Pages: 1 2 3 4 5 6 7 [8] 9 10 20 30 40 50 60 70 80 90 |
141. New LAV Skills - in Feedback/Requests [original thread]
In any case, I think we need a vehicle that's purpose is the slaying of infantry. Give tanks a reason to be AV.
- by Alena Ventrallis - at 2015.07.30 05:11:00
|
142. New LAV Skills - in Feedback/Requests [original thread]
Sgt Kirk wrote: XxBlazikenxX wrote: Alena Ventrallis wrote: One problem I have with this game is there is no vehicle dedicated to fighting infantry. Tanks can, but according to Rattati they aren't supposed to. Tanks are supposed to be AV,...
- by Alena Ventrallis - at 2015.07.30 05:01:00
|
143. New LAV Skills - in Feedback/Requests [original thread]
One problem I have with this game is there is no vehicle dedicated to fighting infantry. Tanks can, but according to Rattati they aren't supposed to. Tanks are supposed to be AV, but if there is no vehicle that excels at killing infantry, there is...
- by Alena Ventrallis - at 2015.07.30 02:38:00
|
144. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
Base swarms should be balanced against hitting tanks. Lower speed and acceleration, wider turning, and harder hitting missiles than now. Assault swarms should be balanced against hitting ADS. More speed and acceleration, tighter turning, and lowe...
- by Alena Ventrallis - at 2015.07.30 02:28:00
|
145. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
Cross Atu wrote: This is the reason why I have from the beginning advocated the idea that while hive carry amount goes up (as it has already done) clusters per hive need to go down (this has not yet happened) . This would keep the 'payload'...
- by Alena Ventrallis - at 2015.07.29 14:52:00
|
146. Most painful UI components in DUST - in Feedback/Requests [original thread]
Contacts should be a separate color in battle. Purple for instance. Let us see when our friends are on the battlefield. Same for corpmates and alliance members. Dark green and dark.red, respectively. Also, let me see when my contacts are deployed...
- by Alena Ventrallis - at 2015.07.29 06:17:00
|
147. we need a better connection to eve - in Feedback/Requests [original thread]
You are about a year too late for anything regarding stronger Eve/Dust connectivity.
- by Alena Ventrallis - at 2015.07.26 17:24:00
|
148. [Idea] Explosive weapons unrestockable at nanohives - in Feedback/Requests [original thread]
TheEnd762 wrote: The grenades in Dust definitely take skill, with their ridiculously long fuses. In most shooters the grenades have a 2-3 second fuse, not a 2-3 MINUTE one. The fuses are 5 seconds. Come on, it's not that long
- by Alena Ventrallis - at 2015.07.25 02:17:00
|
149. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Heimdallr69 wrote: Basically if you change the dmg mods to low then you will be catering to the armor meta..at least give shield users something useful..not change dmg mods so armor meta can get a shiny new toy.. No matter what you do there wi...
- by Alena Ventrallis - at 2015.07.24 06:30:00
|
150. In the Year 27,692, RDV's are still stupid - in Feedback/Requests [original thread]
what would be nice is if we could select where we want the vehicle to be dropped much like we can select rally points and such.
- by Alena Ventrallis - at 2015.07.24 01:42:00
|
151. [Nerf] Caldari Bolt Pistol - in Feedback/Requests [original thread]
Echo 1991 wrote: Alena Ventrallis wrote: I love how not a single thread about the bolt pistol addresses any relevant data, like comparison to SMG sales (which outnumber it 2:1) or have any video, numbers, or any evidence beyond "IT DUN KILLE...
- by Alena Ventrallis - at 2015.07.22 22:19:00
|
152. [Nerf] Caldari Bolt Pistol - in Feedback/Requests [original thread]
I love how not a single thread about the bolt pistol addresses any relevant data, like comparison to SMG sales (which outnumber it 2:1) or have any video, numbers, or any evidence beyond "IT DUN KILLED MEH!!" A Space Magnum is going to hit like a...
- by Alena Ventrallis - at 2015.07.22 15:32:00
|
153. Utility Grenades? - in Feedback/Requests [original thread]
Miasma grenade. Creates a cloud of nanites like Kirk said. As a secondary penalty, it stops all forms of repair, remote or otherwise, within the radius of the cloud. An interesting way to break up logi chains.
- by Alena Ventrallis - at 2015.07.22 06:42:00
|
154. Blaster turrets - My thoughts and possible changes - in Feedback/Requests [original thread]
I would rather see the large blaster function like a burst plasma cannon of sorts rather than a shotgun. But a shotgun for the small blasters may be workable.
- by Alena Ventrallis - at 2015.07.21 18:10:00
|
155. EVE players got free skillpoints for the 12h downtime - in Feedback/Requests [original thread]
Yeah, no we didn't.
- by Alena Ventrallis - at 2015.07.18 21:45:00
|
156. myofibril modules need to be unstackable - in Feedback/Requests [original thread]
Melee is OP. I have now seen it all. God bless the Dust forums.
- by Alena Ventrallis - at 2015.07.18 21:40:00
|
157. Spawn timer modification by suit size - in Feedback/Requests [original thread]
Technically speaking, the uplink is making a wormhole, so any mass is being transported faster than light. The timer is how long it takes to get a lock on that link to send you to it (I think) What we do know about wormholes (Eve side) is they ha...
- by Alena Ventrallis - at 2015.07.18 01:59:00
|
158. Alternative to Vehicle Lock Toggle - in Feedback/Requests [original thread]
I see now. The thing is, the detriment of the normal ones is they have to fit turrets, thus eating PG/CPU. Someone stealig your vehicle or being in a gunner seat is an annoyance, not a balance feature. We need a lick, and preferably a boot passen...
- by Alena Ventrallis - at 2015.07.17 04:47:00
|
159. remove activation delay from shield hardners. - in Feedback/Requests [original thread]
The point of the delay is to stop tanks from only popping mods once they are attacked. They are supposed to turn them on before entering a possible threat zone. However, I am all for shield gardeners giving more resistance/longer uptime.
- by Alena Ventrallis - at 2015.07.16 23:35:00
|
160. Alternative to Vehicle Lock Toggle - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Alena Ventrallis wrote: Alaika Arbosa wrote: Alena Ventrallis wrote: What's wrong with a real vehicle lock? I'd wager that "real" vehicle locks will be used more often than not to secure a vehicle for a single p...
- by Alena Ventrallis - at 2015.07.16 23:33:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |