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[Veteran_Maga]
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Posted - 2012.05.17 15:27:00 -
[1] - Quote
So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support |
[Veteran_GM Grave]
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Posted - 2012.05.17 15:32:00 -
[2] - Quote
SoonGäó |
[Veteran_Maga]
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Posted - 2012.05.17 16:50:00 -
[3] - Quote
doesn't sound very promising any chance we could get it in next couple of weeks? |
[Veteran_Lutefish]
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Posted - 2012.05.17 18:24:00 -
[4] - Quote
The good news is my thumb is getting exercise like never before!
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[Veteran_JohnnyAugust]
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Posted - 2012.05.17 18:57:00 -
[5] - Quote
Welcome to the PS3, folks. |
[Veteran_Mashie's Other Clone]
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Posted - 2012.05.18 20:34:00 -
[6] - Quote
Lutefish wrote:The good news is my thumb is getting exercise like never before!
Lol, isn't that the truth.
Can't wait for kb+mouse myself. |
[Veteran_Chalkoutline]
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Posted - 2012.05.18 20:56:00 -
[7] - Quote
I've been using the splitflish - never been much for joystick-aiming myself.
I hope the mouse implementation improves... right now with the splitfish it is crap, and I know it can be better - used it for my entire MAG career.
I can aim better with the right analog atm. |
[Veteran_SuperMido]
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Posted - 2012.05.18 21:08:00 -
[8] - Quote
Just try using the controller people, its not that hard. I was always a PC guy, when I first got my PS3, it took me like 2 weeks to get used to the controller. Not that bad, and when they enable the KB/M support, you can switch if you're still uncomfortable with the controller. |
[Veteran_Roxwar]
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Posted - 2012.05.19 07:54:00 -
[9] - Quote
Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies. |
[Veteran_Skif]
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Posted - 2012.05.19 10:19:00 -
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Roxwar wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
The problem is devices like frag fx and eagle eye fall into controller only loby:) I think most people who plays fps on console already use this devices. And for people like me, who never played console fps its hard to compete. |
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[Veteran_usrevenge]
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Posted - 2012.05.19 10:20:00 -
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Roxwar wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
really easy/childsplay =/= superior. but for this game i agree, on other games on xbox i could see myself easily taking on keyboard/mouse players as its easier to stay on target, in DUST and fighters are kinda like, strafe left and right a bit hope your better at aiming. |
[Veteran_Skif]
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Posted - 2012.05.19 10:31:00 -
[12] - Quote
exactly! the player that can faster run around like an idiot has better chances of winning. this doesnt feel anything like war:) mental institute more likely |
[Veteran_Shellac]
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Posted - 2012.05.19 11:12:00 -
[13] - Quote
After the first couple of matches I thought theres no way I would continue to play this game using the PS3 controller. Then I experimented with different controller sensitivity values from the options and have it currently set to 70. Using a controller still feels "wrong" to me as a PC gamer, but its working better for me than the default sensitivity settings, which I experienced as very sluggish and unresposive. I think I'll still give it a few tries and to get more used to the controller. But honestly would trade it in any time for a KB/mouse. Hardware solutions like Skif linked in this thread might work as well, but I'd feel kind of stupid spending like $50 for it while having a far supperior gaming PC at hand that has no problems supporting a mouse.
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[Veteran_Trapfood Guybrush]
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Posted - 2012.05.19 19:30:00 -
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Mouse & keyboard in yet? Or can i stop trying to get em work? |
[Veteran_Deus Necare]
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Posted - 2012.05.19 20:01:00 -
[15] - Quote
Chalkoutline wrote:I've been using the splitflish - never been much for joystick-aiming myself. I hope the mouse implementation improves... right now with the splitfish it is crap, and I know it can be better - used it for my entire MAG career. I can aim better with the right analog atm. The splitfish doesn't actually give you a mouse, as such. It attempts to map mouse motions to the same data points that the analog stick provides. I picked one up to try it, because controllers suck for FPS games (there's a reason no one serious uses them on PC), and it was actually WORSE than just using the stick, because it handles nothing like a mouse does.
MAG was my test game for that controller, by the way.
Once we actually get real mice in here, you shouldn't have anything to fear, though you might want to get something like a logitech g500, for the on-the-fly DPI adjustments built into the mouse, not dependent on the system you plug it into. |
[Veteran_hexxx x]
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Posted - 2012.05.21 00:35:00 -
[16] - Quote
Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn. I've seen some great gun fights where people make the most of a poor controls situation but when you're firing out of the side of a flying ship you REALLY need finer control then an analog stick.
Also, for guns...current gun tactics are being heavily influenced by peoples ability (or lack thereof) to aim properly.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing. |
[Veteran_JohnnyAugust]
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Posted - 2012.05.21 00:55:00 -
[17] - Quote
hexxx x wrote:Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn. I've seen some great gun fights where people make the most of a poor controls situation but when you're firing out of the side of a flying ship you REALLY need finer control then an analog stick.
Also, for guns...current gun tactics are being heavily influenced by peoples ability (or lack thereof) to aim properly.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing.
Don't pin this on DS3, not our fault you guys can't aim. |
[Veteran_Nova Knife]
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Posted - 2012.05.21 01:02:00 -
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hexxx x wrote:Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing.
No? You're always going to have to strafe, that is the style of shooter that we currently have. Maybe it will change later on to favor less prancing, but a new input method will not change the main style of the game. Hard limits on aim and turn speed that vary per suit are already in the game. Mouse controls will abide by these limits, making our amazing DPI gaming mice mostly on par with a standard mouse in terms of how we can actually move our cursor. You're never going to be able to instantly turn around like you can in other shooters, for example. |
[Veteran_System Ghost]
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Posted - 2012.05.21 02:17:00 -
[19] - Quote
Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. |
[Veteran_Grim Starwind]
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Posted - 2012.05.21 03:15:00 -
[20] - Quote
Blah blah blah.. You guys are all clearly either PS3 or PC gamers not both.
I've been using the mouse and keyboard to pew pew for like 20 years. And I've been using controllers since they first threw analogues in to consoles with Golden Eye on the N64. There are a LOT of advantages to mouse and keyboard vs controller.. such as the ability to run, jump, turn and fire all at the same time lol. I noticed this myself when I tried to play borderlands for fun on my PC using an xbox controller. The problem with a controller is you can only press so many buttons at a given time.
In other words, your two thumbs (unless you somehow have more) are on the 2 sticks, when your triggers fingers are on the shoulder buttons. If you want to jump, you have to remove one of your thumbs from a stick to hit a jump button. Right? Well on the M/K you just tap jump with your thumb while still having all your fingers on other buttons such as reload, move, look, shoot, talk. Etc. THIS is about the only advantage they have over each other. I myself am more comfortable with a mouse and keyboard when it comes to an FPS scenario, because I find it easier to pinpoint heads and the likes, because I'm rocking a super high DPI gamer mouse. Now on the other hand. Some people truly truly suck with a mouse and keyboard, and yet are extremely fast with a controller and very accurate.
I have seen pro gamers in tournaments using consoles for games such as CoD etc.. and they would most likely wipe the floor with your average mouse and keyboard user and likely stand their ground with a keyboard and mouse pro. When it comes to things such as target acquisition and shooting etc. To say one is vastly superior over the other and going to wipe the floor is a naive and foolish thing. Now if it was Grim on a PC vs Grim on a console. I would most likely destroy my console counter-part with ease.
They are both awesome sauce ways to control a game, you use what you're best at. If someone is great with a controller they are not going to complain that they are being owned by a keyboard and mouse user, and like-wise. Anyone saying otherwise is just an elitist idiot. Good day to you sir.
(one thing I will say though, the PC as far as keyboard/mouse and voice chat communications is much better than a console) |
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[Veteran_Kevalan]
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Posted - 2012.05.21 03:28:00 -
[21] - Quote
Agreed, this really needs to happen, soon - it will probably make a pretty big difference in gameplay - and other companies have considered doing this (or having PC & Console in one game) and I believe there is a balance issue that at least needs to be looked into.
Basically, if you don't have M+KB, the PC guys are going to rage. But if you do have M+KB, and it is provably better, then it needs to be balanced or the console guys are going to rage. |
[Veteran_Skif]
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Posted - 2012.05.21 03:55:00 -
[22] - Quote
Seriously, give us kb support! I broke r1 button on both of my controllers |
[Veteran_Hunter Cazaderon]
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Posted - 2012.05.21 09:54:00 -
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Skif wrote:Seriously, give us kb support! I broke r1 button on both of my controllers
Is that why you're only using Swarmlauncher .........
And yes KB\M should be implemented. But there's a lot of stuff that needs to be corrected first. If they can scrap in the KBM at the same time, then great. Otherwise, come on the controller isn't that bad. |
[Veteran_Markus Morataya]
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Posted - 2012.05.21 10:46:00 -
[24] - Quote
I have always preferred mouse + kb for first person shooters but you do actually get used to the controller after a while. The problem for me with mouse + kb support is how will it be balanced? Will there be mouse + kb matches. If the mouse + kb rules all this will polly just alienate the casual gamer on the PS3 and might just force people away from dust. |
[Veteran_Maga]
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Posted - 2012.05.23 22:32:00 -
[25] - Quote
Please sign under this thread if you feel that CCP should give highest priority to implement KBM support
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[Veteran_Skif]
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Posted - 2012.05.23 22:33:00 -
[26] - Quote
Hunter Cazaderon wrote:Skif wrote:Seriously, give us kb support! I broke r1 button on both of my controllers Is that why you're only using Swarmlauncher ......... And yes KB\M should be implemented. But there's a lot of stuff that needs to be corrected first. If they can scrap in the KBM at the same time, then great. Otherwise, come on the controller isn't that bad.
no i dont use swarmlaunchers, dont even have them trained, assault rifle and h mashingun is my favorite choise
/signed |
[Veteran_Skifian]
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Posted - 2012.05.23 22:33:00 -
[27] - Quote
/sign |
[Veteran_Coorhagen]
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Posted - 2012.05.23 23:05:00 -
[28] - Quote
/sign |
[Veteran_Test Subject 1987]
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Posted - 2012.05.23 23:14:00 -
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Grim Starwind wrote:Blah blah blah.. You guys are all clearly either PS3 or PC gamers not both.
In other words, your two thumbs (unless you somehow have more) are on the 2 sticks, when your triggers fingers are on the shoulder buttons. If you want to jump, you have to remove one of your thumbs from a stick to hit a jump button. Right? Well on the M/K you just tap jump with your thumb while still having all your fingers on other buttons such as reload, move, look, shoot, talk. Etc. THIS is about the only advantage they have over each other. I myself am more comfortable with a mouse and keyboard when it comes to an FPS scenario, because I find it easier to pinpoint heads and the likes, because I'm rocking a super high DPI gamer mouse. Now on the other hand. Some people truly truly suck with a mouse and keyboard, and yet are extremely fast with a controller and very accurate.
They are both awesome sauce ways to control a game, you use what you're best at. If someone is great with a controller they are not going to complain that they are being owned by a keyboard and mouse user, and like-wise. Anyone saying otherwise is just an elitist idiot. Good day to you sir.
(one thing I will say though, the PC as far as keyboard/mouse and voice chat communications is much better than a console)
Correct, but a new controller that works with the 360 solves this issue by allowing you to remap any button to two shoulder buttons. So you could remap any two buttons that regularly forces you to remove your thumb from a stick to push.
The controller is the Razer ONZA and the only problem i have with it is the build quality. Razer shipped the controller out to fast with out properly stress testing it and so I was never able to get one that didn't kick the bucket on me in one way or another. The only other short coming is that Razer only made a controller for the 360. So what is needed is for another company to make an official controller like Razer with the same idea and just do a better job of it.
Edit: its possible the controller has improved as far as quality since i had one as mine was back when they were first released.
Razer ONZA at www.raxerzone.com |
[Veteran_Isaac Bara]
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Posted - 2012.05.24 00:59:00 -
[30] - Quote
I have a Onza myself, but it doesn't really solve anything on the PS3, now does it? On a side note, I haven't used it for a while because the rubber on the left analogue stick wore off and I'm still trying to determine a decent way to fix it. While it lasted, the Onza was awesome.
EDIT: As for the actual topic on hand... as far as I'm concerned, it's a console game, I don't see why PC gamers couldn't just learn to use a controller like everyone else, but whatever. I can use both control methods so it's a win/win for me. |
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[Veteran_Xocoyol Zaraoul]
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Posted - 2012.05.24 01:16:00 -
[31] - Quote
Oooh wrong topic...
NVM. |
[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.05.24 01:16:00 -
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I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. |
[Veteran_SuperMido]
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Posted - 2012.05.24 01:20:00 -
[33] - Quote
PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3.
It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages.
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[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.05.24 01:22:00 -
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SuperMido wrote:PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages.
Personally i highly doubt it's going to make much of a difference. |
[Veteran_Hunter Cazaderon]
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Posted - 2012.05.24 08:14:00 -
[35] - Quote
PUT-PROTOMAN-IN GAME wrote:SuperMido wrote:PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages. Personally i highly doubt it's going to make much of a difference.
Agreed. it will make a difference for some players. But Dust isn't Counter Strike and a controller will do just fine. |
[Veteran_Nova Knife]
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Posted - 2012.05.24 11:06:00 -
[36] - Quote
If anything I think it should be carefully done. If you push for them to make it a priority it might not be done well and there is no promise that you'd be happier with bad controls than with a controller you're not comfortable with.
Alternate input methods like the KB/M should be given a lot of time and thought. not rushed out to please a relatively small amount of players.
Especially for the PS move. I think the move is something that needs to be given a lot of fine tuning and thought regarding the overall controls and implementation, otherwise they'll be better off removing support for it entirely. And to be honest, I wouldn't have a problem with them going back on their intentions to have KB/M, if the alternative was having it rushed out and being terrible. |
[Veteran_Noc Tempre]
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Posted - 2012.05.24 11:20:00 -
[37] - Quote
I think they have to have KB/M support to get those that typically pass on console FPS, even if they are balanced to offer no real advantage. Furthermore, I have no idea how they're going to do move support. Sharpshooter was promised (actually the main reason I bought one, good enough on Resistance 3, but DUST needs to do better) and I look forward to it. I could imagine some really imaginative controls using two move controllers on the dropship though. You gain more axis so more insane driving. 6 pedals and all that |
[Veteran_Tippia]
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Posted - 2012.05.24 11:45:00 -
[38] - Quote
Nova Knife wrote:Alternate input methods like the KB/M should be given a lot of time and thought. not rushed out to please a relatively small amount of players. That's why it needs to happen now, so they have a lot of time to playtest it and collect feedback.
GÇ£Rushing itGÇ¥ in this case would be to have it come out later, so there is less time to fix any issues that might arise.
It will not work properly once then put it out, so waiting to release it for that reason makes no sense. Quite the opposite: that's the reason it should be done early. |
[Veteran_Corban]
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Posted - 2012.05.24 13:49:00 -
[39] - Quote
although they shouldnt rush it and get it done right
I would love having KBM support in there near future.
Im sorry I only do dual shock, or dual stick if I absolutely have too. I can do it but christ its irritating.
/sign |
[Veteran_fincreg]
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Posted - 2012.05.26 05:28:00 -
[40] - Quote
/sign |
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[Veteran_smartlayer]
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Posted - 2012.05.26 06:22:00 -
[41] - Quote
/signed, i clearly can't play using ps3 paddle, it's the first time i play on ps3
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[Veteran_Fate Luso]
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Posted - 2012.05.26 07:30:00 -
[42] - Quote
/sign.. though I am not bad with a controller.. last 2 games were 15-3 then 16-2.. I would prefer the KBM combo over any other type of control system and can not wait till it is implemented. I did enjoy myself when I was raping riverini with my heavy machine gun. |
[Veteran_Anshur Fulkrieg]
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Posted - 2012.05.26 07:40:00 -
[43] - Quote
I have given up on trying to use the controller for the PS3 I am now using the swarm missile launcher dumb fire option generaly point and click and hope the splash damage does the trick to the straffing gits who seem to be able to straff and stay on target with the PS3 controls.
From using a assault riffle/ sniper riffle and getting a 4/8 KD ratio and about 5k skill points a match I am now getting a 8/8 KD ratio and about 40000 to 50000 skill points a match with the swarm missiles. Without friendly fire on I know I cant hurt my squad mates. So its a win win situation for me. |
[Veteran_Khulam]
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Posted - 2012.05.26 07:59:00 -
[44] - Quote
/signed
Now i'll admit that I just can't get used to the PS3 controller for shooters, i've NEVER been able to. I end up strafing to compensate for my inability to get my crosshairs where I want them. I've only been playing Dust for a few hours now but I can already tell I'd be doing a lot better if I could use a mouse.
Now as far as separating them I don't see a need for it. Plenty of people will be able to own just fine with a controller, its all about letting people play the game with the tool they want. Considering CCP knows their current audience is mainly PC players anyway, its a smart move to put KBM support in. (especially for Battlefield vets like me that just can't use a controller anymore ).
I'm just hoping they put support for it in quickly, along with a few much-needed fixes, I know i'll enjoy this game a lot more if I can play it with the set up I want to. |
[Veteran_Mashie's Other Clone]
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Posted - 2012.05.26 09:21:00 -
[45] - Quote
With more and more people using workarounds like these it is just a matter of time until the devs have to enable kb/mouse in most competitive FPS games: http://www.evenews24.com/2012/05/21/playstation-3-shooters-no-kbmouse-no-problemo/
Especially in MMOFPS games where every kill matters. |
[Veteran_Markus Contagia]
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Posted - 2012.05.26 10:15:00 -
[46] - Quote
Mashie's Other Clone wrote:
I for one am using this and it works almost perfectly.
Only issues is the bluetooth will crash and not reconnect, so you have to reconnect manually, and you'll probably die due to it.
But it doesn't happen too often. |
[Veteran_an3rew]
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Posted - 2012.05.26 10:24:00 -
[47] - Quote
SignedGäó |
[Veteran_Jin Cald]
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Posted - 2012.05.26 10:25:00 -
[48] - Quote
/sign
Even though I can handle the controller pretty well, I would still like to see how the M/KB works for this game. |
[Veteran_Sir Pau]
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Posted - 2012.05.26 11:24:00 -
[49] - Quote
/ Sign...
As being part of the older gamer's, I have grown up with a mouse and keyboard and am pretty good with FPS on a PC. While on the PS3 I do tend to not do so well.
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[Veteran_Victus Thule]
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Posted - 2012.05.26 11:34:00 -
[50] - Quote
JohnnyAugust wrote:Don't pin this on DS3, not our fault you guys can't aim.
Sure there are some good players right now, but it's been my experience that most people on Dust can't aim. Although I feel that has something to do with the game right now. Controls feel clunky.
I'd take a mouse and keyboard over a controller any day. Except maybe for aircraft control.
Anyway, don't pin this on PC gamers. It's not our fault you can't differentiate between preference in control and ability. |
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[Veteran_Anonymous Mercenary]
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Posted - 2012.05.26 11:57:00 -
[51] - Quote
Signing in for what it's worth. Being unreal engine I assumed it was natively supported and was disappointed to see it missing. |
[Veteran_Zwei]
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Posted - 2012.05.26 13:35:00 -
[52] - Quote
Victus Thule wrote:JohnnyAugust wrote:Don't pin this on DS3, not our fault you guys can't aim. Sure there are some good players right now, but it's been my experience that most people on Dust can't aim. Although I feel that has something to do with the game right now. Controls feel clunky.
I'd attribute a lot of the inability to aim to the performance of the game. Routinely I'll drop to sub 10fps and get frequent lockups during some firefights. This is also compounded by the slow turning radius with a control stick. I'm seriously hoping we'll get some mouse support soon. |
[Veteran_10mg PLUMBUM]
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Posted - 2012.05.26 13:55:00 -
[53] - Quote
/ signed |
[Veteran_Karl-Heinz Weynard]
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Posted - 2012.05.26 14:01:00 -
[54] - Quote
Agreed. I can't aim for ****. |
[Veteran_Zorn Rommus]
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Posted - 2012.05.26 14:26:00 -
[55] - Quote
Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance. |
[Veteran_Demi Hawk]
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Posted - 2012.05.26 14:58:00 -
[56] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
I think that is very bad idea at all to do any FPS on Console, specially DUST. at least should be 2 versions PC/PS. And im think KBM is a must, i cant play any FPS on joystick... FPS its is a high dynamic game and control in it should be comfortable. i cant say that any controller ( no KBM) can provide comfort at FPS. So i hope this game will released with KBM support. |
[Veteran_Anonymous Mercenary]
0
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Posted - 2012.05.26 15:02:00 -
[57] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
You're a little late mate. CCP announced, promised and then confirmed mouse and keyboard support multiple times during development. These threads are just popping up asking them to turn it on in the beta, not to includ it as a development.
Given that turn speeds are controlled by your agility stats there will not be any balance issues. Besides, if the controller fans feel that they are disadvantaged that much, switch over. USB mouse and KB is like $10. |
[Veteran_David Malcom]
0
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Posted - 2012.05.26 15:10:00 -
[58] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
Poor console gamers, clawing desperately to enforce an obviously substandard control mechanism. If you prefer a controller, then use a controller. If you're getting your **** stomped in by people using a keyboard and mouse, then plug in a keyboard and mouse.
Don't try to limit my options in order to preserve, through lack of competition, your preference for a poor control system. |
[Veteran_Regis Mark V]
0
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Posted - 2012.05.26 15:44:00 -
[59] - Quote
Honestly don't see the point of adding KB/M support to a console game just to have it gimped. If it's not gimped then they will lose the people they made the game for. I also find it funny how some people have the nerve to say hey if you're getting beat by KB/M use KB/M... How about you get good with a controller!
CCP put KB/M support in game you will lose the people you are making the game for EVE players have EVE if they can't handle controllers on a CONSOLE game then good riddance! |
[Veteran_Anonymous Mercenary]
0
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Posted - 2012.05.26 16:18:00 -
[60] - Quote
Quoted from the other thread so people stop telling CCP what to do.
We're talking about timeframes here, not if it will happen.
Tripwire wrote:
You appear to be confusing a request thread with a discussion thread...
CCP has already said support will be included. We're just requesting it be made available sooner rather than later.
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[Veteran_David Malcom]
0
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Posted - 2012.05.26 16:26:00 -
[61] - Quote
Regis Mark V wrote:Honestly don't see the point of adding KB/M support to a console game just to have it gimped. If it's not gimped then they will lose the people they made the game for. I also find it funny how some people have the nerve to say hey if you're getting beat by KB/M use KB/M... How about you get good with a controller!
CCP put KB/M support in game you will lose the people you are making the game for EVE players have EVE if they can't handle controllers on a CONSOLE game then good riddance!
I don't understand this logic. You're upset because they are going to give people the option to play the game how they want, and other people may chose a more effective way than you. Rather than adapt to changing environmental conditions, you expect the environment to reshape itself to suit you. Darwin would be disappointed. |
[Veteran_Victus Thule]
0
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Posted - 2012.05.26 17:18:00 -
[62] - Quote
Quote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
This game isn't just for you console gamers. Its for PC gamers as well. Mouse and keyboard support is a bit of a concession to the PC gamers who don't get to play on their PC because this is a PS3 exclusive title.
Quote:I think that is very bad idea at all to do any FPS on Console, specially DUST. at least should be 2 versions PC/PS. And im think KBM is a must, i cant play any FPS on joystick... FPS its is a high dynamic game and control in it should be comfortable. i cant say that any controller ( no KBM) can provide comfort at FPS. So i hope this game will released with KBM support.
This is missing the point somewhat. If there were two versions, it still wouldn't be "separate" for balance. Their goal is to create a cross-platform masterpiece. So, KBM support or PC version, the same problem, in the eyes of console gamers, still exists.
The point to be made is that this game called Dust 514 exists within the cold universe of eve, and for the battles that matter (Corp battles), CCP has explicitly stated there will be no inherent balance. To classes, sure, but not to teams or any such thing. You're to bring every single advantage you can. If you have players who are better on KBM versus Joystick, or vice versa, you'd want those players using the control scheme of their choice.
And again. It's already been promised. It's only a matter of time. Console "leet" gamers beware, PC gamers get to bring their tools!
Edit:
Quote:Honestly don't see the point of adding KB/M support to a console game just to have it gimped. If it's not gimped then they will lose the people they made the game for. I also find it funny how some people have the nerve to say hey if you're getting beat by KB/M use KB/M... How about you get good with a controller!
CCP put KB/M support in game you will lose the people you are making the game for EVE players have EVE if they can't handle controllers on a CONSOLE game then good riddance!
Or how about we both use what we're good with and see who's better?
This game isn't "for you". It's for CCP. It's part of their grand vision for a complete universe where players decide the actions in space and on the ground. You don't have a claim to it. You're welcome to join Eve, as well. But if you think CCP is going to ignore the fanbase that, by the way, already pays them in favor of people who don't have any financial or emotional connection to the Eve universe, you're just plain wrong.
This game is for everyone with the balls to play. |
[Veteran_PUT-PROTOMAN-IN GAME]
0
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Posted - 2012.05.27 05:57:00 -
[63] - Quote
when they add KB/M lets see if people can aim..... |
[Veteran_Alec Bananza]
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Posted - 2012.05.27 10:08:00 -
[64] - Quote
Signed |
[Veteran_George Connor]
0
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Posted - 2012.05.27 11:13:00 -
[65] - Quote
All I can say for now is that I really can't beta-test the game properly because I spend about 80% of gameplay time fighting DualShock 3 instead of actually playing the game and fighting other people :-) |
[Veteran_Fizzy Fortune]
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Posted - 2012.05.27 15:46:00 -
[66] - Quote
Signed |
[Veteran_Walking Artillery]
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Posted - 2012.05.27 15:52:00 -
[67] - Quote
George Connor wrote:All I can say for now is that I really can't beta-test the game properly because I spend about 80% of gameplay time fighting DualShock 3 instead of actually playing the game and fighting other people :-)
Quoted for truth. |
[Veteran_hurja heppu]
0
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Posted - 2012.05.27 16:03:00 -
[68] - Quote
signed. so, any guesses when we get to beta test the game in playable form? I definitely cannot play an FPS on a pad controller. Not really sure if I want to learn. |
[Veteran_Indi Agrexor]
0
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Posted - 2012.05.27 17:20:00 -
[69] - Quote
/signed
I have just forked out over 100 quid to buy a PS3 because of the rediculous idea of putting this on the PS3 not the PC and I certainly can not use that dumb controller. How is anyone meant to aim with it? Seriously integrate K\M right away please. Don't pee off your PC fan base anymore than youhave already. Oh and I never realised the PS3 had such terrible graphics compared to a modern PC.
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[Veteran_iwillrock yourworld]
0
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Posted - 2012.05.27 17:26:00 -
[70] - Quote
George Connor wrote:All I can say for now is that I really can't beta-test the game properly because I spend about 80% of gameplay time fighting DualShock 3 instead of actually playing the game and fighting other people :-)
QFT +1 |
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[Veteran_Max Trichomes]
0
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Posted - 2012.05.27 17:33:00 -
[71] - Quote
Who here has actually played a console game with KBM support? Try playing some Unreal Tournament 3 for PS3 (Although I can't get on their servers for over a year, so they may be down but I suspect it's a problem on my side) and see how well KBM and controller work in the same game. Every match 10% of the players are way higher on the scoreboard than the other 90%, those are your KBM users. 3rd place would be like 10-5 and 2nd place would be 22-1 every game.
I used to play competitive Counter Strike on PC. I have hooked up a Nyko Air-Flow controller, which looks very similar to a PS3 controller, to play CS and went from top of the leaderboard with KBM to getting ROFL-stompped by everyone in Pub servers with controller. A controller just cannot compete with the speed or the accuracy of a KBM. The superiority of KBM is amplified in a game with low DPS/high health like Dust 514. In many of these fights that turn into dance offs the KBM would wreck the controller users. You can move erratically and stay aimed with a mouse.
The very best of console player will get beat by an average KBM almost everytime. If you don't believe me try it for yourself. Buy a USB controller for your PC (They're pretty cheap probably around $20) and play any PC FPS. Watch how non-competitive you are. Only way both methods of control, controller & KBM, can play on the same level in the same game is by somehow gimping KBM.
To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
Also one last thing to keep in mind, anyone running a Fatboy PS3 will not be able to use KBM without the additional purchase of an Eagle Eye. There are only 2 USB ports on the fat ps3 (unless the later models added more, but mine has only two). One of those USB ports has to be a mic, so you could use a keyboard or a mouse but not both. So a good chunk of the players would have to buy a $50-60 converter on top of a new KBM if they don't have one not in use. Not many people will be willing to do that.
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[Veteran_WSixsmith Dust]
0
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Posted - 2012.05.27 18:00:00 -
[72] - Quote
/Signed |
[Veteran_Mashie's Other Clone]
0
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Posted - 2012.05.27 18:28:00 -
[73] - Quote
Max Trichomes wrote:Also one last thing to keep in mind, anyone running a Fatboy PS3 will not be able to use KBM without the additional purchase of an Eagle Eye. There are only 2 USB ports on the fat ps3 (unless the later models added more, but mine has only two). One of those USB ports has to be a mic, so you could use a keyboard or a mouse but not both. So a good chunk of the players would have to buy a $50-60 converter on top of a new KBM if they don't have one not in use. Not many people will be willing to do that.
Or we spend $3 on a USB hub if needed. |
[Veteran_Force Seventrum]
0
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Posted - 2012.05.27 19:10:00 -
[74] - Quote
Signed. KBM needed here too. |
[Veteran_PUT-PROTOMAN-IN GAME]
0
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Posted - 2012.05.27 19:43:00 -
[75] - Quote
I want to know who the best KB/M player is on DUST. "come at me bro" |
[Veteran_K ane]
0
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Posted - 2012.05.27 23:11:00 -
[76] - Quote
I use the controller to shoot the clouds
Damn clouds
I'm so bad with the controller I even spelled my name wrong |
[Veteran_Alastar Frost]
0
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Posted - 2012.05.27 23:24:00 -
[77] - Quote
signed
i tried to test the game with ps3 controller. I really like the controller for a lot of games (action games like Devil May Cry or RPGs like Final Fantasy), so i am used to the controller. Playing Dust is horrible with the controller. Its very hard to get a steady aim, even if the enemy is right in front of me, i have a hard time hitting.
So KB/M support is really needed. I dont think that it will shy away console gamers, one of the first things i bought for the ps3 was a cheap mouse and keyboard for entering stuff into text fields. And i guess that the majority of players who consider playing a fps on a console will do the same.
I played Fallout 3 on PS3, but that only worked for me because of the extensive use of the AP based aimed shots. But those freeze time to allow you to pick a target, which is not possible for a multiplayer game.
I could imagine a kind of skill based autotargeting with some gear that allows autotargeting fits for pure console gamers, but that has to be balanced in terms of dps you can apply by simply pressing the button and hit and real skill on the controls. Battle Engine Aquila implemented that, Swarm missiles that autotargeted were available without time freeze, but they did much less dps than other weapons. (they still were my favorites because i cant really aim with a controller) |
[Veteran_Qaldramus]
0
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Posted - 2012.05.28 01:01:00 -
[78] - Quote
/signed |
[Veteran_Victus Thule]
0
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Posted - 2012.05.28 02:01:00 -
[79] - Quote
Max Trichomes wrote:The very best of console player will get beat by an average KBM almost everytime. If you don't believe me try it for yourself. Buy a USB controller for your PC (They're pretty cheap probably around $20) and play any PC FPS. Watch how non-competitive you are. Only way both methods of control, controller & KBM, can play on the same level in the same game is by somehow gimping KBM.
They already plan on doing this to some extent by limiting the turning speed of KBM players to that of normal player on high sensitivity. This removes the advantage granted by extremely high-dpi mice
Max Trichomes wrote:To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
KBM support has ALREADY been promised, and has been promised for quite a while; well before this beta even started. It's a concession to PC gamers that don't get to play DUST on their computers because it went PS3 exclusive. However, a keyboard isn't required. If you want one, get one.
As for A) Like I said, KBM is already promised. It isn't a sense of entitlement. Unless you feel we're entitled to have an advantage, in which case I say that's completely unfounded and a terrible argument. They promised an inch and we're getting an inch. If you wanna talk about entitlement, I would bring up the fact that console gamers seem to think this game is just for them, and should be somehow protected from the PC gamers.
B) People are already going to be frustrated by skillpoint differences and generally good players. What's your point? Ragequitting has always been around, we aren't inventing anything new here. You'll need to come up with a better arguement against KBM in this case.
Max Trichomes wrote:Also one last thing to keep in mind, anyone running a Fatboy PS3 will not be able to use KBM without the additional purchase of an Eagle Eye. There are only 2 USB ports on the fat ps3 (unless the later models added more, but mine has only two). One of those USB ports has to be a mic, so you could use a keyboard or a mouse but not both. So a good chunk of the players would have to buy a $50-60 converter on top of a new KBM if they don't have one not in use. Not many people will be willing to do that.
You can plug any wireless keyboard/mouse combo adapter into a PS3 for it to recognize both. Otherwise, a USB hub will do. You're already getting a mouse and keyboard for your console, what's 1 more accessory? PS3s are smarter than you give them credit for. |
[Veteran_Enigma99 Myrmidon]
0
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Posted - 2012.05.28 02:04:00 -
[80] - Quote
Win! Hey is it cool to implement more controller mapping options too like south paw for lefty's and legacy? This is a great product and I am very enthusiastic about it. Thanks for the fun product! |
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[Veteran_Grig Marnis]
0
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Posted - 2012.05.28 02:16:00 -
[81] - Quote
/signed
If we are comfortable playing with KB+Mouse we should have that option. People who have been playing FPS's with the PS3 controller for years will be so used to the controller that the argument that KB+Mouse will give an advantage is also a bunch of huey.
CCP has always been about options in EVE and I expect no less from them in DUST. |
[Veteran_Caladarr Elkarion]
0
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Posted - 2012.05.28 03:07:00 -
[82] - Quote
/signed
Have tried using controller for FPS, end result is I don't play FPS on PS3... I just suck at it.
Keyboard & Mouse is what PC Gamers grew up with, and given EVE is all PC Gamers, it would be reducing your potential market by not offering it as an option.
I will really enjoy Dust when Keyboard & Mouse support is added, I can see the fun game there, I just can't experience it due to fighting the controls. |
[Veteran_Cruor Abominare]
0
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Posted - 2012.05.28 03:08:00 -
[83] - Quote
Grim Starwind wrote:Blah blah blah.. You guys are all clearly either PS3 or PC gamers not both.
I've been using the mouse and keyboard to pew pew for like 20 years. And I've been using controllers since they first threw analogues in to consoles with Golden Eye on the N64. There are a LOT of advantages to mouse and keyboard vs controller.. such as the ability to run, jump, turn and fire all at the same time lol. I noticed this myself when I tried to play borderlands for fun on my PC using an xbox controller. The problem with a controller is you can only press so many buttons at a given time.
In other words, your two thumbs (unless you somehow have more) are on the 2 sticks, when your triggers fingers are on the shoulder buttons. If you want to jump, you have to remove one of your thumbs from a stick to hit a jump button. Right? Well on the M/K you just tap jump with your thumb while still having all your fingers on other buttons such as reload, move, look, shoot, talk. Etc. THIS is about the only advantage they have over each other. I myself am more comfortable with a mouse and keyboard when it comes to an FPS scenario, because I find it easier to pinpoint heads and the likes, because I'm rocking a super high DPI gamer mouse. Now on the other hand. Some people truly truly suck with a mouse and keyboard, and yet are extremely fast with a controller and very accurate.
I have seen pro gamers in tournaments using consoles for games such as CoD etc.. and they would most likely wipe the floor with your average mouse and keyboard user and likely stand their ground with a keyboard and mouse pro. When it comes to things such as target acquisition and shooting etc. To say one is vastly superior over the other and going to wipe the floor is a naive and foolish thing. Now if it was Grim on a PC vs Grim on a console. I would most likely destroy my console counter-part with ease.
They are both awesome sauce ways to control a game, you use what you're best at. If someone is great with a controller they are not going to complain that they are being owned by a keyboard and mouse user, and like-wise. Anyone saying otherwise is just an elitist idiot. Good day to you sir.
You're missing an important piece of information. Auto aim. Virtually all console fps have it and gently moves the reticule towards the enemy. This is why console gamers often look and feel really accurate. Dust doesn't have this and therefore no one is hitting the broadside of the barn. Pc gamers usually don't have this on pc games because the mouse is much more accurate. Mouse users are going to absolutely demolish unless the implement so e sort of controller only auto aim feature.
(one thing I will say though, the PC as far as keyboard/mouse and voice chat communications is much better than a console)
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[Veteran_Ghost Moss]
0
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Posted - 2012.05.28 03:21:00 -
[84] - Quote
/Signed
Before Dust (or before 2 days ago), I was strictly a PC Gamer. I acquired a PS3 solely for the purpose of testing and playing Dust 514. Needless to say, the use of a PS3 controller is very foreign to me.
I would appreciate keyboard and mouse integration asap because (among other things) it will help improve the feedback quality since i'll be spending less become frustrated trying to get the controls down, and more time actually testing and feedbacking
Thanks! o7 |
[Veteran_Leither Yiltron]
0
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Posted - 2012.05.28 05:10:00 -
[85] - Quote
The overwhelming amount of community bias here is somewhat silly. CCP will get in KB+M support when they feel like it. Why should it be a priority for them?
In case you haven't really thought about it in the past, a vast majority of people who will play Dust 514 will not be PC gamers, they will be console gamers. Why would CCP waste time attempting to implement and test a feature that won't have that significant of an impact on the game? Additionally, one might entertain the notion that they don't actually want to include mouse and keyboard support at the moment because their player pool is terribly biased. Since the selection has been through Eve at the moment, it's reasonable to assume that more players in the beta are comfortable with the mouse and keyboard than not. Implementing the support would skew their current statistics in a way that is even less representative of the way the game will actually play on release than the current skewing. |
[Veteran_Victus Thule]
0
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Posted - 2012.05.28 07:40:00 -
[86] - Quote
Leither Yiltron wrote:The overwhelming amount of community bias here is somewhat silly. CCP will get in KB+M support when they feel like it. Why should it be a priority for them?
In case you haven't really thought about it in the past, a vast majority of people who will play Dust 514 will not be PC gamers, they will be console gamers. Why would CCP waste time attempting to implement and test a feature that won't have that significant of an impact on the game? Additionally, one might entertain the notion that they don't actually want to include mouse and keyboard support at the moment because their player pool is terribly biased. Since the selection has been through Eve at the moment, it's reasonable to assume that more players in the beta are comfortable with the mouse and keyboard than not. Implementing the support would skew their current statistics in a way that is even less representative of the way the game will actually play on release than the current skewing.
You seem to be among the minority when you say "It won't have a significant effect on the game".
You're also terribly cynical if you believe CCP would be withholding a feature because some of us want it so bad. That seems kind of the opposite of what a good dev would do.
And the type of statistics they're looking for is not based on number of players using a control scheme. They already know most will be using DualShock 3. The type of information they're looking for is that which determines the quality of the control scheme. How many players use a mouse and keyboard would fall under "fun facts".
Edit: I also find it incredibly obnoxious that you use the term "bias" for our feelings toward KBM. You're subconsciously aligning yourself against it. If you don't want a damn KB+M, don't use it. Just accept the fact that a lot of us do, and it is a priority to us. It's a priority to us BECAUSE it will effect how we play the game, which will give devs pertinent information regarding what we use and how we use it given our favored control scheme.
Point is, the way you use the term "bias" is the way anyone would say they like something. For example, I am "biased" towards apples over oranges. I am "biased" towards fun games over boring ones.
Not everything is a political statement. We LIKE our keyboards and mice, and we PREFER them over controllers. YOU don't have to use it. |
[Veteran_PiKeTsOsO BeTa]
0
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Posted - 2012.05.28 07:48:00 -
[87] - Quote
SignedGäó
i hate controls for FPS |
[Veteran_Kirstejn Martin]
0
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Posted - 2012.05.28 09:37:00 -
[88] - Quote
Signed
I'm a veteran Eve Player, and I actually bought a PS3 solely for Dust, making it by far the most expensive game I have ever 'purchased' I am far more comfortable with a mouse and keyboard than with a controller, and I am confident that CCP can ensure the balance between the two options via, say, slower controls for the mouse/keyboard option or something similar. However, I believe, due to the limited time this beta is running, that the keyboard/mouse must be implemented fast, so that proper feedback can be gathered. |
[Veteran_JW v Weingarten]
0
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Posted - 2012.05.28 11:35:00 -
[89] - Quote
/Signed
I have been playing on consoles for a few years now so using to controller is not a problem for me but i would like to use the kb+mouse the control vehicles better.
I have tried the hav out a few times but i can't get the thing to move how i would like. Hopefully this will work better with a keyboard since there is no joystick on that |
[Veteran_Gorse Bedala]
0
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Posted - 2012.05.28 12:07:00 -
[90] - Quote
Right now you have a playerbase of PC gamers. Of course ppl will whine for KB/M. The object of dust is not to convert PC players to PS3 players, it's to convert PS3 *FPS* players to Eve players, no?
From an FPS-players' PoV, never mix KB/M players and controller players. I can guarantee you some ppl will not play Dust because of this. Doing so is pure folly.
Xbox controller vs KBM would still be bad - I have months of gametime on FPS shooters on Xbox, play with sensitivity at max and still I know mouse-aiming is faster.
The problems with the PS3 controller are well-documented -- I know it's a different way of holding the controller on PS3 but it is still spongy, the convex joysticks are still more difficult to manoeuver precisley and they are simply just too small. PS3 controller vs KB/M -- forget it. |
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[Veteran_Xndr 78th]
0
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Posted - 2012.05.28 14:49:00 -
[91] - Quote
Gorse Bedala wrote:Right now you have a playerbase of PC gamers. Of course ppl will whine for KB/M. The object of dust is not to convert PC players to PS3 players, it's to convert PS3 *FPS* players to Eve players, no?
From an FPS-players' PoV, never mix KB/M players and controller players. I can guarantee you some ppl will not play Dust because of this. Doing so is pure folly.
Xbox controller vs KBM would still be bad - I have months of gametime on FPS shooters on Xbox, play with sensitivity at max and still I know mouse-aiming is faster.
The problems with the PS3 controller are well-documented -- I know it's a different way of holding the controller on PS3 but it is still spongy, the convex joysticks are still more difficult to manoeuver precisley and they are simply just too small. PS3 controller vs KB/M -- forget it. ^ Signed
Guys, you're so funny.
"Booo, I never played FPS on gamepad, it sucks, gimme my keyboard and mouse". What were you thinking that day you signed for CONSOLE FPS closed beta? Personally, I bought PS3 few months ago just to get used to gamepad controls and handling, and I was playing BF3 all theese months a little everyday just to be able not only shoot walls and clouds, but players sometimes. Because I was always a PC gamer and I was playing FPS only on mouse+kb.
Yeah, CCP announced kbm support, but honesly, I dont know how they'll merge theese two playstyles. Player with a controller will NEVER compete to a skilled KBM player. NEVER. It's obvious as roses are red and violets so on. Less precision, less handling - no matter if even you were born with a controller in your hands, you can not be compared to a KBM player. Thats why there are no crossplatform FPS at all (please dont mention Portal 2 it's not a "shooter") - because only thing that console player of such game can do - rage on forums about himself being constantly killed.
The other thing - right now almost everyone in this closed test (as looks for me) are PC games, including myself. Thats why so many of you demanding KBM support as sooner as possible, but DUST is a console game! For console players. Not for PC gamers that bought their console just a week ago. So yeah it may look right now that everyone want KBM support, but it's not. CCP must gain profit from DUST, so they must attract as many console players as they can. And will they wany KBM vs Controller battles? I dont think so.
I'm so concerned not because I turned into a PS3 *** in last 2 months. But because I'm really looking forward to this game and I want to play it on a controller or a mouse and keyboard - I dont care. And I'm a bit worried how CCP is gonna build up this gamepad AND kbm support, so PS3 (not EVE) community will accept it and donate more money so CCP can develop it further and I can shoot more mercs. Keep in mind the bigger picture - thousands of players prefer to play on a console controller, and this game is designed for a console.
/sry for grammar, english is not my native |
[Veteran_Victus Thule]
0
|
Posted - 2012.05.28 17:44:00 -
[92] - Quote
Xndr 78th wrote:...but DUST is a console game! For console players. Not for PC gamers that bought their console just a week ago.
I don't know how many times we have to tell you this. DUST is not just for console gamers. CCP's main playerbase is PC gamers, and they know what we want. They're making this for us just as much as they're making it for you. You have no "claim" to it. |
[Veteran_Of Course]
0
|
Posted - 2012.05.28 17:51:00 -
[93] - Quote
/signed |
[Veteran_Jerrison Youngblood]
0
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Posted - 2012.05.28 19:00:00 -
[94] - Quote
hey, i paid for my eagleeye never wanted it more :). But seriously, looking forward to straight K+M. |
[Veteran_jenza aranda]
0
|
Posted - 2012.05.28 19:09:00 -
[95] - Quote
while i would like the keyboard and mouse i really don't think this should be a priority, there are plenty of other more important decisions demand CPP's attention |
[Veteran_rigor mordus]
0
|
Posted - 2012.05.28 20:10:00 -
[96] - Quote
/sign here from Denmark |
[Veteran_Prankster]
0
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Posted - 2012.05.28 20:23:00 -
[97] - Quote
/sign |
[Veteran_whada grool]
0
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Posted - 2012.05.28 20:25:00 -
[98] - Quote
/signed From South africa
Jita uprising anyone?? xD
What I really want to know is when the M+KB will be introduced into the beta thats all :D |
[Veteran_whada grool]
0
|
Posted - 2012.05.28 20:52:00 -
[99] - Quote
Trapfood Guybrush wrote:Mouse & keyboard in yet? Or can i stop trying to get em work?
I sat for three hours like a dumbass restarting my PS3 to get my keyboard and mouse working!:D
I really am ******** and have the thumb co-ordination of someone with lepracy.. I would really appreciate a hasty implementation of KB+M support!
I think this is the only game that applies more intricate details and work to an FPS and would honestly want to see this game be enjoyable for everyone! Controllers or mousenuts a like should be able to play without compromise.. Thats whats so great about EVE, the fact that everyone can play and find it fun and interesting. |
[Veteran_Vassteel]
0
|
Posted - 2012.05.28 21:09:00 -
[100] - Quote
just so you guys know you can already play with kbd and mouse on dust
i have the Eagle eye system and i must say its pure win
http://www.youtube.com/watch?feature=player_embedded&v=_H4oCxENnfs
and it works like it should |
|
[Veteran_George Connor]
0
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Posted - 2012.05.28 21:34:00 -
[101] - Quote
I've spent $500 to get a PS3 just to play DUST. Don't know if I want to spend another $100 to get KBM support which will (hopefully) be introduced for free SoonGäó.
|
[Veteran_Walking Artillery]
0
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Posted - 2012.05.28 21:44:00 -
[102] - Quote
George Connor wrote:I've spent $500 to get a PS3 just to play DUST. Don't know if I want to spend another $100 to get KBM support which will (hopefully) be introduced for free SoonGäó.
Agreed.
|
[Veteran_Raden Awset]
0
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Posted - 2012.05.29 00:18:00 -
[103] - Quote
/sign
I have played a lot of games on ps3 and i have to say i have never had this kind of problem with aiming. I put rounds on target and keep them on target. also the other problem i see is that when you zoom movement is jerky to to no change in sensitivity. If im not mistaking most FPS decrease sensitivity when zoomed in. i think this would help some but when zoomed out it still just dose not feel right.
anyway M&K will make this game playable for me. as it is right now i cant even play because i just cant deal with the controller. I may buy a eagle eye to get around this because i really do want to play and help with the beta, i just cant do any good as it is right now. |
[Veteran_Vassteel]
0
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Posted - 2012.05.29 02:38:00 -
[104] - Quote
George Connor wrote:I've spent $500 to get a PS3 just to play DUST. Don't know if I want to spend another $100 to get KBM support which will (hopefully) be introduced for free SoonGäó.
im sorry but if you spent 500 buck on a playstation i would request a refund.
http://www.walmart.com/ip/PlayStation-3-320GB-Uncharted-3-Bundle-PS3/17352791
thats 299.96 there are some that are cheaper you can get used ones from gamestop for 150
so if you would have shopped around you would have saved you would have had cash on had to buy the cool gizmo that your all hot and bothered about
its not my fault you didnt spend your money wisely, your parents should have taught you to be better with your money. |
[Veteran_TheWinterDragon]
0
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Posted - 2012.05.29 03:09:00 -
[105] - Quote
/sign
<---Horrible with controller |
[Veteran_George Connor]
0
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Posted - 2012.05.29 04:12:00 -
[106] - Quote
Vassteel wrote:im sorry but if you spent 500 buck on a playstation i would request a refund. http://www.walmart.com/ip/PlayStation-3-320GB-Uncharted-3-Bundle-PS3/17352791thats 299.96 there are some that are cheaper you can get used ones from gamestop for 150 so if you would have shopped around you would have saved you would have had cash on had to buy the cool gizmo that your all hot and bothered about its not my fault you didnt spend your money wisely, your parents should have taught you to be better with your money. Your parents should have taught you that there are other countries in the world besides USA in which taxes, currency exchange rates and customs can make imported goods slighly (or not so slightly, and I talk as a car importer) more expensive then you are used to.
Anyway the price is not the reason - a hundred bucks is not the sum which will ruin my budget and make me starve. I just don't want to buy things that will become useless to me in the nearest future. And as long as I'm not going to play any other PS3 FPS except DUST 514 cool gizmo like Eagle Eye will be pretty damn worthless. |
[Veteran_Victus Thule]
0
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Posted - 2012.05.29 05:45:00 -
[107] - Quote
George Connor wrote: Your parents should have taught you that there are other countries in the world besides USA in which taxes, currency exchange rates and customs can make imported goods slighly (or not so slightly, and I talk as a car importer) more expensive then you are used to.
Anyway the price is not the reason - a hundred bucks is not the sum which will ruin my budget and make me starve. I just don't want to buy things that will become useless to me in the nearest future. And as long as I'm not going to play any other PS3 FPS except DUST 514 cool gizmo like Eagle Eye will be pretty damn worthless.
And yours should have taught you to be specific and to have manners. You never specified. Therefore, it was a safe assumption. After all, who says "That number sounds high, he must live somewhere where taxes, currency exchange rates and customs can make imported goods slightly more expensive than I'm used to." That's an absolutely stupid assumption to make.
Furthermore, no one said you were required to buy Eagle Eye. He was merely offering you a solution to your problem. |
[Veteran_George Connor]
0
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Posted - 2012.05.29 07:08:00 -
[108] - Quote
Victus Thule wrote: And yours should have taught you to be specific and to have manners. You never specified.
How exactly more specific could I've been? I've paid $500 for my PlayStation 3. Not in US Dollars, but I bothered to make quite accurate convertion. Do I need to specify exactly that I am not from States in every post, or just in ones where we're talking about me aquiring material goods? How am I bad-mannered if I'm not the guy who tells random people on the Internet they should "learn to use their money" without questioning myself "Am I the only person in the world who's smart enough to visit Walmart and see the price tag"? I'm trying to be ironic here. It's a shame you want to see me as the one who's trying to be rude or make someone mad.
Sigh... Always thought my lame grammar skills will explain everything
Victus Thule wrote:Furthermore, no one said you were required to buy Eagle Eye. He was merely offering you a solution to your problem. I kinda answered about that in my previous post. It's a solution, yes. At the same time, It's not a resanoble enough solution for me and other people who bought PS3 to play DUST exclusively. |
[Veteran_Tripwire]
0
|
Posted - 2012.05.29 07:40:00 -
[109] - Quote
Victus Thule wrote: And yours should have taught you to be specific and to have manners. You never specified. Therefore, it was a safe assumption. After all, who says "That number sounds high, he must live somewhere where taxes, currency exchange rates and customs can make imported goods slightly more expensive than I'm used to." That's an absolutely stupid assumption to make.
Assumption is the mother of all f**k ups, you should assume nothing. Clearly it was not a safe assumption but a naive and ignorant one instead.
Based on your logic we should all assume you're morbidly obese, dropped out of high school and have no job or life. After all, you never specified.
Go be a troll elsehwere. |
[Veteran_Victus Thule]
0
|
Posted - 2012.05.29 08:28:00 -
[110] - Quote
George Connor wrote: I kinda answered about that in my previous post. It's a solution, yes. At the same time, It's not a resanoble enough solution for me and other people who bought PS3 to play DUST exclusively.
My point was not to be a **** to someone who offered you a solution without knowing your financial constraints. Telling him how much you spent on your console doesn't change anything.
I apologize for being rude, and never claimed you should specify what country you're from every time you post. However, you have a number that is almost twice the cost of a PS3 in USD. In this case, we assumed you were ripped off or bought a shitload of useless accessories. That is why you should have been specific, not because we need your life's context before every post.
Tripwire wrote:Assumption is the mother of all f**k ups, you should assume nothing. Clearly it was not a safe assumption but a naive and ignorant one instead.
Based on your logic we should all assume you're morbidly obese, dropped out of high school and have no job or life. After all, you never specified.
Go be a troll elsehwere.
I'm not attempting to be a troll. I was attempting to defend someone who offered a suggestion and was responded to rudely based on a safe assumption. By the way, if you never assumed anything, you'd never get anything done.
And, by the way, I do operate on the assumption that most of the people I'm talking to are male, but that's about it. The assumption wasn't ignorant because I'm quite sure he understands there's more than one type of dollar in existence. Hyperbole doesn't do much for you here.
"You should have specified" was in reference to differentiating between "dollar" currencies after having specified it was indeed dollars. I was not implying that he needs to be specific about everything he says. Although I love that you're trying to simultaneously denounce being specific and making assumptions.
I think it's also quite safe to say we're off topic, and this thread of discussion isn't getting us anywhere. A dev hasn't offered any real information, so there's no real reason for this thread to continue.
Fact: KBM will be implemented, SoonGäó. Pretty sure this is all we're gonna get. |
|
[Veteran_Vassteel]
0
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Posted - 2012.05.29 08:38:00 -
[111] - Quote
Tripwire wrote:Victus Thule wrote: And yours should have taught you to be specific and to have manners. You never specified. Therefore, it was a safe assumption. After all, who says "That number sounds high, he must live somewhere where taxes, currency exchange rates and customs can make imported goods slightly more expensive than I'm used to." That's an absolutely stupid assumption to make.
Assumption is the mother of all f**k ups, you should assume nothing. Clearly it was not a safe assumption but a naive and ignorant one instead. Based on your logic we should all assume you're morbidly obese, dropped out of high school and have no job or life. After all, you never specified. Go be a troll elsehwere.
he probaly is
also did you know a baseball will orbit a 400 pound object at 3 meters in space. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.05.29 12:29:00 -
[112] - Quote
Vassteel wrote:Tripwire wrote:Victus Thule wrote: And yours should have taught you to be specific and to have manners. You never specified. Therefore, it was a safe assumption. After all, who says "That number sounds high, he must live somewhere where taxes, currency exchange rates and customs can make imported goods slightly more expensive than I'm used to." That's an absolutely stupid assumption to make.
Assumption is the mother of all f**k ups, you should assume nothing. Clearly it was not a safe assumption but a naive and ignorant one instead. Based on your logic we should all assume you're morbidly obese, dropped out of high school and have no job or life. After all, you never specified. Go be a troll elsehwere. he probaly is also did you know a baseball will orbit a 400 pound object at 3 meters in space.
Anything will orbit anything in space if the velocity, gravity, and masses are correct.
I hope KBM is added soon just to see what the fuss is about. I too am curious about the balance. Furthermore, can I throw out that I would like support for Nav+Mouse controller? |
[Veteran_Matarai Pulsar]
0
|
Posted - 2012.05.29 12:46:00 -
[113] - Quote
/sign
I'd really appreciate to get KB+M support sooner than later. I can play games like Uncharted and aim with the PS3-controller but especially in FPS i always have to think about the controller instead of what to do in the game.
On the other hand: Dust is a nice "comedy-game" atm. The last time my girlfriend and i had a pretty good laugh when i tried to shoot someone and hit nothing but DUST (ah thats where the name comes from ). Finally i had to stop playing (unable to breath because of extensive laughing) when we realized the other guy seems to have the same problems. Circling each other we fired round after round and where unable to get a clear shot.
|
[Veteran_Noc Tempre]
0
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Posted - 2012.05.29 12:57:00 -
[114] - Quote
The biggest advantage a mouse has over the stick is it can go from full speed to stop without overshoot. If the game gave movement inertia even with a mouse, I think that would go a long way towards balancing the controllers. |
[Veteran_Tripwire]
0
|
Posted - 2012.05.29 13:42:00 -
[115] - Quote
Noc Tempre wrote:The biggest advantage a mouse has over the stick is it can go from full speed to stop without overshoot. If the game gave movement inertia even with a mouse, I think that would go a long way towards balancing the controllers.
No... just no...
The overshoot is a result of the players actions and co-ordinations (or lack of) not the controller, don't start requesting inaccuracies be programmed into an input device of one set of users to compensate for a different set of users lower skill. |
[Veteran_Noc Tempre]
0
|
Posted - 2012.05.29 13:52:00 -
[116] - Quote
Tripwire wrote:Noc Tempre wrote:The biggest advantage a mouse has over the stick is it can go from full speed to stop without overshoot. If the game gave movement inertia even with a mouse, I think that would go a long way towards balancing the controllers. No... just no... The overshoot is a result of the players actions and co-ordinations (or lack of) not the controller, don't start trying requesting inaccuracies be programmed into an input device of one set of users to compensate for a different set of users lower skill.
We're not talking something large. Think of how subtle the aim assist is in the game right now. Stopping instantly is the biggest thing a skilled controller user cannot do because the spring is mechanical. That .2 s of slowdown will not ruin the mouse but it may put them perfectly on par, although I'm inclined to believe they will still have other advantages. |
[Veteran_Tripwire]
0
|
Posted - 2012.05.29 14:03:00 -
[117] - Quote
I do get what your saying, but still think the input devices need to operate based on user input only without any additional compensations - outside of the possibly optional aim assist on the controller |
[Veteran_Trashbat]
0
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Posted - 2012.05.29 14:48:00 -
[118] - Quote
/sign
For me the controller seems to remove some of the immersion from your surroundings, as others have pointed out this type of game really needs M+K support to get the full experience from it.
I for one will not be able to play this after launch with only a controller, but then i have sucked at FPS on a controller since golden eye on the N64 LOL |
[Veteran_Khanstantine]
0
|
Posted - 2012.05.29 15:49:00 -
[119] - Quote
/unsign, -1, don't do it.
Max Trichomes wrote:
To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
KBM is a mistake for reasons well stated.
-KBM has no place in my living room where my TV is. No where to put it. So I would be shuffling a laptop table, that my wife will hate, in and out and and spend hundreds on gaming KBM. I already need to budget for a good headset.
-My PS3 looks like **** on my computer monitors. Moving the PS3 to my office would mean the purchase of a small HDTV, in addition to the KBM. I have no idea where it would fit into my set up since my desk is already fully geeked out. I have already dumped $250 into Dust with the purchase of the PS3. Throw a TV and a good KBM, and headset on this and I am in it almost a $1000 USD just to be competitive? Yea right. I have two weeks to take back the PS3 which becomes more likely.
-The controller is more immersive. Obviously this is my opinion, but I still hold to that from occasional forays into KBM gaming, ie Skyrim. I gave up KBM for FPS after Doom 3
-As has been stated, you will alienate the non-Eve console dudes you are looking to draw into the game and drive everyone to KBM. If that's OK with CCP, why not make it a PC game in the first place?
Lots of selfish reasons here, but it is what it is. I would have been fine with this as a PC game, but don't make this a clusterFark for my life.
Khan |
[Veteran_Raphael Spencer]
0
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Posted - 2012.05.29 16:22:00 -
[120] - Quote
Just signing for KB/M feature to be implemented asap! |
|
[Veteran_Tripwire]
0
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Posted - 2012.05.29 16:34:00 -
[121] - Quote
Khanstantine wrote:/unsign, -1, don't do it. Max Trichomes wrote:
To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
KBM is a mistake for reasons well stated. -KBM has no place in my living room where my TV is. No where to put it. So I would be shuffling a laptop table, that my wife will hate, in and out and and spend hundreds on gaming KBM. I already need to budget for a good headset. -My PS3 looks like **** on my computer monitors. Moving the PS3 to my office would mean the purchase of a small HDTV, in addition to the KBM. I have no idea where it would fit into my set up since my desk is already fully geeked out. I have already dumped $250 into Dust with the purchase of the PS3. Throw a TV and a good KBM, and headset on this and I am in it almost a $1000 USD just to be competitive? Yea right. I have two weeks to take back the PS3 which becomes more likely. -The controller is more immersive. Obviously this is my opinion, but I still hold to that from occasional forays into KBM gaming, ie Skyrim. I gave up KBM for FPS after Doom 3 -As has been stated, you will alienate the non-Eve console dudes you are looking to draw into the game and drive everyone to KBM. If that's OK with CCP, why not make it a PC game in the first place? Lots of selfish reasons here, but it is what it is. I would have been fine with this as a PC game, but don't make this a clusterFark for my life. Khan
These arguments for keeping kb/m out make no sense, additionally the argument about new people coming in and getting raped by the kb/m players and leaving again is the worst I've seen yet.
If that is going to happen, it's going to happen anyway. As new players come into the game, like in EVE, they're going to get destroyed by dudes who have been playing longer, have better skills and better equipment. That is far more likely to make them rage quit than a few dudes with kb/m.
Additionally if you think you need to spend 100's on a kb/m setup you're nuts. Any usb keyboard and mouse will work. You could spend $10 and be fine, you can spend nothing at all and keep using the controller, it's about choice, options and personal preference.
Stop making up poor arguments to support your own selfish desires of keeping kb/m out just because you don't want it.
toot toot |
[Veteran_Khanstantine]
0
|
Posted - 2012.05.29 17:20:00 -
[122] - Quote
Tripwire wrote:[quote=Khanstantine]/unsign, -1, don't do it.
[quote=Max Trichomes]
Stop making up poor arguments to support your own selfish desires of keeping kb/m out just because you don't want it.
toot toot
Just stating that someone's argument is poor, is not an argument in itself. In fact it is a logical fallacy called "Appeal to Ridicule", albeit politely delivered.
I think you are missing the point. Controller players will never be competitive versus KBM players even once they have ground up the skills and equipment. That is not rage quitting, its just recognizing that the game goes a place you don't want to go. If CCP means to draw in players that are not tied to the game via Eve, they need to think about this.
- KBM is superior to the controller for control and accuracy.
- Versus KBM the controller will not be seriously competitive.
- Therefore all competitive Dust players must play with KBM.
- Most console players are not willing to gear up and position their console for KBM play.
- Therefore KBM play will exclude most existing console players from success in Dust which will directly affect their willingness to play.
The idea that it is just about choice is BS. Yes you could choose to use a controller vs. KBM and get owned, but that is not a choice at all. Whats being offered here is evolve to KBM or be endless fodder.
I have to admit I have changed my perspective on this, but I will make another post for that, already overly hijacked this thread.
Edit: I am going to hold further comment until how CCP implements this is clear. I think KBM fans are going to hate any amount of nerf--I can't blame them feeling that, but logically, per the above, they can't really permit the KBM "ownage" I describe..... I do have plenty to say about mods in my other thread....
Khan |
[Veteran_Cong Zilla]
0
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Posted - 2012.05.29 17:39:00 -
[123] - Quote
I see no reason at all to allow KBM game play. It will do nothing except unbalance the game or split the game into two different groups. |
[Veteran_rue tiron]
0
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Posted - 2012.05.29 18:59:00 -
[124] - Quote
- 1
No keyboard no mouse.
i love play in my couch after the work |
[Veteran_Ghost Moss]
0
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Posted - 2012.05.29 19:13:00 -
[125] - Quote
rue tiron wrote:- 1 No keyboard no mouse. i love play in my couch after the work
I don't understand the argument. People that are used to playing KBM will be able to, and people that are used to playing with, and are effective at using a PS3 controllers will still be able to. So it's a win-win... |
[Veteran_Malli-Knooli Von Himmel]
0
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Posted - 2012.05.29 19:27:00 -
[126] - Quote
I've seen this sort of discussion in racing games on pc that have drivings aids for keyboard/mouse, so much drama and tears but in the end everyone who wanted to play are still having fun while playing with their preferred controller.
On consoles these arguments are really about what the players are used to, a pc user will no doubt vouch for KBM because they have had years of practise with that method and die hard padders will vouch for pad because that's what they are accustomed to. Why should the player be forced to have to learn the controller as well as the game when the tech is already out there to use whatever peripheral the player feels most comfortable with.
Solution: Turn D514 into a turn based game so everyone will be able to play equally with any controlling method. |
[Veteran_rue tiron]
0
|
Posted - 2012.05.29 19:36:00 -
[127] - Quote
Ghost Moss wrote:rue tiron wrote:- 1 No keyboard no mouse. i love play in my couch after the work I don't understand the argument. People that are used to playing KBM will be able to, and people that are used to playing with, and are effective at using a PS3 controllers will still be able to. So it's a win-win...
win win.....you jocking ?
http://www.youtube.com/watch?v=g5EtYn0jILM |
[Veteran_Mikay Sens]
0
|
Posted - 2012.05.29 19:37:00 -
[128] - Quote
Has anyone had any experience with the PS3 Move guns for controlling FPS's? I cant remember its exact name, but looks interesting.... or is just a bit gimmicky? I like the idea of KBM but I tend to favour controllers for FPS as I get bad RSI after using a mouse intensely all day at work.... Im looking forward to trying KBM when they implement it, but also wondered whether the move type controllers might be a happy medium... |
[Veteran_Byrr]
0
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Posted - 2012.05.29 20:22:00 -
[129] - Quote
I'm just adding my two cents in favor of the keyboard and mouse support. I tried out Dust this weekend and got tired of trying to play with a console controller pretty quickly. I'm glad to hear that mouse support is planned, I'll try Dust again after that becomes available. |
[Veteran_Khulam]
0
|
Posted - 2012.05.29 21:26:00 -
[130] - Quote
Khanstantine wrote:/unsign, -1, don't do it. Max Trichomes wrote:
To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
KBM is a mistake for reasons well stated. -KBM has no place in my living room where my TV is. No where to put it. So I would be shuffling a laptop table, that my wife will hate, in and out and and spend hundreds on gaming KBM. I already need to budget for a good headset. -My PS3 looks like **** on my computer monitors. Moving the PS3 to my office would mean the purchase of a small HDTV, in addition to the KBM. I have no idea where it would fit into my set up since my desk is already fully geeked out. I have already dumped $250 into Dust with the purchase of the PS3. Throw a TV and a good KBM, and headset on this and I am in it almost a $1000 USD just to be competitive? Yea right. I have two weeks to take back the PS3 which becomes more likely. -The controller is more immersive. Obviously this is my opinion, but I still hold to that from occasional forays into KBM gaming, ie Skyrim. I gave up KBM for FPS after Doom 3 -As has been stated, you will alienate the non-Eve console dudes you are looking to draw into the game and drive everyone to KBM. If that's OK with CCP, why not make it a PC game in the first place? Lots of selfish reasons here, but it is what it is. I would have been fine with this as a PC game, but don't make this a clusterFark for my life. Khan
you know no one is MAKING you use a KBM set up, right? <_< its an OPTION and I like having the OPTION to use a KBM if that's how I want to play.
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[Veteran_Tripwire]
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Posted - 2012.05.29 21:46:00 -
[131] - Quote
I guess using a wheel for driving games is unfair too and should be outlawed. Everyone should have to use the same rubbish input device.
Starting to think these controller trolls are just bad and think they'll get easy frags off the kb/m users as they adjust to a new input device if they manage to get their own way.
When kb/m goes in no one gets an advantage, we all get access to all the same input device options.
Didn't someone say they were going to try to support move also? are you going to throw your toys out of the pram over this as well? http://www.youtube.com/watch?v=d9kkg9GGVOU
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[Veteran_Walking Artillery]
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Posted - 2012.05.29 21:59:00 -
[132] - Quote
KBM support would be great but I will settle for PS move compatibility if that is faster to implement. My move is just lying around and getting no use. |
[Veteran_Khanstantine]
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Posted - 2012.05.29 22:21:00 -
[133] - Quote
Tripwire wrote:I guess using a wheel for driving games is unfair too and should be outlawed. Everyone should have to use the same rubbish input device. Starting to think these controller trolls are just bad and think they'll get easy frags off the kb/m users as they adjust to a new input device if they manage to get their own way. When kb/m goes in no one gets an advantage, we all get access to all the same input device options. Didn't someone say they were going to try to support move also? are you going to throw your toys out of the pram over this as well? http://www.youtube.com/watch?v=d9kkg9GGVOU
I don't play driving games so I have no opinion on them.
No way is pointing a gun with your hips and shoulders is as twitch as your wrist and forearm is with a mouse, so I don't think that is a comparison either, but it does seem highly immersive. The video is amusing though---painfully obvious he never fired a gun in his life.
The point is that if you allow multiple control methods, the most accurate, fastest, and most sensitive one is what will need to be used to be competitive, but that does not necessarily make for a better game, or a more accessible game for the most players. I can adapt--I probably played KBM games longer than most of you given my age. I'd like to see Dust be as successful as possible which means getting those console kiddies into it.
As I said, I am awaiting to see what CCP puts forward in this regard, then I will have to figure out how to approach it.
Khan
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[Veteran_Noc Tempre]
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Posted - 2012.05.30 00:02:00 -
[134] - Quote
Mikay Sens wrote:Has anyone had any experience with the PS3 Move guns for controlling FPS's? I cant remember its exact name, but looks interesting.... or is just a bit gimmicky? I like the idea of KBM but I tend to favour controllers for FPS as I get bad RSI after using a mouse intensely all day at work.... Im looking forward to trying KBM when they implement it, but also wondered whether the move type controllers might be a happy medium...
The sharpshooter is very fun and can compete with mouse for point accuracy with good coding. It will need a snapshot button to be competitive and lots of tuning options for sensitivity and dead zones.
Also CCP, please use every button on the sharpshooter, including the fire select lever when you add support (which you confirmed after Socom 4/KZ3). |
[Veteran_FatalFlaw V1]
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Posted - 2012.05.30 01:54:00 -
[135] - Quote
KB/M is bad on a console because that is not how most people have their console set up. It's usually hooked up to a TV, with a couch or a couple chairs, or a bean bag (lol) sitting in front of the TV for them to lounge while they shoot people. Everyone is well aware of the control advantage a keyboard and mouse offers over a controller.
If keyboard and mouse support is put into the game, and they do not find a way to handicap the kb/m control advantage, I'm going to disconnect my ps3 from my TV and drag it over to my computer desk and play it there with a kb/m. Now notice I said that I am going to do that.. most current console players likely will not care enough to do so.
If people have to go buy a special kb/m for ps3 just to have equal control ability, they will pass on this game. I don't think the small-minded "so what, we have our elite little niche game" attitude is what ccp have in mind for dust. Further, what percentage of current beta testers are long time console fps players? I imagine not many if the majority are asking for kb/m like using a controller is foreign to them. Just an important fact to keep in mind, because as much as many eve players want to believe this game is being created for them, I believe the intent is to tap an entirely different market and introduce it to the eve universe via dust. FYI..that market...has been playing fps games on their consoles for years now, and none of them supported keyboards and mice or allowed players to use them. |
[Veteran_NeoprotoD]
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Posted - 2012.05.30 02:46:00 -
[136] - Quote
Wow 7 pages of arguing over whether or not Dust should have KBM support. It's pretty obvious Dust is going to be cross platform on PC and console. Why wouldn't they give both crowds the same options.
...After all you wouldn't argue against people using control pads in PC games. Think about it. |
[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.05.30 02:50:00 -
[137] - Quote
NeoprotoD wrote:Wow 7 pages of arguing over whether or not Dust should have KBM support. It's pretty obvious Dust is going to be cross platform on PC and consoles. Why wouldn't they give both crowds the same options.
...After all you wouldn't argue against people using control pads in PC games. Think about it.
DUST is a PS3 exclusive. |
[Veteran_NeoprotoD]
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Posted - 2012.05.30 03:06:00 -
[138] - Quote
PUT-PROTOMAN-IN GAME wrote:NeoprotoD wrote:Wow 7 pages of arguing over whether or not Dust should have KBM support. It's pretty obvious Dust is going to be cross platform on PC and consoles. Why wouldn't they give both crowds the same options.
...After all you wouldn't argue against people using control pads in PC games. Think about it. DUST is a PS3 exclusive.
Ok kill me for one too many S'es. Edited. |
[Veteran_FatalFlaw V1]
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Posted - 2012.05.30 03:08:00 -
[139] - Quote
NeoprotoD wrote: ...After all you wouldn't argue against people using control pads in PC games. Think about it.
No, because it's an inferior control system in most cases and does not offer an advantage. It also is not an inherant component in a PC setup. Get it? Dust is on ps3. Ps3 uses controllers. Eve is on PC.. can you use a game pad in eve without a 3rd party hack? |
[Veteran_Syn Lee]
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Posted - 2012.05.30 03:14:00 -
[140] - Quote
My thoughts on the matter...
K/M > Controller
No game has ever successfully integrated both control schemes without one being better than the other. There is a reason CS:GO scrapped the idea of their game having both platforms play together. I play both on consoles and the PC and I do prefer the K/M setup... however for the sake of this game I hope K/M is left out of the picture so that CPP doesn't need to waste resources on trying to balance something they will never have working 100%
Just my 2 cents,
Kevin |
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[Veteran_Khulam]
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Posted - 2012.05.30 03:26:00 -
[141] - Quote
Syn Lee wrote:My thoughts on the matter...
K/M > Controller
No game has ever successfully integrated both control schemes without one being better than the other. There is a reason CS:GO scrapped the idea of their game having both platforms play together. I play both on consoles and the PC and I do prefer the K/M setup... however for the sake of this game I hope K/M is left out of the picture so that CPP doesn't need to waste resources on trying to balance something they will never have working 100%
Just my 2 cents,
Kevin
The biggest imbalance would be turning speed, which has been limited by the suit you wear, so at this point its down to preference. There are players out there who are better with a controller than I am with my mouse. I know a guy that plays BF3 on PC with a controller and he does better than most people using a mouse. |
[Veteran_NeoprotoD]
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Posted - 2012.05.30 03:35:00 -
[142] - Quote
FatalFlaw V1 wrote:NeoprotoD wrote: ...After all you wouldn't argue against people using control pads in PC games. Think about it.
No, because it's an inferior control system in most cases and does not offer an advantage. It also is not an inherant component in a PC setup. Get it? Dust is on ps3. Ps3 uses controllers. Eve is on PC.. can you use a game pad in eve without a 3rd party hack?
That's my point. Rejecting 2 options because one is 'better' than the other is flawed logic. If playing with a control pad is more fun for someone then by all means I support them doing so. If playing with a KB/M is more fun for someone else why all the hate? I get that KB/M is generally more accurate and would change the setup but limiting consoles to control pads and only control pads is kind of an outdated way of thinking in this decade.
We can have motion controls but god forbid we do Keyboard and Mouse? |
[Veteran_NeoprotoD]
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Posted - 2012.05.30 03:42:00 -
[143] - Quote
Syn Lee wrote:My thoughts on the matter...
K/M > Controller
No game has ever successfully integrated both control schemes without one being better than the other. There is a reason CS:GO scrapped the idea of their game having both platforms play together. I play both on consoles and the PC and I do prefer the K/M setup... however for the sake of this game I hope K/M is left out of the picture so that CPP doesn't need to waste resources on trying to balance something they will never have working 100%
Just my 2 cents,
Kevin
Point well taken but I personally don't believe CCP should limit themselves based on what other companies haven't been able to achieve. |
[Veteran_Dracknar]
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Posted - 2012.05.30 05:59:00 -
[144] - Quote
Noc Tempre wrote:Mikay Sens wrote:Has anyone had any experience with the PS3 Move guns for controlling FPS's? I cant remember its exact name, but looks interesting.... or is just a bit gimmicky? I like the idea of KBM but I tend to favour controllers for FPS as I get bad RSI after using a mouse intensely all day at work.... Im looking forward to trying KBM when they implement it, but also wondered whether the move type controllers might be a happy medium... The sharpshooter is very fun and can compete with mouse for point accuracy with good coding. It will need a snapshot button to be competitive and lots of tuning options for sensitivity and dead zones. Also CCP, please use every button on the sharpshooter, including the fire select lever when you add support (which you confirmed after Socom 4/KZ3).
Just seconding what Noc has said here Mikay. Sharpshooter is heaps of fun. You do have to adjust to using it. The first hour of play you'll feel like you wasted your money, but once you get used to it.. its the best.
I've bought every Move enabled shooter available just to play around with it more. Some games impliment the move support stuff a little crappy.. others do fantastically well. Killzone 3 is considered the benchmark for great implementation of Move/Sharpshooter support, which I've seen it mentioned that the Dev's were noting.
Basically for me, if Dust wasn't planning to have move support, I don't think I'd be playing it. I'm not that into shooters on console, but it is just so much fun with sharpshooter :D
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[Veteran_Mikay Sens]
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Posted - 2012.05.30 07:31:00 -
[145] - Quote
Noc, Draknar, thanks for your replies about the sharpshooter, ill defo think about giving it a try. How do you find using the thumb sticks/buttons on the gun? |
[Veteran_Tripwire]
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Posted - 2012.05.30 07:39:00 -
[146] - Quote
FatalFlaw V1 wrote:KB/M is bad on a console because that is not how most people have their console set up. It's usually hooked up to a TV, with a couch or a couple chairs, or a bean bag (lol) sitting in front of the TV for them to lounge while they shoot people. Everyone is well aware of the control advantage a keyboard and mouse offers over a controller.
If keyboard and mouse support is put into the game, and they do not find a way to handicap the kb/m control advantage, I'm going to disconnect my ps3 from my TV and drag it over to my computer desk and play it there with a kb/m. Now notice I said that I am going to do that.. most current console players likely will not care enough to do so.
Given the apparent intended audience size for DUST that you all carry on about, your logic puts the kb/m users into a minority. Which actually means this huge number of controller users who are apparently going to flee in tear streaming terror often wont encounter us. I'd also be willing to bet there are a huge number of existing console users who aren't part of the beta that would support kb/m.
FatalFlaw V1 wrote:If people have to go buy a special kb/m for ps3 just to have equal control ability, they will pass on this game
They don't have to, should they choose to then any usb keyboard and mouse will work. The functionality already exists on the ps3 natively, DUST is not the first to try to do it.
As I've mentioned before, getting raped over and over by players who have better skills and weapons because they started the grind earlier will be more likely to make people pass on DUST than the input devices.
We saw it in BF3, the people who had time to invest right at the start ranked up so much faster as they unlocked better weapons and it was pure carnage while everyone else played catch up. If people like the game they'll persist.
Dracknar wrote:Basically for me, if Dust wasn't planning to have move support, I don't think I'd be playing it. I'm not that into shooters on console, but it is just so much fun with sharpshooter :D
Many of us kb/m users have a similar stance, we're only here because CCP told us we'd get kb/m support built it.
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[Veteran_Dillan NightStorm]
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Posted - 2012.05.30 10:02:00 -
[147] - Quote
I do not want to sign this or support this idea,
I have a case to make and I would like to make it, if you can hear me out then it would be appreciated.
I have been gaming on a PC for years used KM for as long as I can remember. I have also been using Consoles for the same length of time.
Keyboards without some serious Keyboard customization by repathing keybinds to your preferred location can become the most uncomfortable thing to use the more complex the keyboard the more complex the keybinding. If KM is introduced to DUST it WILL need to introduce a fully selectable Keybinding system to be effective. Some Keyboards also include Macro systems and can offer a massive advantage over others, this is a issue that most PC players know about and have to suffer if you cant afford that Razer Blackwidow Ultimate or the Logitech G19. The variety of Keyboards available offer varying differences in response and control, so much so that even a Keyboard user can have a massive advantage over another keyboard user.
The Mouse isn't as simple as it seems as well. There are a plethora of Mice out there that have multiple buttons I use the Naga Epic MMO it has 17 buttons on it and can make life quite easy when playing games it also has a great DPI sensitivity and in comparison to some other mice there is nothing that can beat it.
The biggest issue to the whole KM thing is the multitude of variables there are out there when compared to the Controller.
Now the PS3 Controller has a well designed ergonomic feel to it, it's massively better than the XBOX controller in it's design in that the way you hold your hands all the buttons match to where your fingers sit and you don't have to force your thumbs to sit in an unnatural position. Everyone on the PS3 is using the same controller with the same sensitivity options facing the same turning jumping and shooting issues as everyone else. It makes it fair for everyone if controllers are the only method of input.
Yes KM is better than Controller however as this game is designed for Console then there will be people playing with Controller only and anyone with a MK will own anyone without, This should never happen. EVERYONE SHOULD HAVE THE SAME CHANCE AND OPPORTUNITY AS EVERYONE ELSE.
If this game was designed for PC I would not mind KM but this is a console game the only controller method should be the PS3 SixAxiS |
[Veteran_Tripwire]
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Posted - 2012.05.30 10:56:00 -
[148] - Quote
Dillan NightStorm wrote: Keyboards without some serious Keyboard customization by repathing keybinds to your preferred location can become the most uncomfortable thing to use the more complex the keyboard the more complex the keybinding. If KM is introduced to DUST it WILL need to introduce a fully selectable Keybinding system to be effective.
If UT3 is anything to go on you can bind your keys to suit yourself. So yeah, most likely fully selectable to any standard key that exists on a standard keyboard.
Dillan NightStorm wrote: Some Keyboards also include Macro systems and can offer a massive advantage over others, this is a issue that most PC players know about and have to suffer if you cant afford that Razer Blackwidow Ultimate or the Logitech G19. The variety of Keyboards available offer varying differences in response and control, so much so that even a Keyboard user can have a massive advantage over another keyboard user.
Generally for these macros to work they require additional software/drivers that wouldn't be available on the PS3... so doubtful
Dillan NightStorm wrote: The Mouse isn't as simple as it seems as well. There are a plethora of Mice out there that have multiple buttons I use the Naga Epic MMO it has 17 buttons on it and can make life quite easy when playing games it also has a great DPI sensitivity and in comparison to some other mice there is nothing that can beat it.
Additionally all your fancy extra buttons again wont do squat on the PS3 so yet another invalid argument against kb/m
Seriously, Do any of you even read threads before hitting reply? (like more than the last 2 posts)
Dillan NightStorm wrote: Now the PS3 Controller has a well designed ergonomic feel to it, it's massively better than the XBOX controller in it's design in that the way you hold your hands all the buttons match to where your fingers sit and you don't have to force your thumbs to sit in an unnatural position.
I couldn't disagree more, so like, I'm an adult, my hands are a little bigger, I find the PS3 controller the most uncomfortable thing ever. It's awkward to hold and actually use. The 360 controller is superior in design, functionality, weight and feel.
Dillan NightStorm wrote: EVERYONE SHOULD HAVE THE SAME CHANCE AND OPPORTUNITY AS EVERYONE ELSE.
AND THEY WILL, everyone will have the option of using their preferred input device of, Controller, Move or Kb/m. It's not like the game will ask you the first time you load it and then you're stuck with that selection forever.
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[Veteran_Khanstantine]
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Posted - 2012.05.30 14:49:00 -
[149] - Quote
Tripwire wrote:dult, my hands are a little bigger, I find the PS3 controller the most uncomfortable thing ever. It's awkward to hold and actually use. The 360 controller is superior in design, functionality, weight and feel.
The strangest aspect of the PS3 controller is how close the thumb sticks are together in the same plan. If you circle a target to the right, move both sticks toward each other, and you have your thumb centered on the sticks, they bump into eachother. That said, I was surprised how quickly I adapted from the xbox controller.
Tripwire wrote: AND THEY WILL, everyone will have the option of using their preferred input device of, Controller, Move or Kb/m. It's not like the game will ask you the first time you load it and then you're stuck with that selection forever.
It is really common for two diverging points to not come together simply because they are not arguing the same facts / ideas and that is whats at work here. You keep declaring arguments invalid simply by restating your loosely related argument and misstating the opposing viewpoint.. That is cool, I get you won't be convinced.
I get you believe in the maximum choice for controllers. Some of us think a more directed level playing field will be better for the games reach within the console community. Its not really any more complicated than that. Maximum choice tries, and will fail to make everyone happy and will instead drive an "arms race" of equipment and controller mods once the spoils of the Eve economy are put behind victory in Dust. It will divide the Dust "community" into people that are willing to gear up to play at the top end of the game and forever marginalize those that are unwilling to do so. Serious spaceships right?
As I said before I am expecting a pretty heavy nerf hand from CCP on keyboards because of this--something which is going to make a lot of people unhappy and launch a whole fleet of threadnaughts I am sure.
Khan
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[Veteran_TheWinterDragon]
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Posted - 2012.05.30 15:20:00 -
[150] - Quote
KB/M would be gimped from the get go anyway due to the lack of adjustability. Whether I use my Deathadder or a cheap MS Mouse it won't make much difference. Let the people play on what they want. The vast majority will use controllers anyway just because that is that platform controller of choice. I doubt KB/M support will even be an issue. I still vote to add any peripheals possible and let the people choose. Bring it on Controllers, bring it on PS Move, bring it on KB/M. You want dust to be something truly great, groundbreaking, and have the ability to cross all platforms then this is a solid step in the right directions. |
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[Veteran_Maga]
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Posted - 2012.05.31 09:02:00 -
[151] - Quote
haven't played dust for quite a while, so ccp still didnt add KbM support? |
[Veteran_Noc Tempre]
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Posted - 2012.05.31 09:21:00 -
[152] - Quote
Let's allow ANY controller. CCP could program mappable controls so any USB HID device could be used just by plugging it in. I'm not asking for them to do the work of tweaking for every possible controller, at least at first, but if we're going to use the full capabilities of the PS3, use the FULL capabilities. HOTAS for mechs and dropships! |
[Veteran_Dillan NightStorm]
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Posted - 2012.05.31 09:58:00 -
[153] - Quote
Tripwire wrote:
AND THEY WILL, everyone will have the option of using their preferred input device of, Controller, Move or Kb/m. It's not like the game will ask you the first time you load it and then you're stuck with that selection forever.
Sorry trip you are delusional.
The simple fact that K/M offers better turning and aiming response alone in comparison to the controller makes it far superior. It would be like giving a Ford KA and an Indie 500 racer to two drivers and telling them to race to the end of the street. It's obvious that the better performing vehicle will win I don't see how you seem to think the Ford KA has a chance against it.
Stop being so blind!
The simple fact that not everyone will have KM for the PS3 means that there will be the Indie 500 players out there powning the Ford KA players. This makes the game unfair and unbalanced will force people not to play and destroy everything that this game is supposed to do.
Please leave the KM to the PC version of this game which will more than likely happen. |
[Veteran_Tripwire]
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Posted - 2012.05.31 11:44:00 -
[154] - Quote
Dillan NightStorm wrote: Sorry trip you are delusional.
right back at ya!!
Dillan NightStorm wrote: The simple fact that K/M offers better turning and aiming response alone in comparison to the controller makes it far superior. It would be like giving a Ford KA and an Indie 500 racer to two drivers and telling them to race to the end of the street. It's obvious that the better performing vehicle will win I don't see how you seem to think the Ford KA has a chance against it.
But, put the Ford KA driver in the indy car, and the indy driver in the Ford and my money is on the Ford... It's not all in the hardware but the skill of the user.
Dillan NightStorm wrote:The simple fact that not everyone will have KM for the PS3 means that there will be the Indie 500 players out there powning the Ford KA players. This makes the game unfair and unbalanced will force people not to play and destroy everything that this game is supposed to do.
Please leave the KM to the PC version of this game which will more than likely happen.
The simple fact that CCP said we'll have kb/m support on the PS3 means I don't care if you want it or not, or like it or not. Or how many totally stupid real life comparisons you can come up with.
One thing I will say though, while the difference between a highly skilled controller user and a highly skilled kb/m user might be marginal. The difference between the average contoller user and average kb/m user will be huge. |
[Veteran_Bad Furry]
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Posted - 2012.05.31 11:53:00 -
[155] - Quote
Maga wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support
NEVER !!!!!!!!! NOOB DONT YOU ALL REMEBER IN EA 3 CSS PC vs XBOX !!!!
NEVER NEVER !!!!! WE ALL KNOWS WHO WINS !!!! ALL WAYS WINS !!!! ALL WAYS PC ! so no. |
[Veteran_Dillan NightStorm]
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Posted - 2012.05.31 12:21:00 -
[156] - Quote
Tripwire wrote: But, put the Ford KA driver in the indy car, and the indy driver in the Ford and my money is on the Ford... It's not all in the hardware but the skill of the user. .
LOL What you honestly think that a driver in a Ford KA can beat a driver in a Indy Car?
I never mentioned the quality of the driver in either car but you have intimated that the driver of the Indy car is better trained! You are truly delusional and should refrain from talking from now on! Try not twisting other peoples posts around to your benefit.
I don't care what CCP have said I am stating a simple fact that if KM is supported in DUST on the PS3 it will create division amongst players and force those that don't have KM to use on PS3 to not play reducing the audience for the game greatly. The amount of Console users out there with KM support for the PS3 is marginal in comparison to the Controller and as this will be a F2P game on the PSN I really doubt anyone without a KM will bother their backside to go out to buy one just to play this game!
It would be a fatal mistake for CCP to include it.
I'm a PC as well as a Console fan. I use the Keyboard way more than the Controller. I don't want KM on the Console because I understand there will be a massive division between players that can and cant. This alone is the sole reason why km should not be supported. |
[Veteran_Skar De Vil]
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Posted - 2012.05.31 12:23:00 -
[157] - Quote
I want use mouse and keyboard! |
[Veteran_Tripwire]
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Posted - 2012.05.31 13:21:00 -
[158] - Quote
Dillan NightStorm wrote:Tripwire wrote: But, put the Ford KA driver in the indy car, and the indy driver in the Ford and my money is on the Ford... It's not all in the hardware but the skill of the user. . LOL What you honestly think that a driver in a Ford KA can beat a driver in a Indy Car? I never mentioned the quality of the driver in either car but you have intimated that the driver of the Indy car is better trained! You are truly delusional and should refrain from talking from now on! Try not twisting other peoples posts around to your benefit.
You do exactly what it is you accuse others of... idgi... are you mental?
But apologies, your bad wording made it difficult to determine your point.
To clarifiy. 2 regular joes off the street, my money is on the Ford. 2 trained drivers, clearly the indy car would win.
This is also dependant on the actual physical length of the street, any turns it may have, the weather conditions, if the car is on slicks or not etc etc etc.. Additionally by definition an indy car would have trouble reaching top speed on a street so just because it can physically go faster doesn't mean it can in practice.
Not twisting anything for my benefit.
Stop trying to derail threads that are asking CCP when a feature will be included for your own.
Dillan NightStorm wrote: I don't care what CCP have said I am stating a simple fact that if KM is supported in DUST on the PS3 it will create division amongst players and force those that don't have KM to use on PS3 to not play reducing the audience for the game greatly. The amount of Console users out there with KM support for the PS3 is marginal in comparison to the Controller and as this will be a F2P game on the PSN I really doubt anyone without a KM will bother their backside to go out to buy one just to play this game!
Just feels like you're exaggerating because you don't want kb/m. I don't think that division will be any more than the division created as new players are slaughtered on the battlefield by dudes who have accumulated 5 or 10 mil sp (or more), have jacked up their skills and run with better weapons and fits.
Just because a game supports kb/m doesn't mean you have to go out and get one, you don't have to go out and buy a wheel just to play need for speed. It's optional.
Dillan NightStorm wrote: It would be a fatal mistake for CCP to include it.
It'd be fatal not to after stating it'd be supported.
Dillan NightStorm wrote: I'm a PC as well as a Console fan. I use the Keyboard way more than the Controller. I don't want KM on the Console because I understand there will be a massive division between players that can and cant. This alone is the sole reason why km should not be supported.
wah wah wah... tissue? seriously.
:D |
[Veteran_Ren Vex]
0
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Posted - 2012.05.31 18:07:00 -
[159] - Quote
Tripwire wrote:Dillan NightStorm wrote: I don't care what CCP have said I am stating a simple fact that if KM is supported in DUST on the PS3 it will create division amongst players and force those that don't have KM to use on PS3 to not play reducing the audience for the game greatly. The amount of Console users out there with KM support for the PS3 is marginal in comparison to the Controller and as this will be a F2P game on the PSN I really doubt anyone without a KM will bother their backside to go out to buy one just to play this game!
Just feels like you're exaggerating because you don't want kb/m. I don't think that division will be any more than the division created as new players are slaughtered on the battlefield by dudes who have accumulated 5 or 10 mil sp (or more), have jacked up their skills and run with better weapons and fits. Just because a game supports kb/m doesn't mean you have to go out and get one, you don't have to go out and buy a wheel just to play need for speed. It's optional. Dillan NightStorm wrote: It would be a fatal mistake for CCP to include it.
It'd be fatal not to after stating it'd be supported. Dillan NightStorm wrote: I'm a PC as well as a Console fan. I use the Keyboard way more than the Controller. I don't want KM on the Console because I understand there will be a massive division between players that can and cant. This alone is the sole reason why km should not be supported.
wah wah wah... tissue? seriously. :D
I was going to type up a post about how much I support KB/M but basically whatever this guy says goes for me too.
(ps. signed for support of KB/M)
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[Veteran_iwillrock yourworld]
0
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Posted - 2012.05.31 20:56:00 -
[160] - Quote
I believe as long as DUST have native support for kb/mouse, this isnt going to be a issue since kbm is so cheap.
Anyway, as long as adapters exist, there will be allways people that will be using kbm, it wont just be as many as if there was no support.
The main issue would be if PS3 players had no easy access to kbm (as in having to buy an adapter) against pc gamers.
But since it seems to be nativelly supported, its a low effort move for ps3 controler players to make the move. |
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[Veteran_Dillan NightStorm]
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Posted - 2012.05.31 22:36:00 -
[161] - Quote
Tripwire wrote:
wah wah wah... tissue? seriously.
POT KETTLE BLACK
iwillrock yourworld wrote:I believe as long as DUST have native support for kb/mouse, this isnt going to be a issue since kbm is so cheap.
Anyway, as long as adapters exist, there will be allways people that will be using kbm, it wont just be as many as if there was no support.
The main issue would be if PS3 players had no easy access to kbm (as in having to buy an adapter) against pc gamers.
But since it seems to be nativelly supported, its a low effort move for ps3 controler players to make the move.
Yet to see the PS3 sold with K/M |
[Veteran_Pyain Amone]
0
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Posted - 2012.06.01 00:22:00 -
[162] - Quote
lol they need to add that support soon, I'm an old computer FPS player. it's a bit rough trying to get used to that controler.
Already tested and got the KB and mouse working with the PS3, now just need the support for it in game.
Think I am going to enjoy this game either way though.
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[Veteran_Pseudo Rai]
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Posted - 2012.06.01 01:18:00 -
[163] - Quote
Dillan NightStorm wrote:Yet to see the PS3 sold with K/M
The PS3 isn't normally sold with multiple controllers, but most games support the use. =] |
[Veteran_BattleCry1791]
0
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Posted - 2012.06.01 01:29:00 -
[164] - Quote
David Malcom wrote:Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance. Poor console gamers, clawing desperately to enforce an obviously substandard control mechanism. If you prefer a controller, then use a controller. If you're getting your **** stomped in by people using a keyboard and mouse, then plug in a keyboard and mouse. Don't try to limit my options in order to preserve, through lack of competition, your preference for a poor control system.
Limit your options? Or make sure you have a natural advantage over console gamers? Every argument made for KBM can be used against it in the name of game GAME BALANCE.
It's on the PS3, the majority of the players this game is aimed at use controllers. They should not be at a disadvantage. Nor should someone who wants to use a mouse.
KBM? Fine, just so long as it doesn't affect BALANCE. More choice is always a good thing, just so long as it doesn't blatantly screw up the game.
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[Veteran_Tannym Manx]
0
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Posted - 2012.06.01 01:32:00 -
[165] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
Sorry, already destroyed. I just got and am using an Eagle Eye. Perfect keyboard and mouse support. It would be better to have intergrated in game support, but the lack of it doesn't stop me.
Without a console joystick, I was able to up my performance about 5000%.
SternFallJ+ñger Tannym Manx Sturmgrenadier WWW.SGHQ.COM |
[Veteran_Raden Sweatt]
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Posted - 2012.06.01 04:30:00 -
[166] - Quote
[READ THIS]
It comes down to this (and yes im also to blame) We are not in this Beta to bicker back and forth about our opinions on whether something should or should not be in the game. We are here to test and give feedback on what we have tested. So Any argument on weather KM should be in the game or not can not be backed up by facts until CCP adds KM support and we test the results. CCP will decide if they should keep KM out of the game or not based on our feedback and the data they collect from our matches with km and controllers. They already have a GÇ£ControlGÇ¥ data set with controllers only to compare it to. So let all just chill out a bit and get some testing done. :) |
[Veteran_Tyrion Dunstein]
0
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Posted - 2012.06.01 06:55:00 -
[167] - Quote
Thank you Raden for adding the right logic to this entire thread.
As an addendum, KB/Mouse support has already been confirmed by CCP in official releases about Dust 514. To remove it now because some people don't like it and are scared of those who would use KB/Mouse could only be an absolute disaster.
I know that if Dust was never going to give KB/Mouse support, it would have made me think a lot longer about whether I was going to buy a PS3 for the sole reason to play the game, and potentially not buy one at all. This purchase also included a large screen TV to go with the PS3. This is not a small investment I have made to be able to play ONE GAME. Sure, I have some other games now I've picked up and don't mind playing, but Dust 514 was the tipping point of my PS3 purchase.
Basically I'm agreeing with Raden, anyway. This is not the purpose of the BETA, I would agree with the thread getting locked and there be no further discussion about the topic. KB/mouse is here to stay on the console, whether integrated into the game or used with an adapter like so many already do. |
[Veteran_Tripwire]
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Posted - 2012.06.01 07:20:00 -
[168] - Quote
Pseudo Rai wrote:Dillan NightStorm wrote:Yet to see the PS3 sold with K/M The PS3 isn't normally sold with multiple controllers, but most games support the use. =]
gg.
Your making this far too easy now for us Dillan. rofl
Edit: Also noticed a screen was not supplied with my ps3, not sure how sony expect me play games on this thing! |
[Veteran_f0rkz]
0
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Posted - 2012.06.01 15:26:00 -
[169] - Quote
Played the beta the first night and was disgusted at how clunky controls are. I loved the concept of this game, but I'll stick to Eve until KB/M is released for Dust.
Happy fragging all you console junkies. |
[Veteran_Asken Kuunamon]
0
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Posted - 2012.06.01 18:25:00 -
[170] - Quote
Test Subject 1987 wrote:
Correct, but a new controller that works with the 360 solves this issue by allowing you to remap any button to two shoulder buttons. So you could remap any two buttons that regularly forces you to remove your thumb from a stick to push.
The controller is the Razer ONZA and the only problem i have with it is the build quality. Razer shipped the controller out to fast with out properly stress testing it and so I was never able to get one that didn't kick the bucket on me in one way or another. The only other short coming is that Razer only made a controller for the 360. So what is needed is for another company to make an official controller like Razer with the same idea and just do a better job of it.
Edit: its possible the controller has improved as far as quality since i had one as mine was back when they were first released.
The issue sits at the console developers not letting us rebind our keys for some godforsaken reason. That is the reason why people are engineering controllers to remove the issue at the input level. |
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[Veteran_Dillan NightStorm]
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Posted - 2012.06.01 18:37:00 -
[171] - Quote
[quote=Tyrion DunsteinTo remove it now because some people don't like it and are scared of those who would use KB/Mouse could only be an absolute disaster. [/quote]
It's a disaster I'm scared of.
I'm not scared of people using KM, as I have said before I have used one as long as I can remember if it's included I'll probably be one of the ones using it. What I'm scared of is that the audience for the PS3 do not use KM as their primary controller and are not likely to go out and buy one just to play this game!
Those that don't have KM will most undoubtedly get owned/powned and p#@d off with those that do enough not to come back to it. This will leave DUST with a reduced target audience and for that matter a reduced income. With reduced incomes comes lack of support and eventually the failure of what looks like a beautiful game. Are you expecting the Eve subscription to float this game as well?
KM should not be supported unless there is strong enough proof that everyone that will try and then play this game on a regular basis has and wants to use a KM on their PS3.
I don't care if you are a PC player that prefers using a KM. I care enough to keep this game alive by keeping people interested in it. |
[Veteran_Indi Agrexor]
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Posted - 2012.06.01 19:24:00 -
[172] - Quote
Can we please hurry up and put keyboard and mouse support in so that it can fully tested on all the new stuff still to he im0limented. It is kind of like a basic foundation that needs to be at the start not tagged on the end. Putting it in later is going to lead to the exact imbalance worries people have.
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[Veteran_Sani Sparkrock]
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Posted - 2012.06.01 20:25:00 -
[173] - Quote
Yup, this should be done asap, as many have previously stated this will swing the power scales of weaponry and play styles.
Also subjectively, I can't aim for s**t with the controller, it's nice for Tekken or Final Fantasy, but please, I have been using KB/M to frag since Doom 2 and would like to continue to do so. As for the balance, those who want KB/M will have it anyway, if there is no native support then through converter. Just CBA purchasing one now if the support is coming. |
[Veteran_Raden Sweatt]
0
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Posted - 2012.06.01 20:57:00 -
[174] - Quote
Tyrion Dunstein wrote:This is not the purpose of the BETA, I would agree with the thread getting locked and there be no further discussion about the topic.
+1 and ty
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[Veteran_Tally Tallyman]
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Posted - 2012.06.01 21:13:00 -
[175] - Quote
I like keyboard and mouse, but I think it's a bit much to make it sound as if it's soooo mandatory to be able to use one on a console game. It's far from a "must have" feature. However, should the game be moved to PS3 AND PC, then I'd like the option. As long as keyboard and mouse are always an option, and never mandatory. |
[Veteran_Dillan NightStorm]
0
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Posted - 2012.06.01 21:57:00 -
[176] - Quote
Here is a question for all you KM advocates.
If and when the KM support is implemented and it REQUIRED you to go out to the PSN Stores and purchase the DUST514 official Keyboard and Mouse because no other Keyboard and Mouse will be supported. Would you? |
[Veteran_Carl Krieg]
0
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Posted - 2012.06.01 23:02:00 -
[177] - Quote
I bought me a PS3 today only cause i had a Dust Betakey and i heared that i could use KB and Mouse. (I don't need a damn PS3, cause i don't have a TV, i'm a pure PC-User and use the PS3 on my PC-Monitor. I don't have a single Game outside of Dust for the PS3 )
I played a round today and was shocked that my KB/M wasn't working. I tried a round with the PS3-Controller but that sucks. In my eyes it's unplayable :P
Compared to a PC-FPS Movement and Aiming is slow and inaccurate. Moving, aiming and firing at the same time isn't possible. No fun for me.
Please add it fast. |
[Veteran_FatalFlaw V1]
0
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Posted - 2012.06.02 00:44:00 -
[178] - Quote
Tyrion Dunstein wrote: As an addendum, KB/Mouse support has already been confirmed by CCP in official releases about Dust 514. To remove it now because some people don't like it and are scared of those who would use KB/Mouse could only be an absolute disaster.
This is not the purpose of the BETA, I would agree with the thread getting locked and there be no further discussion about the topic. KB/mouse is here to stay on the console, whether integrated into the game or used with an adapter like so many already do.
Well saying its confirmed won't mean it will stay. Many things get put into a game and later tweaked or removed because it is not balanced.
I bet kb/m supporters want this thread locked and never mentioned again (lol). KB/mouse here to stay? What recent successful console fps game has kb/m support? |
[Veteran_Tannym Manx]
0
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Posted - 2012.06.02 00:46:00 -
[179] - Quote
Dillan NightStorm wrote:Here is a question for all you KM advocates.
If and when the KM support is implemented and it REQUIRED you to go out to the PSN Stores and purchase the DUST514 official Keyboard and Mouse because no other Keyboard and Mouse will be supported. Would you?
Nope. I'd use my eagle eye. |
[Veteran_David Malcom]
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Posted - 2012.06.02 01:10:00 -
[180] - Quote
BattleCry1791 wrote: Limit your options? Or make sure you have a natural advantage over console gamers? Every argument made for KBM can be used against it in the name of game GAME BALANCE.
It's on the PS3, the majority of the players this game is aimed at use controllers. They should not be at a disadvantage. Nor should someone who wants to use a mouse.
KBM? Fine, just so long as it doesn't affect BALANCE. More choice is always a good thing, just so long as it doesn't blatantly screw up the game.
Wait a second. So your argument is legitimately, "I don't want you to use a keyboard and mouse because they're demonstrably better than using a controller and I prefer to use a controller and am afraid of change. And aiming"
That's so sad. |
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[Veteran_David Malcom]
0
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Posted - 2012.06.02 01:15:00 -
[181] - Quote
Dillan NightStorm wrote:Here is a question for all you KM advocates.
If and when the KM support is implemented and it REQUIRED you to go out to the PSN Stores and purchase the DUST514 official Keyboard and Mouse because no other Keyboard and Mouse will be supported. Would you?
Of course. Don't be asinine. It's not a question of money. It's a question of play-style.
Most of the people who want to use keyboard and mouse already went out and bought a PS3 (and sometimes a TV as well) just to play this game. You think having to buy a new keyboard and mouse would stop us? |
[Veteran_FatalFlaw V1]
0
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Posted - 2012.06.02 01:17:00 -
[182] - Quote
It's honestly not THAT difficult to learn to use a controller.
You guys really think it will make your game that much better? The only thing it will accomplish is make a mouse and kb the status quo and force out a lot of console gamers.
They should have just made it a pc game if they were going to cater to the tiny (by comparison) pc fanbase. |
[Veteran_Pyain Amone]
0
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Posted - 2012.06.02 02:36:00 -
[183] - Quote
I really don't see, if they add KB and mouse support forceing any console gamer out if anything it might get more people into the game. |
[Veteran_Fate Luso]
0
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Posted - 2012.06.02 02:41:00 -
[184] - Quote
FatalFlaw V1 wrote:It's honestly not THAT difficult to learn to use a controller.
You guys really think it will make your game that much better? The only thing it will accomplish is make a mouse and kb the status quo and force out a lot of console gamers.
They should have just made it a pc game if they were going to cater to the tiny (by comparison) pc fanbase.
You need to realize that the pc "fanbase," as you call it, is the only reason this game even exists. Eve is not made for everyone and the small niche fanbase that eve has are going to be this games first players. Without us this game would not even have the funding to get developed nor the big single shard world that will be the greatest appeal for this game. |
[Veteran_BattleCry1791]
0
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Posted - 2012.06.02 03:30:00 -
[185] - Quote
David Malcom wrote:BattleCry1791 wrote: Limit your options? Or make sure you have a natural advantage over console gamers? Every argument made for KBM can be used against it in the name of game GAME BALANCE.
It's on the PS3, the majority of the players this game is aimed at use controllers. They should not be at a disadvantage. Nor should someone who wants to use a mouse.
KBM? Fine, just so long as it doesn't affect BALANCE. More choice is always a good thing, just so long as it doesn't blatantly screw up the game.
Wait a second. So your argument is legitimately, "I don't want you to use a keyboard and mouse because they're demonstrably better than using a controller and I prefer to use a controller and am afraid of change. And aiming" That's so sad.
Oh yeah, because sucking with a controller and whining about KBM support for a CONSOLE GAME isn't sad, right?
I know that right now it may seem like a big deal to a lot of the Beta Testers because many, if not most of you, come from the PC world. But I can tell you right now as a console gamer when CCP announced that they would be adding KBM support for DUST (after initially saying there would be none...and pointedly made it known), that raised a whole bunch of question marks for the entire MAG community that was looking at buying this game.
since this is a console game, you're walking into our world, not the other way around. If mouse and keyboard support are built in from the perspective of preference, then I'm all for it. I've always believed that more options = better gaming experience. But if it leads to unbalancing the game and leading to a blatant advantage for those that use it, you might as well take the game off the PSN and port it PC (which I suspect you want anyways).
The vast majority of the players that are the target market for PS3 FPSs could not give two ***** about KBM support. They care about gameplay...and sadly, graphics (no really, graphics > balance for a lot of them). If it is discovered that KBM is indeed OP'd over the controller, you won't find converts, you'll find a lack of a player base.
If you cannot comprehend the hypocrisy in your line of thinking, I ask that you join BHD so I can have all the blithering idiots in one place. |
[Veteran_Shadukar Lykanthis]
0
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Posted - 2012.06.02 04:24:00 -
[186] - Quote
BattleCry1791 wrote:David Malcom wrote:BattleCry1791 wrote: Limit your options? Or make sure you have a natural advantage over console gamers? Every argument made for KBM can be used against it in the name of game GAME BALANCE.
It's on the PS3, the majority of the players this game is aimed at use controllers. They should not be at a disadvantage. Nor should someone who wants to use a mouse.
KBM? Fine, just so long as it doesn't affect BALANCE. More choice is always a good thing, just so long as it doesn't blatantly screw up the game.
Wait a second. So your argument is legitimately, "I don't want you to use a keyboard and mouse because they're demonstrably better than using a controller and I prefer to use a controller and am afraid of change. And aiming" That's so sad. Oh yeah, because sucking with a controller and whining about KBM support for a CONSOLE GAME isn't sad, right? I know that right now it may seem like a big deal to a lot of the Beta Testers because many, if not most of you, come from the PC world. But I can tell you right now as a console gamer when CCP announced that they would be adding KBM support for DUST (after initially saying there would be none...and pointedly made it known), that raised a whole bunch of question marks for the entire MAG community that was looking at buying this game. since this is a console game, you're walking into our world, not the other way around. If mouse and keyboard support are built in from the perspective of preference, then I'm all for it. I've always believed that more options = better gaming experience. But if it leads to unbalancing the game and leading to a blatant advantage for those that use it, you might as well take the game off the PSN and port it PC (which I suspect you want anyways). The vast majority of the players that are the target market for PS3 FPSs could not give two ***** about KBM support. They care about gameplay...and sadly, graphics (no really, graphics > balance for a lot of them). If it is discovered that KBM is indeed OP'd over the controller, you won't find converts, you'll find a lack of a player base. If you cannot comprehend the hypocrisy in your line of thinking, I ask that you join BHD so I can have all the blithering idiots in one place.
You are correct sir. Mouse and keyboard is 100 times easier than controller for fine adjustments, pinpoint movement, and several other aspects. That's why if they do add it you guys won't stand a chance. It will totally unbalance the game. They need to leave it Controller only.
To address some of your other points. You are absolutely correct. We PC gamer never wanted dust on PSN. It ties into a PC PC MMORPG for God sake. WTF was CCP thinking!!? PSN is riddled with security issues, it is a **** poor network, and the PS3 is a **** poor platform for games.
Now to be completely honest I played for maybe 1 or 2 hours tonight. I wont be again.
Number one reason why graphics. They absolutely suck. Now i remember why i bought my ps3. It was at the time the cheapest blue ray player on the market. How any one can play a game on this POS graphics platform is beyond me. Thank the beta for saving me $60. Won't be buying this game based on the graphics alone. It could be the greatest game in the world with the best content and best game features ever developed but if it looks like the back side of a blue ass'd baboon after he was gang raped by a pack of silver back gorilla's it isn't getting my vote or my $.
Sorry but i have to be honest here. I know you devs put a lot of work into it but you screwed your selves by choosing a console platform. If this was on PC and looked half as good as eve does not then I'd play. I suspect I am not the only one who thinks this either. I'm probably the only one who has said anything though |
[Veteran_Chris Dangerfield]
0
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Posted - 2012.06.02 04:40:00 -
[187] - Quote
/sign me up |
[Veteran_ZooSmel PoopLord]
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Posted - 2012.06.02 05:11:00 -
[188] - Quote
Shadukar Lykanthis wrote:-snip-
It's funny because the game is entirely free. It's also a beta, so all work, both graphically and otherwise, is subject to change. Which I'm sure it will.
Core gameplay before sparkles and glitter. |
[Veteran_Preston Vex]
0
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Posted - 2012.06.02 11:04:00 -
[189] - Quote
Tried to huck it up yesterday, nothing happend. :(
Well i was able to chat ingmame with keyboard!!
So its allmost there i hope.
o/ |
[Veteran_David Malcom]
0
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Posted - 2012.06.02 12:31:00 -
[190] - Quote
ZooSmel PoopLord wrote:Shadukar Lykanthis wrote:-snip- It's funny because the game is entirely free. It's also a beta, so all work, both graphically and otherwise, is subject to change. Which I'm sure it will. Core gameplay before sparkles and glitter.
Yeah, the core gameplay is **** too.
Everything that Dust does, Battlefield 2142 did much better. Like 10 years ago.
I can only assume that since it was a PC game, CCP is hoping that console players have never heard of it. |
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[Veteran_Noc Tempre]
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Posted - 2012.06.02 12:42:00 -
[191] - Quote
I'll say it again. If they add movement momentum it won't make one hoot of difference the ergonomics of the controller for balance. They have a max, add a min. KISS |
[Veteran_Nemesis 6139]
0
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Posted - 2012.06.02 12:45:00 -
[192] - Quote
One thing also to keep in mind, is that for this game, no matter which you are using (KB/M or controller), head shots don't mean diddly. We are all wearing shield/armor suits, so the trick is to deplete their suit before they do it to you. Just sayin'. |
[Veteran_David Malcom]
0
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Posted - 2012.06.02 13:05:00 -
[193] - Quote
BattleCry1791 wrote:since this is a console game, you're walking into our world, not the other way around.
Hi. I've been an Eve Online player since 2007. You're walking into our world.
There's a pretty good chance that Dust is going to factor into sovereignty in Eve. Now, do you think that my corporation or my alliance will give a happy **** that some random console pubbie is afraid that allowing mouse and keyboard support is going to ruin his random, drop-in, hi-sec game?
Try to look at the bigger picture.
Alternatively, buy a mouse and keyboard. Either way, stop screaming that the sky is falling because some people prefer an alternate control method.
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[Veteran_Templar Two]
0
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Posted - 2012.06.02 17:08:00 -
[194] - Quote
FatalFlaw V1 wrote:It's honestly not THAT difficult to learn to use a controller.
You guys really think it will make your game that much better? The only thing it will accomplish is make a mouse and kb the status quo and force out a lot of console gamers.....
I agree. This is a PS3 game and even if the inclusion of KB& Mouse is admirable it will only create a division among payers. |
[Veteran_System Ghost]
0
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Posted - 2012.06.02 17:19:00 -
[195] - Quote
KB/M will only make things better. When you think about it, the casual gamer will stick to highsec and use controllers while the serious gamers will use KB/M and get better contracts in nullsec. Even if there is a major difference in control between KB/M and controller, there are still ways to compete with KB/M WITH a controller. Things like the swarm launcher are a prime example of this, since it's a wide range of attack, controllers even with their serious lack of control can do well enough with them to play a good game. Things like assault rifles and any other non splash damage weapon will probably be used with KB/M . Ohh also, vehicles are nice with controller, in some ways better than a KB/M, so both sides CAN play together if people quit ******* bitching and use the equipment that best fits their control scheme. You can cry your ass off all you want, but if you do, it's like whining that you can't use KB/M in a flight sim when you have a million dollar fighter pilot head tracking system and high quality joystick to play with :P |
[Veteran_Templar Two]
0
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Posted - 2012.06.02 17:30:00 -
[196] - Quote
I just hope a friend of mine won't be playing using mouse and keyboard against any of us: he not only was/is a top world FPS player but his specialty was playing entire matches only scoring head shots |
[Veteran_Skif]
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Posted - 2012.06.03 16:07:00 -
[197] - Quote
this thread deserves a bump |
[Veteran_Fate Luso]
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Posted - 2012.06.03 16:32:00 -
[198] - Quote
Anyone know if we are going to get the next build next week? Or will mouse and keyboard be included in that build? |
[Veteran_Nahlvat]
0
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Posted - 2012.06.03 16:37:00 -
[199] - Quote
Shadukar Lykanthis wrote:BattleCry1791 wrote:David Malcom wrote:BattleCry1791 wrote: Limit your options? Or make sure you have a natural advantage over console gamers? Every argument made for KBM can be used against it in the name of game GAME BALANCE.
It's on the PS3, the majority of the players this game is aimed at use controllers. They should not be at a disadvantage. Nor should someone who wants to use a mouse.
KBM? Fine, just so long as it doesn't affect BALANCE. More choice is always a good thing, just so long as it doesn't blatantly screw up the game.
Wait a second. So your argument is legitimately, "I don't want you to use a keyboard and mouse because they're demonstrably better than using a controller and I prefer to use a controller and am afraid of change. And aiming" That's so sad. Oh yeah, because sucking with a controller and whining about KBM support for a CONSOLE GAME isn't sad, right? I know that right now it may seem like a big deal to a lot of the Beta Testers because many, if not most of you, come from the PC world. But I can tell you right now as a console gamer when CCP announced that they would be adding KBM support for DUST (after initially saying there would be none...and pointedly made it known), that raised a whole bunch of question marks for the entire MAG community that was looking at buying this game. since this is a console game, you're walking into our world, not the other way around. If mouse and keyboard support are built in from the perspective of preference, then I'm all for it. I've always believed that more options = better gaming experience. But if it leads to unbalancing the game and leading to a blatant advantage for those that use it, you might as well take the game off the PSN and port it PC (which I suspect you want anyways). The vast majority of the players that are the target market for PS3 FPSs could not give two ***** about KBM support. They care about gameplay...and sadly, graphics (no really, graphics > balance for a lot of them). If it is discovered that KBM is indeed OP'd over the controller, you won't find converts, you'll find a lack of a player base. If you cannot comprehend the hypocrisy in your line of thinking, I ask that you join BHD so I can have all the blithering idiots in one place. You are correct sir. Mouse and keyboard is 100 times easier than controller for fine adjustments, pinpoint movement, and several other aspects. That's why if they do add it you guys won't stand a chance. It will totally unbalance the game. They need to leave it Controller only. To address some of your other points. You are absolutely correct. We PC gamer never wanted dust on PSN. It ties into a PC PC MMORPG for God sake. WTF was CCP thinking!!? PSN is riddled with security issues, it is a **** poor network, and the PS3 is a **** poor platform for games. Now to be completely honest I played for maybe 1 or 2 hours tonight. I wont be again. Number one reason why graphics. They absolutely suck. Now i remember why i bought my ps3. It was at the time the cheapest blue ray player on the market. How any one can play a game on this POS graphics platform is beyond me. Thank the beta for saving me $60. Won't be buying this game based on the graphics alone. It could be the greatest game in the world with the best content and best game features ever developed but if it looks like the back side of a blue ass'd baboon after he was gang raped by a pack of silver back gorilla's it isn't getting my vote or my $. Sorry but i have to be honest here. I know you devs put a lot of work into it but you screwed your selves by choosing a console platform. If this was on PC and looked half as good as eve does not then I'd play. I suspect I am not the only one who thinks this either. I'm probably the only one who has said anything though
Ha!...The game will be free... |
[Veteran_Skif]
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Posted - 2012.06.03 18:24:00 -
[200] - Quote
Fate Luso wrote:Anyone know if we are going to get the next build next week? Or will mouse and keyboard be included in that build?
really doubt it |
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[Veteran_Velico Mors]
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Posted - 2012.06.03 19:37:00 -
[201] - Quote
FatalFlaw V1 wrote:It's honestly not THAT difficult to learn to use a controller.
You guys really think it will make your game that much better? The only thing it will accomplish is make a mouse and kb the status quo and force out a lot of console gamers.
They should have just made it a pc game if they were going to cater to the tiny (by comparison) pc fanbase.
I for one am looking forward to the infinite tears of KB+mouse fanboys when they get what they want and still are dominated by people who use controllers. You give them far too much credit. |
[Veteran_Sheldore TheConqueror]
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Posted - 2012.06.03 20:14:00 -
[202] - Quote
FatalFlaw V1 wrote:It's honestly not THAT difficult to learn to use a controller.
You guys really think it will make your game that much better? The only thing it will accomplish is make a mouse and kb the status quo and force out a lot of console gamers.
They should have just made it a pc game if they were going to cater to the tiny (by comparison) pc fanbase.
The problem isnt learning how; its not that hard to learn to ride a bike either, but why would I want to when I already know how to drive a car and a car gets me where i want to go faster anyway?
Velico Mors wrote:I for one am looking forward to the infinite tears of KB+mouse fanboys when they get what they want and still are dominated by people who use controllers. You give them far too much credit.
Youre correct, and for 99% of players (probably 100% of people in this thread) it makes no difference, but it is unambiguous that the best KB/M players are better than the best controller players.
For me its a matter of simplicity, i believe that the correct tool for the job is the mouse and keyboard. If you dont believe that is the case, fine, but dont blame me for asking for what i believe to be the correct tools to get the job done. |
[Veteran_Maul555]
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Posted - 2012.06.03 20:21:00 -
[203] - Quote
SOONGäó
End of Thread |
[Veteran_Sir Calibur]
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Posted - 2012.06.04 06:37:00 -
[204] - Quote
/sign |
[Veteran_Killerloli Inai]
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Posted - 2012.06.06 05:20:00 -
[205] - Quote
/ waiting.... |
[Veteran_Elric Firestorm]
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Posted - 2012.06.06 07:13:00 -
[206] - Quote
/Signed
I intend to play Dust from my desk on my second monitor while I play eve on the other screen. |
[Veteran_Bearded Speedy]
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Posted - 2012.06.06 07:46:00 -
[207] - Quote
And this thread proves my point, Bringing Computer Gamers to Dust 514 which is a CONSOLE game isn't going to bring nothing but a bunch of Complaining and yapping people wanting their keyboard and mouse. I mean Folks why did you buy a PS3 any way, i mean seriously? For those JUST PC GAMERS just stay on ya PC and let us PS3/PC GAMERS who have skill on both play DUST 514. I mean im tired of getting on here and seeing multiple post about the Keypad and mouse. if that is what yall want then why Dont yall just sit back and wait on the possible maybe never to come PC version of DUST 514... Or just play a console the way its meant to be played, with MOVE OR A DUAL SHOCK!!! |
[Veteran_UltraMind Regenersis]
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Posted - 2012.06.06 08:23:00 -
[208] - Quote
Grim Starwind wrote:
Now if it was Grim on a PC vs Grim on a console. I would most likely destroy my console counter-part with ease.
Seems to me that you have just proved that in a fight between two equal opponents that the one on KB + Mouse will win. And thats the point of NOT enabling extra control hardware. |
[Veteran_Tripwire]
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Posted - 2012.06.06 08:27:00 -
[209] - Quote
Bad troll is bad... we don't care if it's a console game, we're here because CCP said the game would have kb/m support.
The anti kb/m people have been doing far more complaining than those of us simply trying to get an update on when kb/m support will be added.
But like has been said by others who actually support controllers, kb/m is not going to add this massive advantage, and no we wont cry when it goes in and all of a sudden we're not unbeatable super gamers. With the state of heavies, swarm launchers and spawn camping it's hardly going to make any difference what device you use, might as well let us be comfortable. |
[Veteran_Chrono Spheric]
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Posted - 2012.06.06 15:52:00 -
[210] - Quote
Are PS3 and kb/m users going to be separated? The integration of KBM and controllers in the same lobbies killed Shadowrun so damn fast.
Most console gamers don't want to use a kb/m, so an environment that favours it would see a mass exodus. |
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[Veteran_Darkz azurr]
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Posted - 2012.06.06 16:00:00 -
[211] - Quote
i can see corps only having people that use kb/m only in them..you have controller ...gtfo my corp D: |
[Veteran_Surtur Reaperson]
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Posted - 2012.06.06 16:10:00 -
[212] - Quote
Dunno, kb+ mouse kinda improves their aiming but slows their movement, fine with me i can get to knife em easier. |
[Veteran_Jebus McKing]
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Posted - 2012.06.06 16:34:00 -
[213] - Quote
Surtur Reaperson wrote:Dunno, kb+ mouse kinda improves their aiming but slows their movement, fine with me i can get to knife em easier.
Slows movement? How that?
Anyway. CCP announced they would support KB+M and I'd always prefer KB+M over gamepad when playing shooter games though I don't have a problem to use a gamepad when I'm forced to.
more options > less options
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[Veteran_10mg PLUMBUM]
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Posted - 2012.06.18 18:19:00 -
[214] - Quote
/sign |
[Veteran_Ourors]
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Posted - 2012.06.18 18:38:00 -
[215] - Quote
believe you me, us eve players wanted dust on PC pretty badly, but we're stuck with this
also keyboard and mouse support is technically already in the game, unreal engine supports it by default, there's just some weird ps3 usb stuff going on in the background they have to handle |
[Veteran_Vetis Rex]
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Posted - 2012.06.18 18:45:00 -
[216] - Quote
cant we all just agree to disagree? i mean wheres the love here?? now i think we should all have a big hug and have no more of it! the proof in the pudding will be the eating. as long as ccp are willing to support one or the other so if there is a clear advantage then they are willing to step in and help. what does it matter? |
[Veteran_Ourors]
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Posted - 2012.06.18 18:53:00 -
[217] - Quote
Vetis Rex wrote:cant we all just agree to disagree? i mean wheres the love here?? now i think we should all have a big hug and have no more of it! the proof in the pudding will be the eating. as long as ccp are willing to support one or the other so if there is a clear advantage then they are willing to step in and help. what does it matter?
there has been a long standing rivalry between pc and console players. the issue is sort of muddied by the call of duty kids standing idly in the background making noises like "xx420xx" and "lol noscope u"
a lot of console gamers in this thread seem to be saying to get used to the controller but...why don't you guys get a keyboard and mouse and get used to that? it works both ways. |
[Veteran_Vetis Rex]
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Posted - 2012.06.18 18:59:00 -
[218] - Quote
Ourors wrote:Vetis Rex wrote:cant we all just agree to disagree? i mean wheres the love here?? now i think we should all have a big hug and have no more of it! the proof in the pudding will be the eating. as long as ccp are willing to support one or the other so if there is a clear advantage then they are willing to step in and help. what does it matter? there has been a long standing rivalry between pc and console players. the issue is sort of muddied by the call of duty kids standing idly in the background making noises like "xx420xx" and "lol noscope u" a lot of console gamers in this thread seem to be saying to get used to the controller but...why don't you guys get a keyboard and mouse and get used to that? it works both ways.
believe me i know the fight. i have been a fps console and pc gamer and clocked serious hours on both. surly this whole arguement about whether kb/m will have an advantage over controller is irrelivent. no one knows until kb/m are introduced.
my point is as long as ccp are willing to step in and take action if players who use one do have a serious advantage over the other. |
[Veteran_Drommy Hood]
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Posted - 2012.06.18 22:01:00 -
[219] - Quote
The ps3 has two usb's. So how can you use mic and KB/m? |
[Veteran_MrShooter01]
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Posted - 2012.06.18 22:08:00 -
[220] - Quote
Drommy Hood wrote:The ps3 has two usb's. So how can you use mic and KB/m?
Bluetooth, USB hub, etc.
I've got a keyboard with a couple of USB ports built into it. They still work hooked up to the PS3! |
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[Veteran_System Ghost]
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Posted - 2012.06.18 22:28:00 -
[221] - Quote
MrShooter01 wrote:Drommy Hood wrote:The ps3 has two usb's. So how can you use mic and KB/m? Bluetooth, USB hub, etc. I've got a keyboard with a couple of USB ports built into it. They still work hooked up to the PS3!
The PS3 has bluetooth ? O_o
I seriously doubt you could get a bluetooth USB dongle to work either. |
[Veteran_Anonymous Mercenary]
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Posted - 2012.06.18 22:35:00 -
[222] - Quote
System Ghost wrote:MrShooter01 wrote:Drommy Hood wrote:The ps3 has two usb's. So how can you use mic and KB/m? Bluetooth, USB hub, etc. I've got a keyboard with a couple of USB ports built into it. They still work hooked up to the PS3! The PS3 has bluetooth ? O_o I seriously doubt you could get a bluetooth USB dongle to work either.
I'm not sure if you're being sarcastic, but yeah. PS3s use BT for your controllers, KB/M, head sets and remotes. |
[Veteran_BeanBagKing dot]
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Posted - 2012.06.18 22:46:00 -
[223] - Quote
/me hopes for this on the 29th
I'm not going to say it should be top priority, but I can't wait for the support. The reason I say it shouldn't be top priority is because, in the current build I can see, there's still bugs that hard lock the game or prevent respawning. Once those are fixed I imagine getting the controls they want available into the game so adjustments can be made should be a pretty big priority.
As for the whole KB/M vs Controller debate, I don't see why so many people begrudge others for using the input device that they're comfortable with. |
[Veteran_Osiris Greywolf]
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Posted - 2012.06.18 23:51:00 -
[224] - Quote
I'd rather they didn't include kb/m support tbh, I think it could easily kill the game, and if CCP made this to establish a beachhead into the console market, why pander to a different audience? |
[Veteran_Anatoly Gasputin]
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Posted - 2012.06.19 00:31:00 -
[225] - Quote
Umm.... If I am not completely mistaken Dust is a console game and consoles use pads as a default controller?
I play a lot of games both on pc and consoles and I find the complaining about "having a hard time in game because I lack the adaptability to use the controller." a bit silly to say the least. It's a console game and that in my opinion points to the console gamer audience more that to the pc gamers.
But the fact remains that KBM is coming and thus there is nothing we can debate here, padders (like me) just have to hope it won't be superior against the pad. That would be a sad day to witness.
I will be watching this thread since there are some funny (yes funny) debates going on and this saved my day |
[Veteran_Phantom Humperdink]
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Posted - 2012.06.19 00:39:00 -
[226] - Quote
No, give top priority to the stuff that will universally effect all the players before we work our way to the "bawwww can't aim" guys. |
[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.06.19 01:29:00 -
[227] - Quote
Phantom Humperdink wrote:No, give top priority to the stuff that will universally effect all the players before we work our way to the "bawwww can't aim" guys.
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[Veteran_Dao Ferret]
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Posted - 2012.06.19 13:21:00 -
[228] - Quote
Regis Mark V wrote:Honestly don't see the point of adding KB/M support to a console game just to have it gimped. If it's not gimped then they will lose the people they made the game for. I also find it funny how some people have the nerve to say hey if you're getting beat by KB/M use KB/M... How about you get good with a controller!
CCP put KB/M support in game you will lose the people you are making the game for EVE players have EVE if they can't handle controllers on a CONSOLE game then good riddance!
I'd say if the PC gamers from EVE come over to Dust on the Console and expect it to cater to their controller style, they should probably learn to "Adapt and get better or fail" (as they seem so fond of telling the Console gamers coming to the New Eden universe).
That said, since there are "other" solutions (like the hack to Bluetooth mentioned above), and since CCP announced it, I'll expect it to happen, and probably dust off my M/K skills (took me a while to make the transition to Controller, but hey, it may be easier to sell friends on playing also).
I hope there are tradeoffs to the controller schemes, but I'm afraid there won't be. |
[Veteran_Dao Ferret]
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Posted - 2012.06.19 13:32:00 -
[229] - Quote
Tripwire wrote:Khanstantine wrote:/unsign, -1, don't do it. Max Trichomes wrote:
To me the easy answer is just don't add KBM support. If it is added one of two things will happen. A) It will be gimped and the KBM user will **** and moan. If you give an inch they will take a mile, people have this misplaced sense of entitlement. B)You will need a KBM to be competitive. New people will join the game and get wrecked by the 10% that have KBM, they will get frustrated and uninstall. Requiring additional accessories for a game is usually a bad idea, and a KBM will be required.
KBM is a mistake for reasons well stated. -KBM has no place in my living room where my TV is. No where to put it. So I would be shuffling a laptop table, that my wife will hate, in and out and and spend hundreds on gaming KBM. I already need to budget for a good headset. -My PS3 looks like **** on my computer monitors. Moving the PS3 to my office would mean the purchase of a small HDTV, in addition to the KBM. I have no idea where it would fit into my set up since my desk is already fully geeked out. I have already dumped $250 into Dust with the purchase of the PS3. Throw a TV and a good KBM, and headset on this and I am in it almost a $1000 USD just to be competitive? Yea right. I have two weeks to take back the PS3 which becomes more likely. -The controller is more immersive. Obviously this is my opinion, but I still hold to that from occasional forays into KBM gaming, ie Skyrim. I gave up KBM for FPS after Doom 3 -As has been stated, you will alienate the non-Eve console dudes you are looking to draw into the game and drive everyone to KBM. If that's OK with CCP, why not make it a PC game in the first place? Lots of selfish reasons here, but it is what it is. I would have been fine with this as a PC game, but don't make this a clusterFark for my life. Khan These arguments for keeping kb/m out make no sense, additionally the argument about new people coming in and getting raped by the kb/m players and leaving again is the worst I've seen yet. If that is going to happen, it's going to happen anyway. As new players come into the game, like in EVE, they're going to get destroyed by dudes who have been playing longer, have better skills and better equipment. That is far more likely to make them rage quit than a few dudes with kb/m. Additionally if you think you need to spend 100's on a kb/m setup you're nuts. Any usb keyboard and mouse will work. You could spend $10 and be fine, you can spend nothing at all and keep using the controller, it's about choice, options and personal preference. Stop making up poor arguments to support your own selfish desires of keeping kb/m out just because you don't want it. toot toot
I agree with the idea that you don't need to spend $$$ on KB/M, but I also agree that the controller just takes getting used to.
I sucked the first 10-20 hours I played on the controller, even WITHOUT taking into account FPS or not. Its a skill that you need to level up to get good at.
As it is, I keep hitting different keys because I've spent enough time in a different Multi-Player game recently, that I need to "reteach" my muscle memory what buttons do what. Thats okay, that part of the process.
The truth is that MOST PS3s live in Living Rooms, and are not really set up for a KB/M which require a hard level surface in front of the player to place the devices, as opposed to a controller that just rests in your hands.
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[Veteran_Corvus Ravensong]
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Posted - 2012.06.23 01:32:00 -
[230] - Quote
Walking in stations "soon" or like "in a couple more updates when it quits crashing our internal test platforms" "soon"?
KeyBoard and Mouse controll promises are part of why I applied for the beta.
Always disliked consoles for fps games, mostly because when I use my thumbs, I'm all thumbs. Then along comes CCP who not only promises me KB&M controll (ON A CONSOLE!!! BITCHIN!!) But also promises that I can take my ships in Eve and help decide the battles on the ground (IN A CONSOLE GAME!!!!! SUPER BITCHEN!!!)
Without KB&M controll, I'll be a player of the game, but will be satisfied to go out with militia gear and just designate targets for my own ships over on the Eve side to anniahalate.
Even if the rest is kinda sucky, proving to other devs that a console CAN use KB&M for in game controll (would open ps3 up for a LOT more pc ports in many genre's), and connecting Dust to Eve in a dynamic real time manner are not small accomplishments - but rather something I see shaking the future of both PC and console gaming.
Now if they can just kill all the bugs before release and make it not just a revolutionary game, but a great one as well........ |
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[Veteran_lllb]
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Posted - 2012.06.23 06:01:00 -
[231] - Quote
Corvus Ravensong wrote:Even if the rest is kinda sucky, proving to other devs that a console CAN use KB&M for in game controll (would open ps3 up for a LOT more pc ports in many genre's) Developers have known this for a long time. They don't include kb/m support for three reasons:
1. It creates an unlevel playing field. 2. Microsoft/Nintendo/Sony make a lot of money off peripherals. 3. There is no standard for stick input. Developers use different schemes for different games. This is what makes the XIM3 superior due to its "smart translators." |
[Veteran_Rhadiem]
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Posted - 2012.06.23 07:25:00 -
[232] - Quote
looking forward to running my Razer mouse in Dust. I'm willing to be less comfortable if I can actually hit the thing I want to aim at.
I do have some FPS CQB Freeks which are helping a lot, but probably going to get the sniper ones for the aim side, that extra length sure helps overcome the spring tension for fine movement. |
[Veteran_Renzo kuken]
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Posted - 2012.06.23 07:59:00 -
[233] - Quote
Roxwar wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
or just plug in their KB/m
and if they dont have one they will go buy one
and if they cant buy one they arnt young enough to get a job to buy one so they will steal the family mouse and KB
i will be using KB/M when its supported along with my 55 inch Vizio LED TV :)
seriously guys the mouse and KB are cheap as hell dont buy smokes or skip out on that 60 sack and go buy a KB/M and settle for a 20 sack
then start talking **** the the controller users :) |
[Veteran_Lastwishez]
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Posted - 2012.06.23 08:21:00 -
[234] - Quote
All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see. |
[Veteran_Atholos Raahauge]
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Posted - 2012.06.23 08:26:00 -
[235] - Quote
As long as they remove the damn dead zone, it's huge, it makes the controls feel sluggish.... It is more annoying than the freezing and lag. |
[Veteran_Renzo kuken]
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Posted - 2012.06.23 12:17:00 -
[236] - Quote
Lastwishez wrote:All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see.
dont let the door hit ya where the dog should have bit ya
Welcome to New Eden, Adapt or die
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[Veteran_Jmg24bad]
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Posted - 2012.06.23 17:43:00 -
[237] - Quote
All i know is that this is a PS3 game. When games from sony get put on PC most people dont ask for a controller to be on it . (although I do crack heads open on the PC version of MAx Payne 3 with my PS3 controller lol) I say bring it on.
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[Veteran_Vetis Rex]
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Posted - 2012.06.23 17:46:00 -
[238] - Quote
its threads like this that make me wish there was a poll system so we can realllllllly see how many players are for and how many against. |
[Veteran_Osiris Greywolf]
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Posted - 2012.06.23 17:52:00 -
[239] - Quote
Renzo kuken wrote:Lastwishez wrote:All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see. dont let the door hit ya where the dog should have bit ya Welcome to New Eden, Adapt or die
I lol if you are one of the ones whining for Kb/m, merely from the irony, and don't worry, the game will probably die if they include Kb/m so I guess that makes the adaptability rather pointless. The pragmatic truth is that kuken is right. CCP will alienate a large share of the market once people realise Kb\m support is in the game while only drawing in a marginal few, it makes no business or gameplay sense to me whatsoever as to why they would want it in the first place.
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[Veteran_Vetis Rex]
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Posted - 2012.06.23 17:55:00 -
[240] - Quote
Osiris Greywolf wrote:Renzo kuken wrote:Lastwishez wrote:All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see. dont let the door hit ya where the dog should have bit ya Welcome to New Eden, Adapt or die I lol if you are one of the ones whining for Kb/m, merely from the irony, and don't worry, the game will probably die if they include Kb/m so I guess that makes the adaptability rather pointless. The pragmatic truth is that kuken is right. CCP will alienate a large share of the market once people realise Kb\m support is in the game while only drawing in a marginal few, it makes no business or gameplay sense to me whatsoever as to why they would want it in the first place.
ccp really should do some market research into kb/m before applying them to find out how its going to A effect balance and B effect market appeal |
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[Veteran_Osiris Greywolf]
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Posted - 2012.06.23 18:19:00 -
[241] - Quote
Vetis Rex wrote:Osiris Greywolf wrote:Renzo kuken wrote:Lastwishez wrote:All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see. dont let the door hit ya where the dog should have bit ya Welcome to New Eden, Adapt or die I lol if you are one of the ones whining for Kb/m, merely from the irony, and don't worry, the game will probably die if they include Kb/m so I guess that makes the adaptability rather pointless. The pragmatic truth is that kuken is right. CCP will alienate a large share of the market once people realise Kb\m support is in the game while only drawing in a marginal few, it makes no business or gameplay sense to me whatsoever as to why they would want it in the first place. ccp really should do some market research into kb/m before applying them to find out how its going to A effect balance and B effect market appeal
I agree, if they haven't done it already, and I'd like to see a few more studies on Kb/m vs. controller, just to either prove or refute the consensus. |
[Veteran_Beyald]
0
|
Posted - 2012.06.23 19:08:00 -
[242] - Quote
Yes, I'm all up for KB + M. Now, I know there are loads of hardcore console shooter fans out there who are rightly proud of their pad skills, but let me run something by you all.. I sucked when I started using the PS3 controller. no biggie - it's a new skill for me, so I expected to, but I'm picking it up pretty well, and starting to take names. What I didn't anticipate is the way that situational awareness suffers using the console controller - as you can't glance around as fast as a human could move his head and eyes, your visual awareness cone narrows down in front of you. With mouse you could glance round more freely like a soldier on a battlefield might. Your awareness (potentially) improves, you get to admire the scenery more, and I'd argue that you feel more present and involved in the game world, so the experience becomes more immersive as a result.
Also, and this is a personal observation, the console controller encourages people to dance and caper 'round like a demented ballerina. Not quite what I'd expected of an immortal super-soldier. some means of effectively using cover has a more military feel to it than hopping from foot to foot.
So, KB/M, and move controller, it's been said. I'm looking forward to feeling more present on the battlefield! |
[Veteran_Venix]
0
|
Posted - 2012.06.23 19:37:00 -
[243] - Quote
Where do we sign against KB/M support? |
[Veteran_Septem Mortuus]
0
|
Posted - 2012.06.25 06:11:00 -
[244] - Quote
It's a thorny issue.
From MY perspective, I want KBM as fast as possible. Like a lot of us PC gamers, I'm getting totally owned with the PS3 controller (I bought the PS3 mainly for GT 5 and use the steering wheel, have barely touched the controller at all) .
I personally can't wait to start romping like I do in PC FPS games (I've gone from 20/2 and winning to 2/10 and losing simply from the switch from KBM to DS3. Even I'm laughing at myself as my aim wanders off into the clouds or I end up facing the wrong way while you're shooting me in the head). And it's pretty obvious in-game as to who's an ex-MAG or regular PS3 gamer and who's come across from EvE or PC.
Yes, I have trouble hitting the broadside of a barn with the DS3, but I could probably pick your nose from the other side of the map with a pistol on KBM - and a lot of PC gamers will agree with me on that. I think the killboards etc are going to look VERY different once support is enabled. (And we'll suddenly have a LOT of snipers too....)
But, From a bigger perspective it smells like a bad idea, as several have noted, every contest between controller and KBM has been decisive in favour of KBM, and every game that has mixed the two has died (Shadowrun anyone?).
So from the perspective of someone who wants Dust to have a long and happy life I'm wondering if it might not be better for us PC gamers to suck up being sucky for a while as we re-learn the controls rather than get exactly what we want, but lose the game because of it. |
[Veteran_Renzo kuken]
0
|
Posted - 2012.06.25 06:11:00 -
[245] - Quote
Osiris Greywolf wrote:Renzo kuken wrote:Lastwishez wrote:All I have to say is this. If KB/M control has a big advantage over my DS3, I won't be playing this game nor will my 50 buddies. Shadow run on Xbox and PC had KB/M controls and the KB/M users had a significant advantage.
I think you guys should adapt to a controller, but I will wait and see. dont let the door hit ya where the dog should have bit ya Welcome to New Eden, Adapt or die I lol if you are one of the ones whining for Kb/m, merely from the irony, and don't worry, the game will probably die if they include Kb/m so I guess that makes the adaptability rather pointless. The pragmatic truth is that kuken is right. CCP will alienate a large share of the market once people realise Kb\m support is in the game while only drawing in a marginal few, it makes no business or gameplay sense to me whatsoever as to why they would want it in the first place.
nope im not whining about the KB/M issue at all
i will be using both :) |
[Veteran_AprilDeath]
0
|
Posted - 2012.06.25 08:06:00 -
[246] - Quote
Short and sweet.. I use a XIM3 on my PS, this is a KB/M adaptor for the xbox360 but it works on the PS with use off an adaptor.. Why? motorbike accident, damaged hand.. control pad = NO.
anyway.. i tried using this last night but i cannot move / aim..
I tried connecting the XBOX control pad directly to the convertor (its used for authentication) but the movment / aim / button press's are all crazy.
Only movement with the ps controller is fluid and smooth. I realise this is in beta but i have never had this issue with any other beta ive been involved in.
ps. im not moaning that it doesnt work, just wondering why its like this.
|
[Veteran_Youknowutimsayin]
0
|
Posted - 2012.06.25 19:25:00 -
[247] - Quote
Why not both? |
[Veteran_FauxReal]
0
|
Posted - 2012.06.25 19:49:00 -
[248] - Quote
Came to this thread since it had a GM tag and I thought I might learn some super cool news.
Got trolled by CCP GM.
Left empty handed.
Give me KBM already. |
[Veteran_System Ghost]
0
|
Posted - 2012.06.25 19:53:00 -
[249] - Quote
FauxReal wrote:Came to this thread since it had a GM tag and I thought I might learn some super cool news. Got trolled by CCP GM. Left empty handed. Give me KBM already.
That is not troll, that is CCP. Get use to it :P
|
[Veteran_Adamantium Claws]
0
|
Posted - 2012.06.25 20:06:00 -
[250] - Quote
this is a PS3 game!!!!!!!! NOT a PC game!!!!!!!!!!!
CCP, you will create an UnBALANCED advantage for the keyboard bs users. |
|
[Veteran_Drake Lyons]
0
|
Posted - 2012.06.25 20:10:00 -
[251] - Quote
Adamantium Claws wrote:this is a PS3 game!!!!!!!! NOT a PC game!!!!!!!!!!! CCP, you will create an UnBALANCED advantage for the keyboard bs users.
We'll see. It's the whole point of a beta. How many other console FPS games allow controllers, motion capture, and KBM? Or even just controllers and KBM? I'm looking for precedent. |
10mg PLUMBUM
Academy Inferno
73
|
Posted - 2012.06.27 19:30:00 -
[252] - Quote
Forums Veteran wrote:I've been using the splitflish - never been much for joystick-aiming myself. I hope the mouse implementation improves... right now with the splitfish it is crap, and I know it can be better - used it for my entire MAG career. I can aim better with the right analog atm.
AS for now after update, is it better? |
Xaero 514
Villore Sec Ops Gallente Federation
324
|
Posted - 2012.06.27 20:05:00 -
[253] - Quote
I used to be a handy PC player, but I've been on consoles the last 6 years. When I first became a console player I hoped for keyboard & mouse, but those thoughts eventually went away. I really dislike the DS3 for FPS games. I don't like the sticks which I think are too slack, but I really hate the spongy L2 & R2.
I have an XCM Cross Battle Adapter 2.0 that allows me to use an xbox 360 contoller on my PS3. It works brilliantly with every game I've ever played except DUST 514. This has now got me thinking about going KB/M again. I appreciate that it could create a balance issue, but with few options outside of using a DS3 there maybe no option for some players. Move I believe is currently not working, but I guess if it was that would also create an imbalance if it was working.
If CCP fix my Cross Battle Adapter DS3 users will be spared from my superior KB/M skills, but if they don't it'll be 'tears and teabags' for some I'm affraid. |
Oryx Offerton
Doomheim
61
|
Posted - 2012.06.27 20:26:00 -
[254] - Quote
I'll support this, but only because I want the PC players from EVE to be happy because I hate console wars and not having keyboard and mouse would just fuel a PC vs. PS3 war. |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.06.27 21:42:00 -
[255] - Quote
You know what this thread proved? That no matter what PC enthusiast say about themselves they will still be just as childish as the console players they so seemingly hate on. All I read for near three pages was the same old crap from wannabe master race/PC Elitist. It's getting old. Grow up. If you cannot adapt to the controller just admit it. Acting like an e-thug on the net and putting other's down for one reason to another only makes you look like a hypocrite, and a fool.
Simply put.. Grow up. If you are just so good you'd just shut-up, adapt, and move on. You know instead of acting a fool. |
Raynor Ragna
266
|
Posted - 2012.06.27 22:00:00 -
[256] - Quote
+1 to KBM support. either decision they make, they'll be alienating some market.
Without KBM it alienates every PC gamer. With KBM it alienates a small percentage of the PS3 market (Which is only the few who can't stand the though of playing against PC gamers).
It seems like an obvious decision to make. Plus it gives EVERYONE the option of using their KBM on the game. Since everyone here has a computer, everyone can use it. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.06.27 22:08:00 -
[257] - Quote
Forums Veteran wrote:Yes, I'm all up for KB + M. Now, I know there are loads of hardcore console shooter fans out there who are rightly proud of their pad skills, but let me run something by you all.. I sucked when I started using the PS3 controller. no biggie - it's a new skill for me, so I expected to, but I'm picking it up pretty well, and starting to take names. What I didn't anticipate is the way that situational awareness suffers using the console controller - as you can't glance around as fast as a human could move his head and eyes, your visual awareness cone narrows down in front of you. With mouse you could glance round more freely like a soldier on a battlefield might. Your awareness (potentially) improves, you get to admire the scenery more, and I'd argue that you feel more present and involved in the game world, so the experience becomes more immersive as a result.
this is completely subjective, the overly accurate and un ergonomic feel of KBM completely ruins immersion for me. Always has, always will. Again, totally subjective.
Quote: Also, and this is a personal observation, the console controller encourages people to dance and caper 'round like a demented ballerina. Not quite what I'd expected of an immortal super-soldier. some means of effectively using cover has a more military feel to it than hopping from foot to foot.
And this is exactly backwards. Compare any PC version to Console version and you will see PC ALWAYS has more twitchy unrealistic movement. It has everything to do with the clunky nature of movement based off of WASD style control and the point and click aiming. With WASD it becomes super simple to dance and wobble about since you can immediately change directions with the ON/OFF nature of directional movement.
Quote: So, KB/M, and move controller, it's been said. I'm looking forward to feeling more present on the battlefield!
.. and ive still got hope that CCP will do a good job of nerfing the KBM easy mode when it's implemented, but I'm sure even if they do that it will just lead to more complaining. It's a lose/lose it seems.
|
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.06.27 22:15:00 -
[258] - Quote
Raynor Ragna wrote:+1 to KBM support. either decision they make, they'll be alienating some market.
Without KBM it alienates every PC gamer. With KBM it alienates a small percentage of the PS3 market (Which is only the few who can't stand the though of playing against PC gamers).
It seems like an obvious decision to make. Plus it gives EVERYONE the option of using their KBM on the game. Since everyone here has a computer, everyone can use it.
The problem isnt "playing against PC gamers" the problem is that KBM is extremely difficult to balance against a controller. It's just a simpler and more precise control scheme, and one that many folks dont get any enjoyment out of using.
and your premise that catering to PC players over PS3 players on a PS3 game is the obvious choice is just silly.
Also, not everyone here has a keyboard and mouse they could use for this purpose. I don't. I have a laptop and a tablet.
Let's all hope they get this right and none of this matters |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.27 22:26:00 -
[259] - Quote
+1 for KBM support.
You don't take out steering wheel support in racing games because it is unfair to pad users and you don't take out arcade sticks in fighting games because it is unfair to pad users.
So don't take out the best control method for FPS games.
Given my time in this game where precision is an absolute necessity in some cases, I say that KBM support must also come with it.
What I especially don't get is how pad users will always cry that it is unfair to pad users, but they think it is totally okay to be unfair to KBM users. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.06.27 23:25:00 -
[260] - Quote
Yeah, sorry, but as much as it'd be nice to keep things as fair as can be, being able to play a FPS game where the main obstacle isn't the control input would be such a nice change that I have to give my support for keyboard and mouse. As much as I like certain games on my PS3, FPS games are just not something a controller will ever integrate with better than keyboard and mouse. |
|
Gurgintius
Bragian Order Amarr Empire
3
|
Posted - 2012.06.27 23:36:00 -
[261] - Quote
Now the Heavy/HMG has been wrecked, i'm relying on KBM support to get me back in the game. |
bitcloudrzr
4
|
Posted - 2012.06.27 23:51:00 -
[262] - Quote
I went from PC only, to PS3 only for gaming. Resistance 1 basically taught me how to use a controller and I know what you guys are going through. Just practice and you will get it, that and the game being patched. If you keep fighting with it and put up a bad attitude when you use it, of course nothing is going to change.
If you guys really need assistance, I use something called a KontrolFreek. Attachment for the right analog stick that gives you a much better turn radius. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.27 23:52:00 -
[263] - Quote
"Without KBM it alienates every PC gamer."
They already did that releasing it on the PS3 did they not ?
If EVE PC players are the majority when the game is released the game will have flopped
Dust needs console gamers more than EVE players simply cos there is more of them
Upsetting the majority to please the minority is bad business |
Turkatron Montag
Osmon Surveillance Caldari State
2
|
Posted - 2012.06.28 00:23:00 -
[264] - Quote
Meh, I think console players are scared because their "niche" customization that dominates everyone with a controller will be put to the test.
K & M offers pure skill to overcome any obstacle. Not seeing who can break dance fight the fastest when you come across an enemy. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 00:34:00 -
[265] - Quote
bitcloudrzr wrote:I went from PC only, to PS3 only for gaming. Resistance 1 basically taught me how to use a controller and I know what you guys are going through. Just practice and you will get it, that and the game being patched. If you keep fighting with it and put up a bad attitude when you use it, of course nothing is going to change.
If you guys really need assistance, I use something called a KontrolFreek. Attachment for the right analog stick that gives you a much better turn radius.
I AM used to using a gamepad. I am consistently among the top players in many console FPS titles.
But I cannot deny that KBM would make this game much better.
It's simply a much better control scheme and leaving it out would be horrible for this title. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 00:35:00 -
[266] - Quote
Turkatron Montag wrote:Meh, I think console players are scared
And the game needs those "scared console players" or it will flop
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 00:36:00 -
[267] - Quote
Fatmanpro wrote:Turkatron Montag wrote:Meh, I think console players are scared
And the game needs those "scared console players" or it will flop
Those that don't care enough to get a keyboard and mouse won't care enough to notice. |
bitcloudrzr
4
|
Posted - 2012.06.28 00:42:00 -
[268] - Quote
Lilianna Sentinel wrote:bitcloudrzr wrote:I went from PC only, to PS3 only for gaming. Resistance 1 basically taught me how to use a controller and I know what you guys are going through. Just practice and you will get it, that and the game being patched. If you keep fighting with it and put up a bad attitude when you use it, of course nothing is going to change.
If you guys really need assistance, I use something called a KontrolFreek. Attachment for the right analog stick that gives you a much better turn radius. I AM used to using a gamepad. I am consistently among the top players in many console FPS titles. But I cannot deny that KBM would make this game much better. It's simply a much better control scheme and leaving it out would be horrible for this title.
No one is arguing that it isn't a better control method(I'm not), but if it breaks balance, I'd rather leave it out. If it is getting nerfed to the point that there is no difference, than its a useless addition. Console games got along fine without kb/m and will be fine without it. Everyone seems to be so wrapped up in control schemes, when it's the game polish that will make more of a difference anyway.
Turkatron Montag wrote:Meh, I think console players are scared because their "niche" customization that dominates everyone with a controller will be put to the test.
K & M offers pure skill to overcome any obstacle. Not seeing who can break dance fight the fastest when you come across an enemy.
Skill isn't determined by what kind of controller you use. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 00:47:00 -
[269] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:Turkatron Montag wrote:Meh, I think console players are scared
And the game needs those "scared console players" or it will flop Those that don't care enough to get a keyboard and mouse won't care enough to notice.
They will know about it because very few console games have it
There's good reasons for this |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 00:49:00 -
[270] - Quote
Quote:No one is arguing that it isn't a better control method(I'm not), but if it breaks balance, I'd rather leave it out. If it is getting nerfed to the point that there is no difference, than its a useless addition. Console games got along fine without kb/m and will be fine without it. Everyone seems to be so wrapped up in control schemes, when it's the game polish that will make more of a difference anyway.
My argument is that, like MAG, Dust 514 is a PC FPS in console FPS clothing.
Would gamepad players be outstripped by KBM players? Yes. But only because it would benefit from it that much.
Though, I think it is a little late for the different control schemes being better than one another since Move support was added. And that is far more expensive than KBM is. |
|
bitcloudrzr
4
|
Posted - 2012.06.28 01:00:00 -
[271] - Quote
Lilianna Sentinel wrote:Quote:No one is arguing that it isn't a better control method(I'm not), but if it breaks balance, I'd rather leave it out. If it is getting nerfed to the point that there is no difference, than its a useless addition. Console games got along fine without kb/m and will be fine without it. Everyone seems to be so wrapped up in control schemes, when it's the game polish that will make more of a difference anyway. My argument is that, like MAG, Dust 514 is a PC FPS in console FPS clothing. Would gamepad players be outstripped by KBM players? Yes. But only because it would benefit from it that much. Though, I think it is a little late for the different control schemes being better than one another since Move support was added. And that is far more expensive than KBM is.
Move controllers are not better than a DS3. Anecdotal evidence aside, there are signifiapcant advantages to having 1:1 control for view. They wouldn't implement this in other shooters if it was really unbalanced. MAG and Dust 514 are shooters plain and simple. Everyone getting so defence because of control schemes just needs to take a step back. There is no way they would imbalance the game in such a big way.
A good game is going to be a good game no matter what kind of controller you are using. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:02:00 -
[272] - Quote
Upset the majority to please the minority
And unbalance the game while your at it
Yea KB+M is a great idea
PC gamers need to wise up and realise Dust is a console FPS and it needs console FPS players money to be a success
I only hope they nerf the KB+M and don't add a load of aim assist to the game pad which would ruin the game for everyone
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:04:00 -
[273] - Quote
bitcloudrzr wrote:
A good game is going to be a good game no matter what kind of controller you are using.
Quite the contrary. A bad controller can make a game bad too.
Like if the control method was clunky...or hard to aim. That might suck the enjoyment out of it. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:07:00 -
[274] - Quote
[quote=Move controllers are not better than a DS3. Anecdotal evidence aside, there are signifiapcant advantages to having 1:1 control for view. They wouldn't implement this in other shooters if it was really unbalanced. MAG and Dust 514 are shooters plain and simple. Everyone getting so defence because of control schemes just needs to take a step back. There is no way they would imbalance the game in such a big way.
A good game is going to be a good game no matter what kind of controller you are using.[/quote]
Anyone who played shadowrun would disagree
And seeing as how they pulled it from CS GO it seems Valve disagrees
|
bitcloudrzr
4
|
Posted - 2012.06.28 01:08:00 -
[275] - Quote
Lilianna Sentinel wrote:bitcloudrzr wrote:
A good game is going to be a good game no matter what kind of controller you are using.
Quite the contrary. A bad controller can make a game bad too. Like if the control method was clunky...or hard to aim. That might suck the enjoyment out of it.
The DS3 is technically the best of the controller and I've come to appreciate it over the years, just like my Razer Diamonback back in the day. If the gunplay sucks, most likely the game sucks and no accessory is going to help you. MAG could have stayed a success, but they dropped the ball so many times and Sony gave Zipper more than enough chances.
Fatmanpro wrote:[quote=Move controllers are not better than a DS3. Anecdotal evidence aside, there are signifiapcant advantages to having 1:1 control for view. They wouldn't implement this in other shooters if it was really unbalanced. MAG and Dust 514 are shooters plain and simple. Everyone getting so defence because of control schemes just needs to take a step back. There is no way they would imbalance the game in such a big way.
A good game is going to be a good game no matter what kind of controller you are using.
Anyone who played shadowrun would disagree
And seeing as how they pulled it from CS GO it seems Valve disagrees [/quote]
Move controls and motion controls in general are awful for tradition games. A mouse and analog sticks(kind of) move in a 2d space and a mouse is set to a much higher ratio of movement. I thought kb/m PS3 players just face PC players for CS: GO?
I think we were talking about 2 different things. |
Winscar Shinobi
50
|
Posted - 2012.06.28 01:11:00 -
[276] - Quote
Fatmanpro wrote:Upset the majority to please the minority
And unbalance the game while your at it
Yea KB+M is a great idea
PC gamers need to wise up and realise Dust is a console FPS and it needs console FPS players money to be a success
I only hope they nerf the KB+M and don't add a load of aim assist to the game pad which would ruin the game for everyone
There is already an almost disgusting among of aim assist in the game already. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:13:00 -
[277] - Quote
Fatmanpro wrote:Upset the majority to please the minority
And unbalance the game while your at it
Yea KB+M is a great idea
PC gamers need to wise up and realise Dust is a console FPS and it needs console FPS players money to be a success
I only hope they nerf the KB+M and don't add a load of aim assist to the game pad which would ruin the game for everyone
I'm certain that PS3 owners who don't at least own a desktop PC with USB KBM are in the minority. And even fewer would actually notice the difference.
Meanwhile, the majority of gamers who are affluent enough to get a 10 dollar USB KBM will enjoy smoother controls and better gameplay. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:27:00 -
[278] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:Upset the majority to please the minority
And unbalance the game while your at it
Yea KB+M is a great idea
PC gamers need to wise up and realise Dust is a console FPS and it needs console FPS players money to be a success
I only hope they nerf the KB+M and don't add a load of aim assist to the game pad which would ruin the game for everyone
I'm certain that PS3 owners who don't at least own a desktop PC with USB KBM are in the minority. And even fewer would actually notice the difference. Meanwhile, the majority of gamers who are affluent enough to get a 10 dollar USB KBM will enjoy smoother controls and better gameplay.
You don't get it
Majority of players will be Console players who don't want / not practical to use a KB+M
Why should they majority change to KB+M or suck it up and play at a disadvantage
Just to appese the minority
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:30:00 -
[279] - Quote
Fatmanpro wrote:You don't get it Majority of players will be Console players who don't want / not practical to use a KB+M
Why should they majority change to KB+M or suck it up and play at a disadvantage
Just to appese the minority
Because it'll be better for everyone in the end.
Although I can't imagine why people wouldn't want to use better controls. Sure, it may take some getting used to but that getting used to period is very short. |
bitcloudrzr
4
|
Posted - 2012.06.28 01:34:00 -
[280] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:You don't get it Majority of players will be Console players who don't want / not practical to use a KB+M
Why should they majority change to KB+M or suck it up and play at a disadvantage
Just to appese the minority Because it'll be better for everyone in the end. Although I can't imagine why people wouldn't want to use better controls. Sure, it may take some getting used to but that getting used to period is very short.
Consistency and balance outweigh adding in support for kb/m. |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:38:00 -
[281] - Quote
bitcloudrzr wrote:
Consistency and balance outweigh adding in support for kb/m.
Good idea.
While we're at it, why don't we take away arcade pads from fighting games too? I'm sure fighting game fans will love that. It'll make it more consistent and balanced for the console players who are stubborn and refuse to upgrade but still expect to be better than everyone else. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.06.28 01:41:00 -
[282] - Quote
Honestly, I think this is one of those promises they need to backpedal on.
I was just playing Some CS:GO classic mode today and... They just really need to backpedal on this.
It's gonna be a total disaster. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:42:00 -
[283] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:You don't get it Majority of players will be Console players who don't want / not practical to use a KB+M
Why should they majority change to KB+M or suck it up and play at a disadvantage
Just to appese the minority Because it'll be better for everyone in the end. Although I can't imagine why people wouldn't want to use better controls. Sure, it may take some getting used to but that getting used to period is very short.
LOTS OF PEOPLE USE A PAD BECAUSE THEY WANT TOO
LOTS OF PEOPLE PLAY ON CONSOLES COS THEY WANT TOO
You seem to think people only play on consoles with pads because there scared or cant afford PC's and KB+M
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:43:00 -
[284] - Quote
Ignatius Crumwald wrote:Honestly, I think this is one of those promises they need to backpedal on.
I was just playing Some CS:GO classic mode today and... They just really need to backpedal on this.
It's gonna be a total disaster.
I would be seriously disappointed if they just downgrade for the stubborn few who refuse to upgrade to KBM. :( |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:46:00 -
[285] - Quote
Fatmanpro wrote:
LOTS OF PEOPLE USE A PAD BECAUSE THEY WANT TOO
LOTS OF PEOPLE PLAY ON CONSOLES COS THEY WANT TOO
You seem to think people only play on consoles with pads because there scared or cant afford PC's and KB+M
...
Why would someone prefer playing an FPS on a gamepad? KBM is far, FAR superior. |
bitcloudrzr
4
|
Posted - 2012.06.28 01:48:00 -
[286] - Quote
Lilianna Sentinel wrote:bitcloudrzr wrote:
Consistency and balance outweigh adding in support for kb/m.
Good idea. While we're at it, why don't we take away arcade pads from fighting games too? I'm sure fighting game fans will love that. It'll make it more consistent and balanced for the console players who are stubborn and refuse to upgrade but still expect to be better than everyone else.
You do have a point, and we shouldn't be fighting each other over this. There are a lot of differences between a fight stick/pad to a kb/m though.
Do you really think its just "a few" people who want this overturned? |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:49:00 -
[287] - Quote
Lilianna Sentinel wrote:Ignatius Crumwald wrote:Honestly, I think this is one of those promises they need to backpedal on.
I was just playing Some CS:GO classic mode today and... They just really need to backpedal on this.
It's gonna be a total disaster. I would be seriously disappointed if they just downgrade for the stubborn few who refuse to upgrade to KBM. :(
Few really
you do know this is a console FPS dont you ??
I would be seriously disappointed if they just Add KB+M and unbalance the game for the stubborn few who refuse to upgrade to a game pad (fixed for you)
|
W0olley
Villore Sec Ops Gallente Federation
242
|
Posted - 2012.06.28 01:51:00 -
[288] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
LOTS OF PEOPLE USE A PAD BECAUSE THEY WANT TOO
LOTS OF PEOPLE PLAY ON CONSOLES COS THEY WANT TOO
You seem to think people only play on consoles with pads because there scared or cant afford PC's and KB+M
... Why would someone prefer playing an FPS on a gamepad? KBM is far, FAR superior. Pointing and clicking on someone isn't fun. It takes no skill, a 5 year old can point and click on a person. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.06.28 01:51:00 -
[289] - Quote
What other console games allow both KBM and controllers? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.06.28 01:52:00 -
[290] - Quote
Seriously, this console comes with the controller - there's no "stubborn few" aside from those who want to play a console shooter at their desk like a massive neck beard. |
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:52:00 -
[291] - Quote
Gamepad is a downgrade though. Proof is in the fact that it requires aim assist to be at all functional in an FPS while mice don't. As well as more buttons on a keyboard to switch weapons with.
I imagine driving will be a lot easier on mouse and keyboard too since it is multiple buttons keyed to multiple fingers. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 01:54:00 -
[292] - Quote
Drake Lyons wrote:What other console games allow both KBM and controllers?
Unreal Tournament 3 is a good example. Mostly because it would be dysfunctional on consoles without it. |
bitcloudrzr
4
|
Posted - 2012.06.28 01:54:00 -
[293] - Quote
Drake Lyons wrote:What other console games allow both KBM and controllers?
UT3 PS3, but the drivers were awful and no one used it. The game in general is awful lol. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.06.28 01:56:00 -
[294] - Quote
I guess what it comes down to is that CCP is very dedicated to adding KBM support. Which we will presumably be able to test as part of the beta, just as people are testing move controllers now.
Anyone can point and shoot, so we shouldn't be able to use move?
The move controller doesn't come with the console, so we shouldn't be able to use it, either?
Guys, let's just see how it plays out. I can't think of a single console game that allows KBM and controllers in a meaningful or useful way, so I don't think anyone here has experienced the legendary imbalance that will then play out where KBM players simply dominate everyone else. |
bitcloudrzr
4
|
Posted - 2012.06.28 01:57:00 -
[295] - Quote
Lilianna Sentinel wrote:Gamepad is a downgrade though. Proof is in the fact that it requires aim assist to be at all functional in an FPS while mice don't. As well as more buttons on a keyboard to switch weapons with.
I imagine driving will be a lot easier on mouse and keyboard too since it is multiple buttons keyed to multiple fingers.
Driving with the R2 analog trigger means you can have different levels of speed and and analog stick will be better because you can have various levels of turn radius. |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
|
Posted - 2012.06.28 01:57:00 -
[296] - Quote
Turkatron Montag wrote:Meh, I think console players are scared because their "niche" customization that dominates everyone with a controller will be put to the test.
K & M offers pure skill to overcome any obstacle. Not seeing who can break dance fight the fastest when you come across an enemy.
I believe you have just created an Oxymoron for yourself. If Keyboard/Mouse is far more accurate and EASIER TO USE than a Playstation controller, doesn't that mean it takes LESS SKILL to use? Why indeed it does.
Lower the skill cap for us PC players. We can't compete with the console users any other way... is what you appear to be saying.
"K & M offers pure skill" *rimshot*
I'm one of those players who do in fact find it much easier to use a mouse than a joystick, but if you try to sound "Elite" while begging for easier gameplay, that's just... just.... I really can't put a word on that. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 01:58:00 -
[297] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
LOTS OF PEOPLE USE A PAD BECAUSE THEY WANT TOO
LOTS OF PEOPLE PLAY ON CONSOLES COS THEY WANT TOO
You seem to think people only play on consoles with pads because there scared or cant afford PC's and KB+M
... Why would someone prefer playing an FPS on a gamepad? KBM is far, FAR superior.
haha your incomprehension is hilarious
I ask you this . Why would they release the game on console when PC is superior and the majority want to use and are better off with KB+M ?? |
W0olley
Villore Sec Ops Gallente Federation
242
|
Posted - 2012.06.28 02:01:00 -
[298] - Quote
Drake Lyons wrote:I guess what it comes down to is that CCP is very dedicated to adding KBM support. Which we will presumably be able to test as part of the beta, just as people are testing move controllers now.
Anyone can point and shoot, so we shouldn't be able to use move?
The move controller doesn't come with the console, so we shouldn't be able to use it, either?
Guys, let's just see how it plays out. I can't think of a single console game that allows KBM and controllers in a meaningful or useful way, so I don't think anyone here has experienced the legendary imbalance that will then play out where KBM players simply dominate everyone else. Have you seen the Move controller on other FPS's? If anything your putting yourself at a disadvantage using it. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:01:00 -
[299] - Quote
Fatmanpro wrote:
haha your incomprehension is hilarious
I ask you this . Why would they release the game on console when PC is superior and the majority want to use and are better off with KB+M ??
Because they wanted a new audience to become part of the EVE community. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:02:00 -
[300] - Quote
W0olley wrote: Have you seen the Move controller on other FPS's? If anything your putting yourself at a disadvantage using it.
I admit, I actually haven't seen move controllers in FPS games.
Is it like Wii FPS controls? |
|
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 02:02:00 -
[301] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
haha your incomprehension is hilarious
I ask you this . Why would they release the game on console when PC is superior and the majority want to use and are better off with KB+M ??
Because they wanted a new audience to become part of the EVE community.
And what controller dose that new audience use ?? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.06.28 02:03:00 -
[302] - Quote
Drake Lyons wrote:I guess what it comes down to is that CCP is very dedicated to adding KBM support. Which we will presumably be able to test as part of the beta, just as people are testing move controllers now.
Anyone can point and shoot, so we shouldn't be able to use move?
The move controller doesn't come with the console, so we shouldn't be able to use it, either?
Guys, let's just see how it plays out. I can't think of a single console game that allows KBM and controllers in a meaningful or useful way, so I don't think anyone here has experienced the legendary imbalance that will then play out where KBM players simply dominate everyone else.
The Move is awful for FPS, especially one with so much strafing. |
bitcloudrzr
4
|
Posted - 2012.06.28 02:05:00 -
[303] - Quote
Lilianna Sentinel wrote:W0olley wrote: Have you seen the Move controller on other FPS's? If anything your putting yourself at a disadvantage using it.
I admit, I actually haven't seen move controllers in FPS games. Is it like Wii FPS controls?
The sensitivity and dead zones are terrible compared to a mouse or DS3. It's much more accurate than the Wii, but still bad. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:06:00 -
[304] - Quote
Fatmanpro wrote:
And what controller dose that new audience use ??
Whatever the games allow. DS3, Move, KBM, arcade pads, driving steering wheel, etc.
Though, you're acting like a majority of people will actually get mad at this. The casual player won't care. And the hardcore player will be willing to switch over. |
Raynor Ragna
266
|
Posted - 2012.06.28 02:06:00 -
[305] - Quote
Baal Roo wrote:Raynor Ragna wrote:+1 to KBM support. either decision they make, they'll be alienating some market.
Without KBM it alienates every PC gamer. With KBM it alienates a small percentage of the PS3 market (Which is only the few who can't stand the though of playing against PC gamers).
It seems like an obvious decision to make. Plus it gives EVERYONE the option of using their KBM on the game. Since everyone here has a computer, everyone can use it. The problem isnt "playing against PC gamers" the problem is that KBM is extremely difficult to balance against a controller. It's just a simpler and more precise control scheme, and one that many folks dont get any enjoyment out of using. and your premise that catering to PC players over PS3 players on a PS3 game is the obvious choice is just silly. Also, not everyone here has a keyboard and mouse they could use for this purpose. I don't. I have a laptop and a tablet. Let's all hope they get this right and none of this matters
What I am saying is that most PC gamers wont play if they are stuck with the DS3. Most console players don't really seem to care either way so long as its decently balanced.
CCP will be putting in mechanisms to balance the gameplace between the two since one of the 'features' of a heavy is that it is slow to turn. So in the end, its really not much of an issue.
I will be using both the DS3 and the KBM given that they both have their strong points. |
bitcloudrzr
4
|
Posted - 2012.06.28 02:07:00 -
[306] - Quote
I'm not going to fight this, but you guys making this into a make or break situation is the wrong way to go about it. |
Shoop Scoop
Tronhadar Free Guard Minmatar Republic
0
|
Posted - 2012.06.28 02:07:00 -
[307] - Quote
Drake Lyons wrote:I guess what it comes down to is that CCP is very dedicated to adding KBM support. Which we will presumably be able to test as part of the beta, just as people are testing move controllers now.
Anyone can point and shoot, so we shouldn't be able to use move?
The move controller doesn't come with the console, so we shouldn't be able to use it, either?
Guys, let's just see how it plays out. I can't think of a single console game that allows KBM and controllers in a meaningful or useful way, so I don't think anyone here has experienced the legendary imbalance that will then play out where KBM players simply dominate everyone else.
This sums it up nicely.
Edit: As for my personal opinion on the matter....KB+M support is a must for me and almost all of my friends who are even looking at dust...and tbh,we probably wouldnt even be thinking about it and just be waiting for Planetside2, but we played eve for 4-5 years so anything that has to eve holds a special place in our hearts. After playing FPS' on PC for years, controllers are just feel so stiff and just plain bad when compared to kb+m.
So lets have ccp implement it and test it out extensively before moaning on the forums. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.06.28 02:09:00 -
[308] - Quote
Raynor Ragna wrote:Baal Roo wrote:Raynor Ragna wrote:+1 to KBM support. either decision they make, they'll be alienating some market.
Without KBM it alienates every PC gamer. With KBM it alienates a small percentage of the PS3 market (Which is only the few who can't stand the though of playing against PC gamers).
It seems like an obvious decision to make. Plus it gives EVERYONE the option of using their KBM on the game. Since everyone here has a computer, everyone can use it. The problem isnt "playing against PC gamers" the problem is that KBM is extremely difficult to balance against a controller. It's just a simpler and more precise control scheme, and one that many folks dont get any enjoyment out of using. and your premise that catering to PC players over PS3 players on a PS3 game is the obvious choice is just silly. Also, not everyone here has a keyboard and mouse they could use for this purpose. I don't. I have a laptop and a tablet. Let's all hope they get this right and none of this matters What I am saying is that most PC gamers wont play if they are stuck with the DS3. Most console players don't really seem to care either way so long as its decently balanced. CCP will be putting in mechanisms to balance the gameplace between the two since one of the 'features' of a heavy is that it is slow to turn. So in the end, its really not much of an issue. I will be using both the DS3 and the KBM given that they both have their strong points.
'Cept if they do half of what they did to Shadowrun neither controller users or KB/M users will be happy.
The auto aim they have in beta now is just god awful bad. More of a hindrance than a help 90% of the time.
|
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:11:00 -
[309] - Quote
Ignatius Crumwald wrote:
'Cept if they do half of what they did to Shadowrun neither controller users or KB/M users will be happy.
The auto aim they have in beta now is just god awful bad. More of a hindrance than a help 90% of the time.
Yeah, I noticed this. This is actually part of the reason why scout shotties are so powerful and why I want KBM so bad. Then I can blow their heads off properly. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 02:14:00 -
[310] - Quote
Raynor Ragna wrote:Baal Roo wrote:Raynor Ragna wrote:+1 to KBM support. either decision they make, they'll be alienating some market.
Without KBM it alienates every PC gamer. With KBM it alienates a small percentage of the PS3 market (Which is only the few who can't stand the though of playing against PC gamers).
It seems like an obvious decision to make. Plus it gives EVERYONE the option of using their KBM on the game. Since everyone here has a computer, everyone can use it. The problem isnt "playing against PC gamers" the problem is that KBM is extremely difficult to balance against a controller. It's just a simpler and more precise control scheme, and one that many folks dont get any enjoyment out of using. and your premise that catering to PC players over PS3 players on a PS3 game is the obvious choice is just silly. Also, not everyone here has a keyboard and mouse they could use for this purpose. I don't. I have a laptop and a tablet. Let's all hope they get this right and none of this matters What I am saying is that most PC gamers wont play if they are stuck with the DS3. Most console players don't really seem to care either way so long as its decently balanced. CCP will be putting in mechanisms to balance the gameplace between the two since one of the 'features' of a heavy is that it is slow to turn. So in the end, its really not much of an issue. I will be using both the DS3 and the KBM given that they both have their strong points.
Who has balanced KB+M and game pad in a FPS before ??
Why do you think Dust will do it ??
People will fined out about getting owned by KB+M and will rage quit the game rightly or wrongly
Its a free to play game. they need the console players to hang around |
|
bitcloudrzr
4
|
Posted - 2012.06.28 02:16:00 -
[311] - Quote
Lilianna Sentinel wrote:Ignatius Crumwald wrote:
'Cept if they do half of what they did to Shadowrun neither controller users or KB/M users will be happy.
The auto aim they have in beta now is just god awful bad. More of a hindrance than a help 90% of the time.
Yeah, I noticed this. This is actually part of the reason why scout shotties are so powerful and why I want KBM so bad. Then I can blow their heads off properly.
They could always fix that? I have no problems getting kills in any PS3 BF game, Resistance 3, Uncharted 3 or any other good online game. All because the gunplay has been polished in those games and you don't feel fustrated. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:16:00 -
[312] - Quote
Fatmanpro wrote:
Who has balanced KB+M and game pad in a FPS before ??
Why do you think Dust will do it ??
People will fined out about getting owned by KB+M and will rage quit the game rightly or wrongly
Its a free to play game. they need the console players to hang around
How will they know that they got killed by someone with mouse and keyboard? |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 02:21:00 -
[313] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
Who has balanced KB+M and game pad in a FPS before ??
Why do you think Dust will do it ??
People will fined out about getting owned by KB+M and will rage quit the game rightly or wrongly
Its a free to play game. they need the console players to hang around
How will they know that they got killed by someone with mouse and keyboard?
people talk while they play
Dont you think the number one thing game pad users will shout when they get killed is " *&%*@* mouse players soo unfair" and so on
And you seem to think that all console players are ignorant simpletons |
Asher Night
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.06.28 02:24:00 -
[314] - Quote
Lilianna Sentinel wrote:Ignatius Crumwald wrote:
'Cept if they do half of what they did to Shadowrun neither controller users or KB/M users will be happy.
The auto aim they have in beta now is just god awful bad. More of a hindrance than a help 90% of the time.
Yeah, I noticed this. This is actually part of the reason why scout shotties are so powerful and why I want KBM so bad. Then I can blow their heads off properly.
Have you been a scout with a shotgun? I seriously don't notice any more "aim assist" (it's not auto-aim, that implies snapping on to a target and sticking as opposed to being guided to a target) than any other weapon. It might seem like it has more aim assist, but that's only because the closer you get, the more aim assist is noticeable - like most FPS's.
I know I was testing out the shotty, and it does well one on one, but if there are two players attacking me I might as well not try. Often times it takes multiple shots on stationary targets, point blank range to kill anyone. I hope it stays that way too. Usually a good weapon one on one in CQC, but should always lose when outnumbered. Like any handheld weapon. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:28:00 -
[315] - Quote
Fatmanpro wrote:people talk while they play Dont you think the number one thing game pad users will shout when they get killed is " *&%*@* mouse players soo unfair" and so on And you seem to think that all console players are ignorant simpletons[/b][/i]
The way you describe it, you make it sound as though they are blaming KBM as a scapegoat for their own shortcomings.
I know I'd have trouble telling whether or not someone who killed me in this game was using KBM.
But anyway, don't you think it is a little irrational to remove a more functional control method just because console players are used to an inferior one? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.06.28 02:28:00 -
[316] - Quote
Asher Night wrote:Lilianna Sentinel wrote:Ignatius Crumwald wrote:
'Cept if they do half of what they did to Shadowrun neither controller users or KB/M users will be happy.
The auto aim they have in beta now is just god awful bad. More of a hindrance than a help 90% of the time.
Yeah, I noticed this. This is actually part of the reason why scout shotties are so powerful and why I want KBM so bad. Then I can blow their heads off properly. Have you been a scout with a shotgun? I seriously don't notice any more "aim assist" (it's not auto-aim, that implies snapping on to a target and sticking as opposed to being guided to a target) than any other weapon. It might seem like it has more aim assist, but that's only because the closer you get, the more aim assist is noticeable - like most FPS's. I know I was testing out the shotty, and it does well one on one, but if there are two players attacking me I might as well not try. Often times it takes multiple shots on stationary targets, point blank range to kill anyone. I hope it stays that way too. Usually a good weapon one on one in CQC, but should always lose when outnumbered. Like any handheld weapon.
I think he's talking about the fact that the aim assist makes you harder to hit as the cross hairs play "follow the bouncing ball", not the other way around. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:30:00 -
[317] - Quote
Asher Night wrote:
Have you been a scout with a shotgun? I seriously don't notice any more "aim assist" (it's not auto-aim, that implies snapping on to a target and sticking as opposed to being guided to a target) than any other weapon. It might seem like it has more aim assist, but that's only because the closer you get, the more aim assist is noticeable - like most FPS's.
I know I was testing out the shotty, and it does well one on one, but if there are two players attacking me I might as well not try. Often times it takes multiple shots on stationary targets, point blank range to kill anyone. I hope it stays that way too. Usually a good weapon one on one in CQC, but should always lose when outnumbered. Like any handheld weapon.
The problem is actually how they erratically move around. I can deal with this on PC FPS. But in this game, this causes my reticle to move around with them, ****ing me up. |
Asher Night
Villore Sec Ops Gallente Federation
79
|
Posted - 2012.06.28 02:33:00 -
[318] - Quote
Ignatius Crumwald wrote: I think he's talking about the fact that the aim assist makes you harder to hit as the cross hairs play "follow the bouncing ball", not the other way around.
Oh, I see. But it is important to think about how much faster they might have died if the direct shotgun blast to your chest at 5 feet away had actually done it's job. I can't wait until they get all the technical issues of this game fixed so we can actually focus on balance. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 02:37:00 -
[319] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:people talk while they play Dont you think the number one thing game pad users will shout when they get killed is " *&%*@* mouse players soo unfair" and so on And you seem to think that all console players are ignorant simpletons[/b][/i] The way you describe it, you make it sound as though they are blaming KBM as a scapegoat for their own shortcomings. I know I'd have trouble telling whether or not someone who killed me in this game was using KBM. But anyway, don't you think it is a little irrational to remove a more functional control method just because console players are used to an inferior one?
They wouldn't know for sure but it would be a excuse. I was telling you how players would fined out about there being KB+M players
Its not irrational
Just like not letting a few drivers use a F1 car while the majority are in F3 cars is not irrational
U could add time pens and other handicaps but the race would just be better off with everyone in the same car |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 02:46:00 -
[320] - Quote
Fatmanpro wrote:
They wouldn't know for sure but it would be a excuse. I was telling you how players would fined out about there being KB+M players
Its not irrational
Just like not letting a few drivers use a F1 car while the majority are in F3 cars is not irrational
U could add time pens and other handicaps but the race would just be better off with everyone in the same car
I'm afraid your analogy falls on deaf ears since I know diddly squat about racing. |
|
Skytt Syysch
Villore Sec Ops Gallente Federation
235
|
Posted - 2012.06.28 03:02:00 -
[321] - Quote
Fatmanpro wrote:People will fined out about getting owned by KB+M and will rage quit the game rightly or wrongly
You say that like if they get owned by dualshock users they'll stick around and not rage quit.
Fatmanpro wrote: Just like not letting a few drivers use a F1 car while the majority are in F3 cars is not irrational
U could add time pens and other handicaps but the race would just be better off with everyone in the same car
I think a fairer analogy is it's like going to participate in a medieval duel, and they're handing out short swords, and a group of people in the corner are muttering "we've been training with axes all these years..."
I'm someone who feels that people should be allowed to use the controller/control scheme that best fits their abilities. Not everyone performs their best on keyboard+mouse, just as not everybody performs their best using a dualshock or Move. To limit you and say "everyone has to use X" puts someone proficient with Y at a disadvantage. How is that a different outcome than saying Y is allowed, but these people are going to be better than you with it?
Using a dualshock does not automatically make you worse than every keyboard+mouse user. I know people awesome and terrible with both.
I do, however, feel that if this cannot be implemented in a way that doesn't completely unbalance things, then it shouldn't be done. This is coming from someone whose first interest in this game was from the keyboard+mouse announcement way back when, and who has been on both amateur and professional PC FPS teams. I'm biased in favor of keyboard+mouse.
If it breaks the game, it shouldn't be allowed. If it doesn't break the game, then it should be allowed. My gut reaction is it will either: 1) Not be implemented perfectly to where it feels and functions like a game built for the PC, or 2) break the game. I have faith that CCP may be able to pull it off, but I'm also willing to accept that it might not be possible.
However, as it stands, nobody is playing this with native keyboard+mouse support. Nobody knows what consequences it will have. I'm willing, and looking forward to testing it. I hope we get a chance. But, I think all the bickering should be put on hold until we see how it plays out, because nobody knows anything but speculation at this point, and how you think things will go may not be what happens. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.28 03:03:00 -
[322] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
They wouldn't know for sure but it would be a excuse. I was telling you how players would fined out about there being KB+M players
Its not irrational
Just like not letting a few drivers use a F1 car while the majority are in F3 cars is not irrational
U could add time pens and other handicaps but the race would just be better off with everyone in the same car
I'm afraid your analogy falls on deaf ears since I know diddly squat about racing.
You don't need to, Just read the last bit
" U could add time pens and other handicaps but the race would just be better off with everyone in the same car " |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 03:07:00 -
[323] - Quote
Fatmanpro wrote:You don't need to, Just read the last bit " U could add time pens and other handicaps but the race would just be better off with everyone in the same car "
I don't understand the difference between these cars. So I don't even know if they analogy applies. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.06.28 03:19:00 -
[324] - Quote
Lilianna Sentinel wrote:Fatmanpro wrote:
LOTS OF PEOPLE USE A PAD BECAUSE THEY WANT TOO
LOTS OF PEOPLE PLAY ON CONSOLES COS THEY WANT TOO
You seem to think people only play on consoles with pads because there scared or cant afford PC's and KB+M
... Why would someone prefer playing an FPS on a gamepad? KBM is far, FAR superior.
you seem to be confusing your subjective opinion with fact. |
Lilianna Sentinel
Bragian Order Amarr Empire
295
|
Posted - 2012.06.28 03:27:00 -
[325] - Quote
Baal Roo wrote:
you seem to be confusing your subjective opinion with fact.
More buttons, quicker reaction time, sharper controls and more ergonomically sound.
I think it is well past the point of "opinion." |
Raynor Ragna
266
|
Posted - 2012.06.28 06:26:00 -
[326] - Quote
Skytt Syysch wrote: Stuff
Well said.
|
bitcloudrzr
4
|
Posted - 2012.06.28 11:52:00 -
[327] - Quote
Lilianna Sentinel wrote:Baal Roo wrote:
you seem to be confusing your subjective opinion with fact.
More buttons, quicker reaction time, sharper controls and more ergonomically sound. I think it is well past the point of "opinion."
You are basically saying, instead of learning to use a controller like everyone else, you need an advantage. |
Chris Hero
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.06.28 12:06:00 -
[328] - Quote
Personally as someone who is a PS3/PC user and has played games on ps3 that use kb/m.
I generally find both methods have there merits pros and cons if you will.
From my use of both I don't really feel like either method has a true advantage over the other, I know some people feel that it does, but from my experience its just not there.
Personal skill with each device gives you that edge, for those that are more use to the mouse the mouse will offer then a edge, for those that are more skilled with a ps3 controller it will offer then a edge for them personally.
All I ask of the Dust Developers is not to do that stupid thing epic did and reduce keyboard users ability to dodge by disabling dodge for kb/m users.
On that note, this post is my opinion and I respect everyone's right to disagree with me.
and most important Let the Glory Be Yours. |
Sdfvnr
Immobile Infantry
1
|
Posted - 2012.06.28 13:40:00 -
[329] - Quote
I wanted to sign as another person asking kb/m support be given highest development priority. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.06.28 18:21:00 -
[330] - Quote
I'll be happy to wait for Keyboard and Mouse support. Just make sure to spam the hell out of my inbox so I can. My Kone[+] and G15 are waiting. |
|
Lavender Fields
65
|
Posted - 2012.06.28 23:09:00 -
[331] - Quote
I would also love Mouse and Keyboard support to be implement ASAP.
Pressing down on the analog sticks kills my thumbs and controllers are terribly uncomfortable during extended play. (Not to mention it's a vastly inferior platform for gameplay.) |
Nihailus
Sanmatar Kelkoons Minmatar Republic
1
|
Posted - 2012.06.28 23:39:00 -
[332] - Quote
I was under impression this game would have Keyboard and Mouse support at one point, but according what I have heard and gathered so far it seems game is still in early work as we know.
Considering all the stuff they are implenting I'd assume controls, visual setting options will take place later on of the beta, and I honestly see no reason not to bring keyboards and mouses into Dust 514 considering most of "console gamers" I know already have said they could compete against someone with mouse and keyboard with no problem
Yet the fact they have already implented Move into it, which was just for presentation I believe. |
Chris Hero
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.06.29 12:28:00 -
[333] - Quote
Move support was just probably implemented as a gesture of good faith towards Sony.
Ill be honest the more I think about it, the more ways we have to play the more ways we have to play and express the fighting desire in our hearts nay our souls... |
Xaero 514
Villore Sec Ops Gallente Federation
324
|
Posted - 2012.06.29 12:44:00 -
[334] - Quote
I don't want KB/M support to get an advantage, I want it because the DS3 is horrid for FPS. The L2 & R2 are so spongy and unresponsive it makes busting a out a quick nanohive, changing weapon and throwing grenades a sluggish and fiddly affair. The sticks aren't great either and L3 & R3 feel like an effort. I find the DS3 so poor it breaks the immersion I should feel when I'm playing. I can't just press the button safe in the knowledge that it's going to do what I want it to do.
I'm from a PC background so I welcome mouse and keyboard support, but I mostly play shooters on xbox these days and I even use a 360 controller to play Killzone. The 360 controller never lets me down when I'm in a tight situation, but on DUST the DS3 lets me down repeatedly.
I'm not going to 'adapt, die or quit', I want to play this game and if I'm to have fun playing it and play it for the longhaul I'm going to need a way better peripheral than the DS3. My 360 controller won't work with DUST so it looks like KB/M is my only option and I won't be the only one that feels this way. |
raqz xuneh
Circle of Huskarl Minmatar Republic
1
|
Posted - 2012.06.29 13:13:00 -
[335] - Quote
like others have stated, unreal tournament 3 implemented k/m on the ps3, why not dust? it is a fps, btw and go hand-in-hand. but people are forgetting that this IS a console title, not a pc... and that ccp made it SPECIFICALLY for CONSOLE/PS3 PLAYERS! which means that the ds3 controller is priority. any other device would be an afterthought.
a k/m fps is a dime a dozen in the pc world... but i guess a dime is worth $$$ in the eve world.
... this discussion kind of reminds me of when the joystick mod/hack appeared on eve and everyone started crying and making accusations... it is interesting to see how things flipped... |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.06.29 13:43:00 -
[336] - Quote
Since turn speed is capped by your drop suit already - why not impliment all 3 and let us all duke it out?
I'm sure some of you guys here could wipe the floor with me, regardless of what interface we use.
I still want mouse and keyboard support - I don't want to have any excuses in Dust. If I have M&KB controll and you wipe the floor with me, well damn, I have to admit that you are just plain old better than me.
Besides, wouldn't stroke your E-peen even more to know that the guy you just killed IS using his prefered controll layout, and he has NO excuse for having had gotten killed? |
SurgeTheDrink
Osmon Surveillance Caldari State
0
|
Posted - 2012.06.29 13:51:00 -
[337] - Quote
Forums Veteran wrote:SoonGäó The fact that he said soon, He is a Dev and if he said soon then it will be soon. Its not a normal "player" its a dev who said it.. I trust em. |
Aurileus Storm
Osmon Surveillance Caldari State
4
|
Posted - 2012.06.29 14:32:00 -
[338] - Quote
Xaero 514 wrote:I don't want KB/M support to get an advantage, I want it because the DS3 is horrid for FPS. The L2 & R2 are so spongy and unresponsive it makes busting a out a quick nanohive, changing weapon and throwing grenades a sluggish and fiddly affair. The sticks aren't great either and L3 & R3 feel like an effort. I find the DS3 so poor it breaks the immersion I should feel when I'm playing. I can't just press the button safe in the knowledge that it's going to do what I want it to do.
I'm from a PC background so I welcome mouse and keyboard support, but I mostly play shooters on xbox these days and I even use a 360 controller to play Killzone. The 360 controller never lets me down when I'm in a tight situation, but on DUST the DS3 lets me down repeatedly.
I'm not going to 'adapt, die or quit', I want to play this game and if I'm to have fun playing it and play it for the longhaul I'm going to need a way better peripheral than the DS3. My 360 controller won't work with DUST so it looks like KB/M is my only option and I won't be the only one that feels this way.
It honestly wouldn't matter if you were to have wanted it for an advantage in the first place. It was very shortsighted for someone to claim that you did seeing as all PS3 systems support mouse and keyboard use. If everyone can do it, there is no advantage in any case. I also would like to see some customization in the controller layout, which would go well with the release of keyboard and mouse support. This might help with some of the issues you have and I mostly agree with in regards to how the DS3 handles with the game. I personally would prefer keyboard and mouse on the ground but controller while in vehicles. Being able to customize both would be great. |
Jernau Gurgeh 101
Crux Special Tasks Group Gallente Federation
5
|
Posted - 2012.06.29 15:39:00 -
[339] - Quote
You get a PS3 with a dualshock controller(for better or worse),all games use it,this game will be no different IMO. It's a free to play title,If people perceive they are at an unfair advantage due to a peice of hardware they need not purchase for any other game on the platform they will just un-install and go back to ME3or BF. |
Angh Descartes
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.06.29 16:22:00 -
[340] - Quote
I see no need for m+kb here. I'm fine with the dualshock, as much as I'm fine with m+kb in EVE. It's even better - every1 have same input device so all depends on your skills mostly. |
|
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
|
Posted - 2012.06.29 17:53:00 -
[341] - Quote
Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.06.29 17:54:00 -
[342] - Quote
Forums Veteran wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support
LOL
I guess I'm going to have to learn how to play a shooter with a mouse and keyboard, otherwise I'm going to get destroyed. |
Alexei Darkbloom
Royal Uhlans Amarr Empire
17
|
Posted - 2012.06.29 18:02:00 -
[343] - Quote
Quote:When can we play with MOUSE AND KEYBOARD Hopefully if, and only if, this game is released on PC. Otherwise you'll break the experience of console gamers and the hopes of expanding the market for the Eve universe will die in the process. CCP needs to reconsider before stepping off that precipice. |
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
|
Posted - 2012.06.29 18:05:00 -
[344] - Quote
Super Cargo wrote:Forums Veteran wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support LOL I guess I'm going to have to learn how to play a shooter with a mouse and keyboard, otherwise I'm going to get destroyed.
LOL zup cargo. funny running into you here!
Anyways, personally, using the keyboard and mouse is more of a hassle than it sounds. I like the controller simply because it allows a player to use it in any position. when i game im usually laying in my bed. whereas, for kbnm you HAVE to be sitting down and your hands in that uncomfortable (for me) position. bottom line, its not just about better or worse, its about comfort. |
Genshi Soikutsu
Osmon Surveillance Caldari State
21
|
Posted - 2012.06.29 18:17:00 -
[345] - Quote
Keyboard + mouse support or not I'm indifferent.
I highly disagree with the op in terms of HIGHEST PRIORITY.
I'm already drafting up some improvement suggestions to the dev for only the gunplay.
|
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.06.29 18:23:00 -
[346] - Quote
Shinigami6 Test wrote:Super Cargo wrote:Forums Veteran wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support LOL I guess I'm going to have to learn how to play a shooter with a mouse and keyboard, otherwise I'm going to get destroyed. LOL zup cargo. funny running into you here! Anyways, personally, using the keyboard and mouse is more of a hassle than it sounds. I like the controller simply because it allows a player to use it in any position. when i game im usually laying in my bed. whereas, for kbnm you HAVE to be sitting down and your hands in that uncomfortable (for me) position. bottom line, its not just about better or worse, its about comfort.
MAG 4ever yo.
I didn't think about the comfort factor. I do much prefer console controllers for that very reason, so I can slouch and lay down while playing! |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.06.29 18:24:00 -
[347] - Quote
Forums Veteran wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
lol look at the pc elites. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.06.29 18:26:00 -
[348] - Quote
Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage.
bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine. |
Super Cargo
Osmon Surveillance Caldari State
428
|
Posted - 2012.06.29 18:28:00 -
[349] - Quote
crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine.
For my ego's sake, I hope you are right. |
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
|
Posted - 2012.06.29 18:30:00 -
[350] - Quote
Super Cargo wrote:Shinigami6 Test wrote:Super Cargo wrote:Forums Veteran wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support LOL I guess I'm going to have to learn how to play a shooter with a mouse and keyboard, otherwise I'm going to get destroyed. LOL zup cargo. funny running into you here! Anyways, personally, using the keyboard and mouse is more of a hassle than it sounds. I like the controller simply because it allows a player to use it in any position. when i game im usually laying in my bed. whereas, for kbnm you HAVE to be sitting down and your hands in that uncomfortable (for me) position. bottom line, its not just about better or worse, its about comfort. MAG 4ever yo. I didn't think about the comfort factor. I do much prefer console controllers for that very reason, so I can slouch and lay down while playing!
Wait you played MAG too? I dont think we played together there. I remember you from brink, im in one of your videos.
on topic, +1 for the suggestion that there should be kbnm only lobbies.
|
|
Shinigami6 Test
Villore Sec Ops Gallente Federation
39
|
Posted - 2012.06.29 18:33:00 -
[351] - Quote
crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine.
its not just about turn speed. there are other factors too like accuracy and precision. more specifically, even if the turning speed is locked, it is still easier for a kbnm player to hit the intended target |
Empleh Enoemos
Villore Sec Ops Gallente Federation
37
|
Posted - 2012.06.30 03:37:00 -
[352] - Quote
Shinigami6 Test wrote:crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine. its not just about turn speed. there are other factors too like accuracy and precision. more specifically, even if the turning speed is locked, it is still easier for a kbnm player to hit the intended target
i hope they dont allow KB&M, i would have to stop playing and im sure alot will leave because we all know a controller can match a Mouse for accuracy.... |
asuranD
Osmon Surveillance Caldari State
0
|
Posted - 2012.06.30 05:34:00 -
[353] - Quote
If they don't implement it then there's always XIM. |
Genshi Soikutsu
Osmon Surveillance Caldari State
21
|
Posted - 2012.06.30 06:12:00 -
[354] - Quote
After spending some time reflecting on DUST for some reason, even though I'll highly enjoy playing with KB+M on the PS3 I have a feeling CCP should scrap the whole idea.
Anyone else feel like integrating KB+M users with gamepad users will really kill the influx of having a fresh new userbase.
|
Jack McReady
46
|
Posted - 2012.06.30 06:15:00 -
[355] - Quote
crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine. the turning speed can be increased with the sensitivity settings |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2012.06.30 06:56:00 -
[356] - Quote
Forums Veteran wrote:Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game.
I can aim just fine with a DS3. It's called practice. You PC players should try it. In any case, if the M/K and DS3 players are mixed, then the balance of the game has been destroyed. You can counter a players equipment and tactics, but a DS3 player will never be able to overcome the point & click capabilty of the mouse.
|
Geda Ambramotte
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.06.30 09:51:00 -
[357] - Quote
Kovak Therim wrote:Forums Veteran wrote:Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. I can aim just fine with a DS3. It's called practice. You PC players should try it. In any case, if the M/K and DS3 players are mixed, then the balance of the game has been destroyed. You can counter a players equipment and tactics, but a DS3 player will never be able to overcome the point & click capabilty of the mouse.
Yeah, I practiced KB/M my whole life and I dont really feel like starting from scratch. I'm looking forward to support, because I just feel like DS3 (or controllers in general) are too clumsy. Its like giving a surgeon a rusty knife. Even the best surgeon will have problems dealing with it. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.30 09:59:00 -
[358] - Quote
Geda Ambramotte wrote:Kovak Therim wrote:Forums Veteran wrote:Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. I can aim just fine with a DS3. It's called practice. You PC players should try it. In any case, if the M/K and DS3 players are mixed, then the balance of the game has been destroyed. You can counter a players equipment and tactics, but a DS3 player will never be able to overcome the point & click capabilty of the mouse. Yeah, I practiced KB/M my whole life and I dont really feel like starting from scratch. I'm looking forward to support, because I just feel like DS3 (or controllers in general) are too clumsy. Its like giving a surgeon a rusty knife. Even the best surgeon will have problems dealing with it.
More like giving a guy who uses a Katana a Claymore but he's to weak to use it
But yea lets unbalance the game so PC players will be happy on this console game |
Geda Ambramotte
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.06.30 10:34:00 -
[359] - Quote
Fatmanpro wrote:Geda Ambramotte wrote:Kovak Therim wrote:Forums Veteran wrote:Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. I can aim just fine with a DS3. It's called practice. You PC players should try it. In any case, if the M/K and DS3 players are mixed, then the balance of the game has been destroyed. You can counter a players equipment and tactics, but a DS3 player will never be able to overcome the point & click capabilty of the mouse. Yeah, I practiced KB/M my whole life and I dont really feel like starting from scratch. I'm looking forward to support, because I just feel like DS3 (or controllers in general) are too clumsy. Its like giving a surgeon a rusty knife. Even the best surgeon will have problems dealing with it. More like giving a guy who uses a Katana a Claymore but he's to weak to use it But yea lets unbalance the game so PC players will be happy on this console game
Its nice of you to assume things I didn't even say. Lets break it down for you, shall we.
I don't want the game to be unbalanced. I see and accept the fact that KB/M is faster and more precise compared to a controller, but I'm pretty sure the guys at CCP know all that. Thats why I'm sure they have a plan to balance them.
Looking at your last sentence, I get the feeling that you don't want anybody als but hardcore console gamers to play this game. What is the problem with making it more accessible to others as well? CCP announced that they would give the option to chose between controller and KB/M, and as a PC player (shooterwise) I'm more appealed and accustomed to the whole KB/M setup. Just deal with it. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.30 10:41:00 -
[360] - Quote
Geda Ambramotte wrote:Fatmanpro wrote:Geda Ambramotte wrote:Kovak Therim wrote:Forums Veteran wrote:Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. I can aim just fine with a DS3. It's called practice. You PC players should try it. In any case, if the M/K and DS3 players are mixed, then the balance of the game has been destroyed. You can counter a players equipment and tactics, but a DS3 player will never be able to overcome the point & click capabilty of the mouse. Yeah, I practiced KB/M my whole life and I dont really feel like starting from scratch. I'm looking forward to support, because I just feel like DS3 (or controllers in general) are too clumsy. Its like giving a surgeon a rusty knife. Even the best surgeon will have problems dealing with it. More like giving a guy who uses a Katana a Claymore but he's to weak to use it But yea lets unbalance the game so PC players will be happy on this console game Its nice of you to assume things I didn't even say. Lets break it down for you, shall we. I don't want the game to be unbalanced. I see and accept the fact that KB/M is faster and more precise compared to a controller, but I'm pretty sure the guys at CCP know all that. Thats why I'm sure they have a plan to balance them. Looking at your last sentence, I get the feeling that you don't want anybody als but hardcore console gamers to play this game. What is the problem with making it more accessible to others as well? CCP announced that they would give the option to chose between controller and KB/M, and as a PC player (shooterwise) I'm more appealed and accustomed to the whole KB/M setup. Just deal with it.
History tells you that you cant have both on a console FPS |
|
Geda Ambramotte
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.06.30 10:48:00 -
[361] - Quote
Fatmanpro wrote: History tells you that you cant have both on a console FPS
How so?
And even if: The gaming industry lives off of innovations. Without innovations, the whole industry would go down the drain. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.30 10:54:00 -
[362] - Quote
Geda Ambramotte wrote:Fatmanpro wrote: History tells you that you cant have both on a console FPS
How so? And even if: The gaming industry lives off of innovations. Without innovations, the whole industry would go down the drain.
Everyone who has done it has wrecked there game
Others realise late and pull the feature just in time
Yes CCP who have made many console shooters are well placed to be the 1st to crack it |
Verr Scetti
Holdfast Syndicate Amarr Empire
0
|
Posted - 2012.06.30 10:58:00 -
[363] - Quote
/signGäó |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.06.30 11:00:00 -
[364] - Quote
Verr Scetti wrote:/signGäó
le sighGäó |
Geda Ambramotte
Tronhadar Free Guard Minmatar Republic
1
|
Posted - 2012.06.30 11:36:00 -
[365] - Quote
Fatmanpro wrote:Geda Ambramotte wrote:Fatmanpro wrote: History tells you that you cant have both on a console FPS
How so? And even if: The gaming industry lives off of innovations. Without innovations, the whole industry would go down the drain. Everyone who has done it has wrecked there game
Others realise late and pull the feature just in time
Yes CCP who have made many console shooters are well placed to be the 1st to crack it
You say everyone, but don't give an example. Help me out here, I can't think of a shooter that actually tried to implement this feature. As far as I know, it has always been a no-go, although it has been thought of. |
Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.06.30 20:41:00 -
[366] - Quote
crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine.
The problem is that KBM at 100 sensitivity is still basically just point and click and any smuck can use it at that speed, but DS3 at 100 is extremely difficult. Also WASD leads to unnatural twitchy movement that isn't possible with a joystick. KBM is easy mode no matter how you slice it, there's no way to balance it. |
Calroon-514
Doomheim
6
|
Posted - 2012.07.01 11:41:00 -
[367] - Quote
Baal Roo wrote:crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine. The problem is that KBM at 100 sensitivity is still basically just point and click and any smuck can use it at that speed, but DS3 at 100 is extremely difficult. Also WASD leads to unnatural twitchy movement that isn't possible with a joystick. KBM is easy mode no matter how you slice it, there's no way to balance it. Easy mode? Coming for the guy with aim assist. Do you even realize how hilarious you sound? |
Covy X
1
|
Posted - 2012.07.01 12:34:00 -
[368] - Quote
How the hell would CCP balance this? Sounds like a terrible idea to cater to EVE players, while alienating everyone else.
Personally, I'm not going to alter my entertainment system to play one game. I'd rather play *that other MMO FPS* for the PC than get dominated by KBM players on the PS3. |
charlesnette dalari
Creative Killers
159
|
Posted - 2012.07.01 12:42:00 -
[369] - Quote
i have been using kb/m with dust since day one... a real mouse a cyborg R.A.T. not using splitfish or frag etc they suck. check out the following link to the Game input Multiplexer. it takes a little work to set up and configure the way you like but basically you need either a bluetooth dongle or an atmega chip cost is like $15 in parts you may already have. the bluetooth way is much easier and is what i use. I am able to change settings acceleration values key mapping etc so i turn on a dime and fine control etc. check it out might solve your kb/m needs it has mine. i use it with all ps3 games and you can save profiles for each game its awesome.
www.gimx.fr |
PeopleCheatingInBeta
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.07.01 12:58:00 -
[370] - Quote
Forums Veteran wrote:So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support
I'm for that. controller sucks for aiming unless you're in a vehicle. However there is no mouse device for the PS3 whatsoever, keyboard yes mouse no. So to have mouse and keyboard it needs to be ported to the PC platform. Unless some company wants to make a mouse for the PS3 and DUST 514 supports it.
Oops spoke to soon, just found a few mouse devices online. The Eagle Eye looks pretty good. |
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Baal Roo
Subdreddit Test Alliance Please Ignore
811
|
Posted - 2012.07.01 13:09:00 -
[371] - Quote
Calroon-514 wrote:Baal Roo wrote:crazy space wrote:Shinigami6 Test wrote:Wow and i was so close to buying the mercenary pack, but now that i saw this thread i dont think i will. I dont feel like investing money on a game where im going to get my ass handed to me just because some players have an advantage. bulshit, the mouse is going to be locked to the same turning speeds as the controller. didn't you notice that small faster suits and turn thier head faster? That's by design. CCP is going to make it so when you want to swing around with the mouse to quickly kil someone behind you you have to wait as you slowly turn around, it'll be fine. The problem is that KBM at 100 sensitivity is still basically just point and click and any smuck can use it at that speed, but DS3 at 100 is extremely difficult. Also WASD leads to unnatural twitchy movement that isn't possible with a joystick. KBM is easy mode no matter how you slice it, there's no way to balance it. Easy mode? Coming for the guy with aim assist. Do you even realize how hilarious you sound?
So, is KBM easier or not? can you guys please make up your minds? I mean, it's kind of entertaining watching you refute your own arguments and all, but it does get old after awhile. |
daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.07.01 13:19:00 -
[372] - Quote
I see people own with the controllers and others with the KB/M it just comes down to whos good with what. |
Grizzly Ant
Crux Special Tasks Group Gallente Federation
31
|
Posted - 2012.07.01 13:29:00 -
[373] - Quote
would it not be easier just to have seperate servers?? then people can use whatever they want.
i use a controller it's what i'm used to, i've tried to use a m+k and was truly awful and i can see how it would be the other way round. so simple answer - seperate servers |
daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.07.01 13:32:00 -
[374] - Quote
Grizzly Ant wrote:would it not be easier just to have seperate servers?? then people can use whatever they want.
I don't think you understand what dust 514 is aiming to be.
Its going to be a first person shooter inside eve online so there are no two servers we all play together in one big game fighting for in game planets and isk we use to buy items in eve online. |
Grizzly Ant
Crux Special Tasks Group Gallente Federation
31
|
Posted - 2012.07.01 13:35:00 -
[375] - Quote
daniel philp wrote:Grizzly Ant wrote:would it not be easier just to have seperate servers?? then people can use whatever they want. I don't think you understand what dust 514 is aiming to be. Its going to be a first person shooter inside eve online so there are no two servers we all play together in one big game fighting for in game planets and isk we use to buy items in eve online.
alright, that's a no then...
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daniel philp
Algintal Core Gallente Federation
158
|
Posted - 2012.07.01 13:37:00 -
[376] - Quote
Grizzly Ant wrote:daniel philp wrote:Grizzly Ant wrote:would it not be easier just to have seperate servers?? then people can use whatever they want. I don't think you understand what dust 514 is aiming to be. Its going to be a first person shooter inside eve online so there are no two servers we all play together in one big game fighting for in game planets and isk we use to buy items in eve online. alright, that's a no then...
I think people just need to live with both and be happy lol, some people are good one with while others are good with the other lol.
I cant wait for KB/M I like it more lol |
Grizzly Ant
Crux Special Tasks Group Gallente Federation
31
|
Posted - 2012.07.01 13:43:00 -
[377] - Quote
implement it and see what happens....what's the worst that can happen? until they sort the aiming for the controller and the overall feel of moving this is a moot point anyway! |
Deathby Chair
Algintal Core Gallente Federation
0
|
Posted - 2012.08.03 21:21:00 -
[378] - Quote
Antics aside.
Any update on this? |
Rhadiem
Algintal Core Gallente Federation
496
|
Posted - 2012.08.03 22:11:00 -
[379] - Quote
Deathby Chair wrote:Antics aside.
Any update on this?
I believe it's in the next update, which could be as early as next weekend. Basically arguing against it now is a waste of time, as the build for the release is probably well into Sony QA testing and not gonna change.
I'm either going to mount my HDTV over my desk (kidding) or bring a TV tray into my living room, but I'll for sure try it out and see if I like it.
We'll probably get a whole month to play with it before next update, so people please hold your complaining about people being magically OP and blame it on the invisible KBM until at least week 2. ;) Besides, 1/2 of them will probably just be good at DS3. |
Trichome Delta 6
0
|
Posted - 2012.08.03 22:13:00 -
[380] - Quote
KB/Mouse users will destroy everyone. This is why I'm going back to the PC. It's more comfortable in my opinion anyway. Is it all going to be wireless? If so you might as well not buy it anyway. If wired, well, that's going to look ridiculous in the living room. Might as well buy a PC at that point. |
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TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
|
Posted - 2012.08.03 22:20:00 -
[381] - Quote
the reason you think you're having so much trouble with the controller is alot of the games fault- broken (unnecessary) aim assist, hit box, frame rate failures all combine, if you tried another FPS you would probably be surprised at how good you've gotten at the controller. |
tribu guybrush
Bragian Order Amarr Empire
0
|
Posted - 2012.08.13 17:45:00 -
[382] - Quote
So when are we getting the M&K support? |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.13 17:54:00 -
[383] - Quote
tribu guybrush wrote:So when are we getting the M&K support? You're getting it soon unfortunately. |
Cpl Quartz
127
|
Posted - 2012.08.13 20:31:00 -
[384] - Quote
Ad ski wrote:tribu guybrush wrote:So when are we getting the M&K support? You're getting it soon unfortunately.
have you ever though that when this game was concepted that a console and keyboard and mouse might have always in the plan?
too bad we don't get the crows swooping in from space for bombing runs too
i can't wait. |
Azura dark
31
|
Posted - 2012.08.13 20:50:00 -
[385] - Quote
im expecting the high amount of eve players in this beta atm will all start using m/kb, and only a handful of console players with ds3, im interested to see what happens when dust goes into open beta. there will be some hate towards ccp for adding this in open beta im sure, im just interested to see how this plays out. i dont think ccp understand the importance of balanced controls are on console, ccp, you have got some big balls to add m/kb to a console game i'll give you that. |
Ad ski
IMPSwarm Negative-Feedback
209
|
Posted - 2012.08.13 20:50:00 -
[386] - Quote
Cpl Quartz wrote:Ad ski wrote:tribu guybrush wrote:So when are we getting the M&K support? You're getting it soon unfortunately. have you ever though that when this game was concepted that a console and keyboard and mouse might have always in the plan? too bad we don't get the crows swooping in from space for bombing runs too i can't wait. I know it was always in the plan. Doesn't mean I have to agree with it. |
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