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1901. Decrease passive SP accumulation for those not logging in - in Feedback/Requests [original thread]
When I was in Afghanistan, I couldn't play any games for 7 months, because there was no internet. Should I be punished for that? We have active sp, which with boosters comes out to 285,600 sp a week on top of the 252,000 passive sp with booster...
- by Alena Ventrallis - at 2013.07.24 20:08:00
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1902. Behind Enemy Lines: A creative solution to redline tanking - in Feedback/Requests [original thread]
After posting about having sticky remote explosives, I got to thinking about redline tanks. Honestly, the only real counter to a redline tank, is another redline tank. Then I got to thinking about suit bonuses, and this idea hit me. I'd like some ...
- by Alena Ventrallis - at 2013.07.24 19:15:00
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1903. [Suggestion] A Push Toward Modular Weapons - in Feedback/Requests [original thread]
I would like to see weapon customization, but I think they need to add in the base weapons and vehicles before worrying about customization. How can we know what we want our weapon to do if we don't even have all the options to play with yet?
- by Alena Ventrallis - at 2013.07.24 18:58:00
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1904. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Have a PVE "Hi-Sec" analogous area, where players are introduced to the mechanics of the game, similar to the training bots eve players get when they are going through the tutorial schools to practice with. As well, have dedicated PVE areas in whi...
- by Alena Ventrallis - at 2013.07.24 18:54:00
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1905. [Idea] Two seperate ways to fix people asking for Respecs. - in Feedback/Requests [original thread]
Demon Buddah wrote: People asking for respecs need to deal with it. Even if things aren't all in, you go with your choices. That's how it is in EVE so that's how it should be here. This is New Eden, your choices define what happens. If you don'...
- by Alena Ventrallis - at 2013.07.24 18:27:00
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1906. {REQUEST} Boot camp in academy - in Feedback/Requests [original thread]
What CCP needs to add is a "hi-sec" area with PVE for new players to learn the ropes and build up some isk and sp so they aren't protostomped all the time.
- by Alena Ventrallis - at 2013.07.23 15:58:00
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1907. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Bump.
- by Alena Ventrallis - at 2013.07.23 05:55:00
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1908. SWARM tracking - in Feedback/Requests [original thread]
The missiles should actually lose their lock and fly off in whatever direction they were facing. They should be unable to turn on a dime, making them somewhat dodgeable. Until countermeasures are added, this is the only defense vehicles have, dodg...
- by Alena Ventrallis - at 2013.07.21 18:54:00
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1909. why remove the free mlt lav.. - in Feedback/Requests [original thread]
It's a measly 40k isk. I can buy 2-3 of them per win, on average. If you lose more than that in a match, then your either being a murdertaxi (in which case, you got your comeuppance) or your really bad at driving (and if you are trying to learn ho...
- by Alena Ventrallis - at 2013.07.20 23:14:00
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1910. [UNOFFICIAL POLL] RE-SPECIALIZATION - in Feedback/Requests [original thread]
Before I cast my vote, is there somewhere I can see a definitive list of changes that they are implementing? I want all the information before I make my decision. I know about the Cal Logi bonus swap, but surely there's more than that in 1.3.
- by Alena Ventrallis - at 2013.07.20 22:34:00
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1911. Fixing the dropships - in Feedback/Requests [original thread]
He means that it won't get fixed. As a dropship pilot, I agree with a majority of your points. We do need a HP buff to do our jobs effectively, and we need a boost to pg, because we can't even fit a proper tank without two pg modules. But having ...
- by Alena Ventrallis - at 2013.07.20 22:17:00
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1912. (Request/idea) "sticky" remote explosives - in Feedback/Requests [original thread]
Sticky RE is actually what modern militaries have today. We had sticky bombs in World War 2 (fill a sock with explosives, coat in motor oil, improvsed sticky bomb) so having them now would make sense. Also, I like the idea of having the sticky RE ...
- by Alena Ventrallis - at 2013.07.20 09:05:00
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1913. [Request] Two things for the dropship rework when it comes - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I feel like the minimap should be more of a texture thing than icons. Almost like a topographical map. A sound idea, however, that is a lot of information to program in, and from the pilots perspective, that little ...
- by Alena Ventrallis - at 2013.07.20 00:34:00
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1914. ARs, and why you have a problem with them. - in Feedback/Requests [original thread]
Let me be clear on this. I am not arguing whether ARs are OP or not. The TAR is indeed OP, as an example. I'm not saying they are balanced. What I'm saying is that the reason you see so many ARs is that they are the most effective weapon given the...
- by Alena Ventrallis - at 2013.07.17 21:09:00
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1915. ARs, and why you have a problem with them. - in Feedback/Requests [original thread]
Quote: This accounts for only so much overuse. Not the 10x more kills with the AR than Scrambler Rifle. Please see the real data here: https://forums.dust514.com/default.aspx?g=posts&t=92678 There is an actual problem with the AR bein...
- by Alena Ventrallis - at 2013.07.17 20:58:00
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1916. ARs, and why you have a problem with them. - in Feedback/Requests [original thread]
I see a lot of complaining about AR's being overused, and many jokes about this game being AR 514 and the like. So I'm going to explain why ARs are so used by the game. First, familiarity. All of the suits use the AR as the base suit new characte...
- by Alena Ventrallis - at 2013.07.17 17:05:00
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1917. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Tanks are not meant to be skirmishing vehicles. They are meant to be mobile heavy weapons platforms, supporting infantry with anti-vehicle fires and limited anti-infantry fires. To this end, they should possess strong defenses, strong offenses, an...
- by Alena Ventrallis - at 2013.07.16 22:07:00
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1918. Why can't we go prone ? - in Feedback/Requests [original thread]
Prone position, being the most stable shooting platform, to me would be an obvious addition. I would like to think that even though we are functionally immortal, we still could see some advantage in taking a position that reduces our chances at be...
- by Alena Ventrallis - at 2013.07.16 21:14:00
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1919. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I don't agree with the OP's assertion to move shield regulators to high slots. However, this does cause an imbalance in tank, this point I cannot argue. So suppose there was a high slot module that increased the passive regen of armor reps by a pe...
- by Alena Ventrallis - at 2013.07.16 18:01:00
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1920. [REQUEST] I want a race & avatar change for AUR - in Feedback/Requests [original thread]
This is a good idea. Like it has been already pointed out, our consciousness is ported into a different clone body on death. How hard could it be to tell it to upload to a different one? You should be stuck with the skills you have spent already,...
- by Alena Ventrallis - at 2013.07.16 17:35:00
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