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Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Maga]
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Posted - 2012.05.17 15:27:00 -
[1] - Quote
So CCP when can we play with mouse and keyboard?
Edit: Please sign under this thread if you feel that CCP should give highest priority to implement KBM support |
[Veteran_GM Grave]
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Posted - 2012.05.17 15:32:00 -
[2] - Quote
SoonGäó |
[Veteran_Maga]
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Posted - 2012.05.17 16:50:00 -
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doesn't sound very promising any chance we could get it in next couple of weeks? |
[Veteran_Lutefish]
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Posted - 2012.05.17 18:24:00 -
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The good news is my thumb is getting exercise like never before!
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[Veteran_JohnnyAugust]
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Posted - 2012.05.17 18:57:00 -
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Welcome to the PS3, folks. |
[Veteran_Mashie's Other Clone]
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Posted - 2012.05.18 20:34:00 -
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Lutefish wrote:The good news is my thumb is getting exercise like never before!
Lol, isn't that the truth.
Can't wait for kb+mouse myself. |
[Veteran_Chalkoutline]
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Posted - 2012.05.18 20:56:00 -
[7] - Quote
I've been using the splitflish - never been much for joystick-aiming myself.
I hope the mouse implementation improves... right now with the splitfish it is crap, and I know it can be better - used it for my entire MAG career.
I can aim better with the right analog atm. |
[Veteran_SuperMido]
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Posted - 2012.05.18 21:08:00 -
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Just try using the controller people, its not that hard. I was always a PC guy, when I first got my PS3, it took me like 2 weeks to get used to the controller. Not that bad, and when they enable the KB/M support, you can switch if you're still uncomfortable with the controller. |
[Veteran_Roxwar]
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Posted - 2012.05.19 07:54:00 -
[9] - Quote
Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies. |
[Veteran_Skif]
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Posted - 2012.05.19 10:19:00 -
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Roxwar wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
The problem is devices like frag fx and eagle eye fall into controller only loby:) I think most people who plays fps on console already use this devices. And for people like me, who never played console fps its hard to compete. |
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[Veteran_usrevenge]
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Posted - 2012.05.19 10:20:00 -
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Roxwar wrote:Are controller users and KB+M user going ot be mixed in together in the same matches?
IF so, thats going to seriously suck for those that prefer the controller due to KB+M being far a superior method of control with better reactions.
They should be kept apart imo as if they're mixed together, the controller players are going to just grow tired of getting headshotted time and time again and pretty soon they'll just move on to another game, this shouldnt happen CCP. At least include the option to play in controller/KB+M only lobbies.
really easy/childsplay =/= superior. but for this game i agree, on other games on xbox i could see myself easily taking on keyboard/mouse players as its easier to stay on target, in DUST and fighters are kinda like, strafe left and right a bit hope your better at aiming. |
[Veteran_Skif]
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Posted - 2012.05.19 10:31:00 -
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exactly! the player that can faster run around like an idiot has better chances of winning. this doesnt feel anything like war:) mental institute more likely |
[Veteran_Shellac]
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Posted - 2012.05.19 11:12:00 -
[13] - Quote
After the first couple of matches I thought theres no way I would continue to play this game using the PS3 controller. Then I experimented with different controller sensitivity values from the options and have it currently set to 70. Using a controller still feels "wrong" to me as a PC gamer, but its working better for me than the default sensitivity settings, which I experienced as very sluggish and unresposive. I think I'll still give it a few tries and to get more used to the controller. But honestly would trade it in any time for a KB/mouse. Hardware solutions like Skif linked in this thread might work as well, but I'd feel kind of stupid spending like $50 for it while having a far supperior gaming PC at hand that has no problems supporting a mouse.
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[Veteran_Trapfood Guybrush]
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Posted - 2012.05.19 19:30:00 -
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Mouse & keyboard in yet? Or can i stop trying to get em work? |
[Veteran_Deus Necare]
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Posted - 2012.05.19 20:01:00 -
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Chalkoutline wrote:I've been using the splitflish - never been much for joystick-aiming myself. I hope the mouse implementation improves... right now with the splitfish it is crap, and I know it can be better - used it for my entire MAG career. I can aim better with the right analog atm. The splitfish doesn't actually give you a mouse, as such. It attempts to map mouse motions to the same data points that the analog stick provides. I picked one up to try it, because controllers suck for FPS games (there's a reason no one serious uses them on PC), and it was actually WORSE than just using the stick, because it handles nothing like a mouse does.
MAG was my test game for that controller, by the way.
Once we actually get real mice in here, you shouldn't have anything to fear, though you might want to get something like a logitech g500, for the on-the-fly DPI adjustments built into the mouse, not dependent on the system you plug it into. |
[Veteran_hexxx x]
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Posted - 2012.05.21 00:35:00 -
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Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn. I've seen some great gun fights where people make the most of a poor controls situation but when you're firing out of the side of a flying ship you REALLY need finer control then an analog stick.
Also, for guns...current gun tactics are being heavily influenced by peoples ability (or lack thereof) to aim properly.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing. |
[Veteran_JohnnyAugust]
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Posted - 2012.05.21 00:55:00 -
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hexxx x wrote:Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn. I've seen some great gun fights where people make the most of a poor controls situation but when you're firing out of the side of a flying ship you REALLY need finer control then an analog stick.
Also, for guns...current gun tactics are being heavily influenced by peoples ability (or lack thereof) to aim properly.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing.
Don't pin this on DS3, not our fault you guys can't aim. |
[Veteran_Nova Knife]
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Posted - 2012.05.21 01:02:00 -
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hexxx x wrote:Played a couple matches so far and I can tell you that my tactics are going to change radically with a keyboard + mouse combo. Right now we're forced to strafe and what not because no one can aim worth a damn.
Please. Please. Please get this worked in. It'll radically change the testing and the feedback. Do not put this off or you'll feel the pain later of having to considerably re-work balancing.
No? You're always going to have to strafe, that is the style of shooter that we currently have. Maybe it will change later on to favor less prancing, but a new input method will not change the main style of the game. Hard limits on aim and turn speed that vary per suit are already in the game. Mouse controls will abide by these limits, making our amazing DPI gaming mice mostly on par with a standard mouse in terms of how we can actually move our cursor. You're never going to be able to instantly turn around like you can in other shooters, for example. |
[Veteran_System Ghost]
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Posted - 2012.05.21 02:17:00 -
[19] - Quote
Keyboard/mouse will still be more accurate. The issue is not as much with in-game turning restrictions as it is with joysticks can't aim for shite. I can't wait to see K/M support, and by the way, great work CCP! If you guys keep this up, dust could be a great game. |
[Veteran_Grim Starwind]
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Posted - 2012.05.21 03:15:00 -
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Blah blah blah.. You guys are all clearly either PS3 or PC gamers not both.
I've been using the mouse and keyboard to pew pew for like 20 years. And I've been using controllers since they first threw analogues in to consoles with Golden Eye on the N64. There are a LOT of advantages to mouse and keyboard vs controller.. such as the ability to run, jump, turn and fire all at the same time lol. I noticed this myself when I tried to play borderlands for fun on my PC using an xbox controller. The problem with a controller is you can only press so many buttons at a given time.
In other words, your two thumbs (unless you somehow have more) are on the 2 sticks, when your triggers fingers are on the shoulder buttons. If you want to jump, you have to remove one of your thumbs from a stick to hit a jump button. Right? Well on the M/K you just tap jump with your thumb while still having all your fingers on other buttons such as reload, move, look, shoot, talk. Etc. THIS is about the only advantage they have over each other. I myself am more comfortable with a mouse and keyboard when it comes to an FPS scenario, because I find it easier to pinpoint heads and the likes, because I'm rocking a super high DPI gamer mouse. Now on the other hand. Some people truly truly suck with a mouse and keyboard, and yet are extremely fast with a controller and very accurate.
I have seen pro gamers in tournaments using consoles for games such as CoD etc.. and they would most likely wipe the floor with your average mouse and keyboard user and likely stand their ground with a keyboard and mouse pro. When it comes to things such as target acquisition and shooting etc. To say one is vastly superior over the other and going to wipe the floor is a naive and foolish thing. Now if it was Grim on a PC vs Grim on a console. I would most likely destroy my console counter-part with ease.
They are both awesome sauce ways to control a game, you use what you're best at. If someone is great with a controller they are not going to complain that they are being owned by a keyboard and mouse user, and like-wise. Anyone saying otherwise is just an elitist idiot. Good day to you sir.
(one thing I will say though, the PC as far as keyboard/mouse and voice chat communications is much better than a console) |
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[Veteran_Kevalan]
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Posted - 2012.05.21 03:28:00 -
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Agreed, this really needs to happen, soon - it will probably make a pretty big difference in gameplay - and other companies have considered doing this (or having PC & Console in one game) and I believe there is a balance issue that at least needs to be looked into.
Basically, if you don't have M+KB, the PC guys are going to rage. But if you do have M+KB, and it is provably better, then it needs to be balanced or the console guys are going to rage. |
[Veteran_Skif]
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Posted - 2012.05.21 03:55:00 -
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Seriously, give us kb support! I broke r1 button on both of my controllers |
[Veteran_Hunter Cazaderon]
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Posted - 2012.05.21 09:54:00 -
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Skif wrote:Seriously, give us kb support! I broke r1 button on both of my controllers
Is that why you're only using Swarmlauncher .........
And yes KB\M should be implemented. But there's a lot of stuff that needs to be corrected first. If they can scrap in the KBM at the same time, then great. Otherwise, come on the controller isn't that bad. |
[Veteran_Markus Morataya]
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Posted - 2012.05.21 10:46:00 -
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I have always preferred mouse + kb for first person shooters but you do actually get used to the controller after a while. The problem for me with mouse + kb support is how will it be balanced? Will there be mouse + kb matches. If the mouse + kb rules all this will polly just alienate the casual gamer on the PS3 and might just force people away from dust. |
[Veteran_Maga]
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Posted - 2012.05.23 22:32:00 -
[25] - Quote
Please sign under this thread if you feel that CCP should give highest priority to implement KBM support
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[Veteran_Skif]
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Posted - 2012.05.23 22:33:00 -
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Hunter Cazaderon wrote:Skif wrote:Seriously, give us kb support! I broke r1 button on both of my controllers Is that why you're only using Swarmlauncher ......... And yes KB\M should be implemented. But there's a lot of stuff that needs to be corrected first. If they can scrap in the KBM at the same time, then great. Otherwise, come on the controller isn't that bad.
no i dont use swarmlaunchers, dont even have them trained, assault rifle and h mashingun is my favorite choise
/signed |
[Veteran_Skifian]
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Posted - 2012.05.23 22:33:00 -
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/sign |
[Veteran_Coorhagen]
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Posted - 2012.05.23 23:05:00 -
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/sign |
[Veteran_Test Subject 1987]
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Posted - 2012.05.23 23:14:00 -
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Grim Starwind wrote:Blah blah blah.. You guys are all clearly either PS3 or PC gamers not both.
In other words, your two thumbs (unless you somehow have more) are on the 2 sticks, when your triggers fingers are on the shoulder buttons. If you want to jump, you have to remove one of your thumbs from a stick to hit a jump button. Right? Well on the M/K you just tap jump with your thumb while still having all your fingers on other buttons such as reload, move, look, shoot, talk. Etc. THIS is about the only advantage they have over each other. I myself am more comfortable with a mouse and keyboard when it comes to an FPS scenario, because I find it easier to pinpoint heads and the likes, because I'm rocking a super high DPI gamer mouse. Now on the other hand. Some people truly truly suck with a mouse and keyboard, and yet are extremely fast with a controller and very accurate.
They are both awesome sauce ways to control a game, you use what you're best at. If someone is great with a controller they are not going to complain that they are being owned by a keyboard and mouse user, and like-wise. Anyone saying otherwise is just an elitist idiot. Good day to you sir.
(one thing I will say though, the PC as far as keyboard/mouse and voice chat communications is much better than a console)
Correct, but a new controller that works with the 360 solves this issue by allowing you to remap any button to two shoulder buttons. So you could remap any two buttons that regularly forces you to remove your thumb from a stick to push.
The controller is the Razer ONZA and the only problem i have with it is the build quality. Razer shipped the controller out to fast with out properly stress testing it and so I was never able to get one that didn't kick the bucket on me in one way or another. The only other short coming is that Razer only made a controller for the 360. So what is needed is for another company to make an official controller like Razer with the same idea and just do a better job of it.
Edit: its possible the controller has improved as far as quality since i had one as mine was back when they were first released.
Razer ONZA at www.raxerzone.com |
[Veteran_Isaac Bara]
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Posted - 2012.05.24 00:59:00 -
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I have a Onza myself, but it doesn't really solve anything on the PS3, now does it? On a side note, I haven't used it for a while because the rubber on the left analogue stick wore off and I'm still trying to determine a decent way to fix it. While it lasted, the Onza was awesome.
EDIT: As for the actual topic on hand... as far as I'm concerned, it's a console game, I don't see why PC gamers couldn't just learn to use a controller like everyone else, but whatever. I can use both control methods so it's a win/win for me. |
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