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1561. Question about skinweave logistic dropsuit event prize - in General Discussions [original thread]
Yes, dragonfly is infinite-use. Presumably all of the special weapon/dropsuit rewards will be infinite-use.
- by Fivetimes Infinity - at 2012.07.19 07:31:00
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1562. NEW AND INTERESTING IDEAS - in Feedback/Requests [original thread]
Getting SP for the brave feat of not being shot sounds bad. Rather, people who spawn from your junk should confer onto you some bonus SP for a period of time after they dismount/bail out and go shoot doods in the face. That way you need to actuall...
- by Fivetimes Infinity - at 2012.07.18 08:56:00
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1563. No Fat Chicks Please - in Feedback/Requests [original thread]
carl von oppenheimer wrote: Frankly what we need is to have the warbarge fully explorable without a timer with male and female avatars with no drop suits. Pretty much this. Dropsuits should be utilitarian and have very little sexual dimorphi...
- by Fivetimes Infinity - at 2012.07.18 08:45:00
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1564. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
A new player can get AR Operation V and then AR Proficiency I, load up on CreoDron Breach AR's, and become an engine of death praying for war. It is super-simple to get firepower to make you easily competitive in matches. The hurdle, there, is tha...
- by Fivetimes Infinity - at 2012.07.18 08:40:00
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1565. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
My immediate reaction is that losing a ship outright to Dust players would be a pretty terrible thing. But, then, it is EVE. I don't know, maybe smaller ships (battleships) could be destroyed outright, but anything larger really ought to simply ex...
- by Fivetimes Infinity - at 2012.07.18 08:28:00
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1566. What is an MTAC? - in General Discussions [original thread]
They're bipedal combat vehicles. Like "mechs", essentially, but not as big as something from Battletech.
- by Fivetimes Infinity - at 2012.07.18 08:21:00
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1567. Just how much of a Sandbox do we want? - in General Discussions [original thread]
The core of the game, the auto-matches based on Skirmish or Ambush or whatever game modes, needs to be balanced as well as possible. That's what most players will occupy their time with, and if it isn't balanced at all, it won't be fun, and people...
- by Fivetimes Infinity - at 2012.07.18 08:20:00
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1568. gun attachments - in General Discussions [original thread]
Not really interested in weapon attachments myself. You really only ever end up with a couple setups that are "good" while the rest are gimmicks. E.g. Heavy barrel, foregrip, and your choice of mid-range optics in BF3. I think I'd rather they stic...
- by Fivetimes Infinity - at 2012.07.16 05:08:00
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1569. How to fix Remote Explosives - in General Discussions [original thread]
Seems fairly easy to fix. Remove their ability to be thrown, and make them have a flashing red light on them or something. Everything in the game is a gray-brown mishmash, so spotting them is pretty tough. Otherwise, letting people throw them like...
- by Fivetimes Infinity - at 2012.07.15 23:43:00
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1570. I want to delete default starter fittings - in Feedback/Requests [original thread]
Yeah, this is something I'd like to see change as well. The starter fits are totally useless to me and only serve as clutter in the fits menu. I understand not wanting new players to accidentally delete their fits and not know how to make a new on...
- by Fivetimes Infinity - at 2012.07.15 23:33:00
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1571. Dropships air dropping! It makes perfect sense! - in Feedback/Requests [original thread]
It isn't war, it's a game. It's very easy to call in a free vehicle and simply land on people. It's a no-skill way to get kills, similar to parking the dropship somewhere and shooting missiles at people. But, I have a feeling that militia dropshi...
- by Fivetimes Infinity - at 2012.07.15 22:46:00
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1572. Give snipers the ability to no scope - in Feedback/Requests [original thread]
He's right though, realism isn't a reason to do much of anything. It's not meant to be realistic, it's meant to be fun. Snipers are really powerful at range, so for the sake of balance they give up power at close range. Give a little, get a little...
- by Fivetimes Infinity - at 2012.07.15 22:43:00
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1573. [REQUEST] Stand upon sprinting and PRONE! - in Feedback/Requests [original thread]
No need for prone. Prone would slow down the pace of the game dramatically. It would turn into quite a lot of people laying on the ground pixel-sniping each other like in BF3. No thanks. I'd rather people be always on the move and things be really...
- by Fivetimes Infinity - at 2012.07.12 06:37:00
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1574. [Idea] Drones - in Feedback/Requests [original thread]
I really do not like the idea of AI-controlled devices being added to the PvP component of Dust. I think all automated stuff should be kept to an absolute minimum, and drones or other auto-targeting anything's should be excluded as much as possibl...
- by Fivetimes Infinity - at 2012.07.12 06:35:00
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1575. Campers, and OP Firearms and Vehicles. - in Feedback/Requests [original thread]
Spawn camping is a fairly obvious issue that I'm sure they'll fix up. It's something that has been fixed in every Battlefield game ever by simply having random spawn points. Once they do that it'll be a non-issue. Forge guns are pretty hard to hi...
- by Fivetimes Infinity - at 2012.07.12 06:27:00
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1576. Naval battles - in Feedback/Requests [original thread]
Fights that have water would be fine, but making actual naval stuff seems like a fairly bad idea. That's a huge amount of extra work for them to do. If there's any environment you'd expect Dust to be taken to besides dry land, it'd be space.
- by Fivetimes Infinity - at 2012.07.12 06:21:00
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1577. Planetary mode - in Feedback/Requests [original thread]
I'd guess that some of the graphical flourishes are being kept at a minimum to ensure download size for new builds is small and not exacerbate any performance issues. So this kind of stuff will probably be coming closer to the release build, when...
- by Fivetimes Infinity - at 2012.07.07 03:54:00
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1578. Should logi dropsuits be buffed? - in General Discussions [original thread]
They are pretty fragile, but the problem is that if you make them not-fragile they'll simply replace the assault dropsuits. They need to be at a disadvantage in a head-on fight, otherwise what are the extra slots coming at the expense of? A little...
- by Fivetimes Infinity - at 2012.07.07 03:52:00
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1579. annoying op missile launchers. and other things. - in Technical Support/Bugs [original thread]
Yeah, people routinely park dropships on top of the towers where you can't really hit them at all and shoot down on people. It is amazingly annoying when it happens, but I'd recommend just grabbing a dropship of your own and hopefully dealing with...
- by Fivetimes Infinity - at 2012.07.05 17:06:00
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1580. When can we play with MOUSE AND KEYBOARD - in General Discussions [original thread]
Yeah, sorry, but as much as it'd be nice to keep things as fair as can be, being able to play a FPS game where the main obstacle isn't the control input would be such a nice change that I have to give my support for keyboard and mouse. As much as ...
- by Fivetimes Infinity - at 2012.06.27 23:25:00
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