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41. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kristoff Atruin wrote: We can buy as many clone packs as we want without penalty for a good reason, it's impossible to actually stop us from buying them using shell corporations. I think the solution there isn't to limit the purchase of them, b...
- by Django Quik - at 2014.04.09 07:48:00
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42. A change to brick tanking - in Feedback/Requests [original thread]
Having different penalties for different suits is far too complex for CCP to not F up and will become exponentially problematic when new suits are introduced. Someone had a good idea in the Barbershop about making regular plates (leave ferros and...
- by Django Quik - at 2014.04.08 11:14:00
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43. Feedback:Scouts and hit detection - in Feedback/Requests [original thread]
Meee One wrote: Django Quik wrote: How many anti-scout threads does someone have to make before it counts as spamming? Feedback is what i've personally witnessed that perhaps the devs have not. You scared of the truth getting out? The tr...
- by Django Quik - at 2014.04.08 11:08:00
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44. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: Awry Barux wrote: a. The comparison with the bolt pistol is invalid. One is a sidearm with a 50m optimal, the other is a light weapon with a 5m optimal. b. If a single shotgun scout can kill your whole squad, that's your own ...
- by Django Quik - at 2014.04.08 08:15:00
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45. Feedback:Scouts and hit detection - in Feedback/Requests [original thread]
How many anti-scout threads does someone have to make before it counts as spamming?
- by Django Quik - at 2014.04.08 08:14:00
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46. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Keep it simple, people. Adding resources and mining and PVE and all that sort of stuff is NOT hotfixable. I still say what I was saying even before PC launched - no clone packs for those with land. Sure, they'll work around it with alt corps but ...
- by Django Quik - at 2014.04.08 07:34:00
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47. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Isk costs are what implements the personal risk vs reward factor in this game. You think people would care in pubs if their death was worth 1 clone or 3 (something that makes absolutely no sense in terms of lore btw) ? They'd just be playing the g...
- by Django Quik - at 2014.04.05 11:29:00
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48. [Idea] Viable Mediums in e-warfare - in Feedback/Requests [original thread]
No. If you want an ewar suit, wear an ewar suit. Assaults are not ewar based suits. That is the domain of scouts and logis. Yes, there are problems with the cloak that are gradually being addressed but the real problem is that assaults didn't ge...
- by Django Quik - at 2014.04.04 21:57:00
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49. Feedback:Muder taxi 1.8 - in Feedback/Requests [original thread]
Oh lookie here, another anti-scout thread by good ol' Meee One. Scouts must have done something very bad to you to cause you to make so many of these scouts are OP threads. Dustbunny Durrr wrote: Meee One wrote: Scouts strafe far too fast...
- by Django Quik - at 2014.04.04 21:47:00
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50. Stacked Armor Reps (tanks) - in Feedback/Requests [original thread]
It's things like this that make the case for AV ewar so much more important. Webbers, active-module vampire equipment (even if capacitors never make it in), overheat/jam inducers, all this sort of stuff could offer so many more methods of approach...
- by Django Quik - at 2014.04.03 16:02:00
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51. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Odigos Ellinas wrote: CCP didi it on the 1 pistole so they should have it on all pistols. Maybe this is a bug. Is there somewhere a official statement that say it should work that way ??? Or did you figure it for your self out ??? Scrambler p...
- by Django Quik - at 2014.04.03 07:58:00
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52. Tank scan profile - in Feedback/Requests [original thread]
Harpyja wrote: Django Quik wrote: All vehicles should be visible on the mini-map regardless of scan range or precision. Being able to hear a tank is meaningless if you can't tell which direction it's in. I've had countless experiences of kn...
- by Django Quik - at 2014.04.02 19:06:00
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53. Add Stacking Penalties to Shield Extenders and Armor Plates - in Feedback/Requests [original thread]
The only problem is with armor plating providing such massive HP at comparably little fittings costs. Complex shield extender = 72.6hp (including skill buff) 36 CPU 16 PG Complex armor plate = 148.5hp (including skill buff) 54 CPU 11 PG So for 3...
- by Django Quik - at 2014.04.02 11:27:00
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54. [Suggestion] Changes to how Passengers Work in Dropships and LAVs - in Feedback/Requests [original thread]
The passenger shooting thing has been brought up ever since vehicles were introduced but CCP has never really commented on what they think of it. My opinion is that not every passenger should be able to shoot - 6 people shooting from a dropship, ...
- by Django Quik - at 2014.04.02 09:34:00
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55. Feedback:1.8 changes - in Feedback/Requests [original thread]
Most of what you say is complete nonsense but hidden in there are a couple of little truths, like scrambler pistols being fine and damage mods being okay. The main point I'll agree with is that medium suits need their buffs, particularly assaults...
- by Django Quik - at 2014.04.02 07:58:00
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56. Tank scan profile - in Feedback/Requests [original thread]
All vehicles should be visible on the mini-map regardless of scan range or precision. Being able to hear a tank is meaningless if you can't tell which direction it's in. I've had countless experiences of knowing a tank is somewhere nearby (could ...
- by Django Quik - at 2014.04.02 07:53:00
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57. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Who made this guy decider of the Dust514 suit "food chain"? In fact, who ever decided that Dust514 had a suit food chain? Just because scouts were the underdogs for 10 months, doesn't mean that's the way it was ever supposed to be.
- by Django Quik - at 2014.04.02 07:13:00
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58. [Suggestion] Get rid of passive scan sharing. - in Feedback/Requests [original thread]
Shared scan is really the only thing that makes cal scouts (and other scouts to a lesser extent) useful as a teammate. We have no way to relay positions to squadmates another way unless using a mic and even then, it's not always easy to direct peo...
- by Django Quik - at 2014.03.28 18:29:00
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59. out of bounds penalties - in Feedback/Requests [original thread]
I think you misunderstand what the redline is - it's not there to provide safe haven for any reason whatsoever; it's there to stop people being able to go miles out of the combat area. There should never be anywhere that you can be seen and target...
- by Django Quik - at 2014.03.19 14:17:00
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60. 1.8 Will nerf the shotgun. Please don't change proficiency!!! - in Feedback/Requests [original thread]
I agree with everything here but I'd personally make the change the other way around - instead of changing prof back, increase ROF per tier as well, otherwise it's basically pointless to use a higher level shotgun than the basic most of the time.
- by Django Quik - at 2014.03.14 08:39:00
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