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341. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
tritan abbattere wrote: Aeon Amadi wrote: tritan abbattere wrote: why not make it so the pilot can't get out but all the passengers have time to get out. Why not just have it explode like other vehicles..? Why should they have time t...
- by Aeon Amadi - at 2015.02.09 07:21:00
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342. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
tritan abbattere wrote: why not make it so the pilot can't get out but all the passengers have time to get out. Why not just have it explode like other vehicles..? Why should they have time to bail out when they hit 0 HP instead, I dunno, ...
- by Aeon Amadi - at 2015.02.09 07:16:00
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343. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Piercing Serenity wrote: Aeon Amadi wrote: Tesfa Alem wrote: @ Aeon "becuase I want 50 WP" is not a valid argument. I would love if the eject timer we have for dropships applied to tanks and LAVs as well. Give every crew a chance to bail...
- by Aeon Amadi - at 2015.02.09 05:41:00
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344. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Tesfa Alem wrote: @ Aeon "becuase I want 50 WP" is not a valid argument. I would love if the eject timer we have for dropships applied to tanks and LAVs as well. Give every crew a chance to bail out. Otherwise, what your saying makes as muc...
- by Aeon Amadi - at 2015.02.09 05:28:00
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345. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
As subject line says. Dropships should instantly explode when reaching 0/0 HP. Tanks do it, LAVs do it, why are Dropships exempt..? It's really annoying to have a dropship pilot live through the AV onslaught and then not die because they get a 5-1...
- by Aeon Amadi - at 2015.02.08 20:31:00
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346. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
CCP Rattati wrote: Not really, only things that are needed are put into memory. We are actively, however, trying to find any low hanging fruit in the performance category. I remember CCP Praetorian mentioning something at Fanfest about the f...
- by Aeon Amadi - at 2015.02.08 17:01:00
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347. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
CCP Rattati wrote: good idea, I have looked into some form of protection for gunners but it's not easy at all Would sacrifice goats to Rattati in the eventuality a frontal shields were implemented.
- by Aeon Amadi - at 2015.02.08 01:06:00
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348. [Feedback] This is a neat idea. - in Feedback/Requests [original thread]
-Eyeballs the $1,200 in expendable income he just got from income tax..... Genuinely trying to convince himself not to just spend it all on all the skins...-
- by Aeon Amadi - at 2015.02.07 02:08:00
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349. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
It's not that much different than Loyalty Ranks, honestly. For better or worse.
- by Aeon Amadi - at 2015.02.06 04:11:00
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350. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Think it'll be better when and if we have simple crafting. In which case the Experimental Lab can produce Weapon Components or something and then we select what power level of gear to craft with adjusted amounts based on meta level or something. ...
- by Aeon Amadi - at 2015.02.06 04:07:00
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351. Dust development for ps4 - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: PS3 production stops in March next year... Yes, time to get busy with the PS4. The world is advancing, don't let Dust 514 fall behind. So the logical conclusion is to make it on another console that in eig...
- by Aeon Amadi - at 2015.02.05 14:37:00
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352. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum.....dum......dum like...
- by Aeon Amadi - at 2015.02.05 14:31:00
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353. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey, still alive, i need ideas for good bonuses. dhavs general speed dmg mod duration faction ROF on missiles lower heat increase for blaster uhavs general passive resists more hp faction hardener and shield duration amor...
- by Aeon Amadi - at 2015.02.05 14:09:00
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354. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
After thinking about it, I'd be totally fine if we had an "anti-bad luck" mechanic. Basically like what happens with Steam Packs (the trading cards). You go without getting one for so long and the chances of you getting one actually increase. Co...
- by Aeon Amadi - at 2015.02.05 10:27:00
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355. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
gustavo acosta wrote: Aeon Amadi wrote: There are two scouts that have anything to do with precision as far as role: The Caldari, with it's increase scan range and the Gallente, with it's (minor) bonus to precision. Of which, -both- of t...
- by Aeon Amadi - at 2015.02.05 05:01:00
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356. Way to make Strongboxes worth it. - in Feedback/Requests [original thread]
Anti-bad luck measure: the longer you go without receiving a BPO or something considered 'valuable', the greater your odds of receiving one in future openings.
- by Aeon Amadi - at 2015.02.04 18:46:00
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357. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
gustavo acosta wrote: Aeon Amadi wrote: You mean like movement speed reductions on armor plates and increased depleted delay/reduced shield capacity on shield modules..? Tell me, what does our role bonus encourage, exactly..? Reduced fit...
- by Aeon Amadi - at 2015.02.04 14:59:00
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358. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
CCP Rattati wrote: We are discussing this internally. This new idea, as in Faction BPO's in Strongboxes, that was supposed to be fun and for everyone is being viewed, unfairly in my opinion, as being "locked behind a paywall". If it were a bett...
- by Aeon Amadi - at 2015.02.04 14:15:00
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359. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
gustavo acosta wrote: The Barbershop is just a circle jerk of "scouts" that apparently "know what a scout is supposed to do," and I am against everything it stands for . The shimmer is a draw back but a necessary one. Yes, exactly a scout ...
- by Aeon Amadi - at 2015.02.04 05:01:00
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360. CCP Rattati, it's time to buff the cloak... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: Adipem Nothi wrote: I'm sorry that a few the guys were rude to you, Aeon. They're a tough crowd at times, but they know their knives and they mean well. In hindsight, I should've seen it coming; sh...
- by Aeon Amadi - at 2015.02.04 03:06:00
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