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Thread Statistics | Show CCP posts - 1 post(s) |
DR DEESE NUTS
156
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Posted - 2015.07.01 14:51:00 -
[1] - Quote
Using the assault rifle now is way worse then before the hotfix.
Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it's probably one of the worst guns in the game. This is because of the strafe nurf which now makes everyone move like molasses stuck in a tar pit.
Rattati you need to buff this gun hard. Very hard. It needs a dps between the ahmg and ascr like how it's range is.
The USS m`dick
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CCP Rattati
C C P C C P Alliance
24
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Posted - 2015.07.01 15:14:00 -
[2] - Quote
It is true
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Mr.Pepe Le Pew
Art.of.Death
191
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Posted - 2015.07.01 15:26:00 -
[3] - Quote
DR DEESE NUTS wrote:Using the assault rifle now is way worse then before the hotfix.
Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it's probably one of the worst guns in the game. This is because of the strafe nurf which now makes everyone move like molasses stuck in a tar pit.
Rattati you need to buff this gun hard. Very hard. It needs a dps between the ahmg and ascr like how it's range is.
Breach AR needs 40 in a clip Tac needs 30 in a clip. AR basic needs a dps buff. Make basic variants hit like proto's and scale up from there.
another solution would be to make the weapon bonuses a hybrid 3% bonus against shield AND armor. That would be a true hybrid weapon. Thoughts?
CEO / Art.of.Death
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Lost Apollo
83
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Posted - 2015.07.01 15:39:00 -
[4] - Quote
I haven't been able to log in since the hotfix. I hope what you are saying is exaggerated cuz im skilled to 5!!! I will be sad!
My armor is weak, but my shields are relentless.
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Lady MDK
Kameira Lodge Amarr Empire
392
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Posted - 2015.07.01 15:56:00 -
[5] - Quote
Ive recently tarted using the railrifle in anger and quite like it for its damage over long range. Really if the assault (plasma) rifle is the direct opposite.. Very little in the way of fall off and range overall (but longer than a shotgun) but higher damage per shot than the other rifles.
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Bright Cloud
Namtar Elite Gallente Federation
1
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Posted - 2015.07.01 16:03:00 -
[6] - Quote
Ive got a idea of how to make the thing viable:
1. switch the damage from the AR and the Burst AR 2. Increase the normal AR rate of fire to 1200 (like the burst) 3. decrease the range of the normal AR by 10%
That way it would make more sense where the burst does more damage and has more range while the normal AR has less damage but is fully auto and ideal for upclose.
Rudimentary Mercs of scrubs and incompetence. You touch my mind, fumbling in Ignorance, incapable of understanding.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.07.01 16:09:00 -
[7] - Quote
Buff the ROF to 850, which gives the Duvolle a DPS of 481. Buffing it to 900 gives it a DPS of 510.
I think an ROF buff with a corresponding magazine buff is all that would be needed.
Over thinking, over analyzing separates the body from the mind.
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Scheneighnay McBob
Penumbra or something
7
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Posted - 2015.07.01 16:19:00 -
[8] - Quote
Assault rifle of HMG: one of these needs to turn into a proper SAW
Not caring about KD
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Daddrobit
You Can Call Me Daddy
1
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Posted - 2015.07.01 16:48:00 -
[9] - Quote
AR needs help in its niche for sure because it really doesn't have one.
AR range: 40-70 AHMG range: 41-64
AR DPS: 453 AHMG DPS: 616
AHMG has better DPS than an AR in optimal out to 50 meters where it drops to 457 DPS AHMG has better DPS out to 83 meters where they finally match at 147 DPS. Granted, good luck hitting them consistently at that range
AR damage before reload: 2380 AHMG damage before reload: 7392 AHMG damage before overheat: ~3080
AHMG also gets bonus to vehicle damage efficiency.
Anything the AR does, the AHMG does better
Also the ARR is super popular because it has extremely similar stats and at any point past 43 meters the ARR has better DPS and maintains its stable DPS out to 72 meters.
At 72 meters the AR does 157 DPS vs the 420 of the ARR.
I can't say that an initial 33 DPS advantage which goes away within 4 meters is a worthy trade for nearly twice as large an optimal.
O.G. Pink Fluffy Bunny
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.01 16:53:00 -
[10] - Quote
I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing.
Lucent Echelon Chat Channel is fixed
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DiGreatDestroyer
Grupo de Asalto Chacal Rise Of Legion.
85
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Posted - 2015.07.01 17:01:00 -
[11] - Quote
CCP Rattati wrote:It is true It also needs a name change to Plasma Rifle. Call it by its right name.
What must, will occur today, but there will always be a tomorrow
Lo que deba, pasara hoy, pero siempre habra un mañana
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DR DEESE NUTS
161
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Posted - 2015.07.01 17:13:00 -
[12] - Quote
Sgt Kirk wrote:I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing.
Yeah. Gallente like high dmg. Med rpm. Low range.
The USS m`dick
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SgtNONECK WASSSUP
0uter.Heaven
230
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Posted - 2015.07.01 18:34:00 -
[13] - Quote
LOL...... here we go with on paper stats getting a gun that's fine a buff the only ar that even comes close of needing a buff is the normal assault rifle |
DR DEESE NUTS
166
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Posted - 2015.07.01 18:46:00 -
[14] - Quote
SgtNONECK WASSSUP wrote:LOL...... here we go with on paper stats getting a gun that's fine a buff the only ar that even comes close of needing a buff is the normal assault rifle
Tar and burst are balanced. Tar might be a bit op. Breach idk
Regular sucks @$$.
The USS m`dick
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Lady MDK
Kameira Lodge Amarr Empire
392
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Posted - 2015.07.01 18:50:00 -
[15] - Quote
SgtNONECK WASSSUP wrote:LOL...... here we go with on paper stats getting a gun that's fine a buff the only ar that even comes close of needing a buff is the normal assault rifle
Why not it worked for the scrambler rifle didnt it.....
Anyone getting annoyed by reading of the above post should consider the following.
I don't care so neither should you :)
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.01 18:52:00 -
[16] - Quote
DR DEESE NUTS wrote:Sgt Kirk wrote:I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing. Yeah. Gallente like high dmg. Med rpm. Low range. Precisely.
Gallente have a spiked club and will beat you senseless Minmatar have a pocket knife and will just keep slicing away
Drifters however bring a gun to a melee fight.
Lucent Echelon Chat Channel is fixed
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Scheneighnay McBob
Penumbra or something
7
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Posted - 2015.07.02 00:25:00 -
[17] - Quote
Sgt Kirk wrote:I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing. Not quite, minmatar are more extremes.
They have machine guns/atuocannons with extreme high RoF, as well as artillery with extremely low RoF
Not caring about KD
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Thokk Nightshade
Montana Militia
971
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Posted - 2015.07.02 00:41:00 -
[18] - Quote
Scheneighnay McBob wrote:Assault rifle of HMG: one of these needs to turn into a proper SAW
HMG is the closest thing to an M249 in the game. Large magazine, fully auto fire, overheats (I'm sure if you've played with a SAW IRL, you've seen the white barrels from tracer rounds). The range is the only thing preventing it from being a true SAW.
I think the SAW or a version of it should be another anti- infantry heavy weapon. HIGH MAG, medium/low ROF (it would be OP with too high of an ROF), High Alpha DPS. Give it like 200 rounds a minute and have some serious punch to it.
Thokk Kill. Thokk Crush. Thokk Smash.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
160
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Posted - 2015.07.02 00:58:00 -
[19] - Quote
Scheneighnay McBob wrote:Assault rifle or HMG: one of these needs to turn into a proper SAW
We already have Nova Knives we don't need saw's tossed into the mix.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Sgt Kirk
Fatal Absolution Negative-Feedback
11
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Posted - 2015.07.02 01:04:00 -
[20] - Quote
Scheneighnay McBob wrote:Sgt Kirk wrote:I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing. Not quite, minmatar are more extremes. They have machine guns/atuocannons with extreme high RoF, as well as artillery with extremely low RoF You're right on that, but I was talking more about general purpose weapons for infantry.
I'd love to see a Minmatar Artillery turret in this game
Lucent Echelon Chat Channel is fixed
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
162
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Posted - 2015.07.02 01:09:00 -
[21] - Quote
Sgt Kirk wrote:Scheneighnay McBob wrote:Sgt Kirk wrote:I think a damage buff will suffice. The only time I see a RoF buff for the AR is with a Gallente Assault Bonus in mind.
Gallente are about DPS over RoF. RoF Is a Minmatar thing. Not quite, minmatar are more extremes. They have machine guns/atuocannons with extreme high RoF, as well as artillery with extremely low RoF You're right on that, but I was talking more about general purpose weapons for infantry. I'd love to see a Minmatar Artillery turret in this game
Actual tank's cannon's? Same damage as Breach MD but has a greater blast radius (normalized radius, increases in damage per level).
Sorry for straying off the OP. As for the AR, as per usual it's variant's are fine, deal's incredible damage, but simply suffer's because it's range is simply too short to be effective, maybe bringing it on the line's of the CR in term's of range could help it really well, especially for their damage number's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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DeadlyAztec11
Defenders of the Helghast Dream
8
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Posted - 2015.07.02 02:38:00 -
[22] - Quote
Finally people take the AR seriously.
It's funny, I was actually doing better after the hotfix. Though, a buff is still necessary.
Put your flags up in the sky.
And wave them side to side.
Show the world where you're from.
Show the world we are one.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
162
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Posted - 2015.07.02 02:56:00 -
[23] - Quote
Yeah, honestly, I'm sick of seeing Gal's with my rifle or the scrambler, maybe we should bring it back from the chromosome time's as well? For it's short range having it hit really hard would be an in considerably decent asset to it, like 36 base, 38 adv and 40 proto?
At any rate, AR's have been needing a buff, but then again, a lot of thing's do, hell you could even change the Gal Assault's racial skill to the AR to attach a scope on their AR and improve long range vision (vision not range) per level of said weapon. (Just a thought).
Oh and by my rifle, I mean the RR. (Caldari all the way).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19
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Posted - 2015.07.02 05:24:00 -
[24] - Quote
DR DEESE NUTS wrote:SgtNONECK WASSSUP wrote:LOL...... here we go with on paper stats getting a gun that's fine a buff the only ar that even comes close of needing a buff is the normal assault rifle Tar and burst are balanced. Tar might be a bit op. Breach idk Tar needs a clip nurf. You can spam it too many times. Reduce it to 20 rounds. Regular sucks @$$.
I'd argue a TAR on Gall Assault is roughly as good as an ScR on an Amarr Assault except it works with a better anti armour DPS, about all of 74 less anti shield DPS and no heat to worry about.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Starlight Burner
Arrary of Clusters
316
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Posted - 2015.07.02 07:00:00 -
[25] - Quote
Yeah, buff me more.
Do it. I won't complain. Create a new FoTM by buffing the TAR.
Do it.
Freakin' stupid.
CEO of Arrary of Clusters, a close relations corporation
Caldari Factional Warfare, enlist today!
Thank you for DUST
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
9
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Posted - 2015.07.02 09:55:00 -
[26] - Quote
DR DEESE NUTS wrote:Using the assault rifle now is way worse then before the hotfix.
Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it's probably one of the worst guns in the game. This is because of the strafe nurf which now makes everyone move like molasses stuck in a tar pit.
Rattati you need to buff this gun hard. Very hard. It needs a dps between the ahmg and ascr like how it's range is.
Allow me to state that I am all for a buff to the AR.
But if we buff the AR to have more firepower than the HMG variants what purpose do heavy weapons serve in AI roles?
The AHMG is a perfect example of a dual role weapon. But it's also not a whole lot more powerful than an AR overall and competes within that range variance.
What's the advantage of running an HMG variant if the AR would have the DPS spiked that hard?
I also proposed buffing the AR in my rifle range-to-power proposal. But it also runs rather concurrently with the heavy weapon balance work I proposed in another writeup.
I honestly don't open the stuff up because I'm not interested in sifting through the screaming sh*tposts that will inevitably come from the vehicle community that invariably try to drown out any attempt I make to raise concerns about AV/V balance.
But I've given it enough time for CPM review, I'll post both to the forum in features and ideas later for community review. Maybe rattati will see something he can use.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1
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Posted - 2015.07.02 11:56:00 -
[27] - Quote
Breakin Stuff wrote:DR DEESE NUTS wrote:Using the assault rifle now is way worse then before the hotfix.
Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it's probably one of the worst guns in the game. This is because of the strafe nurf which now makes everyone move like molasses stuck in a tar pit.
Rattati you need to buff this gun hard. Very hard. It needs a dps between the ahmg and ascr like how it's range is.
Allow me to state that I am all for a buff to the AR. But if we buff the AR to have more firepower than the HMG variants what purpose do heavy weapons serve in AI roles? The AHMG is a perfect example of a dual role weapon. But it's also not a whole lot more powerful than an AR overall and competes within that range variance. What's the advantage of running an HMG variant if the AR would have the DPS spiked that hard? I also proposed buffing the AR in my rifle range-to-power proposal. But it also runs rather concurrently with the heavy weapon balance work I proposed in another writeup. I honestly don't open the stuff up because I'm not interested in sifting through the screaming sh*tposts that will inevitably come from the vehicle community that invariably try to drown out any attempt I make to raise concerns about AV/V balance. But I've given it enough time for CPM review, I'll post both to the forum in features and ideas later for community review. Maybe rattati will see something he can use.
The majority of weapons based discontent can be mitigated by shrinking the dramatic range differences in the LW class I suspect. It would be far easier to establish better damage curves and allow (shocker) a much more relevant way of balancing the LW class versus heavy weapons and potentially sidearms and specialty weapons.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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shaman oga
Dead Man's Game
4
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Posted - 2015.07.02 12:04:00 -
[28] - Quote
Probably it needs a buff, but AR is the best weapon for feeling, idk why, maybe because it was the first rifle we had, but it has some kind of magic that other rifles does not have.
Regressed to blueberry level.
Join Ashlander Tribes on ESO.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
11
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Posted - 2015.07.02 18:16:00 -
[29] - Quote
CCP Rattati wrote:It is true
My proposal would be to lower the optimal range by 10m and jack up the DPS accordingly. Retains the same DPS at 40m but becomes fierce at <30m.
http://i.imgur.com/LTOv5xd.png
Some people ask us, "Where do you call home?"
And we say, "Home is where the bullets fly. Where the shells land."
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Mobius Wyvern
Fatal Absolution Negative-Feedback
6
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Posted - 2015.07.03 04:01:00 -
[30] - Quote
DiGreatDestroyer wrote:CCP Rattati wrote:It is true It also needs a name change to Plasma Rifle. Call it by its right name. That would actually be a bit more difficult to pull off.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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