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41. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
Kevall Longstride wrote: Part of the problem with uplinks is that as a concept, they are incredibly powerful. A lot of games have deployable equipment that can allow a player to respawn at a point of their choosing. Dust is the only one I've ...
- by Brush Master - at 2015.01.29 15:17:00
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42. Announcement:[Announcement] - CCP Rattati's Big Board of Things - in Feedback/Requests [original thread]
Awesome thought board.
- by Brush Master - at 2015.01.29 14:57:00
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43. Drop Uplinks - Changing The Counts - in Feedback/Requests [original thread]
The following are bullet points and talking points from several discussions on the Biomassed channel on Skype. I imagine many of these ideas are not new but I did not find any recent. At the end I would like you answers two questions: Do yo...
- by Brush Master - at 2015.01.28 19:03:00
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44. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, There will not be a Large Fragmented Missile Launcher in Phase 1. Only Small Fragmented, and the current Small Missile Launcher will be converted to an AV weapon. [/url] If you are focusing on tank rebala...
- by Brush Master - at 2015.01.26 08:19:00
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45. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Definitely like short term raids for new or smaller corps to have something to do. How many times a day can someone be raided and what notice do they get. Obviously if you raid a district and no one is there, you have no one to kill, pros/cons?
- by Brush Master - at 2015.01.23 08:13:00
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46. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Stefan Stahl wrote: ... Some differences: - Never fit 60 mm plates or light shield extenders. On any vehicle. If you do this, you have a bad fitting. - Never fit non complex hardeners. On any vehicle. If you do this, you have a bad fitting. ...
- by Brush Master - at 2015.01.21 22:30:00
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47. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi everyone, can someone link/create "undebatable" prototype fits for both HAVs and Dropships. I need this for the next steps. Prometheus High Slots (2): Scanner, Booster Low Slots (4): 2 Heavy Reps, PG expansion, Heav...
- by Brush Master - at 2015.01.21 17:33:00
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48. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Going with a simple approach. What if you go with timers that shift on a certain time frame, say every week. Disable current ability to change a timer
Implement a script that time shifts every district on the weekly reset. Shift should...
- by Brush Master - at 2015.01.20 17:15:00
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49. Sticky:[Feedback] Planetary Conquest - Rewards - in Feedback/Requests [original thread]
Once we have the whole earn clones over time to attack with and make sure the earned clones that can be stored is high enough that you can launch a massive attack, might be a fun idea.
- by Brush Master - at 2015.01.20 14:10:00
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50. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
I guess my only concern is, how hard will this hit dropship pilots who already are low on the WP boards due to the role not having as many ways to earn WP?
- by Brush Master - at 2015.01.13 19:15:00
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51. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Kevall Longstride wrote: Zaria Min Deir wrote: Arkena Wyrnspire wrote: CCP Rattati wrote: Modules will only work while the Corporations have a strong enough membership of real players (no alts), as measured by Loyalty Ranks or be...
- by Brush Master - at 2014.12.24 21:30:00
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52. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I have to agree that a Skirmish 3.0 needs to be focused on if you are able to make it happen. Skirmish 1.0 actually had a moving MCC with real attack and defense mechanics. If we are upgrading a warbarge, then it makes sense that you can build one...
- by Brush Master - at 2014.12.24 14:35:00
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53. ISK for Keys - in Feedback/Requests [original thread]
Based on feedback I am seeing, we are getting high rates of boxes to key ratios. So you have people with 40 boxes but 1 key. I know the point is to drive AUR sales but it is a bit excessive and annoying with notifications. I believe there should b...
- by Brush Master - at 2014.12.11 20:34:00
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54. Change uplink color on map - in Feedback/Requests [original thread]
Is the update of squad color also being talked about?
- by Brush Master - at 2014.12.05 20:32:00
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55. Dropship Queued Drop and Drop View - in Feedback/Requests [original thread]
Trello Card https://trello.com/c/qHR2mkuj
- by Brush Master - at 2014.12.04 14:59:00
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56. Please fix W/L leaderboard. - in Feedback/Requests [original thread]
CCP Rattati wrote: I would rather expose this data to 3rd party developers and someone will make a great leaderboard web page that can be filtered etc Hmm I wonder how many times I heard this request in the #dust-dev channel on the irc.coldf...
- by Brush Master - at 2014.11.25 15:19:00
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57. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
My biggest concern with this proposal is the level of complexity that you are adding to an already complex system. We have CPU/PG which limits the level of equipment, you have how many you carry vs deployed and now a third bandwidth? I can see vet...
- by Brush Master - at 2014.11.18 18:53:00
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58. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
I will add that I would like a view where I can see what squads corp mates are in and how much time is left on a battle, so I know if it is worth waiting for a squad to join up with.
- by Brush Master - at 2014.11.18 18:36:00
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59. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Kevall Longstride wrote: The list I've given them is as you'd expect rather extensive. I'll give you some of the highlights and if there are any you'd like to expand on, please do. Corporation Mail Archive Corporation Mailing lists (with sub...
- by Brush Master - at 2014.11.18 18:33:00
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60. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
As far as strikes go, I like Squad Focused Strike - I think this would be great for teams, winning at the last second with a massive strike.
I like the increase variety with flux strikes and solo but one concern is the menu system, right no...
- by Brush Master - at 2014.11.03 15:16:00
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