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181. Please Increase the Size of Clone Packs - in Feedback/Requests [original thread]
The reduction in clone pack numbers was obviously an attempt to discourage use of clone packs for attacks by corps who already have land but it was always doomed to have the side effect of making it harder for corps without land to win battles. I...
- by Django Quik - at 2013.08.26 18:36:00
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182. Corporation tax rate - in Feedback/Requests [original thread]
I don't really understand your desire for the first part of the post - why do you need to be able to be so specific with your tax rate into decimals? The second part is a reasonable idea but with regards to your example taxes are not applied to e...
- by Django Quik - at 2013.08.25 14:03:00
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183. new maps? - in Feedback/Requests [original thread]
We're getting 3 completely new maps with 1.4 in less than 2 weeks. And red line issues are being worked on too.
- by Django Quik - at 2013.08.25 09:37:00
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184. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
This is just another instance of this games shoddy hit detection mechanics. Just having a foot covered by a tiny mound of ground can make your target completely unhittable but moving 1m to the side can reveal that foot and suddenly boom, he's a go...
- by Django Quik - at 2013.08.25 09:36:00
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185. Make scouts fly. - in Feedback/Requests [original thread]
Flying suits sound a bit too far (at least for the near future of Dust). Jump pack equipment would be a good interim item though - you could make it available to all suits but have it's use tied to stamina, so it's most useful to scouts, nearly us...
- by Django Quik - at 2013.08.24 22:52:00
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186. Nova Knives And Cloak - in Feedback/Requests [original thread]
Smooth Assassin wrote: So.... cloaked got removed cos shot-gunners overused it. What are you talking about? The cloak has never been released yet.
- by Django Quik - at 2013.08.23 17:25:00
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187. Issue: Sniper Shooting Moving Targets - in Feedback/Requests [original thread]
Yep, you're experiencing hit box lag. It means that people who don't lead a target will hit even though they shouldn't and that people who do lead a target will miss. Sadly, the worse player gets rewarded. Fingers crossed this is one of the many ...
- by Django Quik - at 2013.08.21 20:57:00
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188. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
I swear I already posted a link to CCP Logicloop saying the redline is being changed somehow but it's no longer here... so here it is again: https://forums.dust514.com/default.aspx?g=posts&m=1193710#post1193710 Though, he doesn't actually...
- by Django Quik - at 2013.08.21 20:54:00
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189. [REQUEST] In-game reporting tool for people with abusive usernames and hate mail. - in Feedback/Requests [original thread]
Syeven Reed wrote: Wolfica wrote: ok. its just when players are given access to a quick way to grief they jump on it. I think that if a name or mail is really that abusive then people will make the effort to go to that second device and say ...
- by Django Quik - at 2013.08.20 20:02:00
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190. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Oso Peresoso wrote: I think you're exaggerating with the '700 WP' number. I think in a typical (full) match, even if you go directly for all the turrets with a FG or a tank or whatever, you'll only get about 300-400. That said I don't have any ...
- by Django Quik - at 2013.08.20 19:18:00
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191. [REQUEST] In-game reporting tool for people with abusive usernames and hate mail. - in Feedback/Requests [original thread]
Wolfica wrote: well who decides if there name is or isn't abusive, and if there is an instant penalty then this could be used for major griefing. also what would happen to some one who picked a name that some one doesn't like? there character g...
- by Django Quik - at 2013.08.20 19:10:00
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192. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Something's being done to 'fix' the redline camping issue: https://forums.dust514.com/default.aspx?g=posts&m=1193710#post1193710
- by Django Quik - at 2013.08.20 18:53:00
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193. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Stefan Stahl wrote: Do installations fill *any* tactical role? If it doesn't do anything it's ignored. If it does something it's destroyed within 30 seconds. I think they should just be removed. This will give the game a performance boost and...
- by Django Quik - at 2013.08.20 18:51:00
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194. [REQUEST] In-game reporting tool for people with abusive usernames and hate mail. - in Feedback/Requests [original thread]
A very good suggestion - the EULA applies to everything that happens in game and people should not have to log into a website on a separate device to report anything.
- by Django Quik - at 2013.08.20 18:33:00
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195. [Suggestion] Prevent WP farming of neutral structures. - in Feedback/Requests [original thread]
Couldn't agree more, even though I am one of the people who often grabs the nearest railgun to take out those installations for the easy WP - I reason that if I don't do it, someone else will and they deserve the WP no more than I do. It makes no...
- by Django Quik - at 2013.08.20 18:31:00
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196. Respec please - in Feedback/Requests [original thread]
You should have looked at the suits before speccing into them. User error =/= need respec
- by Django Quik - at 2013.08.19 18:54:00
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197. how about an ACTUAL SCOUT suit - in Feedback/Requests [original thread]
With the current limited number of sidearms available, I think sidearm only would be too restrictive. If you make it a light weapon slot, there's obviously the concern that people will try to use it as a speedy logissault but with the lack of ehp...
- by Django Quik - at 2013.08.18 08:55:00
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198. Idea Time! ~With Ralph~ - in Feedback/Requests [original thread]
It's good and something I've advocated on previous threads. CCP Logic Loop recently told us that something is being done about the redline issues but it hasn't been actually stated yet, so I'll be waiting with my fingers crossed that it's somethin...
- by Django Quik - at 2013.08.18 08:47:00
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199. Game mechanics ideas - in Feedback/Requests [original thread]
It's too complicated and adds far too much to think about in a fast paced FPS game. This sort of thing can be done with Eve because people have more time to think about what they're doing (it's called capacitors in Eve). Something similar will lik...
- by Django Quik - at 2013.08.17 21:34:00
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200. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
I agree that something needs to be done about the whole forge gun sniping thing that is happening so much lately but none of the OP suggestions are appropriate. All that needs to be done is that maps need to be redesigned so that there are no plac...
- by Django Quik - at 2013.08.17 21:27:00
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