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1301. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
I'd like to bring another aspect to the table in this edition of Perfecting the Roles Unfortunately it's going to require some extensive testing when I have more time (exhausted from studying right now). This time I want to see the effects of t...
- by Aeon Amadi - at 2013.08.09 06:05:00
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1302. Request - Need long-range active scanner - in Feedback/Requests [original thread]
Nightbird Aeon wrote: The current active scanners are great.... they have wide and narrower scanners, will the following approximate stats: Wide: 60 degree scan, 100m range Narrow: 30 degree scan, 150m range Now these scanners are cool for wh...
- by Aeon Amadi - at 2013.08.08 16:56:00
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1303. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
CCP FoxFour wrote: Halador Osiris wrote: CCP FoxFour wrote: One of the really nice things about these changes is it would mean the ship doing the OB would have to be uncloaked and close to the district beacon. Compared to now where they s...
- by Aeon Amadi - at 2013.08.08 16:45:00
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1304. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: I've fielded Orbital Support for my corporation in Faction Warfare but it's rather difficult with the set-up time involved as well as outside influence. I did this solely because I liked having the opt...
- by Aeon Amadi - at 2013.08.08 15:24:00
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1305. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Out of interest did you find that explosive weapon shots that were direct hits did both the direct hit damage and splash damage to the target? I have had a hunch this is happening but have no testing/data to confirm or deb...
- by Aeon Amadi - at 2013.08.07 10:09:00
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1306. [Request] More End of Game Information - in Feedback/Requests [original thread]
Mobius Kaethis wrote: We all love the stat-p0rn so why not give us some more (note that these are just some things that I'd love to see and not all of them are particularly useful): A bar graph showing isk gained from the match vs isk lost ...
- by Aeon Amadi - at 2013.08.07 09:50:00
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1307. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Absolute Idiom II wrote: This is a good thread Aeon. I hope these issues get raised as defects - especially the reduced splash damage range for friendly fire to oneself. At the very least I'd expect this thread to be highlighted in the 'bugs di...
- by Aeon Amadi - at 2013.08.07 09:35:00
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1308. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Piercing Serenity wrote: If it's any help to you, here's a few pages of community feedback on the AR . Maybe you'll find some use in it. And good work Aeon. +1 I'm only going to test the AR if I feel that there's something wrong with it a...
- by Aeon Amadi - at 2013.08.07 09:04:00
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1309. [MUCH NEEDED REQUEST] New Armor Skill - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: It seems like a large drain on SP for not that much effect. It also makes it a requirement to spec into that skill to be decent with armour if armour is balanced with that. 1% increased sprint speed still gives you 0....
- by Aeon Amadi - at 2013.08.07 08:47:00
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1310. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Updating this thread with some more information and a video to show my results. Corp-mate asked me to test the effects of splash damage in regards to friendly fire - basically how much damage is done to the player firing the round. Test consist...
- by Aeon Amadi - at 2013.08.06 22:54:00
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1311. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Terry Webber wrote: Aeon Amadi wrote: Terry Webber wrote: Good work, Aeon. Hope CCP sees this. To my knowledge it's been passed on via the CPM Yeah, I saw that. I just hope CCP will consider your suggestions. If they consider any I...
- by Aeon Amadi - at 2013.08.06 18:34:00
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1312. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Terry Webber wrote: Good work, Aeon. Hope CCP sees this. To my knowledge it's been passed on via the CPM
- by Aeon Amadi - at 2013.08.06 18:15:00
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1313. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
matsumoto yuichi san wrote: who wants to bet the splash damage is being applied in such a way it picks up as a headshot since part of it has a vector to the head, no matter where the explosion comes from so it gets a boost from that ? not that ...
- by Aeon Amadi - at 2013.08.06 16:51:00
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1314. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: Aeon Amadi wrote: FLAYLOCK Steve wrote: So nerf the mass driver again until it doesn't work? Well I guess so. This would be a buff by anyone's rights. You need to lose the opinionated ideals and see past the red l...
- by Aeon Amadi - at 2013.08.06 07:30:00
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1315. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
FLAYLOCK Steve wrote: So nerf the mass driver again until it doesn't work? Well I guess so. This would be a buff by anyone's rights. You need to lose the opinionated ideals and see past the red line at what's really going on, because if the ...
- by Aeon Amadi - at 2013.08.06 07:12:00
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1316. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Aeon Amadi wrote: We tested Grenades sparsely, we're going to test those rather extensively later on once we have a more thorough understanding of what is actually happening and whether or not it applies with all weapo...
- by Aeon Amadi - at 2013.08.06 07:11:00
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1317. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
RINON114 wrote: The efficiency of the sniper rifle is off too. It has 90% on shields. Railguns, by design, do less damage to shields and more damage to armor - so this actually makes sense.
- by Aeon Amadi - at 2013.08.06 06:30:00
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1318. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
D legendary hero wrote: hey can you do a perfecting the roles on ARs next? it would be interesting AR's are a finicky subject but I can see what I can do. They are my weapon of choice as well so there will definitely be some inevitable bias ...
- by Aeon Amadi - at 2013.08.06 05:57:00
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1319. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Thank for your work, CPM Hans got it forwarded. Awesome. I'm actually wondering how the Flaylock thing would have gone down had this been applied correctly in the past o_o;;;
- by Aeon Amadi - at 2013.08.06 05:24:00
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1320. Perfecting the Roles - Splash Damage (CCP: You really should comment on this) - in Feedback/Requests [original thread]
Added video in middle of post.
- by Aeon Amadi - at 2013.08.05 20:28:00
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