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1781. revive spamming fix - in Feedback/Requests [original thread]
Negative. Then people will be too worried about their wp to revive anyone at all. Instead, have a timer start on the revive. If the merc lives past the timer, then wp is awarded.
- by Alena Ventrallis - at 2013.09.04 17:01:00
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1782. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Signed. All my arguments have been stated already.
- by Alena Ventrallis - at 2013.09.04 05:56:00
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1783. Aim Assist = No more Strafe Dancing (Neo Matrix Dodging) = using more cover - in Feedback/Requests [original thread]
Mossellia Delt wrote: Not all of us want to play sneaky scouts or went into scouts to be sneaky. Some of us seen scouts and were lead to believe, oh hey, SPEED TANKERS. I for one dont ever nor have ever played sneaky in any competitive game (no...
- by Alena Ventrallis - at 2013.09.04 05:02:00
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1784. improved vehicle command! - in Feedback/Requests [original thread]
For Logi LAVs, have the infantry repair module target up to 3 dropsuits at once, prioritizing based on who has the lowest shields/armor, as appropriate for the rep. Have a 2 second pulse for repping, with a total of 5 pulses. Between each pulse, t...
- by Alena Ventrallis - at 2013.09.02 07:18:00
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1785. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
J Lav wrote: Wow, wouldn't that suck for the guy who solos an orbital. What you are talking about is an UNHEALTHY competitive spirit with your OWN squad leader. Good squad leaders are often responsible for the victory and success of the whole...
- by Alena Ventrallis - at 2013.09.01 22:27:00
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1786. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
A titan would be too big. A cruiser would be better. Or an industrial ship. I agree with OPs idea fully.
- by Alena Ventrallis - at 2013.08.31 17:10:00
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1787. [Request] Please immediately lock or delete... - in Feedback/Requests [original thread]
Akurabis wrote: K I know you don't want to hear it, but... Railguns should only be fitting on large, ya'know, installations or tanks. Railguns are by nature large and unwieldable by singular people. They are also very difficult to power. We're...
- by Alena Ventrallis - at 2013.08.29 20:16:00
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1788. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
When my tank cannot be killed by one person who spent under 75k sp into av nades, I will leave the redline. When losing a tank doesn't set me back a minimum of 4 matches, I will leave the redline. When standard forge guns can't outdps an advance...
- by Alena Ventrallis - at 2013.08.29 04:47:00
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1789. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
Monkey MAC wrote: The Black Jackal wrote: As a vehicle Driver, I drive LLAVs, LAVs, HAVs, Enforcers, and Dropships. With the 1.4 Change to Swarm launcher relock intervak, and the skill-based reduction in lock-on time... even a well tanked Dr...
- by Alena Ventrallis - at 2013.08.27 05:08:00
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1790. Flight controls are extremely poorly designed - in Feedback/Requests [original thread]
Flight controls are not poorly designed, but simply more realistic. This isn't a helicopter, it basically is a flying brick supported by thrust alone. It behaves as it should. However, having a button to hover in place is something I want to see.
- by Alena Ventrallis - at 2013.08.25 05:03:00
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1791. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Forge guns hae a place in Dust, but they are too powerful as is. I'd say increasing charge time would be the simplest thing to do. At least ehicles hae a chance to get the hell out of dodge. Also, I'm not sure if this happens already, but I'd be f...
- by Alena Ventrallis - at 2013.08.25 04:54:00
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1792. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
An HAV should be solo able by someone who is completely dedicated to AV (ie: swarm launcher AND AV nades) Now onto your idea. No reduction in cool down. Let modules cycle until the capacitor is empty, just like EVE. Put some new equipment that ca...
- by Alena Ventrallis - at 2013.08.25 01:03:00
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1793. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. Right now they're just yet another buff to shield tanking. Think of them like propulsion modules in EVE. Those go in Mid slots specifically to...
- by Alena Ventrallis - at 2013.08.24 09:29:00
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1794. [Feedback] 1.4 Inactive Timer - in Feedback/Requests [original thread]
Most likely the timer will kick a player for lack of any input to the controller at all. Even if your guarding or sniling, your still lookingaround at least.
- by Alena Ventrallis - at 2013.08.23 21:06:00
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1795. Vehicle locks - in Feedback/Requests [original thread]
I just had a battle with blueberries actively trying to get in my tank before I could to steal it. Just add a few lines of code to 1.4 that only let the owner get in the drivers seat. Just until CCP decides how to fully implement them. This is ***...
- by Alena Ventrallis - at 2013.08.23 21:01:00
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1796. [Suggestion] Changes that SHOULD be made to swarm launchers - in Feedback/Requests [original thread]
I am a vehicle pilot, but ill leave the QQ out of here as much as possible. Definitely agree with separating lock on and firing. The way it is now makes no sense, and would definitely help with target acquisition. This change should be implemente...
- by Alena Ventrallis - at 2013.08.23 19:42:00
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1797. [REQUEST] going prone. - in Feedback/Requests [original thread]
Prone would make sense to have. There's a lot of micro terrain that I cannot utilize because I can't go prone. Of course snipers will be harder to see, but ill be able to hide from them easier.
- by Alena Ventrallis - at 2013.08.23 19:19:00
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1798. [Request/Feedback/Suggestion] DUST Maps Lack a Great Amount of Creativity and St... - in Feedback/Requests [original thread]
Have a Cloud City type map on a gas giant, with null cannons on different platforms accessible by rickety railings that players can be knocked off of, or by dropships. After dropships can survive a sneeze of course.
- by Alena Ventrallis - at 2013.08.23 07:13:00
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1799. New Active SP reward system - in Feedback/Requests [original thread]
The reason it is the way it is now is to allow players to still gain sp at a steady rate even if they get protostomped all the time. I think what would go a long way is using the carrot rather than the stick. The idea of the winning team getting b...
- by Alena Ventrallis - at 2013.08.23 06:32:00
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1800. Thornton, Ryan! AKA [CCP Blam] - in Feedback/Requests [original thread]
CCP, CCP, I can confirm this abnormality in the ammunition supply, and our defensive systems have been greatly compromised, structural integrity is way outside the safety parameters given at flight school. Any idea what's going on at the factory, ...
- by Alena Ventrallis - at 2013.08.22 05:37:00
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