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4541. the true reason why the assault rifle is balanced with the other guns.. - in Feedback/Requests [original thread]
CLONE117 wrote: A lot of anecdotal and irrelevant things. 1/10 Dear God LEARN TO MATH AND LOGIC!
- by Breakin Stuff - at 2013.10.02 06:50:00
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4542. swarms (surface to air missiles) - in Feedback/Requests [original thread]
Minmatar Mercenary 07132221 wrote: Can anyone explain to me how 1 swarm from a militia swarm launcher dealt 149,332 damage without any hacking going on? Also they are surface to air missiles not surface to surface missiles. Av grenades shouldnt...
- by Breakin Stuff - at 2013.10.02 06:48:00
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4543. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
1. For the new Research Facility . Overall, did you feel it was too complex or not very complex in layout and navigation? The complexity is actually good for the map. While I don't think all maps need to be this complex it works very well and ...
- by Breakin Stuff - at 2013.10.01 23:55:00
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4544. [Suggestion] "I Can't see the forge gunner!" - in Feedback/Requests [original thread]
Sarducar Kahn wrote: As a vehicler I support this thread. Seeing you ants and which one has the biggest gun is pretty hard. if this is implemented you can thank me for knowing whom you are about to flee like a coward from.
- by Breakin Stuff - at 2013.09.28 07:56:00
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4545. [Suggestion] "I Can't see the forge gunner!" - in Feedback/Requests [original thread]
Draco Cerberus wrote: I think the large red arrow that points his direction when he hits you is sufficient and while I like contrails from sniper rounds, I don't find them particularly useful when sniper hunting. It is much easier to get hit on...
- by Breakin Stuff - at 2013.09.28 07:22:00
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4546. [Suggestion] "I Can't see the forge gunner!" - in Feedback/Requests [original thread]
make the forge gun projectile leave a bright, white contrail like a laser beam that persists for a second so people can track back. That way there's no possible way you can not see the COLOSSAL FAT MAN murdering you. I think this would give a be...
- by Breakin Stuff - at 2013.09.27 23:44:00
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4547. [suggestion] Swarm stopper - in Feedback/Requests [original thread]
Look up the navy CIWS. put a smaller version on vehicles to deal with hostile missiles. it shouldn't be perfect and it should have limited ammo, but stopping 2 missiles per volley (on average) should help immensely. Hell MWO ripped off the CIWS ...
- by Breakin Stuff - at 2013.09.27 20:59:00
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4548. Replace Weapon Drop With Crafting System - in Feedback/Requests [original thread]
Oh ye of little understanding of just what we are in for if DUST's **** gets straightened out... CCP has a very... ROBUST and involved crafting system. Once it goes live DUST side I think you will be pleased if it's even close to EVEside manufact...
- by Breakin Stuff - at 2013.09.27 20:56:00
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4549. Make Heavy dropsuit unable to drive/pilot vehicles - in Feedback/Requests [original thread]
Driving my LAV to get into position to gank your tank! SUCK IT TANKER!
- by Breakin Stuff - at 2013.09.22 03:43:00
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4550. [Feedback] The HMG needs rework (with videos and physics) - in Feedback/Requests [original thread]
Korvin Lomont wrote: Cyrille Fodeux wrote: The HMG should not be good in CQC. It should be a long range weapon. That may be true for RL but in Dust the HMG was designed as short range Weapon for whatever reason. And the whole balancing ...
- by Breakin Stuff - at 2013.09.20 08:04:00
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4551. [Request]change shotgun prof. to damage - in Feedback/Requests [original thread]
Johnny Guilt wrote: it's the only weapon that doesn't get a damage increase with prof the reduction in dispersion IS a damage buff.
- by Breakin Stuff - at 2013.09.12 08:41:00
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4552. New trends I'm noticing...some good, some bad. - in Feedback/Requests [original thread]
1. No. Until Heavy Weapons act like heavy weapons and kill as well or better than a duvolle you can feel free to deal with us AR spamming. 2. You've obviously never been on the receiving end of a good laser master. You will QQ before the month is...
- by Breakin Stuff - at 2013.09.12 08:37:00
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4553. 3 engagements & a question about the role of the HMG... - in Feedback/Requests [original thread]
ladwar wrote: Breakin Stuff wrote: I run a prototype fatsuit, and I've survived being hit by a fast-moving LAV since 1.4 went live. my scout suit survived being hit by a fast-moving LAV since 1.4 went live. isn't it nice to not be ...
- by Breakin Stuff - at 2013.09.10 07:54:00
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4554. Nerf MD against shield tank suits. - in Feedback/Requests [original thread]
Cosgar wrote: Explosions already have a -20% penalty to shields. Supposedly there was a bug where they did full damage, but I think it was fixed this patch. there was no bug, just butthurt whining that AoE strikes negated the wobble-drunk-st...
- by Breakin Stuff - at 2013.09.10 07:53:00
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4555. 3 engagements & a question about the role of the HMG... - in Feedback/Requests [original thread]
To answer the question, an advanced sentinel you almost have the right idea. but right now I'm guessing that you lack the maxed PG/CPU skills. you need them as a fatty, desperately. Ideal fit for your sentinel should focus on survivability over da...
- by Breakin Stuff - at 2013.09.10 07:46:00
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4556. Killscreen Data: Show DS3 or KBM User - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Stuff It's easy to tell if I'm using the KBM. Am I in the match? Am I shooting? then I'm using the KBM. I don't need no stinking aim assist to torture you all. Besides, forge sniping doesn't benefit from aim assist.
- by Breakin Stuff - at 2013.09.10 06:31:00
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4557. Time for new Merc Packs with new BPOs - in Feedback/Requests [original thread]
Vin Vicious wrote: Agreed, I'm Amarr, what do I need a caldari suit for? never mind CCP arbitrarily raised the skill requirements on three of the BPO suits I had before.
- by Breakin Stuff - at 2013.09.07 19:57:00
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4558. Nanite Orbital - in Feedback/Requests [original thread]
I LIKE the ability to drop orbitals on blues.
- by Breakin Stuff - at 2013.09.07 19:56:00
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4559. [Feedback] Shared Squad Vision. - in Feedback/Requests [original thread]
scouts need love. this would be scout love. Scouts should ask for more of this kind of love so they aren't relegated to assassins with shotguns. Ok assassins with shotguns is fun, but you guys need more than just that to play with.
- by Breakin Stuff - at 2013.09.06 11:01:00
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4560. [Feedback] Aim assistance = Inflation in Economics. - in Feedback/Requests [original thread]
Cosgar wrote: Yeah, wait until they go the extra step and make it turn-based. You'd think that after a year, they'd have a solid idea of what this game is meant to be and build up off of it. Instead, each new patch completely changes the game ...
- by Breakin Stuff - at 2013.09.06 10:40:00
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