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Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_Xocoyol Zaraoul]
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Posted - 2012.05.24 01:16:00 -
[31] - Quote
Oooh wrong topic...
NVM. |
[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.05.24 01:16:00 -
[32] - Quote
I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. |
[Veteran_SuperMido]
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Posted - 2012.05.24 01:20:00 -
[33] - Quote
PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3.
It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages.
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[Veteran_PUT-PROTOMAN-IN GAME]
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Posted - 2012.05.24 01:22:00 -
[34] - Quote
SuperMido wrote:PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages.
Personally i highly doubt it's going to make much of a difference. |
[Veteran_Hunter Cazaderon]
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Posted - 2012.05.24 08:14:00 -
[35] - Quote
PUT-PROTOMAN-IN GAME wrote:SuperMido wrote:PUT-PROTOMAN-IN GAME wrote:I'm personally excited to see what some people can do with a mouse and keyboard. You better believe I'll still be taking them out with my DS3. It depends on how CCP balances the mouse and keyboard. If they balance it well so its about equal if you're using either one, yea you'll be taking them out. But if they give all the power to the mouse & keyboard like its a PC game, you'll have ZERO chance against skilled KB/M users. Sorry, but KB/M are much much faster, accurate, and precise. I hope they balance it well so we don't have unfair advantages. Personally i highly doubt it's going to make much of a difference.
Agreed. it will make a difference for some players. But Dust isn't Counter Strike and a controller will do just fine. |
[Veteran_Nova Knife]
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Posted - 2012.05.24 11:06:00 -
[36] - Quote
If anything I think it should be carefully done. If you push for them to make it a priority it might not be done well and there is no promise that you'd be happier with bad controls than with a controller you're not comfortable with.
Alternate input methods like the KB/M should be given a lot of time and thought. not rushed out to please a relatively small amount of players.
Especially for the PS move. I think the move is something that needs to be given a lot of fine tuning and thought regarding the overall controls and implementation, otherwise they'll be better off removing support for it entirely. And to be honest, I wouldn't have a problem with them going back on their intentions to have KB/M, if the alternative was having it rushed out and being terrible. |
[Veteran_Noc Tempre]
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Posted - 2012.05.24 11:20:00 -
[37] - Quote
I think they have to have KB/M support to get those that typically pass on console FPS, even if they are balanced to offer no real advantage. Furthermore, I have no idea how they're going to do move support. Sharpshooter was promised (actually the main reason I bought one, good enough on Resistance 3, but DUST needs to do better) and I look forward to it. I could imagine some really imaginative controls using two move controllers on the dropship though. You gain more axis so more insane driving. 6 pedals and all that |
[Veteran_Tippia]
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Posted - 2012.05.24 11:45:00 -
[38] - Quote
Nova Knife wrote:Alternate input methods like the KB/M should be given a lot of time and thought. not rushed out to please a relatively small amount of players. That's why it needs to happen now, so they have a lot of time to playtest it and collect feedback.
GÇ£Rushing itGÇ¥ in this case would be to have it come out later, so there is less time to fix any issues that might arise.
It will not work properly once then put it out, so waiting to release it for that reason makes no sense. Quite the opposite: that's the reason it should be done early. |
[Veteran_Corban]
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Posted - 2012.05.24 13:49:00 -
[39] - Quote
although they shouldnt rush it and get it done right
I would love having KBM support in there near future.
Im sorry I only do dual shock, or dual stick if I absolutely have too. I can do it but christ its irritating.
/sign |
[Veteran_fincreg]
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Posted - 2012.05.26 05:28:00 -
[40] - Quote
/sign |
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[Veteran_smartlayer]
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Posted - 2012.05.26 06:22:00 -
[41] - Quote
/signed, i clearly can't play using ps3 paddle, it's the first time i play on ps3
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[Veteran_Fate Luso]
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Posted - 2012.05.26 07:30:00 -
[42] - Quote
/sign.. though I am not bad with a controller.. last 2 games were 15-3 then 16-2.. I would prefer the KBM combo over any other type of control system and can not wait till it is implemented. I did enjoy myself when I was raping riverini with my heavy machine gun. |
[Veteran_Anshur Fulkrieg]
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Posted - 2012.05.26 07:40:00 -
[43] - Quote
I have given up on trying to use the controller for the PS3 I am now using the swarm missile launcher dumb fire option generaly point and click and hope the splash damage does the trick to the straffing gits who seem to be able to straff and stay on target with the PS3 controls.
From using a assault riffle/ sniper riffle and getting a 4/8 KD ratio and about 5k skill points a match I am now getting a 8/8 KD ratio and about 40000 to 50000 skill points a match with the swarm missiles. Without friendly fire on I know I cant hurt my squad mates. So its a win win situation for me. |
[Veteran_Khulam]
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Posted - 2012.05.26 07:59:00 -
[44] - Quote
/signed
Now i'll admit that I just can't get used to the PS3 controller for shooters, i've NEVER been able to. I end up strafing to compensate for my inability to get my crosshairs where I want them. I've only been playing Dust for a few hours now but I can already tell I'd be doing a lot better if I could use a mouse.
Now as far as separating them I don't see a need for it. Plenty of people will be able to own just fine with a controller, its all about letting people play the game with the tool they want. Considering CCP knows their current audience is mainly PC players anyway, its a smart move to put KBM support in. (especially for Battlefield vets like me that just can't use a controller anymore ).
I'm just hoping they put support for it in quickly, along with a few much-needed fixes, I know i'll enjoy this game a lot more if I can play it with the set up I want to. |
[Veteran_Mashie's Other Clone]
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Posted - 2012.05.26 09:21:00 -
[45] - Quote
With more and more people using workarounds like these it is just a matter of time until the devs have to enable kb/mouse in most competitive FPS games: http://www.evenews24.com/2012/05/21/playstation-3-shooters-no-kbmouse-no-problemo/
Especially in MMOFPS games where every kill matters. |
[Veteran_Markus Contagia]
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Posted - 2012.05.26 10:15:00 -
[46] - Quote
Mashie's Other Clone wrote:
I for one am using this and it works almost perfectly.
Only issues is the bluetooth will crash and not reconnect, so you have to reconnect manually, and you'll probably die due to it.
But it doesn't happen too often. |
[Veteran_an3rew]
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Posted - 2012.05.26 10:24:00 -
[47] - Quote
SignedGäó |
[Veteran_Jin Cald]
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Posted - 2012.05.26 10:25:00 -
[48] - Quote
/sign
Even though I can handle the controller pretty well, I would still like to see how the M/KB works for this game. |
[Veteran_Sir Pau]
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Posted - 2012.05.26 11:24:00 -
[49] - Quote
/ Sign...
As being part of the older gamer's, I have grown up with a mouse and keyboard and am pretty good with FPS on a PC. While on the PS3 I do tend to not do so well.
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[Veteran_Victus Thule]
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Posted - 2012.05.26 11:34:00 -
[50] - Quote
JohnnyAugust wrote:Don't pin this on DS3, not our fault you guys can't aim.
Sure there are some good players right now, but it's been my experience that most people on Dust can't aim. Although I feel that has something to do with the game right now. Controls feel clunky.
I'd take a mouse and keyboard over a controller any day. Except maybe for aircraft control.
Anyway, don't pin this on PC gamers. It's not our fault you can't differentiate between preference in control and ability. |
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[Veteran_Anonymous Mercenary]
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Posted - 2012.05.26 11:57:00 -
[51] - Quote
Signing in for what it's worth. Being unreal engine I assumed it was natively supported and was disappointed to see it missing. |
[Veteran_Zwei]
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Posted - 2012.05.26 13:35:00 -
[52] - Quote
Victus Thule wrote:JohnnyAugust wrote:Don't pin this on DS3, not our fault you guys can't aim. Sure there are some good players right now, but it's been my experience that most people on Dust can't aim. Although I feel that has something to do with the game right now. Controls feel clunky.
I'd attribute a lot of the inability to aim to the performance of the game. Routinely I'll drop to sub 10fps and get frequent lockups during some firefights. This is also compounded by the slow turning radius with a control stick. I'm seriously hoping we'll get some mouse support soon. |
[Veteran_10mg PLUMBUM]
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Posted - 2012.05.26 13:55:00 -
[53] - Quote
/ signed |
[Veteran_Karl-Heinz Weynard]
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Posted - 2012.05.26 14:01:00 -
[54] - Quote
Agreed. I can't aim for ****. |
[Veteran_Zorn Rommus]
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Posted - 2012.05.26 14:26:00 -
[55] - Quote
Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance. |
[Veteran_Demi Hawk]
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Posted - 2012.05.26 14:58:00 -
[56] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
I think that is very bad idea at all to do any FPS on Console, specially DUST. at least should be 2 versions PC/PS. And im think KBM is a must, i cant play any FPS on joystick... FPS its is a high dynamic game and control in it should be comfortable. i cant say that any controller ( no KBM) can provide comfort at FPS. So i hope this game will released with KBM support. |
[Veteran_Anonymous Mercenary]
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Posted - 2012.05.26 15:02:00 -
[57] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
You're a little late mate. CCP announced, promised and then confirmed mouse and keyboard support multiple times during development. These threads are just popping up asking them to turn it on in the beta, not to includ it as a development.
Given that turn speeds are controlled by your agility stats there will not be any balance issues. Besides, if the controller fans feel that they are disadvantaged that much, switch over. USB mouse and KB is like $10. |
[Veteran_David Malcom]
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Posted - 2012.05.26 15:10:00 -
[58] - Quote
Zorn Rommus wrote:Never. Please, CCP, never, never, never.
You made a console FPS, not a PC FPS, and you're hoping to sell it and be successful to people who normally play other CONSOLE FPS. Please keep in mind that all the people currently playing this beta are PC gamers first, and probably elitist ones at that!
Do NOT add KB/M support as a control scheme in this game. The only thing it will do is destroy balance.
Poor console gamers, clawing desperately to enforce an obviously substandard control mechanism. If you prefer a controller, then use a controller. If you're getting your **** stomped in by people using a keyboard and mouse, then plug in a keyboard and mouse.
Don't try to limit my options in order to preserve, through lack of competition, your preference for a poor control system. |
[Veteran_Regis Mark V]
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Posted - 2012.05.26 15:44:00 -
[59] - Quote
Honestly don't see the point of adding KB/M support to a console game just to have it gimped. If it's not gimped then they will lose the people they made the game for. I also find it funny how some people have the nerve to say hey if you're getting beat by KB/M use KB/M... How about you get good with a controller!
CCP put KB/M support in game you will lose the people you are making the game for EVE players have EVE if they can't handle controllers on a CONSOLE game then good riddance! |
[Veteran_Anonymous Mercenary]
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Posted - 2012.05.26 16:18:00 -
[60] - Quote
Quoted from the other thread so people stop telling CCP what to do.
We're talking about timeframes here, not if it will happen.
Tripwire wrote:
You appear to be confusing a request thread with a discussion thread...
CCP has already said support will be included. We're just requesting it be made available sooner rather than later.
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