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Master Jaraiya
Ultramarine Corp
298
|
Posted - 2013.06.25 03:58:00 -
[91] - Quote
Explains why I have seen multiple squads of STB out protostomping today. congratulations on your 40/1 matches, oh, and for driving away much of the new playerbase.
I sure hope you can be proud of yourself now! |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
52
|
Posted - 2013.06.25 04:21:00 -
[92] - Quote
TL;DR past page 2 but the ONLY thing a logi should hold in the main weapon slot is a repair tool and have a side arm. Ya know, the POINT of the logi really... Equipment slots are fine. Or make the eHP WAY shorter than a Assault but greater than a Scout.... The first one is my favorite "nerf" to do lol |
Marston VC
SVER True Blood Public Disorder.
383
|
Posted - 2013.06.25 05:46:00 -
[93] - Quote
Master Jaraiya wrote:Marston VC wrote:My god..... I built my new gallente logi suit and ive died about..... 10 times in the last four hours. That might sound bad to pros but when im going 40 - 4, 30 - 3, 25 - 1 im more then happy with it!
My suit isn't hard to build, and after extensive testing today ive proven, at least to myself, that I can beat every suit 1 v 1 95% of the time. That 5% exception goes to the Caldari proto Logi (if its fitted a certain way), and even then its an epically close battle. Were talking he has 20 hp left and was the best player on their team by far.
But other then that the other team needs ATLEAST 2 people focused on just me to beat me..... I mean, ill give some people credit, they no how to strafe, and have good damage to back it up, but 90% of the time im just as good if not better at strafing, AND NOBODY is putting out more damage then I am....... I can truly say that ive only lost to three people today in a 1v1 fight. Two times was to a proto caldari logi by the named of..... "winged raith" or... atleast a name were there wsa a W and an R involved. He was an excellent player and it was fun fighting him. The other two times was to heavys..... one had a boundless and I misjudged that. The other one had an MH but I got cocky and thought I could take him head on close range. His strafing threw me off a bit.
Other then that ive won every other 1 v 1 engagement. lol im so happy again...... Explains why I have seen multiple squads of STB out protostomping today. congratulations on your 40/1 matches, oh, and for driving away much of the new playerbase. I sure hope you can be proud of yourself now!
Your post makes me more proud then anything else |
Marston VC
SVER True Blood Public Disorder.
383
|
Posted - 2013.06.25 05:48:00 -
[94] - Quote
Cosgar wrote:DUST Fiend wrote:Cosgar wrote:Listen to yourself, you're bitching about someone slaying... in a FPS. What, should all logis be limited to using pistols and ill will because of fexible fitting options at the cost of base stats (less HP than a scout) and a secondary weapon just because a good player can get some kills with the suit. Also, let me reiterate what I've said for the past few months, how in the blue **** are ALL the logis OP? Describe each one individually, starting with the Gallente, Minmatar, Amarr, and then finish with the Caldari. Here, I'll even do the legwork for you with a spreadsheet comparison between logis and assaults. Who's bitching? I literally can't take this game seriously right now. All I'm saying is I see a LOT of yellow these days, and they're usually hauling in the kills, soaking up the WP, and playing with all the equipment they can handle. Seriously, I see logis locking down areas better than heavies :/ Locking down areas better than heavies... with their equipment? You gotta explain this in detail. (I wish I could drop a supply depot on this thread so Chicago could come and see your explanation too.)
Wrong, locking down an area with a heavy on your side thanks to your equipment..... that doesn't need explanation, that's teamwork ;) |
meri jin
Goonfeet Special Planetary Emergency Response Group
50
|
Posted - 2013.06.25 06:09:00 -
[95] - Quote
I wish I could have a respec. But I don't ask for one, because I was thinking that I was well skilled... Yeeeeeah right |
dustwaffle
Ill Omens EoN.
98
|
Posted - 2013.06.25 07:29:00 -
[96] - Quote
Reefersmokintaz wrote:TL;DR past page 2 but the ONLY thing a logi should hold in the main weapon slot is a repair tool and have a side arm. Ya know, the POINT of the logi really... Equipment slots are fine. Or make the eHP WAY shorter than a Assault but greater than a Scout.... The first one is my favorite "nerf" to do lol
So, when your assault dropsuit or fatty suit drops, as a repair tool and needle wielding medic, I'll just run away and hope someone else kills that redberry for me so that I can rep you or pick you up.
Cool.
After this change, new whinage predicted: LOGIs are DAMN USELESS IN A TEAM.
WAY. TO. THINK. THINGS. THROUGH. |
Kekklian Noobatronic
Goonfeet Special Planetary Emergency Response Group
89
|
Posted - 2013.06.25 08:02:00 -
[97] - Quote
Marston VC wrote:I REPEC'D INTO FOTM AND NOW I'M SO UBER WITH MY OP BUILD AHAHAH TY RESPEC O BTW WHEN YOU FIX THINGS PLZ GIVE ME ANOTHER KTHX?!?!
Fix'd it for you.
|
Sloth9230
Reaper Galactic
1908
|
Posted - 2013.06.25 08:09:00 -
[98] - Quote
dustwaffle wrote:Reefersmokintaz wrote:TL;DR past page 2 but the ONLY thing a logi should hold in the main weapon slot is a repair tool and have a side arm. Ya know, the POINT of the logi really... Equipment slots are fine. Or make the eHP WAY shorter than a Assault but greater than a Scout.... The first one is my favorite "nerf" to do lol So, when your assault dropsuit or fatty suit drops, as a repair tool and needle wielding medic, I'll just run away and hope someone else kills that redberry for me so that I can rep you or pick you up. Cool. After this change, new whinage predicted: LOGIs are DAMN USELESS IN A TEAM. WAY. TO. THINK. THINGS. THROUGH. People complain now when logis don't clear the area before a revive, exactly what they think is going to happen if they take our sidearms is beyond me |
Zatara Rought
TeamPlayers EoN.
312
|
Posted - 2013.06.25 08:45:00 -
[99] - Quote
Op had time to answer other posts, and not mine T_T |
xAckie
Ahrendee Mercenaries Omega Commission
179
|
Posted - 2013.06.25 11:04:00 -
[100] - Quote
OPs outtfit is a fitting problem with this game overall.
Its supposed to be an RPG but there is no variety on the field.
Its about fitting maximum HP and maximum DPS
logis the best suit because they have the maximum PG CPU possible and greatest amount of overall slots.
Instead of limiting a logi to a sidearm perhaps there needs to be greater penalties to stacking modules and / or increase in number of PG / CPU to each unit you stack. |
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Laurent Cazaderon
What The French CRONOS.
1627
|
Posted - 2013.06.25 11:46:00 -
[101] - Quote
Marston VC wrote:My god..... I built my new gallente logi suit and ive died about..... 10 times in the last four hours. That might sound bad to pros but when im going 40 - 4, 30 - 3, 25 - 1 im more then happy with it!
My suit isn't hard to build, and after extensive testing today ive proven, at least to myself, that I can beat every suit 1 v 1 95% of the time. That 5% exception goes to the Caldari proto Logi (if its fitted a certain way), and even then its an epically close battle. Were talking he has 20 hp left and was the best player on their team by far.
But other then that the other team needs ATLEAST 2 people focused on just me to beat me..... I mean, ill give some people credit, they no how to strafe, and have good damage to back it up, but 90% of the time im just as good if not better at strafing, AND NOBODY is putting out more damage then I am....... I can truly say that ive only lost to three people today in a 1v1 fight. Two times was to a proto caldari logi by the named of..... "winged raith" or... atleast a name were there wsa a W and an R involved. He was an excellent player and it was fun fighting him. The other two times was to heavys..... one had a boundless and I misjudged that. The other one had an MH but I got cocky and thought I could take him head on close range. His strafing threw me off a bit.
Other then that ive won every other 1 v 1 engagement. lol im so happy again......
ARE LOGIS OP DEBATE BELOW, YOU DONT NEED TO READ IT IF YOU DONT WANT TO THOUGH.
EDIT: some of you guys are bringing up the Logi is OP point..... so ill just mention my thoughts on it! Logi's as a whole..... might need a tweak. But heres the deal guys. Ive literally put 13.8 million SP into specializing this suit..... Is that not balance in itself? Its only as effective as it is because of the massive amount of research I did before respeccing, and the amount of points I put into specific things. The 3.5 million into the dropsuit, another 5 million into core upgrades, 2.5 million just for the weapon, then the rest spread out between the other essentials I needed. To get up to this level in my suit it would take atleast two months for a new player, and that's ONLY if they specialize soley into that.....
Now that's just the SP investment. The suit itself costs 230k Isk...... I PAY A PREMIUM to have an advantage over people, and that's just how this game works. If I die twice in a match then im in the red! That's simply because the suit takes sooooo much isk to produce.
Furthermore, im an armor tanked merc. Militia grenades can one hit kill me if their point blank, let alone proto grenades...... Theres severe crutches to this suit that just hack into its survivability. You guys are just so upset that you cant kill these suits in "YOUR WAY"..... its like this! You see a brick wall and instead of using the manual and sledgehammer lying to your right, you use the generic nailing hammer because that's the one your used to. Then when it doesn't work you get upset and claim that the wall is OP and that it needs to have less bricks causing it to just be a broken wall......
So yeah, do I think these things are OP? no I don't because theres ridiculous hard-counters to this stuff..... like seriously. (though I will admit the caldari logi might need to loose atleast one module slot...... 5 highs, 4 lows? really?)
Your point regarding SP investment and ISK cost arent valid.
What's the difference between a guy spending 13.8 Million in a gallente logi to make it an assault type soldier. And a guy spending the same amount in a a pure assault suit ? I spent the exact same amount as you (13.8 honest) in minmatar assault after the respec, core skills, weapon, nades, etc... Every SP investment being about making a better assault. And yet, pretty much 95% of the fits i'd like to build require a CPU\PG extension or both. And my best fit costs 210K ISK.
So where's the difference exactly ?
The thing is that a logistic shouldnt, in any case, be able to get more hp nor damage output than an assault (or a heavy) with the same SP investment. It's pretty much written in its genetic code the moment it's called "Logistic".
Everything you mention about nades or any anti armor weapon being the way to kill you is also totally irrelevant in that debate. As the same goes for any gallente assault suit.
The only real downside to logi is base speed and sprint. And it's not that much of a problem for CAL Logis who can easily add kinetic catalyzer to compensate sprint. Cal Logi probably ends up being faster than an assault Cal sprint wise.
So yeah. Problem sticks imo. Logis are OP. In fact OP is just an ugly word for misplaced. All i hope is that when balance is effectively done, CCP wont break to giving another respec. Coz flavor of the month is something everyone KNOWS can change pretty quickly. As a CPM member, i know i will strongly oppose to any form of global respec after balance pass. Otherwise, it's gonna be a giant cry fest everytime there's even the slightest adjustment to anything in the game. |
Django Quik
R.I.f.t
744
|
Posted - 2013.06.25 12:03:00 -
[102] - Quote
You people that complain that only having a sidearm would remove any chance to kill off anyone left if the guy your running with falls make me laugh. Sidearms are far from useless. I only use sidearms and do just as well if not better than many of the assaults I play with.
If you're running with a proper assault slayer and he dies, chances are the enemy is pretty near death too - if he's not running for cover, you could easily finish him off with a pistol or SMG or flaylock and then revive your teammate. Removing the light weapon slot is the only thing that can stop logis being better assaults than assaults. Heck, I know many assaults who don't even bother carrying a sidearm because it wastes CPU/PG, so not having a secondary weapon is hardly a significant drawback for logis who want to be slayers. |
Bendtner92
Imperfects Negative-Feedback
616
|
Posted - 2013.06.25 12:15:00 -
[103] - Quote
Django Quik wrote:Removing the light weapon slot is the only thing that can stop logis being better assaults than assaults. How is that the only thing that can do that?
How about giving Assaults proper bonuses (damage bonus for example) and/or making Logis not able to tank as much as they can?
Edit: Also swap the shield recharge delays between Assaults and Logis. Logis shouldn't have lower delays than Assaults.
Running around with a repari tool healing heavies is not the only thing Logis should be capable of. They should be capable of supporting their team with gunfire as well, and not only from a sidearm. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2085
|
Posted - 2013.06.25 14:46:00 -
[104] - Quote
Bendtner92 wrote:Django Quik wrote:Removing the light weapon slot is the only thing that can stop logis being better assaults than assaults. How is that the only thing that can do that? How about giving Assaults proper bonuses (damage bonus for example) and/or making Logis not able to tank as much as they can? Edit: Also swap the shield recharge delays between Assaults and Logis. Logis shouldn't have lower delays than Assaults. Running around with a repair tool healing heavies is not the only thing Logis should be capable of. They should be capable of supporting their team with gunfire as well, and not only from a sidearm. There's nothing wrong with the logi suits. (except for the Caldari bonus and/or slots) It's an issue of intended purpose vs practical use. The devs wanted Assaults to be more attractive because of their faster shield recharge rate while giving logis a bigger buffer. Instead of everyone following the devs intended purpose, everyone sees how much HP the Caldari logi can get and the fitting flexibility of the entire logi class as better because of the better buffer, since all they care about is having the highest possible EHP. This is why I've been saying that it's the other suits that need work to make their intended purpose in line with our current practical use. |
Gaechti
BetaMax. CRONOS.
81
|
Posted - 2013.06.25 15:00:00 -
[105] - Quote
Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... |
DUST Fiend
OSG Planetary Operations Covert Intervention
4005
|
Posted - 2013.06.25 15:07:00 -
[106] - Quote
Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because logi's are completely balanced when set next to the other three archetypes. |
Cody Sietz
Tritan's Onslaught RISE of LEGION
235
|
Posted - 2013.06.25 15:07:00 -
[107] - Quote
KING CHECKMATE wrote:N1ck Comeau wrote:I hate how Logis, can be better at killing then an Assault suit. I said this would happen months ago, no one gave a sh*t. A caldari logi can 99% of the times fill the ASSAULT ROLE better than any assault suit. Cons: A little less speed Lack of side arm Yellow color Pros: The only suit with 9 Low/high powered slots 3 equipment slots up to 25%+ racial bonus Shield extender efficiency More CPU/PG than any assault suit. -I run minmatar Novas+Shotgun , and i swear if i get a Respec im goinf Caldari logi. 4 - complex Shield extenders 1 - Complex Damage Mod W -Creodon Shotgun 2 -Complex Kinetic Catalizers 1 - Complex Stamina (whatever the green flasks) 1- Complex Profile Dampner Equipment : Whatever i can fit. This way i will be able to shotgun even BETTER than with a Minmatar, having similar profile dampening and movement but with more than the Double the HP. (From 300 total HP to 711 Total HP). ******* S**t is OP, And since no one is going to fix it, may as well use it myself... I agree with your post, except for the yellow color thing.
That is a pro for me. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2085
|
Posted - 2013.06.25 15:09:00 -
[108] - Quote
Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because while logis repair others, they don't have anyone to repair them. |
Gaechti
BetaMax. CRONOS.
81
|
Posted - 2013.06.25 15:10:00 -
[109] - Quote
DUST Fiend wrote:Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because logi's are completely balanced when set next to the other three archetypes.
Has nothing to do why it shouldnt be liste with PRO / CON s |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2085
|
Posted - 2013.06.25 15:13:00 -
[110] - Quote
Gaechti wrote:DUST Fiend wrote:Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because logi's are completely balanced when set next to the other three archetypes. Has nothing to do why it shouldnt be liste with PRO / CON s Did you even read what I said about designed purpose vs practical use? |
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Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
103
|
Posted - 2013.06.25 15:20:00 -
[111] - Quote
Cosgar wrote:Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because while logis repair others, they don't have anyone to repair them.
Anyone can train repair skill
You cant say logi are supposed to do some things then argue that they should be able to implement other modules to do other roles as well. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2085
|
Posted - 2013.06.25 15:22:00 -
[112] - Quote
Daxxis KANNAH wrote:Cosgar wrote:Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because while logis repair others, they don't have anyone to repair them. Anyone can train repair skill You cant say logi are supposed to do some things then argue that they should be able to implement other modules to do other roles as well. How often do you see assaults and scouts using repair tools? Let's be honest here. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1036
|
Posted - 2013.06.25 15:25:00 -
[113] - Quote
CCP already has seen the unbalanced possibilities with logis. That is why they removed the sidearm slot, it just didnt make a difference since most use ARs or SRs, they removed the wrong weapon slot. I would be fine with any other solution that reduced the appeal of assault players choosing a logistics suit as their go to assault suit. It makes no sense. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
103
|
Posted - 2013.06.25 15:26:00 -
[114] - Quote
Cosgar wrote:Daxxis KANNAH wrote:Cosgar wrote:Gaechti wrote:Why do ppl always forget the logi armor repair.. That like another slot ontop of the two extra the logi has compared to assault... Because while logis repair others, they don't have anyone to repair them. Anyone can train repair skill You cant say logi are supposed to do some things then argue that they should be able to implement other modules to do other roles as well. How often do you see assaults and scouts using repair tools? Let's be honest here.
That is the point!!!!
Because they took all the equipment slots from other classes they have said others shouldnt repair.
Take high and low slots from logis and force them to choose and play differently.
Reassign some of the gear to equipment slots eg. Hacker module.
I am sick of the double talk on logis should be able to do whatever - stick them in their proper class because CCP sure did that to the others. |
Django Quik
R.I.f.t
748
|
Posted - 2013.06.25 15:26:00 -
[115] - Quote
Cosgar wrote:Bendtner92 wrote:Django Quik wrote:Removing the light weapon slot is the only thing that can stop logis being better assaults than assaults. How is that the only thing that can do that? How about giving Assaults proper bonuses (damage bonus for example) and/or making Logis not able to tank as much as they can? Edit: Also swap the shield recharge delays between Assaults and Logis. Logis shouldn't have lower delays than Assaults. Running around with a repair tool healing heavies is not the only thing Logis should be capable of. They should be capable of supporting their team with gunfire as well, and not only from a sidearm. There's nothing wrong with the logi suits. (except for the Caldari bonus and/or slots) It's an issue of intended purpose vs practical use. The devs wanted Assaults to be more attractive because of their faster shield recharge rate while giving logis a bigger buffer. Instead of everyone following the devs intended purpose, everyone sees how much HP the Caldari logi can get and the fitting flexibility of the entire logi class as better because of the better buffer, since all they care about is having the highest possible EHP. This is why I've been saying that it's the other suits that need work to make their intended purpose in line with our current practical use. Logis are supposed to tank damage so that they can keep supporting their team - that's why they have so many slots; not so that they can stack damage mods and fight just as hard as assaults. They are support suits, not frontline. And a sidearm is perfectly capable of supporting the team when needed, the rest of the time they should be repping and resupplying and reviving.
Logis should not just be assaults with more equipment slots, which is what they are because missing a secondary weapon slot means nothing.
And yes, the other suits need more applicable bonuses to their roles but that doesn't mean that the current logi suits are fine as they are. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1036
|
Posted - 2013.06.25 15:33:00 -
[116] - Quote
Sidearms are more then capable of offense in a support role. You act as if sidearms are meaningless. I think all opposition to that must come from AR using logi wearing slayors. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4006
|
Posted - 2013.06.25 15:35:00 -
[117] - Quote
Jin Robo wrote: AR using logi wearing slayors. More affectionately known as "Logi Hoes" |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2086
|
Posted - 2013.06.25 15:38:00 -
[118] - Quote
Daxxis KANNAH wrote: That is the point!!!!
Because they took all the equipment slots from other classes they have said others shouldnt repair.
Take high and low slots from logis and force them to choose and play differently.
Reassign some of the gear to equipment slots eg. Hacker module.
I am sick of the double talk on logis should be able to do whatever - stick them in their proper class because CCP sure did that to the others.
This game doesn't have proper classes, that's why we have heavies that can snipe and assaults that can use nova knives. Assaults and scouts rarely use reppers because they choose not to.
Django Quik wrote: Logis are supposed to tank damage so that they can keep supporting their team - that's why they have so many slots; not so that they can stack damage mods and fight just as hard as assaults. They are support suits, not frontline. And a sidearm is perfectly capable of supporting the team when needed, the rest of the time they should be repping and resupplying and reviving.
Logis should not just be assaults with more equipment slots, which is what they are because missing a secondary weapon slot means nothing.
And yes, the other suits need more applicable bonuses to their roles but that doesn't mean that the current logi suits are fine as they are.
You want logis to be restricted to sidearms? All the other suits need to give up their equipment slots since you want a logi to be your personal butler. Plain and simple.
Or you we can focus on making the assaults better by showing the devs that their designed purpose for the suit isn't in line with our practical use and make them better through different bonuses. Unless you like having shield regen bonuses on gallente suits and that 2% hybrid weapon reload speed per level on the Caldari |
Jin Robot
Foxhound Corporation General Tso's Alliance
1036
|
Posted - 2013.06.25 15:39:00 -
[119] - Quote
DUST Fiend wrote:Jin Robo wrote: AR using logi wearing slayors. More affectionately known as "Logi Hoes" Lol, I like that. Maybe anyone who runs logi as slayorz should have a special dropsuit with a cheap makeup skin, smeared lipstick so we could tell the logi bros from the logi hoes. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4007
|
Posted - 2013.06.25 15:40:00 -
[120] - Quote
Cosgar wrote:Or you we can focus on making the assaults better by showing the devs that their designed purpose for the suit isn't in line with our practical use and make them better through different bonuses. If they make assaults much better, they'll tear through scouts and heavies more than they already do, and they'll start giving logi's a hard time as well. |
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