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Sloth9230
Reaper Galactic
1882
|
Posted - 2013.06.24 22:59:00 -
[1] - Quote
Son Down wrote:Logi's should only be able to fit a sidearm. Boom, problem solved, now they actually have to provide battlefield SUPPORT. Give me a Dev job. ...I'll give you a job just so I can fire you. |
Sloth9230
Reaper Galactic
1882
|
Posted - 2013.06.24 23:28:00 -
[2] - Quote
N1ck Comeau wrote:I hate how Logis, can be better at killing then an Assault suit. And in what way is the gallente logi better than the assault suit again? |
Sloth9230
Reaper Galactic
1882
|
Posted - 2013.06.24 23:29:00 -
[3] - Quote
Paran Tadec wrote:Logis are OP? LOL @ Min logi. lol Amarr |
Sloth9230
Reaper Galactic
1882
|
Posted - 2013.06.24 23:32:00 -
[4] - Quote
As far as repecs when OP weapon gets nerfed, players shouldn't really be afraid of their weapons becoming useless. So long as the nerfs are reasonable, there should be no need for a respec, but then again... this is CCP. |
Sloth9230
Reaper Galactic
1883
|
Posted - 2013.06.24 23:49:00 -
[5] - Quote
KING CHECKMATE wrote:Sloth9230 wrote:N1ck Comeau wrote:I hate how Logis, can be better at killing then an Assault suit. And in what way is the gallente logi better than the assault suit again? People are slow around here huh... The Gallante Logis not only has a LOT MORE CPU/PG and one more Low powered module slot at the cost of a side arm slot, but it has 2 more equipment slots and a Specialization bonus that actually WORKS for gallante. What would you prefer using a dropsuit that depends on armor, 25%+ shield regen rate , or 5 Hp/s Armor repair? DUH.... any form of regen is worthless during a fire fight, it's only useful once the shooting stops... so how is better at assaulting again? |
Sloth9230
Reaper Galactic
1883
|
Posted - 2013.06.24 23:59:00 -
[6] - Quote
Kalante Schiffer wrote:Sloth9230 wrote:KING CHECKMATE wrote:Sloth9230 wrote:N1ck Comeau wrote:I hate how Logis, can be better at killing then an Assault suit. And in what way is the gallente logi better than the assault suit again? People are slow around here huh... The Gallante Logis not only has a LOT MORE CPU/PG and one more Low powered module slot at the cost of a side arm slot, but it has 2 more equipment slots and a Specialization bonus that actually WORKS for gallante. What would you prefer using a dropsuit that depends on armor, 25%+ shield regen rate , or 5 Hp/s Armor repair? DUH.... any form of regen is worthless during a fire fight, it's only useful once the shooting stops... so how is better at assaulting again? have you ever used a assault caldari suit with complex shield regulators? Yes. It still doesn't out speed the ROF of an AR. Is it useful? Yes, against guys who miss most of their shots. Against someone who lands most of their shots, and head-shots at that? Worthless.
Although it's funny when you're dancing around with someone because you both suck at aiming, yes, my aim sucks |
Sloth9230
Reaper Galactic
1883
|
Posted - 2013.06.25 00:13:00 -
[7] - Quote
KING CHECKMATE wrote: -60 HP and 0.4 Speed are easily fixed and excelled by the logi with the extra Module slots.
Those slots need to be used just to match the assault suit... and you consider this a pro?
60HP becomes 75 with skills, an extender gives 78 with relative skills, wow, a whole 43 HP more, what a godsend?
Ands speed can't be made up, sure, there's kinetic mods, but those don't effect movement speed and therefor don't effect strafing speed, which is very important in a gunfight.
As for your other points, yes, the logi is better in those regards, not sure what they have to do with the assaults role though.
5 hp per second, or even 20, won't save you from an AR bullet, let alone 2.
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Sloth9230
Reaper Galactic
1884
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Posted - 2013.06.25 00:22:00 -
[8] - Quote
Jin Robot wrote:Marston VC wrote:My god..... I built my new gallente logi suit and ive died about..... 10 times in the last four hours. That might sound bad to pros but when im going 40 - 4, 30 - 3, 25 - 1 im more then happy with it!
My suit isn't hard to build, and after extensive testing today ive proven, at least to myself, that I can beat every suit 1 v 1 95% of the time. That 5% exception goes to the Caldari proto Logi (if its fitted a certain way), and even then its an epically close battle. Were talking he has 20 hp left and was the best player on their team by far.
But other then that the other team needs ATLEAST 2 people focused on just me to beat me..... I mean, ill give some people credit, they no how to strafe, and have good damage to back it up, but 90% of the time im just as good if not better at strafing, AND NOBODY is putting out more damage then I am....... I can truly say that ive only lost to three people today in a 1v1 fight. Two times was to a proto caldari logi by the named of..... "winged raith" or... atleast a name were there wsa a W and an R involved. He was an excellent player and it was fun fighting him. The other two times was to heavys..... one had a boundless and I misjudged that. The other one had an MH but I got cocky and thought I could take him head on close range. His strafing threw me off a bit.
Other then that ive won every other 1 v 1 engagement. lol im so happy again...... If this is not a troll, CCP needs to read this. I have said before logistics need to be changed. Lose the light weapon slot, or something to stop this. Or he's just a good player?
Side arms only? Oh, god, not this crap again
Yes people, lets make it so that combat medics can't defend themselves in a fire fight
I'm sure that'll definitly encourage them to rezz your ass |
Sloth9230
Reaper Galactic
1887
|
Posted - 2013.06.25 00:41:00 -
[9] - Quote
DUST Fiend wrote:Sloth9230 wrote:Yes people, lets make it so that combat medics can't defend themselves in a fire fight I'm sure that'll definitly encourage them to rezz your ass To be fair, an actual combat medic should be with his heavies and assaults, focusing more on the ability to tank or avoid damage in order to keep his allies alive. This is true, if they're alive.
But lets just say there are 2 squads of 4 on 4 going at it, 1 is all assaults the other has a logi in in it. Now the logi, he's playing defensivly trying to not get killed. All the assault guys manage to kill each other off except 1 red. What does the logi do? Does he try and fight the red with just his side arm so he can go for the revive? Or does he run away?
I would run. Or use the flaylock... |
Sloth9230
Reaper Galactic
1887
|
Posted - 2013.06.25 00:56:00 -
[10] - Quote
Marston VC wrote:
But you see, your logic doesn't make any sense. The logistic guy should have given the other squad an edge in survivability. That's the whole point he was there to begin with......
With what, the repper? Most people run Cal suits, so once their shields go out, there's not much I can do for them anyway, not that I could have done anything for their shields either...
"Here bro, let me heal your 90 armor", gee I feel so useful now >.>
Thank god for heavies, they make me feel like I have a purpose. |
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Sloth9230
Reaper Galactic
1887
|
Posted - 2013.06.25 01:05:00 -
[11] - Quote
The suit description calls us a "force multiplier"... and yet the most useful thing we can do is shoot at stuff, although those nano-hives are nice ... and the remote explosives |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:10:00 -
[12] - Quote
Marston VC wrote:Sloth9230 wrote:The suit description calls us a "force multiplier"... and yet the most useful thing we can do is shoot at stuff, although those nano-hives are nice ... and the remote explosives Dude you have no idea..... By speccing into this suit, not only did my survivability go up. ALL OF OUR survivability went up..... dying wasn't common after we all go together..... And would you say the same if all you had was a side arm? Cause that's what I was going on about. |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:11:00 -
[13] - Quote
Jin Robot wrote:My point was he wanted to play an assault style. 40-2 or whatever is slay style. It would be cool if logistics suits were only really good at support. I am not saying no offensive capability, but if slayers are choosing the support suit, something is wrong. Easy, give the assault suit a damage bonus *boom* assaults are now the better slayer class |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:18:00 -
[14] - Quote
DUST Fiend wrote:Sloth9230 wrote:Jin Robot wrote:My point was he wanted to play an assault style. 40-2 or whatever is slay style. It would be cool if logistics suits were only really good at support. I am not saying no offensive capability, but if slayers are choosing the support suit, something is wrong. Easy, give the assault suit a damage bonus *boom* assaults are now the better slayer class So now heavies and scouts can die when anyone farts? I would give a heavies a skill that decreases damage received, thereby cancelling the damage bonus assaults would get. As for scouts, Idk.... those suits just suck, they need major changes besides some silly class skill.
Besides, scouts already get killed by a gentle breeze, no need to pollute the air
The biggest problem I see is that all the class skills, aside from the logistics one, suck ass. |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:24:00 -
[15] - Quote
DUST Fiend wrote: Scouts got freaking shafted, and they don't whine half has hard as killer bees do
Show me a killer bee whining, cause I have yet to see a "logis are UP thread" |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:31:00 -
[16] - Quote
DUST Fiend wrote:Sloth9230 wrote:DUST Fiend wrote: Scouts got freaking shafted, and they don't whine half has hard as killer bees do
Show me a killer bee whining, cause I have yet to see a "logis are UP thread" It's the very defensive posture you all take when anyone even so much as mentions the word balance when comes to your specialization.
The same could be said FOR EVERY CLASS AND/OR WEAPON IN THE GAME, go ahead, make a "this is OP" thread, it doesn't matter if you're right or wrong, people will defend the things they use when you throw them onto the frying pan. That's hardly whining.
But if that's what you consider "whining", then of course scouts aren't doing, no one would be stupid enough to accuse scouts of being OP
So now disagreeing with someone is considered whining... Interesting |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:42:00 -
[17] - Quote
Cosgar wrote:[Also, let me reiterate what I've said for the past few months, how in the blue **** are ALL the logis OP? Describe each one individually, starting with the Gallente, Minmatar, Amarr, and then finish with the Caldari. https://forums.dust514.com/default.aspx?g=posts&m=785193#post785193
I kept challenging people to give reasons for why the other logis are OP, not one person has been able to provide legit reasons for why all logis are in need of a nerf. |
Sloth9230
Reaper Galactic
1888
|
Posted - 2013.06.25 01:48:00 -
[18] - Quote
Cosgar wrote:Sloth9230 wrote:Cosgar wrote:[Also, let me reiterate what I've said for the past few months, how in the blue **** are ALL the logis OP? Describe each one individually, starting with the Gallente, Minmatar, Amarr, and then finish with the Caldari. https://forums.dust514.com/default.aspx?g=posts&m=785193#post785193I kept challenging people to give reasons for why the other logis are OP, not one person has been able to provide legit reasons for why all logis are in need of a nerf. Not surprised, people see yellow and instantly assume it's all the suits. You try to reason with them using numbers and they want to burn you at the stake for being a witch. No wonder CCP doesn't listen to us. lol busting out numbers is like asking for a dead thread. |
Sloth9230
Reaper Galactic
1908
|
Posted - 2013.06.25 08:09:00 -
[19] - Quote
dustwaffle wrote:Reefersmokintaz wrote:TL;DR past page 2 but the ONLY thing a logi should hold in the main weapon slot is a repair tool and have a side arm. Ya know, the POINT of the logi really... Equipment slots are fine. Or make the eHP WAY shorter than a Assault but greater than a Scout.... The first one is my favorite "nerf" to do lol So, when your assault dropsuit or fatty suit drops, as a repair tool and needle wielding medic, I'll just run away and hope someone else kills that redberry for me so that I can rep you or pick you up. Cool. After this change, new whinage predicted: LOGIs are DAMN USELESS IN A TEAM. WAY. TO. THINK. THINGS. THROUGH. People complain now when logis don't clear the area before a revive, exactly what they think is going to happen if they take our sidearms is beyond me |
Sloth9230
Reaper Galactic
1924
|
Posted - 2013.06.25 20:30:00 -
[20] - Quote
All this talk about Logis doing an assaults job better, and here I am... in my Amarr logi suit, totally not being the badass I'm supposed to be. Regardless of what happens to the other suits, I hope you guys and CCP are reasonable enough to understand that the Amarr and Minmatar suits aren't in need of any nerfs.
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Sloth9230
Reaper Galactic
1930
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Posted - 2013.06.25 22:22:00 -
[21] - Quote
Reefersmokintaz wrote:[IF you are good enough too.
The problem with this is, it only works if you run into noobs, a good player with a side arm vs a good player with an AR will almost always end in the Ar winning
Slot9320 wrote:People complain now when logis don't clear the area before a revive, exactly what they think is going to happen if they take our sidearms is beyond me
Quote:Who said anything about sidearms being taken away? whoops I meant light weapons |
Sloth9230
Reaper Galactic
1940
|
Posted - 2013.06.26 04:41:00 -
[22] - Quote
Justin Tymes wrote:You people must have gone full blown ******** to suggest that the Logi suit should be restricted to a Side-arm when Calogi suit is the only problematic Logisuit, and Amarr and Gallente Logi suits are already underpowered as it is. lol, Some faith in humanity has been restored. |
Sloth9230
Reaper Galactic
1961
|
Posted - 2013.06.26 09:04:00 -
[23] - Quote
Laurent Cazaderon wrote:All those talks about making logi able of using only Sidearm is plain dumb. If this was done, it would pretty much mean the death of the logi suit. Why ? Not because sidearm are useless but because people DONT want to be stuck with only sidearms, especially with the range system in Dust. So they'll go for another role. So no, i would never support such a decision. Now what can be done ? Here's a list of the logical and soft tweaks that could be done quickly : Remove one mod slot on every logi suit except Amarr. Remove Shield Ex bonus on Cal Logis Remove the armor rep bonus In my opinion it should be totally removed. Especially with the new plates being added soon. Instead, what's the logic specialization bonus for logistics ? Imo 5% reduction PG\CPU cost per level to all equipments. Balance shield delay that are insanely low atm Especially Amarr who has a depleted delay LOWER than the regular delay. And 4/6s for the Cal Logi is just begging for a slap in the face. I mean, it's better than scout values... Except scout cant stockpile regulators. Should be 5/6. Which is still pretty damn good. Nameshield delayShield delay Depleted Assault ak.06s10s Logistics ak.0 65 => 6/8 Logistics ck.0 46 => 5/6 Assault ck.05s8s Assault gk.07s10s Scout gk.04s8s Logistics gk.0 66 => 7/8 Scout mk.04s8s Assault mk.06s10s Logistics mk.0 66 => 6/8 Make Bonuses for each race enhance the efficiency of equipments. Depending on the new specialization bonus, add specific efficiency to equipments depending on the race : Amount of clones in drop uplinks, amount of HP restored, efficiency of repair guns, amount of nanite clusters in nanohives etc... The bonus to hacking for minmatar is a good one by the way. Feels very logistic. Doing this would already take logistic back to what they're supposed to be. No native HP buffer will force them to use slots to actually tank, and one less mod slots will overall lower the available buffer possibilities. Equipment oriented bonuses will allow to reinforce them as logistic players, taking better equipment without need CPU\PG extensions through the CPU\PG reduction skill and using them to their top potential through specific racial bonuses enhancing their efficiency. No need to cripple them to using only sidearms. I like this guy, why is he only a replacement? |
Sloth9230
Reaper Galactic
1961
|
Posted - 2013.06.26 09:09:00 -
[24] - Quote
Laurent Cazaderon wrote:Sloth9230 wrote: I like this guy, why is he only a replacement?
Actually i'm no longer replacement lol. I'm a permanent member of the CPM since fanfest where CCP realized a replacement is tough to handle and 6 people is better than 5 Guess we forgot to break the news though ! This is good. |
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