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1201. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
By comparison, Eve PG/CPU skills affect all ships, from frigates to titans, and are an x1 modifier. Fully in support of this. I'd even make it x2.
- by Alena Ventrallis - at 2014.08.03 04:16:00
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1202. Replaying your death from the perspective of the killer - in Feedback/Requests [original thread]
shaman oga wrote: Kill cam? No, thanks. But i would like to know if they kill me with an headshot or not. You can tell. You'll get this word horn sound if you die to a headshot. Can't really describe it, but there is notification of a headshot.
- by Alena Ventrallis - at 2014.08.03 02:29:00
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1203. When the python gets a HP buff - in Feedback/Requests [original thread]
The dark cloud wrote: Vulpes Dolosus wrote: You realize there was a new vehicle armor skill called Armor Composition that reduces the armor plate speed penalty, right? And what do shields get? Nothing... So? The python can get with next...
- by Alena Ventrallis - at 2014.08.03 02:27:00
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1204. Sentinels arent the "low damage" point-defense class. Logi... - in Feedback/Requests [original thread]
Sentinels should have high damage, but they should be unable to apply that damage at anything exceeding 25m.
- by Alena Ventrallis - at 2014.08.03 01:21:00
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1205. the problem with ADS - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Alena Ventrallis wrote: 1. You can easily defend against ADS by carrying a swarm launcher the entire match. CCP has been generous and allowed you a sidearm to defend yourself against infantry. If you are unwilling to ...
- by Alena Ventrallis - at 2014.08.02 16:53:00
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1206. the problem with ADS - in Feedback/Requests [original thread]
1. You can easily defend against ADS by carrying a swarm launcher the entire match. CCP has been generous and allowed you a sidearm to defend yourself against infantry. If you are unwilling to carry a swarm launcher the entire match, I will turn y...
- by Alena Ventrallis - at 2014.08.02 15:21:00
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1207. Squad size! 6 is too meny! - in Feedback/Requests [original thread]
Until we get PVE in legion, htfu. You are playing in the equivalent of nullsec space. You will be thrashed.
- by Alena Ventrallis - at 2014.07.31 23:37:00
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1208. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
Tie active scans to suit precision, and you have a deal.
- by Alena Ventrallis - at 2014.07.28 20:25:00
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1209. Small change to mCRUs - in Feedback/Requests [original thread]
I'm not sure if this takes client side updates to do, but if possible it would be a small thing to add into delta. Currently mCRUs, when they don't bug out, spawn people right in front of the tank. This causes me to squish them as I drive around,...
- by Alena Ventrallis - at 2014.07.28 08:11:00
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1210. Shared Tacnet needs to GO, CCP - in Feedback/Requests [original thread]
Requires a client side update. Won't happen.
- by Alena Ventrallis - at 2014.07.28 00:43:00
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1211. idea: significance to your race - in Feedback/Requests [original thread]
iKILLu osborne wrote: Alena Ventrallis wrote: To iKillu: Race has never mattered in new eden, or should it. Yes, we all come from different races, but we are not bound by the same laws as the mortals. We are immortal, eternal, dying and res...
- by Alena Ventrallis - at 2014.07.28 00:20:00
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1212. idea: significance to your race - in Feedback/Requests [original thread]
To iKillu: Race has never mattered in new eden, or should it. Yes, we all come from different races, but we are not bound by the same laws as the mortals. We are immortal, eternal, dying and ressurecting as gods. In fact, there are many that wors...
- by Alena Ventrallis - at 2014.07.27 11:30:00
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1213. Are Vehicles Still Worth the ISK/SP Needed to Skill into them/Operat... - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Alena Ventrallis wrote: I agree with your concept, but your proposed bonuses could get imbalanced fast. Something to be mindful of. Which one's or all of them? Damage, mainly. That gets into OP faster than you can...
- by Alena Ventrallis - at 2014.07.27 01:24:00
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1214. CCP Buff Python in Charlie!! - in Feedback/Requests [original thread]
Reduce collision damage so ramming stops being a thing.
- by Alena Ventrallis - at 2014.07.26 07:12:00
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1215. Are Vehicles Still Worth the ISK/SP Needed to Skill into them/Operat... - in Feedback/Requests [original thread]
I agree with your concept, but your proposed bonuses could get imbalanced fast. Something to be mindful of.
- by Alena Ventrallis - at 2014.07.26 03:08:00
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1216. Shield core extender, A NEW MODULE<- GRAB IT WHILE ITS HOT! - in Feedback/Requests [original thread]
The dark cloud wrote: Benjamin Ciscko wrote: What about Scaling shield extenders per suit I'll just throw some random numbers at you for demonstration purposes Complex shield extender on a scout 33 Complex shield extender on an assault 66 Co...
- by Alena Ventrallis - at 2014.07.26 00:54:00
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1217. Shields - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Alena Ventrallis wrote: Lower pg/CPU on light frames. Buff pg/CPU on heavy frames. Introduce light and heavy tank modules for dropsuits. Rattati is working towards CPU/PG penalties on plates/ maybe shields Lowering...
- by Alena Ventrallis - at 2014.07.25 10:04:00
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1218. Racial stuff. - in Feedback/Requests [original thread]
Swarms are caldari because caldari use missiles and railguns.
- by Alena Ventrallis - at 2014.07.25 01:46:00
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1219. Shields - in Feedback/Requests [original thread]
Lower pg/CPU on light frames. Buff pg/CPU on heavy frames. Introduce light and heavy tank modules for dropsuits.
- by Alena Ventrallis - at 2014.07.24 23:56:00
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1220. armor assault dropship blaster can a dev answer this please - in Feedback/Requests [original thread]
CCP Logibro wrote: At the moment the small blaster is a bit messed up as it's got the dispersion of a HMG, but without the inverse dispersion. You can imagine how well that works. It should be getting a change with Charlie. Thread to come. I...
- by Alena Ventrallis - at 2014.07.24 22:32:00
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