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1321. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
True Adamance wrote: Currently I'm ******* done with this. I want to make am AmarrI RP toon, the one I made and spent money on was something I was proud of walked out of academy with less than 750 SP unspent with a KDR of 11 damn proud of that...
- by BL4CKST4R - at 2013.07.07 13:16:00
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1322. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
RINON114 wrote: Put reactive and ferroscale in low slots, could that help? They are in the low slots? If you mean high slots, thats a bad idea because the more armor we stack the faster we die from explosives and it makes no difference in EH...
- by BL4CKST4R - at 2013.07.07 13:05:00
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1323. Combatting Murder Taxis - in Feedback/Requests [original thread]
Soraya Xel wrote: The biggest problem with murder taxis right now, is that in an open area, there's no way to defend yourself from them unless you're carrying AV. Even if you can dodge them three to four times, all they have to do, is curve aro...
- by BL4CKST4R - at 2013.07.07 03:33:00
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1324. Minmitar logi - in Feedback/Requests [original thread]
Amarr do not get such bonus.
- by BL4CKST4R - at 2013.07.07 03:19:00
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1325. [Request] Proper shield penalty... - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Bro im an pure amarr armor tanker and even i think this is bull **** I am a pure armor tanker also, the idea is to punish shield stacking just like armor stacking is punished. Shield tanking and stacking only comes with...
- by BL4CKST4R - at 2013.07.07 01:30:00
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1326. Logi offensive nerf proposal - in Feedback/Requests [original thread]
CharCharOdell wrote: Or, instead of nerfing things, we could just buff every other suit. That is a much better idea. Although this is a good suggestion you have to keep in mind that to big of a buff would require a buff to weapons and thus f...
- by BL4CKST4R - at 2013.07.07 01:11:00
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1327. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Kekklian Noobatronic wrote: So, the current problem with Logistics is their insane tank. Their beefed up CPU/PG - which was intended to allow them to fit equipment - is being abused to allow them to fit complete racks o...
- by BL4CKST4R - at 2013.07.07 01:09:00
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1328. Why AR have 6 skills and others weapons 5 and less? - in Feedback/Requests [original thread]
darkiller240 wrote: CCP love AR thats why there OP AR is not OP, it is strong compared to other rifles like the laser rifle. If more people used the AsCR then people would start calling that one OP, the AsCR is a really good AR. What really...
- by BL4CKST4R - at 2013.07.07 01:03:00
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1329. [Request] Proper shield penalty... - in Feedback/Requests [original thread]
We do have a instant death penalty its called explosives, and the more armor we stack the more susceptible we are to being blown away to a million pieces.
- by BL4CKST4R - at 2013.07.06 23:08:00
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1330. [Request] Proper shield penalty... - in Feedback/Requests [original thread]
Actually a buffer shield tank would use all shield and armor slots therefore a shield buffer tank would survive the damage with around 200 armor HP. The same with an armor tank except they would survive it with around 400.
- by BL4CKST4R - at 2013.07.06 22:29:00
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1331. [Request] Proper shield penalty... - in Feedback/Requests [original thread]
Forget scan radius, and forget hit box the best way, in my opinion, to make shield users suffer, add a mechanic where you get feedback damage everytime your shields go down, the damage from this feedback should be .35(shield HP)=feedback damage. S...
- by BL4CKST4R - at 2013.07.06 22:17:00
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1332. [Feedback] Dropsuit balance modules, stats, and bonuses - in Feedback/Requests [original thread]
Currently the dropsuits in our game our imbalanced, scouts and heavies are to weak and do not do their proposed roles, and Logistics and Assaults seem to have mixed feelings on their roles. I believe that the suits need to be completely reworked t...
- by BL4CKST4R - at 2013.07.06 14:55:00
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1333. (Request) new drop suit role - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I think that the devs should come out with a new light drop suit role.....Airborne. These drop suits would be modified light drop suits with a built in wingsuit that would allow players to travel short distances over t...
- by BL4CKST4R - at 2013.07.06 14:10:00
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1334. Making Prototype weapons worth the price without increasing performance - in Feedback/Requests [original thread]
The DPS build actually reduces damage when compared to a non DPS weapon, it actually lowers damage output by 1.1%.
- by BL4CKST4R - at 2013.07.06 13:30:00
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1335. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
Why not just make the Logistics and Assault suits exactly the same, same base HP, same module distribution, same speed etc, the only difference being that the assault gets 2 equipment slots and 5% extra damage. While the Logistics get 3-4 equipmen...
- by BL4CKST4R - at 2013.07.06 13:21:00
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1336. AFK = Reduced SP Reward - in Feedback/Requests [original thread]
Crash Monster wrote: How about simply lowering the time based rewards for people who aren't actually doing anything. Seriously, how hard would it be to implement... min (time on field + 10% time of battle, time of battle) / time of battle * (...
- by BL4CKST4R - at 2013.07.06 12:58:00
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1337. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
Aizen Intiki wrote: damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun.
- by BL4CKST4R - at 2013.07.06 12:52:00
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1338. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
major faux-pas wrote: Ok., peashooting flaylocks Stupid accuraccy and damage for tiny tube, a fun weapon, but annoying if youre not the sort of player to simply get behind everything op. is this an idea to keep it fun without ruining serious...
- by BL4CKST4R - at 2013.07.06 12:50:00
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1339. Scouts should have faster hacking speed - in Feedback/Requests [original thread]
negative49er wrote: Since scout are meant to be speed and stealth, so they should be able to ninja hack objectives. Also they are weaker when it come to defense, so when the scout suit should be faster than the medium and heavy suit. It just a...
- by BL4CKST4R - at 2013.07.06 12:46:00
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1340. Feedback/Request - please fix little problem with Plasma Rifle - in Feedback/Requests [original thread]
October SnowFox wrote: Problem in that that a sight at it with yellow illumination, a point too yellow and flashes from a shot too the yellow. During firing I simply lose a sight in this "salad" 1. http://vk.com/albums184161214?z=photo18416121...
- by BL4CKST4R - at 2013.07.06 12:16:00
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