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781. Hotfix Charlie - Assaults - in Feedback/Requests [original thread]
lets get this done guys. assaults need help, and i dont think more slots or fitting bonuses are going to sell them as the slayers choices until they become significantly better than logis or scouts at slaying. the problem: logis have better slot...
- by DeathwindRising - at 2014.07.11 20:25:00
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782. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I want useful, combat oriented, and unique bonuses for assaults. Fitting bonuses are dumb when every other suit class can fit your fitting without the bonus and still have CPU/pg left. That's not going to get anyone to play assault. We need game c...
- by DeathwindRising - at 2014.07.11 19:00:00
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783. shield energizers take too much cpu, feedback welcomed. - in Feedback/Requests [original thread]
JRleo jr wrote: aaaasdff ertgfdd wrote: JRleo jr wrote: Boot Booter wrote: Actually I think they're are OK. The basic provides a good bonus for pretty cheap. It scales up from there. 90 cpu for complex is outrageous, and needs a sli...
- by DeathwindRising - at 2014.07.11 11:15:00
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784. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Sole Fenychs wrote: DeathwindRising wrote: The True Inferno wrote: For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 %...
- by DeathwindRising - at 2014.07.11 01:12:00
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785. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Sole Fenychs wrote: Cat Merc wrote: Can I haz Type II Assault? I miss chromosome I see Type II suits mentioned multiple times in this thread. What did they do? Edit: Vrain Matari wrote: ROF is a dps...
- by DeathwindRising - at 2014.07.11 01:03:00
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786. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Denesian Morenti wrote: Just want to say: THANK YOU RATTATI!!!! It's so nice to see Dust getting the corrections it so rightly deserved! we needed this back in beta
- by DeathwindRising - at 2014.07.10 18:16:00
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787. Hotfix Charlie - Update - in Feedback/Requests [original thread]
The True Inferno wrote: For the Assualt skill, could it not be focused on the racial weapons, as this limits freedom. It should be focused on the suit, such as th old ones were, such as, the 25 % sheild bonus we found on the caldari assault, in...
- by DeathwindRising - at 2014.07.10 18:14:00
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788. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Snake Sellors wrote: I don't understand the heavy cpu/pg reduction. I'm a calsent and I already can't full proto fit my proto suit, why is it being made worse? PLEASE if you are going with this make sure you include the h...
- by DeathwindRising - at 2014.07.10 15:16:00
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789. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RKKR wrote: DeathwindRising wrote: RKKR wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. You are not differentiating anything, you are making the logi even more crap at it's intended...
- by DeathwindRising - at 2014.07.10 11:39:00
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790. Hotfix Charlie - Update - in Feedback/Requests [original thread]
i would like to see you give us alternatives to dual tanking. damage mods or hp mods are the only mods that directly support combat. we dont have any other options, so if you ever want to see dual tanking go away, youll need to give us some new t...
- by DeathwindRising - at 2014.07.10 11:28:00
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791. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RKKR wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. You are not differentiating anything, you are making the logi even more crap at it's intended role than it already is just to make one...
- by DeathwindRising - at 2014.07.10 11:23:00
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792. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Temias Mercurial wrote: DeathwindRising wrote: CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range ...
- by DeathwindRising - at 2014.07.06 15:57:00
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793. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Zindorak wrote: RR: Nerf this things damage and range and ill be happy CR: keep this thing the same. IDK why people are complaining about it ScR: Perfectly fine, maybe decrease overheat build up by a bit. LR: Nerf this things feedback damage, ...
- by DeathwindRising - at 2014.07.05 18:40:00
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794. [SUGGESTION] marking targets - in Feedback/Requests [original thread]
do both. i just dont like having to open a menu to mark a target. dust is the only game i can think of that does it like this
- by DeathwindRising - at 2014.07.05 16:47:00
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795. [SUGGESTION] marking targets - in Feedback/Requests [original thread]
squad members need to be able to quick call out and mark targets. not just squad leaders. the circle button is currently used to "interact" could we also use it for marking targets?
- by DeathwindRising - at 2014.07.05 15:02:00
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796. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. Don't forget to add all the missing dropsuits and what not. Kind of a pain fighting for G...
- by DeathwindRising - at 2014.07.05 09:39:00
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797. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicrously good at CQC due to i...
- by DeathwindRising - at 2014.07.05 09:24:00
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798. [VIDEO] Amarr grenade - in Feedback/Requests [original thread]
Midas Fool wrote: Noice! Tribes:Ascend was awesome. Too bad there's only 20 people playing it anymore. yea man i loved it lol
- by DeathwindRising - at 2014.07.05 09:11:00
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799. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
nerfing rail weapon charge time first isnt an option anymore than increasing heat build up on Scr and LR wouldve been before giving the amarr assault a heat reduction bonus. i kill plenty with the RR and get killed just the same. 80% of the guy...
- by DeathwindRising - at 2014.07.04 19:52:00
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800. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
Sgt Kirk wrote: Sure, if charge time was increased throughout the board. why would you nerf a weapon just so you could give it a bonus? its like raising product prices before you have a sale.
- by DeathwindRising - at 2014.07.04 17:14:00
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