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521. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
I thought this was being deployed today. What happened?
- by DeathwindRising - at 2014.11.12 01:33:00
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522. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
one small problem with the OP's suggestion. what happens if tthere are 4 squads with only one person each? how do we prevent that?
- by DeathwindRising - at 2014.11.10 12:44:00
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523. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Kaeru Nayiri wrote: Kaeru Nayiri wrote: IDEA [...] You created a secondary 60m scanning ring for vehicles , why not create more of them to reflect different radius of scanning power? first ring: 5m 120% scanning p...
- by DeathwindRising - at 2014.11.10 07:57:00
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524. CPM input request: Commandos - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Breakin Stuff wrote: No Cross, the commando damage bonusing needs another pass. The DPS benefit over a similar assault is right around 2% given similar damage mods setups. The Amarr Commando is of particular note in...
- by DeathwindRising - at 2014.11.09 05:09:00
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525. CPM input request: Commandos - in Feedback/Requests [original thread]
Breakin Stuff wrote: No Cross, the commando damage bonusing needs another pass. The DPS benefit over a similar assault is right around 2% given similar damage mods setups. The Amarr Commando is of particular note in that it cannot compete wit...
- by DeathwindRising - at 2014.11.08 17:54:00
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526. Lets look at Pilot suits.... - in Feedback/Requests [original thread]
Breakin Stuff wrote: A pilot dropsuit should get bonuses to vehicle operation and zero fitting slots besides a sidearm. It's module slots and primary defenses should be the vehicle. It should not be a combat viable dropsuit. It is also grossl...
- by DeathwindRising - at 2014.11.08 11:38:00
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527. CPM input request: Commandos - in Feedback/Requests [original thread]
apparently we can have more than two bonuses. so if and when we get to that, i think the best thing would to simply add a 3rd bonus to commandos instead of removing any current bonuses
- by DeathwindRising - at 2014.11.08 11:27:00
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528. CPM input request: Commandos - in Feedback/Requests [original thread]
native armor reps seem to be in a good place right now across commandos. they currently already have best native reps for their races. the new stats due for this tuesday will improve gallente native reps further. (5hp/s) shield regen needs work. ...
- by DeathwindRising - at 2014.11.08 11:23:00
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529. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: The normal RR was supposed to get increased charge up to reduce its CQC ability. Using the opportunity to pull back on the Kick magnification. Rail Rifle: charge- up0.30.6nerf Kick ease :0.20.1buff Thanks! is that a ...
- by DeathwindRising - at 2014.11.06 11:30:00
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530. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
can we get deployable dampeners?
- by DeathwindRising - at 2014.11.06 08:06:00
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531. 1.9 dropsuit apperance forecast. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: I've been running my gall logi with 3 complex precions and proto flux scanner and haven't had any problems. funny watching scouts run away instead of at you. thank god. its about time the scouts went home
- by DeathwindRising - at 2014.11.04 12:51:00
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532. super offishall 1.9 feedback thread - in Feedback/Requests [original thread]
Fox Gaden wrote: TheEnd762 wrote: And yet it says there's 14108 players on Tranquility... The EVE patch must have been smaller than the DUST patch... yes it was. theyre actually done and deployed. i've logged into eve already to look a...
- by DeathwindRising - at 2014.11.04 12:50:00
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533. Magsec still underpeforming - in Feedback/Requests [original thread]
TRULY ELITE wrote: Terry Webber wrote: I rarely ever see the magsec on the killfeed during a match. That may be an indication of it needing a change or it may be well-balanced and it's just not very popular. I would need to see some statisti...
- by DeathwindRising - at 2014.11.04 08:08:00
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534. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
also... dampening uplinks!!!
- by DeathwindRising - at 2014.11.03 10:45:00
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535. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, rooftop camping, equipment spam, and skirmish game modes are widely reported as less enjoyable gameplay than it could be. We have been discussing internally and with the CPM, and before we start nerfing gamepl...
- by DeathwindRising - at 2014.11.03 07:31:00
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536. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
CCP Rattati wrote: The only way to have team deploy is to have an either or system Create 16 man squad (can only exist in FW) Join FW queue, q-sync if you want to try and fight another specific 16 man team If no other 16 man squad is queuing, ...
- by DeathwindRising - at 2014.11.03 07:22:00
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537. CPM input request: Commandos - in Feedback/Requests [original thread]
here's a question, do we want commandos to be better regen tankers or the best regen tankers? if we make them better, then we can put them in between scouts, but i dont think thats where we going with this since gal commando has the nest nati...
- by DeathwindRising - at 2014.11.03 06:04:00
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538. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Fox Gaden wrote: As a Cartographer, I would love to see maps showing where all the kills occurred in a match. Heck, I would love to have the raw data and create a map like that. You could probably draw many insights from such a map. record t...
- by DeathwindRising - at 2014.11.03 01:23:00
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539. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Leadfoot10 wrote: DeathwindRising wrote: Rattati, let say, that we had an empty map with flat terrain (no cover at all). both teams spawn 400m from each other. one team is using assault rifles, and combat rifles. the other team is using rail...
- by DeathwindRising - at 2014.11.03 01:12:00
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540. Concerning Pilot Suits ! - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: They won't be coming out in the foreseeable future. I'm sure CCP has some better use of their tme, and I also fail to see how using a pilot suit would prevent you from being dying. No, but there should be a distinct diff...
- by DeathwindRising - at 2014.11.03 00:43:00
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