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581. [Request] Reloading amplification - in Feedback/Requests [original thread]
You run out of bullets because it's an FPS game and those are always more interesting when ammo management is involved. For Dust, it also means that carrying nano hives, capturing supply depots, and managing your ammunition in general gives additi...
- by Fivetimes Infinity - at 2012.11.09 19:12:00
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582. I want INFANTRY only maps. - in Feedback/Requests [original thread]
RO1MO69 wrote: I want besides the Skirmish/Ambush REGULAR maps an OPTIONAL skirmish/Ambush maps option where there are no vehicles. Those wanting vehicles/infantry can go play the regular maps. I want an OPTION to chose skirmish/ambush maps wi...
- by Fivetimes Infinity - at 2012.11.09 16:18:00
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583. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Scurvy Granger wrote: But there is my point a sniper SHOULD be able to take out any other 1 person. Add the skill requirements but not to the point that they can't get that kill unless their target stays in the same place for over 30 seconds. ...
- by Fivetimes Infinity - at 2012.11.09 15:12:00
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584. Snipers Are Ruining The Game - in Feedback/Requests [original thread]
Scurvy Granger wrote: And again I will state that for pub matches sure but for Corp matches it makes Snipers COMPLETELY useless. I think sacrificing competitive effectiveness for those who just want to run around killing stuff in public matches...
- by Fivetimes Infinity - at 2012.11.09 15:00:00
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585. Oceanic Combat on oceanic planets? - in Feedback/Requests [original thread]
They aren't going to make a type of terrain type that eliminates the ability for people to use tanks or other land vehicles, and force them to otherwise create essentially an entirely new game. When oceanic planets roll around, it'd either be on v...
- by Fivetimes Infinity - at 2012.11.09 14:54:00
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586. What happened with Goonswarm? - in General Discussions [original thread]
I am not a goon don't you slander me with such filth.
- by Fivetimes Infinity - at 2012.11.09 05:09:00
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587. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
The counter isn't to make sniper fits more expensive, it's to make being a sniper more dangerous. Bullet travel time is an excellent contributor to that, as it would make it harder to hit consistently at longer ranges, encouraging snipers to move ...
- by Fivetimes Infinity - at 2012.11.08 22:26:00
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588. The Sniper Debate: What's Really Going On.... - in General Discussions [original thread]
SingleTap wrote: First of all, people complain that snipers sit back and don't contribute to winning matches in skirmish mode. That assertion is 100% true for most snipers. But a bigger question lies underneath that fact. Why does winning matte...
- by Fivetimes Infinity - at 2012.11.08 12:55:00
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589. How will Dust 514 carry over to the PS4? - in General Discussions [original thread]
It's possible they could have more visual options available to people playing the game on the PS4, so there might be a bit of cosmetic difference at least. But yeah, as IWS said, they wouldn't really go full-bore with making Dust into a next gen c...
- by Fivetimes Infinity - at 2012.11.08 02:41:00
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590. EvE ISK Transfers 2.0? - in General Discussions [original thread]
KEROSIINI-TERO wrote: 1st Again, I expect the pays to get higher for grinding ArenaPVP/PVE 2nd remember the payouts are in relation to what the opposing team lost. More higher priced items - more gain 3rd isk IS going to flow - imagine a frie...
- by Fivetimes Infinity - at 2012.11.08 02:33:00
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591. [Request] Make Supply Depots/Installations and CRUs a deployable module - in General Discussions [original thread]
No, the crusader suit will be about squad support. It's the commander role , where you're notionally aboard the MCC, where structure deployment will supposedly be handled.
- by Fivetimes Infinity - at 2012.11.08 01:01:00
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592. PODSIDE Live Tonite! (Semifinals are Over and its SI v IMP) - in General Discussions [original thread]
Someone just write out the important parts and save the rest of us the trouble.
- by Fivetimes Infinity - at 2012.11.08 00:47:00
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593. General Sniper Questions. - in General Discussions [original thread]
Garrett Blacknova wrote: Heavy Snipers are a possibility as well, but they're slow, so unless you're REALLY certain that the combat will revolve around a specific location or area on the map, or bring transport of some kind, Heavies aren't like...
- by Fivetimes Infinity - at 2012.11.08 00:42:00
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594. General Sniper Questions. - in General Discussions [original thread]
Fargen Icehole wrote: I'll be the first to say, I'm a decent sniper... but by NO means would I call myself a good sniper. That said, I can tell you from my personal experience, and from a buddy who does snipe a lot (and is a good one) that mobi...
- by Fivetimes Infinity - at 2012.11.08 00:40:00
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595. EvE ISK Transfers 2.0? - in General Discussions [original thread]
That entire post you carved that bit out of was about how you can't just open the flood gates on it. The only assumption I was making in that post was the assumption of what would happen if nothing changed except that people became able to transfe...
- by Fivetimes Infinity - at 2012.11.08 00:28:00
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596. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
I'd like better sounds for weapons and deaths and explosions and so on, I guess. But the stuff that really matters to me are FPS and hit detection. I can't play a game about shooting people where it's too choppy to aim, and the people I do shoot ...
- by Fivetimes Infinity - at 2012.11.07 18:02:00
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597. (suggestion) Make tanks the main AV weapon - in Feedback/Requests [original thread]
I'd be fine with this. I like the idea of the vehicles having a more specific role, so that tanks, no matter what, can't be excellent vs. literally everything, as they currently are. Having LAVs designed to be more anti-infantry, and tanks more an...
- by Fivetimes Infinity - at 2012.11.07 17:55:00
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598. General Sniper Questions. - in General Discussions [original thread]
If you bought the Merc Pack at a certain time you got "MAG tribute" suits, including an assault suit that was a bit better than a standard assault type 1 suit. It's a good choice for sniping.
- by Fivetimes Infinity - at 2012.11.07 17:53:00
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599. EvE ISK Transfers 2.0? - in General Discussions [original thread]
Mister Hunt wrote: Well, a few things that I have noticed that I felt I would comment on. First, once the Dust market goes to market driven economics instead of the seeded items we have now, you will see prices on everything adjust themselves. ...
- by Fivetimes Infinity - at 2012.11.07 16:26:00
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600. EvE ISK Transfers 2.0? - in General Discussions [original thread]
People not worrying about money would be a flaw in the game. The items we have right now will hopefully be considered sub-standard by the time actual corporate warfare rolls around. There should be items which cost extravagant amounts of ISK, and ...
- by Fivetimes Infinity - at 2012.11.07 13:02:00
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