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Blueprint For Murder
Storm Wind Strikeforce Caldari State
466
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Posted - 2015.06.11 06:05:00 -
[31] - Quote
The rifles the way they are I like the AR much more than I did in the past to and am proto gal ass/AR. While I don't feel the AR is weak It isn't viable in all situations like the RR or ARR so I will be respecing RR soon. I will miss the AR and more so the ion pistol, but I am trying to min max my skill points and the AR alone just won't work.
I currently have adv cal ass/ARR and use it more often then I use my gal suit.
PS: the thought of faster reload for my bolt pistol sounds amazing.
Fast 6/1 - 6/30 Life$
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
67
|
Posted - 2015.06.11 14:42:00 -
[32] - Quote
Blueprint For Murder wrote:The rifles the way they are I like the AR much more than I did in the past to and am proto gal ass/AR. While I don't feel the AR is weak It isn't viable in all situations like the RR or ARR so I will be respecing RR soon. I will miss the AR and more so the ion pistol, but I am trying to min max my skill points and the AR alone just won't work.
I currently have adv cal ass/ARR and use it more often then I use my gal suit.
PS: the thought of faster reload for my bolt pistol sounds amazing.
The AR is getting a buff soon, so you might not want to.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
102
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Posted - 2015.06.20 19:17:00 -
[33] - Quote
BUMP
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Aeon Amadi
Negative-Feedback. Negative-Feedback
10
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Posted - 2015.06.20 19:49:00 -
[34] - Quote
I'm not so fond of the reduced charge-time because I think it is unnecessary considering what the RR is for. At longer ranges, you can just hold your fire until the enemy has left cover and is too far away from it before you open fire.
I will definitely agree though that the kick in ADS is much too high for it to be an effective long-range weapon and welcome the concept of reduced recoil with open arms.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
102
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Posted - 2015.06.20 21:07:00 -
[35] - Quote
As a skill for the caldari suit? Or are you talking in general? Also remember the ARR doesn't actually have recoil, it's all visual recoil, if the visual recoil was removed for 1 day, everyone would be using it, as for an actual racial skill, I say, simply decrease it's necessary charge spool that way all the race's have something deadly attached to their suit's.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Devadander
Woodgrain Atari
303
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Posted - 2015.06.20 21:48:00 -
[36] - Quote
Zan Azikuchi wrote:... that way all the race's have something deadly attached to their suit's.
So much this.
My thing is, after watching some youtube and seeing how long the laser can burn on a pro amarr. I maxed the suit, and all the light weaponry. (I had indeed tried the LR on my calass and was fully unimpressed.)
Night and day.
Upon level V in both suit and laser, it evolved into a sizzling lance of doom. Hmm...
Had two toons with about 5m each to spare, so up went Gal and Min as well as the signature weapon.
I was thoroughly unimpressed with Gal bonus. (But the AR still wrecks so at V galass the suit made the man) ((and yes my AR has been maxed since beta))
The minmatar however... The low damage is negated completely by the insane amount of ballistics you can toss at their gel. This paired with the extreme wiggly-ness of the suit.
Night and day.
So I mix it up and skill CR out on Dev and slap it on a calscout. (thanks ccp for that background btw xD) And what do you know? (see night and day)
A lil off track on that last one, but still.
Skilling the other races makes you more godlike with signature weaponry, skilling cal just means less unallocated. I loved my reload bonus till I tasted the forbidden fruit.
TL;DR - Changing the rifle means cake for everyone, changing calass bonus means we might actually be scary. I think this should be suggested as potential bonus replacement.
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
103
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Posted - 2015.06.20 22:43:00 -
[37] - Quote
Devadander wrote:Zan Azikuchi wrote:... that way all the race's have something deadly attached to their suit's. So much this. My thing is, after watching some youtube and seeing how long the laser can burn on a pro amarr. I maxed the suit, and all the light weaponry. (I had indeed tried the LR on my calass and was fully unimpressed.) Night and day. Upon level V in both suit and laser, it evolved into a sizzling lance of doom. Hmm... Had two toons with about 5m each to spare, so up went Gal and Min as well as the signature weapon. I was thoroughly unimpressed with Gal bonus. (But the AR still wrecks so at V galass the suit made the man) ((and yes my AR has been maxed since beta)) The minmatar however... The low damage is negated completely by the insane amount of ballistics you can toss at their gel. This paired with the extreme wiggly-ness of the suit. Night and day. So I mix it up and skill CR out on Dev and slap it on a calscout. (thanks ccp for that background btw xD) And what do you know? (see night and day) A lil off track on that last one, but still. Skilling the other races makes you more godlike with signature weaponry, skilling cal just means less unallocated. I loved my reload bonus till I tasted the forbidden fruit. TL;DR - Changing the rifle means cake for everyone, changing calass bonus means we might actually be scary. I think this should be suggested as potential bonus replacement.
Racial fitting's need to be emphasized, nothing around said weapon's need to be changed, but the suit's themselves need's to improve a lot of variable thing's, not weakly, but not strongly either, simple and moderate change's to a weapon's behavior should be emphasized when using racial suit/module/equipment and weapon's, and only a few of them are good when all of them should effect a weapon's behavior (I.E. amarr's laser heat reduction, minmatar's magazine capacity increase, and gallente's super accurate AR accuracy).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
1
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Posted - 2015.06.21 02:30:00 -
[38] - Quote
I think you guys are starting to hit the nail on the head... focus on the suits more than the weapons.
In all honesty, I think you should get a moderate baseline perk / bonus for your racial weapon so it is always incentivized to run racially harmonized gear. Then you increase or adjust the bonus according to suit role.
Example: Caldari Light, Medium (Assault & Logi), and Commando suits all get a per level racial decrease to charge time of hybrid-rail weapons. - Scout and Logi suits get no further perks for hybrid rail weapons. - Cal Assaults get the spool time decrease AND per level decrease to Recoil and reload. - Cal Commando gets the spool time and Damage bonus.
*note: I'm not necessarily advocating those should be the exact assault and commando bonus for Caldari...just using this as a concept example*
Before anyone's head explodes at scouts and logi's getting weapon bonuses my premise is that racially synch'd fits should be emphasized to some degree across all racial applications and not purely for the assault class.
"Endless money forms the sinews of War." - Cicero
Skype: jaysyn.larrisen
Twitter: @JaysynLarrisen
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
106
|
Posted - 2015.06.21 07:52:00 -
[39] - Quote
Jaysyn Larrisen wrote:I think you guys are starting to hit the nail on the head... focus on the suits more than the weapons.
In all honesty, I think you should get a moderate baseline perk / bonus for your racial weapon so it is always incentivized to run racially harmonized gear. Then you increase or adjust the bonus according to suit role.
Example: Caldari Light, Medium (Assault & Logi), and Commando suits all get a per level racial decrease to charge time of hybrid-rail weapons. - Scout and Logi suits get no further perks for hybrid rail weapons. - Cal Assaults get the spool time decrease AND per level decrease to Recoil and reload. - Cal Commando gets the spool time and Damage bonus.
*note: I'm not necessarily advocating those should be the exact assault and commando bonus for Caldari...just using this as a concept example*
Before anyone's head explodes at scouts and logi's getting weapon bonuses my premise is that racially synch'd fits should be emphasized to some degree across all racial applications and not purely for the assault class.
In that case you could make the basic dropsuit command skills said bonuses, give assaults more defensive/survivability bonuses (I understand that their called assaults suits, but a great defense is a great offense) logi's keep their own bonuses and commando's get better with better somewhat, commando's need AV bonuses to differentiate themselves more.
Scout's, it would be fair since we're getting less strafe speed again, it'll make up for weaknesses that all suits probably shouldn't have. Again, the weapon bonuses are attached to the basic dropsuit command skills, so they should tie in to the role specific versions of the suit, as well as lessen if only slightly the disparity between rook's and vet's, (if only slightly, it should give rook's something worth skilling into at least).
Edit: To simplify, basic gallente dropsuit command would give weapon bonus(es) and then tie into both gal logi's and gal assault, said case would also be given towards all gallente dropsuit command skills, so even scout and commando/heavy would get any set of weapon bonuses (these bonuses should be generic for that particular race to avoid any specific suit OPness).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
210
|
Posted - 2015.06.21 12:01:00 -
[40] - Quote
I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take chunks of my Armour off my suit from 1124hp in 5secs to 0, it puts the Minmatar Combat Rifle to shame... |
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
108
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Posted - 2015.06.22 20:34:00 -
[41] - Quote
ThePlayerkyle13 wrote:I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take chunks of my Armour off my suit from 1124hp in 5secs to 0, it puts the Minmatar Combat Rifle to shame...
Except that apex suit's in general are free prefitted suit's, that, in some case's, can only fit basic gear and maybe a few enhanced/proto modules, never seen an blueprint proto suit with a advanced or proto weapon, not without having low EHP first, in other word's their obsolete for any counter balance's that you might try to be hinting toward's.
Secondly, 5 second's? Either you were standing still like a sheep being caught by the wolf and letting your opponent's get free head shot's off you, or you got ganked HARD by multiple enemies and someone with an RR doing the finishing touch's, no RR is gonna effectively take out all opponent's unless your;
A. Caught out in the open with no cover.
B. Getting super ganked by 3-4 people.
Or my favorite C. Someone (more than likely me) opened up with a couple of core locus grenade's before unloading into your sorry gold and green backside (inb4 creepy troll face on a cal suit and a heavy in tear's, with the cal suit directly behind the heavy and the heavy on all four's).
And the combat rifle does far more damage to armor than the RR does, once a CR get's through shield, it's like a heated knife going through "I CAN'T BELIEVE IT'S NOT BUTTER!", seriously dude CR does crazy damage to heavies, as they are a close quarters weapon and as such are extremely effective (I dare say MORE effective than the AR). If you aren't getting 1 clipped or 3-4 bursted, your probably outside it's decent range.
(If you haven't watched Rabtoon's, just imagine the heavy suit being the hunter in this situation while you re-reading C, if you do that is).
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
213
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Posted - 2015.06.22 21:42:00 -
[42] - Quote
Zan Azikuchi wrote:ThePlayerkyle13 wrote:I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take chunks of my Armour off my suit from 1124hp in 5secs to 0, it puts the Minmatar Combat Rifle to shame... Except that apex suit's in general are free prefitted suit's, that, in some case's, can only fit basic gear and maybe a few enhanced/proto modules, never seen an blueprint proto suit with a advanced or proto weapon, not without having low EHP first, in other word's their obsolete for any counter balance's that you might try to be hinting toward's. Secondly, 5 second's? Either you were standing still like a sheep being caught by the wolf and letting your opponent's get free head shot's off you, or you got ganked HARD by multiple enemies and someone with an RR doing the finishing touch's, no RR is gonna effectively take out all opponent's unless your; A. Caught out in the open with no cover. B. Getting super ganked by 3-4 people. Or my favorite C. Someone (more than likely me) opened up with a couple of core locus grenade's before unloading into your sorry gold and green backside (inb4 creepy troll face on a cal suit and a heavy in tear's, with the cal suit directly behind the heavy and the heavy on all four's). And the combat rifle does far more damage to armor than the RR does, once a CR get's through shield, it's like a heated knife going through "I CAN'T BELIEVE IT'S NOT BUTTER!", seriously dude CR does crazy damage to heavies, as they are a close quarters weapon and as such are extremely effective (I dare say MORE effective than the AR). If you aren't getting 1 clipped or 3-4 bursted, your probably outside it's decent range. (If you haven't watched Rabtoon's, just imagine the heavy suit being the hunter in this situation while you re-reading C, if you do that is).
TL;DR But seriously have you even get hit by a RR at range? They're bloody annoying, I always try to move cover to cover just so i can get close to kill them with my HMG, its like trying to dodge artillery barrages, but since I'm a Fat Amarr i'm slow as f*ck & that ain't helping things, sometimes in certain situations i'll be focused on suppressing a group of people until i get shot from the side by a RR user & (my eHP is full btw), then i retreat to cover but unfortunately i was killed, sometimes i switch back & fourth from Sentinel to Commando in different situations, for example Commando Mid - Long Ranges & Sentinel for Close - Mid Ranges.
& for my alt character which is a Caldari, I've tried the RR & to me it's a good balanced gun, the Kick is purposely their but manageable once used everytime, its like a Rapid Sniper Rifle i can sit in Redline or camp on top of a building if i wanted (depending on the map) & kill people at range with the RR because its that good & people complain about the ScR for being OP, not like i'm saying RR is but its extremely effective at range, but understandable lore wise to try to keep the Gallente at bay & no where closer to them as they're CQC Brawlers & Caldari are ineffective at CQC...
Ive tried the Combat Rifle on my Minmatar alt character & when facing armoured opponents it's ineffective at times even in CQC, i could kill someone allot faster with a Assault Rifle in CQC than a Combat Rifle, & at range the RoF gives like an illusion that you're killing someone effectively but when really it isn't. |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
109
|
Posted - 2015.06.22 22:39:00 -
[43] - Quote
ThePlayerkyle13 wrote:Zan Azikuchi wrote:ThePlayerkyle13 wrote:I use a sentinel suit & i mostly get killed by Rail Rifles, if RR users can kill me in my APEX Amarr Sentinel Suit then their's nothing wrong with the gun, it can take chunks of my Armour off my suit from 1124hp in 5secs to 0, it puts the Minmatar Combat Rifle to shame... Except that apex suit's in general are free prefitted suit's, that, in some case's, can only fit basic gear and maybe a few enhanced/proto modules, never seen an blueprint proto suit with a advanced or proto weapon, not without having low EHP first, in other word's their obsolete for any counter balance's that you might try to be hinting toward's. Secondly, 5 second's? Either you were standing still like a sheep being caught by the wolf and letting your opponent's get free head shot's off you, or you got ganked HARD by multiple enemies and someone with an RR doing the finishing touch's, no RR is gonna effectively take out all opponent's unless your; A. Caught out in the open with no cover. B. Getting super ganked by 3-4 people. Or my favorite C. Someone (more than likely me) opened up with a couple of core locus grenade's before unloading into your sorry gold and green backside (inb4 creepy troll face on a cal suit and a heavy in tear's, with the cal suit directly behind the heavy and the heavy on all four's). And the combat rifle does far more damage to armor than the RR does, once a CR get's through shield, it's like a heated knife going through "I CAN'T BELIEVE IT'S NOT BUTTER!", seriously dude CR does crazy damage to heavies, as they are a close quarters weapon and as such are extremely effective (I dare say MORE effective than the AR). If you aren't getting 1 clipped or 3-4 bursted, your probably outside it's decent range. (If you haven't watched Rabtoon's, just imagine the heavy suit being the hunter in this situation while you re-reading C, if you do that is). TL;DR But seriously have you even get hit by a RR at range? They're bloody annoying, I always try to move cover to cover just so i can get close to kill them with my HMG, its like trying to dodge artillery barrages, but since I'm a Fat Amarr i'm slow as f*ck & that ain't helping things, sometimes in certain situations i'll be focused on suppressing a group of people until i get shot from the side by a RR user & (my eHP is full btw), then i retreat to cover but unfortunately i was killed, sometimes i switch back & fourth from Sentinel to Commando in different situations, for example Commando Mid - Long Ranges & Sentinel for Close - Mid Ranges. & for my alt character which is a Caldari, I've tried the RR & to me it's a good balanced gun, the Kick is purposely their but manageable once used everytime, its like a Rapid Sniper Rifle i can sit in Redline or camp on top of a building if i wanted (depending on the map) & kill people at range with the RR because its that good & people complain about the ScR for being OP, not like i'm saying RR is but its extremely effective at range, but understandable lore wise to try to keep the Gallente at bay & no where closer to them as they're CQC Brawlers & Caldari are ineffective at CQC... Ive tried the Combat Rifle on my Minmatar alt character & when facing armoured opponents it's ineffective at times even in CQC, i could kill someone allot faster with a Assault Rifle in CQC than a Combat Rifle, & at range the RoF gives like an illusion that you're killing someone effectively but when really it isn't.
Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?! And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?! Also by no mean's is it really a rapid sniper rifle, it's like a freakin breach AR just longer range and more ammo.
Sit in the redline?! ARE YOU %#&^ING KIDDING ME?! Oh my god, are you a scrub? If your not in the front line with any close-medium range rifle then your being completely useless, (SCR sure it's OP but it's no mean's a reason to sit in the redline and cower like courage the cowardly dog!). Lore doesn't matter if the game balance's are zero to negative thirty, if someone doesn't have that chance to fire back (unless it's a stealthy ambush, in which case it's allowed) then there's no point to play as that particular race, or play with that particular suit.
In example: If the Krogan didn't have their melee bonus', alot more player's wouldn't bother with them in the first place, they'd all be N7 classes or Asari, or for me, always Turian.
The AR has -10 S and 10 A, CR is -15 S and 15 A, AR has 15 S+ with prof, and CR has 15 A+ prof, CR's gonna do plenty more damage to armor than it does to shield, seriously, your not using it like the other player's do.
Furthermore, do you see min's complaining about their bonus, or the Amarr? Only Gallente and Caldari are complaining about their bonus' (well caldari more so than gallente). Each race need's something that ACTUALLY improve's their capabilities with their racial weapon's and not just for 1 particular suit. New, and replaced suit bonus' are the way to go, we're no longer thinking to change it's base stat's for every suit, just using the suit to increase the weapon's capabilities.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Jenni Welsh
Reincarnation Incorporated
2
|
Posted - 2015.06.22 23:52:00 -
[44] - Quote
This is a bull post... almost all my kills come from medium to far range and I often get 10-20 kills per match with the rail rifle... IT'S FINE THE WAY IT IS (maybe even a little OP at times). Just get a commando, equip a sniper rifle, and switch between them as needed... now if you wanna talk about reducing the sway of the sniper rifle to help make it more effective while moving then that I would support for a long range weapon discussion, but this wasn't thought through much. |
ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
218
|
Posted - 2015.06.23 00:20:00 -
[45] - Quote
Zan Azikuchi wrote: Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?! And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?! Also by no mean's is it really a rapid sniper rifle, it's like a freakin breach AR just longer range and more ammo.
Sit in the redline?! ARE YOU %#&^ING KIDDING ME?! Oh my god, are you a scrub? If your not in the front line with any close-medium range rifle then your being completely useless, (SCR sure it's OP but it's no mean's a reason to sit in the redline and cower like courage the cowardly dog!). Lore doesn't matter if the game balance's are zero to negative thirty, if someone doesn't have that chance to fire back (unless it's a stealthy ambush, in which case it's allowed) then there's no point to play as that particular race, or play with that particular suit.
In example: If the Krogan didn't have their melee bonus', alot more player's wouldn't bother with them in the first place, they'd all be N7 classes or Asari, or for me, always Turian.
The AR has -10 S and 10 A, CR is -15 S and 15 A, AR has 15 S+ with prof, and CR has 15 A+ prof, CR's gonna do plenty more damage to armor than it does to shield, seriously, your not using it like the other player's do.
Furthermore, do you see min's complaining about their bonus, or the Amarr? Only Gallente and Caldari are complaining about their bonus' (well caldari more so than gallente). Each race need's something that ACTUALLY improve's their capabilities with their racial weapon's and not just for 1 particular suit. New, and replaced suit bonus' are the way to go, we're no longer thinking to change it's base stat's for every suit, just using the suit to increase the weapon's capabilities.
LoL you're taking this way to seriously as if to think I did some of the stuff, when I just gave examples like the Redline with the RR. Plus you took some of my words out of context like:
"And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?!"
Are you suggesting that because I was a Sentinel I thought to myself "Oh I'm unstoppable"? no I didn't. All I said was "but since I'm a Fat Amarr i'm slow as f*ck & that ain't helping things, sometimes in certain situation i'll be focused on suppressing a group of people until i get shot from the side by a RR user & (my eHP is full btw), then i retreat to cover but unfortunately i was killed"
Oh btw what i stated was an open field battle not in any urban area so there was barely any cover except mountains or bumps in the terrain if you can get there quick which i didnt manage to, oh and getting shot from the side isn't "around the corner" if it was I would've put that in because "descriptive writing" plus most of what you said is just going out of subject and meddling on what annoys you rather than clarifying my points which you decided to use insults instead, very professional.
Plus "Lore doesn't matter"? You do realise that the lore makes each faction unique to what they are & proficient at, but to you oh "doesn't matter", by that logic Gallente aren't CQC Brawlers, Amarr aren't Armor Tanks, Caldari aren't Shield Tanks, Minmatar aren't a guerrila group using guerrilla tactics against it's oppressors & their skills have nothing to do with their factions background.
Anyway, like I stated the RR is okay as it is, it doesn't need a buff or nerf otherwise it would add more complaint complications that this game already suffers "if it ain't broken, don't fix it"...
"Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?!" Oh "Common Sense" ehh, like you sure have it... |
Imp Smash
Molon Labe. RUST415
868
|
Posted - 2015.06.23 06:27:00 -
[46] - Quote
RRs are pretty good. Exceptional range, damage bonus to armor which is where the majority of the HP in this game is tied up, and do about the same DPS as other rifles. /thread |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
110
|
Posted - 2015.06.23 14:54:00 -
[47] - Quote
ThePlayerkyle13 wrote:Zan Azikuchi wrote: Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?! And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?! Also by no mean's is it really a rapid sniper rifle, it's like a freakin breach AR just longer range and more ammo.
Sit in the redline?! ARE YOU %#&^ING KIDDING ME?! Oh my god, are you a scrub? If your not in the front line with any close-medium range rifle then your being completely useless, (SCR sure it's OP but it's no mean's a reason to sit in the redline and cower like courage the cowardly dog!). Lore doesn't matter if the game balance's are zero to negative thirty, if someone doesn't have that chance to fire back (unless it's a stealthy ambush, in which case it's allowed) then there's no point to play as that particular race, or play with that particular suit.
In example: If the Krogan didn't have their melee bonus', alot more player's wouldn't bother with them in the first place, they'd all be N7 classes or Asari, or for me, always Turian.
The AR has -10 S and 10 A, CR is -15 S and 15 A, AR has 15 S+ with prof, and CR has 15 A+ prof, CR's gonna do plenty more damage to armor than it does to shield, seriously, your not using it like the other player's do.
Furthermore, do you see min's complaining about their bonus, or the Amarr? Only Gallente and Caldari are complaining about their bonus' (well caldari more so than gallente). Each race need's something that ACTUALLY improve's their capabilities with their racial weapon's and not just for 1 particular suit. New, and replaced suit bonus' are the way to go, we're no longer thinking to change it's base stat's for every suit, just using the suit to increase the weapon's capabilities.
LoL you're taking this way to seriously as if to think I did some of the stuff, when I just gave examples like the Redline with the RR. Plus you took some of my words out of context like: "And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?!" Are you suggesting that because I was a Sentinel I thought to myself "Oh I'm unstoppable"? no I didn't. All I said was "but since I'm a Fat Amarr i'm slow as f*ck & that ain't helping things, sometimes in certain situation i'll be focused on suppressing a group of people until i get shot from the side by a RR user & (my eHP is full btw), then i retreat to cover but unfortunately i was killed" Oh btw what i stated was an open field battle not in any urban area so there was barely any cover except mountains or bumps in the terrain if you can get there quick which i didnt manage to, oh and getting shot from the side isn't "around the corner" if it was I would've put that in because "descriptive writing" plus most of what you said is just going out of subject and meddling on what annoys you rather than clarifying my points which you decided to use insults instead, very professional. Plus "Lore doesn't matter"? You do realise that the lore makes each faction unique to what they are & proficient at, but to you oh "doesn't matter", by that logic Gallente aren't CQC Brawlers, Amarr aren't Armor Tanks, Caldari aren't Shield Tanks, Minmatar aren't a guerrila group using guerrilla tactics against it's oppressors & their skills have nothing to do with their factions background. Anyway, like I stated the RR is okay as it is, it doesn't need a buff or nerf otherwise it would add more complaint & complications that this game already suffers "if it ain't broken, don't fix it"... "Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?!" Oh "Common Sense" ehh, like you sure have it...
You're right.... On my professionalism-But Amarr and Min's still get their useful bonus' and ONCE MORE we're not talking about changing the base stat's, we're talking about bonus' for the suit that can aid the weapon, unless you think we should change (and this is derailing the thread a bit) the bonus' on the Amarr and Min's for thing's less useful, like changing amarr to have 5%+ hipfire and min's 5% reload speed, we're through talking about changing it's base stat's and now pinning the tail on the donkey by trying to think up an improved version of a useful bonus similar to the minmatar and amarr.
Stop glossing over it and saying it's OP or borderline a general good weapon, we know this, this isn't about ALL the suit's using the RR just the caldari suit's uniqueness to the usage of the weapon, just the amarr get's less heat with their weapon's and the minmatar get more ammo with their weapon's and the gallente, more accuracy, and cal's get reload speed? How does that seem right to you? Now with this, I'm done arguing with you, cause otherwise we'll get no where.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2015.06.23 15:19:00 -
[48] - Quote
Zan Azikuchi wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote: Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?! And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?! Also by no mean's is it really a rapid sniper rifle, it's like a freakin breach AR just longer range and more ammo.
Sit in the redline?! ARE YOU %#&^ING KIDDING ME?! Oh my god, are you a scrub? If your not in the front line with any close-medium range rifle then your being completely useless, (SCR sure it's OP but it's no mean's a reason to sit in the redline and cower like courage the cowardly dog!). Lore doesn't matter if the game balance's are zero to negative thirty, if someone doesn't have that chance to fire back (unless it's a stealthy ambush, in which case it's allowed) then there's no point to play as that particular race, or play with that particular suit.
In example: If the Krogan didn't have their melee bonus', alot more player's wouldn't bother with them in the first place, they'd all be N7 classes or Asari, or for me, always Turian.
The AR has -10 S and 10 A, CR is -15 S and 15 A, AR has 15 S+ with prof, and CR has 15 A+ prof, CR's gonna do plenty more damage to armor than it does to shield, seriously, your not using it like the other player's do.
Furthermore, do you see min's complaining about their bonus, or the Amarr? Only Gallente and Caldari are complaining about their bonus' (well caldari more so than gallente). Each race need's something that ACTUALLY improve's their capabilities with their racial weapon's and not just for 1 particular suit. New, and replaced suit bonus' are the way to go, we're no longer thinking to change it's base stat's for every suit, just using the suit to increase the weapon's capabilities.
LoL you're taking this way to seriously as if to think I did some of the stuff, when I just gave examples like the Redline with the RR. Plus you took some of my words out of context like: "And yes I understand you got killed, but was it around the corner? alongside allies like you SHOULD have been, instead of trying to be GOD and bringing down MEOW MEOW like Thor?!" Are you suggesting that because I was a Sentinel I thought to myself "Oh I'm unstoppable"? no I didn't. All I said was "but since I'm a Fat Amarr i'm slow as f*ck & that ain't helping things, sometimes in certain situation i'll be focused on suppressing a group of people until i get shot from the side by a RR user & (my eHP is full btw), then i retreat to cover but unfortunately i was killed" Oh btw what i stated was an open field battle not in any urban area so there was barely any cover except mountains or bumps in the terrain if you can get there quick which i didnt manage to, oh and getting shot from the side isn't "around the corner" if it was I would've put that in because "descriptive writing" plus most of what you said is just going out of subject and meddling on what annoys you rather than clarifying my points which you decided to use insults instead, very professional. Plus "Lore doesn't matter"? You do realise that the lore makes each faction unique to what they are & proficient at, but to you oh "doesn't matter", by that logic Gallente aren't CQC Brawlers, Amarr aren't Armor Tanks, Caldari aren't Shield Tanks, Minmatar aren't a guerrila group using guerrilla tactics against it's oppressors & their skills have nothing to do with their factions background. Anyway, like I stated the RR is okay as it is, it doesn't need a buff or nerf otherwise it would add more complaint & complications that this game already suffers "if it ain't broken, don't fix it"... "Okay so let me start off with, why not sit around a corner like someone with ACTUAL COMMON SENSE?!" Oh "Common Sense" ehh, like you sure have it... You're right.... On my professionalism-But Amarr and Min's still get their useful bonus' and ONCE MORE we're not talking about changing the base stat's, we're talking about bonus' for the suit that can aid the weapon, unless you think we should change (and this is derailing the thread a bit) the bonus' on the Amarr and Min's for thing's less useful, like changing amarr to have 5%+ hipfire and min's 5% reload speed, we're through talking about changing it's base stat's and now pinning the tail on the donkey by trying to think up an improved version of a useful bonus similar to the minmatar and amarr. Stop glossing over it and saying it's OP or borderline a general good weapon, we know this, this isn't about ALL the suit's using the RR just the caldari suit's uniqueness to the usage of the weapon, just the amarr get's less heat with their weapon's and the minmatar get more ammo with their weapon's and the gallente, more accuracy, and cal's get reload speed? How does that seem right to you? Now with this, I'm done arguing with you, cause otherwise we'll get no where.
What do you want for the Caldari? A Kick Reduction? A Shield Extender passive buff? Do you think Reload Speed is at least okay? The Quicker you reload your gun the more time you could spend shoot at your opponent's & RR is an efficient gun so i don't see the problem other than Shields need some love, which they do tbh. |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
110
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Posted - 2015.06.23 15:22:00 -
[49] - Quote
Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless.
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Devadander
Woodgrain Atari
306
|
Posted - 2015.06.23 15:42:00 -
[50] - Quote
Yeah, changing class bonus is the only way to go. Changing rifle just means fotm.
If this is too much for the rest of you. Then we need to look into a role bonus nerf for min/amarr.
Maybe if they hated their bonus as much as we do they will understand.
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
219
|
Posted - 2015.06.23 16:03:00 -
[51] - Quote
Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless.
You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses?
It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects? |
Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
110
|
Posted - 2015.06.23 16:27:00 -
[52] - Quote
ThePlayerkyle13 wrote:Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless. You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses? It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects?
I've been making suggestion's to help the RR and giving idea's, nothing finalized, if you've actually read my comment's, yes I jump from one thing to another, but has it ever been anything other than suggestion's and idea's for the RR? (Not excusing the other insight's)
However with the way this current thread is going, we all seem to be leaning toward's actual suit bonus' to improve all the weapon's, and Jaysyn Larrisen made a very interesting feedback that I myself am actually hoping that, that, becomes a thing. Furthermore along the road we did start talking more about the suit's improving the weapon's, instead of a flat buff to the weapon itself, which only a select few seem to be thinking this way (Yes in the earlier post I suggested increase rate of fire but my opinion changed). Are you done knit picking at 1 man? Cause at some point you just start to become a troll...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
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Posted - 2015.06.23 16:39:00 -
[53] - Quote
Zan Azikuchi wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless. You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses? It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects? I've been making suggestion's to help the RR and giving idea's, nothing finalized, if you've actually read my comment's, yes I jump from one thing to another, but has it ever been anything other than suggestion's and idea's for the RR? (Not excusing the other insight's) However with the way this current thread is going, we all seem to be leaning toward's actual suit bonus' to improve all the weapon's, and Jaysyn Larrisen made a very interesting feedback that I myself am actually hoping that, that, becomes a thing. Furthermore along the road we did start talking more about the suit's improving the weapon's, instead of a flat buff to the weapon itself, which only a select few seem to be thinking this way (Yes in the earlier post I suggested increase rate of fire but my opinion changed). Are you done knit picking at 1 man? Cause at some point you just start to become a troll...
A troll? Haha yeah I'm a Troll great insight *sarcasm* Plus i'm not the one knit-picking here, you're the one knit-picking everything that's wrong with the Caldari, which to me i don't see any problems other than the Shields needs help to make them viable against their armour counterparts (Gallente)... |
Sardonk Eternia
Tiny Universe
332
|
Posted - 2015.06.23 22:43:00 -
[54] - Quote
ThePlayerkyle13 wrote:Zan Azikuchi wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless. You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses? It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects? I've been making suggestion's to help the RR and giving idea's, nothing finalized, if you've actually read my comment's, yes I jump from one thing to another, but has it ever been anything other than suggestion's and idea's for the RR? (Not excusing the other insight's) However with the way this current thread is going, we all seem to be leaning toward's actual suit bonus' to improve all the weapon's, and Jaysyn Larrisen made a very interesting feedback that I myself am actually hoping that, that, becomes a thing. Furthermore along the road we did start talking more about the suit's improving the weapon's, instead of a flat buff to the weapon itself, which only a select few seem to be thinking this way (Yes in the earlier post I suggested increase rate of fire but my opinion changed). Are you done knit picking at 1 man? Cause at some point you just start to become a troll... A troll? Haha yeah I'm a Troll great insight *sarcasm* Plus i'm not the one knit-picking here, you're the one knit-picking everything that's wrong with the Caldari, which to me i don't see any problems other than the Shields needs help to make them viable against their armour counterparts (Gallente)...
Guys it's nit picking. Nothing to do with knitting.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ. LASERS BTCH!!!!!!
The Incursions are back... and they're golden baby!
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
110
|
Posted - 2015.06.24 00:32:00 -
[55] - Quote
Sardonk Eternia wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote:ThePlayerkyle13 wrote:Zan Azikuchi wrote:Except that you can glitch reload the weapon just by running at a specific point, negating the usefulness of the reload speed, the reload speed can be used for ALL gun's, so unless there's a phantom fix for that, the reload speed is worthless. You never said what you want to change the Caldari Bonus to, after all this complain you've been going on towards me you keep jumping the boat on the subjects here, i gave you examples but you just carried on meddling from one thing to another, do you want to change the Rifle or the Suit bonuses? It's not a hard question, considering you're the only one mostly complaining about this problem & how are the developers suppose to take feedback on this kind of situation when you keep jumping to different subjects? I've been making suggestion's to help the RR and giving idea's, nothing finalized, if you've actually read my comment's, yes I jump from one thing to another, but has it ever been anything other than suggestion's and idea's for the RR? (Not excusing the other insight's) However with the way this current thread is going, we all seem to be leaning toward's actual suit bonus' to improve all the weapon's, and Jaysyn Larrisen made a very interesting feedback that I myself am actually hoping that, that, becomes a thing. Furthermore along the road we did start talking more about the suit's improving the weapon's, instead of a flat buff to the weapon itself, which only a select few seem to be thinking this way (Yes in the earlier post I suggested increase rate of fire but my opinion changed). Are you done knit picking at 1 man? Cause at some point you just start to become a troll... A troll? Haha yeah I'm a Troll great insight *sarcasm* Plus i'm not the one knit-picking here, you're the one knit-picking everything that's wrong with the Caldari, which to me i don't see any problems other than the Shields needs help to make them viable against their armour counterparts (Gallente)... Guys it's nit picking. Nothing to do with knitting.
Lol sorry, nit picking, got it, thanks for the spelling check (no sarcasm, for once, someone is actually sincere in saying this). Yeah so we're clearly on suit bonus to "help" the rail rifle, it'd be appreciative if the CPM and DEV could give us a "TM. Soon", that'd be great!
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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ThePlayerkyle13
The Unholy Legion Of DarkStar DARKSTAR ARMY
225
|
Posted - 2015.06.24 02:31:00 -
[56] - Quote
Zan Azikuchi wrote:[ Lol sorry, nit picking, got it, thanks for the spelling check (no sarcasm, for once, someone is actually sincere in saying this). Yeah so we're clearly on suit bonus to "help" the rail rifle, it'd be appreciative if the CPM and DEV could give us a "TM. Soon", that'd be great!
You do realise that if Mr Rat himself doesn't see any odd changes in the statistics (with the RR) then they wont change anything, as far i know, the last patch they did was for the ScR to balance it out with the other weapons, after that their shouldn't be any problems generally, as all weapons are balanced out & like i said the RR is still a viable weapon against anyone, at the moment the Devs are tweaking strafing & movement. After that i don't think they'll be touching or tweaking any weapons just because one or many people had a bad day with it... To you the Reload bonus "sucks" because the reload glitch is still there and exploitable, but what if CCP patched it & your suit bonus changed & now your reload speed slow, yeah, you done f*cked up. Basically I'm saying don't wish for something you'll regret later... |
Vesta Opalus
Ostrakon Agency Gallente Federation
809
|
Posted - 2015.06.24 04:48:00 -
[57] - Quote
Imp Smash wrote:RRs are pretty good. Exceptional range, damage bonus to armor which is where the majority of the HP in this game is tied up, and do about the same DPS as other rifles. /thread
Only one of these claims is correct, see if you can guess which one. |
Aeon Amadi
Negative-Feedback. Negative-Feedback
10
|
Posted - 2015.06.24 07:14:00 -
[58] - Quote
Did I mention that I'm totes down for reduced recoil in ADS?
I'm down for reduced recoil in ADS.
Vote #TeamGreen
Because if you don't, the Caldari will be the next ones who are bias!
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KGB Sleep
Inner.Hell
1
|
Posted - 2015.06.24 10:01:00 -
[59] - Quote
Aeon Amadi wrote:Did I mention that I'm totes down for reduced recoil in ADS?
I'm down for reduced recoil in ADS.
This is an excellent solution as it it keeps the recoil that was meant to thwart the RR's hipfire power in CQC. That was the main gripe anyway.
Because beer, that's why.
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
111
|
Posted - 2015.06.24 18:16:00 -
[60] - Quote
Yeah, I'm down for reduced recoil...
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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