Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 |
161. [Idea] %HP based Armor Repair Modules - CCP, Thoughts? - in Feedback/Requests [original thread]
This unfairly (and probably unintentionally) gimps armor repair for light suits in comparison to the larger frames. Also, it doesn't balance with shield reps, which only repair a set value per second.
- by Django Quik - at 2013.09.10 17:23:00
|
162. [Request] Scanning Dev Blog - in Feedback/Requests [original thread]
If you hadn't already noticed, there have been a multitude of threads and posts asking and guessing about how scanning and scanning related skills/modules work, especially since this became so much more important in 1.4. Please CCP give us a dev ...
- by Django Quik - at 2013.09.08 14:19:00
|
163. Show squad members names when targeted at any distance - in Feedback/Requests [original thread]
If I'm running with a squad, I need to be able to easily identify who is where, so that I can communicate effectively with them. It used to be the case that if you could see someone's chevron, you could aim at them and see their name, even if the...
- by Django Quik - at 2013.09.08 13:40:00
|
164. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
As for the respecs idea suggested - I'm entirely against this as a regular option for all players but it makes sense to allow it for newer players up to a set SP limit (5M? 7M? 10M?). Complaints about the boredom caused by being stuck in a specif...
- by Django Quik - at 2013.09.08 13:15:00
|
165. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
I've been saying for a long time that one really simple and easy thing that CCP could do to help all players (not just the new ones) would be to have more helpful stuff on the loading screens. All we get right now are the absolute basics of what 2...
- by Django Quik - at 2013.09.08 13:12:00
|
166. Instead of Nerfing things, add more content? - in Feedback/Requests [original thread]
What exactly has been nerfed lately? Things were mostly buffed in 1.4; any feeling of a nerf is because other stuff got better and some stuff stayed the same.
- by Django Quik - at 2013.09.07 09:00:00
|
167. Shields - in Feedback/Requests [original thread]
kay oz wrote: something is wrong. shield should be sronger against standard bullets-guns and less efficiency against explosive weapons. but I get killed by milizia assault rifles in 2 seconds. now it's a happy shoot-shoot and kill-kill. no stra...
- by Django Quik - at 2013.09.07 08:58:00
|
168. Swarm glow looks... wrong - in Feedback/Requests [original thread]
Reav Hannari wrote: Yep, too much like a spotlight. Exactly.
- by Django Quik - at 2013.09.07 08:51:00
|
169. Swarm glow looks... wrong - in Feedback/Requests [original thread]
My first game into 1.4 the other day I saw this large red circle go flying across the map like the mysterons from Captain Scarlet. I was baffled until one of my corpmates told me that was the new lighting effects from the swarms. It looks bad, es...
- by Django Quik - at 2013.09.06 20:27:00
|
170. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
The AFK timer is what, 90 seconds? If you're sniping and haven't managed to see anyone to shoot at in 90 seconds, you should be moving to another location. If you sit around for minutes on end not even managing to shoot at anyone, you deserve to b...
- by Django Quik - at 2013.09.06 20:06:00
|
171. [Feedback] Balance from a Scout's Perspective - in Feedback/Requests [original thread]
DISGRUNTLEDev wrote: I think a great improvement to all scouts, while not preventing other suits from doing the same, would be basing the amount of aim assist against a particular suit based on its scan profile. Being able to be harder to find ...
- by Django Quik - at 2013.09.04 20:02:00
|
172. Bothered by 1.4 loss of passive scan - in Feedback/Requests [original thread]
You do realise that you still get shared vision with your squad, right? So, run with a full squad and you'll be fine. Soloing is going to become pretty much impossible in 1.4.
- by Django Quik - at 2013.09.02 22:02:00
|
173. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
What sidearm has the range to be even minimally useful from a dropship?
- by Django Quik - at 2013.09.01 13:32:00
|
174. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Nguruthos IX wrote: Django Quik wrote: CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Create a new turret placement for...
- by Django Quik - at 2013.09.01 10:16:00
|
175. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Nonya Bizznizz wrote: I think Assaults should get a second equip slot at Proto levels, or lvl 4 operation, and the Sentinel gets 1 equip slot at advanced lvl. Logibros shouldn't be the only ones packing multiple equipment slots. The equip sl...
- by Django Quik - at 2013.09.01 09:10:00
|
176. [Request] Seeking CCP/CPM Clarification on Stacking Penalties - in Feedback/Requests [original thread]
Thurak1 wrote: This wouldnt even be an issue if CCP simply showed all information accuratly on your dropsuit fitting page. For example i have armor 5 and shield 5 so when i put on my heavy suit with no mods i have just over 1k ehps. I dont get ...
- by Django Quik - at 2013.09.01 08:29:00
|
177. CCP - Please give us more stats on the fittings screen - in Feedback/Requests [original thread]
We've been asking for this stuff for a very long time but the last time anything was changed on the fittings screen stats was when the damage mod value stat was REMOVED! Please add more stats to the fittings screen, so we can see how our skills a...
- by Django Quik - at 2013.08.31 17:16:00
|
178. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Create a new turret placement for infantry to use their own weapons. Only 2 pl...
- by Django Quik - at 2013.08.31 16:30:00
|
179. [Feedback] Armor Tanking Dropsuits now OP?? - in Feedback/Requests [original thread]
How about we play some 1.4 before we start judging the balance? If it's too much, CCP will likely rebalance it for 1.5.
- by Django Quik - at 2013.08.30 17:57:00
|
180. [Request] change scrambler rifle operation - in Feedback/Requests [original thread]
Vin Mora wrote: Vespasian Andendare wrote: The skill is being changed in Uprising 1.4. "The Scrambler Rifle Operation skill bonus has been changed from reducing charge time to increasing cooldown speed by 5% (does not affect overheat cooldow...
- by Django Quik - at 2013.08.26 18:38:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 20 30 |
First page | Previous page | Next page | Last page |