thread]
Or eliminated. I'd be for making installations more difficult to destroy but only operable by players. It would also be interesting to have players actually "step into" the installations so they can't be so easily killed; another player would have...
- by Goric Rumis - at 2014.04.01 19:24:00
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26. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Luna Angelo wrote: If I may? I don't think one AV should be able to kill a tank, but it should make it think twice. As it is, you have scrubs with no talent not dying. And the ones WITH talent are racking it up. Just my two Isk. I'll expand on...
- by Goric Rumis - at 2014.03.28 21:44:00
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27. Heavies and Me - in General Discussions [original thread]
Keep in mind that this is a role-based game, so if you don't want people telling you you're not the right role to counter a heavy and to try to avoid them and let someone else on your team take care of them, then you haven't completely caught on t...
- by Goric Rumis - at 2014.03.28 21:00:00
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28. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Skihids wrote: People need to stop focusing on their little niche and think about the game as a whole. Forget "It's a tank!" or "It's a freaking Javelin!", and think about balance and variety. CCP is ultimately in charge, but people need to co...
- by Goric Rumis - at 2014.03.28 20:25:00
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29. Real Heavy Fixes - in General Discussions [original thread]
Outlaw OneZero wrote: Goric Rumis wrote: Limiting the heavy slot to heavy weapons is short-sighted. If rail rifle heavies really are a problem, perhaps we should consider what will happen when heavies get longer-range anti-personnel heavy w...
- by Goric Rumis - at 2014.03.28 03:27:00
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30. The next weapons we'll get - in General Discussions [original thread]
I hope the scrambler lance is like a giant light saber. Sort of a short-range (<20m) version of the laser rifle. I also hope that, unlike some have suggested, it's not a CQC anti-vehicle weapon. A heavy weapon at such a short range would need...
- by Goric Rumis - at 2014.03.27 19:04:00
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31. Dust did a 360 on heavy suits and my solution. - in General Discussions [original thread]
Hard caps and price fixes are not the way to solve any balance issue. Everything should have weaknesses. That's half the fun of playing a role. (The other half being your strengths.)
- by Goric Rumis - at 2014.03.27 03:17:00
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32. Real Heavy Fixes - in General Discussions [original thread]
Outlaw OneZero wrote: A proto suit with maxed skills should be able to fit proto everything, this should be the basis for the CPU/PG of the proto frame. This should require the optimization skills too. All other tiers should force fitting sacri...
- by Goric Rumis - at 2014.03.27 03:00:00
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33. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
Bones McGavins wrote: So I ran some tests this morning. Heavy with assault forge splashing myself. It took 3 shots to break shields after the 3rd shot I started a timer. It took 10 seconds to start recharging. I reran the test firing a 4th sh...
- by Goric Rumis - at 2014.03.23 16:11:00
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34. Caldari Sentinel! +1 CCP - in General Discussions [original thread]
Bones McGavins wrote: and Where does shield depleted refer to damage stoping? Seriously, have you teated this or is this a weirdly agressive assumption you're making? Nothing about a delay after your shield depletes infers damage stops it. It m...
- by Goric Rumis - at 2014.03.23 01:58:00
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35. Just Nuked An HAV - in General Discussions [original thread]
Spkr4theDead wrote: Atiim wrote: So basically I'm almost a real tanker? You'd think piloting since 1.2 would make me one huh? You're not even almost a real tanker. You're a never was, because you're still on a crusade against tanks. Lo...
- by Goric Rumis - at 2014.03.21 19:47:00
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36. 1.8 a refund to assets? - in General Discussions [original thread]
You've got some time to use up all your old assets. I've already used all my proto basic heavy suits (since in 1.8 Sentinels are just basic heavies with bonuses). We'll call this a "combat refund:" use in battle, make ISK, spend ISK on new suits.
- by Goric Rumis - at 2014.03.18 15:20:00
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37. REMOVE JIHAD JEEPS!!!! - in General Discussions [original thread]
I think if you improve AV the suicide LAVs will dwindle, but we should leave them as a sandbox option. They're not overpowered, and the unpredictability keeps things interesting and keeps you on your toes. (I personally want battles to be less pre...
- by Goric Rumis - at 2014.03.17 18:58:00
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38. Should Conventional Rifles Be Prevalent? - in General Discussions [original thread]
They need to serve an all-purpose role. The important thing is perhaps a corollary of the jack-of-all-trades concept: that there are no conditions under which the standard rifle is the best weapon . Meaning that in any circumstance in which the r...
- by Goric Rumis - at 2014.03.14 19:43:00
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39. Million clone event strategery! - in General Discussions [original thread]
Meat grinder strategy. Skirmish. Each team: Two heavies, fourteen scouts. One team caps a point, the other team caps the nearest supply depot and defends with its two heavies. Just spawn and Leroy Jenkins the depot. The real contest this week...
- by Goric Rumis - at 2014.03.10 20:42:00
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40. Removal of Basic Frames? - in General Discussions [original thread]
From my perspective, the specialized suits should have their bonuses balanced by a loss in flexibility. For example, a specialized suit gives up a high slot in exchange for a damage boost. The boost you get from the specialized suit would be equa...
- by Goric Rumis - at 2014.03.03 15:41:00
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