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Thread Statistics | Show CCP posts - 4 post(s) |
Killar-12
The Corporate Raiders Top Men.
1536
|
Posted - 2013.10.22 16:34:00 -
[31] - Quote
Sleepy Zan wrote:Why should anyone care about heavies, they're lazy, fat, arrogant assholes. They are worse then the slayer kids, they don't do anything for anyone else, their fat asses eat up all the nanohives, and they hog the armor reps.
**** you heavies, **** you lol... |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1975
|
Posted - 2013.10.22 16:36:00 -
[32] - Quote
Sleepy Zan wrote:Why should anyone care about heavies, they're lazy, fat, arrogant assholes. They are worse then the slayer kids, they don't do anything for anyone else, their fat asses eat up all the nanohives, and they hog the armor reps.
**** you heavies, **** you
Get in my belly |
|
CCP Rattati
C C P C C P Alliance
536
|
Posted - 2013.10.22 16:39:00 -
[33] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Problem is that it doesn't work in PC. It essentially makes you a stationary target, and most of the incoming shots will hit your head which kills you that much faster. When everybody is using proto they have too much HP to kill effectively with that tactic. But their accuracy is absolutely perfect, and they get the ability to strafe to dodge your shots. You will get dropped instantly.
Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games.
There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I assure you, we are always listening (and measuring) to what works in PC and what doesn't, so keep the feedback flowing.
|
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Lance 2ballzStrong
SyNergy Gaming EoN.
4149
|
Posted - 2013.10.22 16:39:00 -
[34] - Quote
Sleepy Zan wrote:Why should anyone care about heavies, they're lazy, fat, arrogant assholes. They are worse then the slayer kids, they don't do anything for anyone else, their fat asses eat up all the nanohives, and they hog the armor reps.
**** you heavies, **** you
|
Lance 2ballzStrong
SyNergy Gaming EoN.
4149
|
Posted - 2013.10.22 16:43:00 -
[35] - Quote
CCP Rattati wrote:
Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games.
There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I assure you, we are always listening (and measuring) to what works in PC and what doesn't, so keep the feedback flowing.
The problem is, while other classes get better, the heavies have continually gotten worse over time. Chromosome was an epic time for heavies, and before that heavies were the gods on the battlefield requiring 2-3 guys to team fire. Now? One guy with an Assault rifle could take one down in a matter of seconds.
Heavies are no longer feared like they used to be, in fact a Caldari suit + AR is more feared than anything else. |
Cosgar
ParagonX
6330
|
Posted - 2013.10.22 16:43:00 -
[36] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Problem is that it doesn't work in PC. It essentially makes you a stationary target, and most of the incoming shots will hit your head which kills you that much faster. When everybody is using proto they have too much HP to kill effectively with that tactic. But their accuracy is absolutely perfect, and they get the ability to strafe to dodge your shots. You will get dropped instantly. Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games. There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I assure you, we are always listening (and measuring) to what works in PC and what doesn't, so keep the feedback flowing. It's more about the gun than the suit. Simply reverting the HMG back to its Chromosone stats (without sharpshooter) would make a world of difference. |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1975
|
Posted - 2013.10.22 16:44:00 -
[37] - Quote
CCP Rattati wrote:Himiko Kuronaga wrote:CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Problem is that it doesn't work in PC. It essentially makes you a stationary target, and most of the incoming shots will hit your head which kills you that much faster. When everybody is using proto they have too much HP to kill effectively with that tactic. But their accuracy is absolutely perfect, and they get the ability to strafe to dodge your shots. You will get dropped instantly. Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games. There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I assure you, we are always listening (and measuring) to what works in PC and what doesn't, so keep the feedback flowing.
A strong resistance skill would go a long way, but even if that gets put in it won't fix the HMG issue. It will just make the heavy suit the favorite suit for using a rifle.
There are a lot of ways to fix the HMG. Some people want more damage, some people want greatly decreased dispersion. Some people want a "stagger" effect when the HMG hits their target which slows them down and cripples their targets ability to aim. I could actually get on board with that one for the simple fact it would be a hilariously trolling tool and completely unique. |
Heimdallr69
Imperfect Bastards
1038
|
Posted - 2013.10.22 16:56:00 -
[38] - Quote
CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Gota die more often the last thing I want to hear on here is devs using dev hacks but I will admit that's really good for an HMG |
Marston VC
SVER True Blood Public Disorder.
1119
|
Posted - 2013.10.22 16:57:00 -
[39] - Quote
Lance 2ballzStrong wrote:CCP Rattati wrote:
Absolutely, you have to almost double tab the crouch button but it makes at least playing the heavy viable in many games.
There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. I'll leave that to the designers but I assure you, we are always listening (and measuring) to what works in PC and what doesn't, so keep the feedback flowing.
The problem is, while other classes get better, the heavies have continually gotten worse over time. Chromosome was an epic time for heavies, and before that heavies were the gods on the battlefield requiring 2-3 guys to team fire. Now? One guy with an Assault rifle could take one down in a matter of seconds. Heavies are no longer feared like they used to be, in fact a Caldari suit + AR is more feared than anything else.
1.4, armor buff across the board. Heavies can now run all complex armor plates and while there still slow, there at least bearably slow. This makes it possible for heavies to have just short of 1500 total HP. Which...... if you consider them having a good logi to back them up (proto triage hives = 70 hp/s proto rep tool = 100 hp/s) then what you have is a mobile fortress of DOOM. But I guess you could consider that a nerf just because the armor buffs effected everyone...... |
ReGnYuM
MoIden Heath PoIice Department EoN.
1149
|
Posted - 2013.10.22 17:01:00 -
[40] - Quote
Lance 2ballzStrong wrote:Gotta love the lack of care for the heavy coming from CCP. Seriously, just take the class out of the game. Like the dropships and Marauder tanks, just take it out til it's actually useful. It's pathetic that after a year and a half the heavy class still only has 1 anti infantry weapon specific to its class. DUST is about diversity I was told... LOL! Only diversity in this game is who can spam proto nades the best. This game is about medium suits + Assault rifles. Everyone is a slayer. Scout is almost useless, and heavies defending is laughable because they're a proto hipster glorified camper now. I say it again, heavies will soon become a dinosaur. Extinct and a distant memory. What a joke. From being a feared, and well respected class to being a joke in DUST Well done.
Wow Heavey qq is the best qq |
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Takahiro Kashuken
Red Star. EoN.
1497
|
Posted - 2013.10.22 17:01:00 -
[41] - Quote
Best heavy weapon to kill infantry with is the FG
Tho in pubs you can drive around with a LAV and hop out with HMG, lose your lav you are ******, same thing if an AR starts whacking at you |
Lance 2ballzStrong
SyNergy Gaming EoN.
4153
|
Posted - 2013.10.22 17:02:00 -
[42] - Quote
ReGnYuM wrote:Lance 2ballzStrong wrote:Gotta love the lack of care for the heavy coming from CCP. Seriously, just take the class out of the game. Like the dropships and Marauder tanks, just take it out til it's actually useful. It's pathetic that after a year and a half the heavy class still only has 1 anti infantry weapon specific to its class. DUST is about diversity I was told... LOL! Only diversity in this game is who can spam proto nades the best. This game is about medium suits + Assault rifles. Everyone is a slayer. Scout is almost useless, and heavies defending is laughable because they're a proto hipster glorified camper now. I say it again, heavies will soon become a dinosaur. Extinct and a distant memory. What a joke. From being a feared, and well respected class to being a joke in DUST Well done. Wow Heavey qq is the best qq
Well the fact that I haven't see you cry about the HMG in months suggests that the heavy is indeed weaker |
Slag Emberforge
Immortal Retribution
60
|
Posted - 2013.10.22 17:04:00 -
[43] - Quote
It's funny really. The gun is a joke, mind you on CQC maps and using tactical advantage even as a 1 mil kdr nooblet back when I started I could get a kdr. You know how? By catching enemies at close range by surprise, at 20m and beyond the at will gun you down without any issue.
Meaning that his dps is so massively better than even with a 2000 rpm gun firing at moderately close range he was able to enough damage to a target with 25-50% more eHP and win.
I do use my FG, AR, MD, and sometimes even the LR on my heavy. While not optimal the simple fact is switching has allowed me to get as high as 9 kdr in a fat suit, vs the 0.5-2 kdr I would get with a HMG. That, is messed up. |
Reiki Jubo
Amarr Templars Amarr Empire
202
|
Posted - 2013.10.22 17:07:00 -
[44] - Quote
CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
so be a stationary target with a bigger hitbox in a shooter where Duvolles with triple dmg mods can hit you at 100m?
sounds legit.
im a scout and this 'ur doing it wrong' in regards to other classes needs to stop. Heavies and Scouts need your attention not your jokes. |
Heimdallr69
Imperfect Bastards
1039
|
Posted - 2013.10.22 17:09:00 -
[45] - Quote
There was a build either chrome or the one before where it was balanced except it was a bit to accurate at AR range and I mean max AR range I miss that build... |
Mordecai Sanguine
What The French CRONOS.
35
|
Posted - 2013.10.22 17:10:00 -
[46] - Quote
No more Assault rifles T_T I'm getting pissed off by them....
Pissed of of their 1000ehp less in half of a mag and 0.5sec.
Tired from their accuracy/stability/damage/rof/Big magazine/range. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4153
|
Posted - 2013.10.22 17:13:00 -
[47] - Quote
Heimdallr69 wrote:There was a build either chrome or the one before where it was balanced except it was a bit to accurate at AR range and I mean max AR range I miss that build...
Yea the HMG did have some decent range, and most heavies would admit it was too much / too accurate. The SS skill increased the range, which increased the range at which bullet spread became an issue. Essentially the HMG had good range without the spread becoming an issue.
good times were had. |
Buttercup Chipmint
Amarr Templars Amarr Empire
98
|
Posted - 2013.10.22 17:17:00 -
[48] - Quote
I use to be a Fatty back in Chromosone but then I took an AR to the knee.
AR514 FTW! |
Fox Gaden
Immortal Guides
1350
|
Posted - 2013.10.22 17:31:00 -
[49] - Quote
CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Thanks you fellow player. I shall try that. |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1981
|
Posted - 2013.10.22 17:32:00 -
[50] - Quote
I never saw the problem with chromosome spread or range.
The HMG is supposed to be deadlier than the AR. It is classified as an anti-infantry weapon. And HMG's realistically have more range than an AR.
Even in EVE, projectile autocannons outrange blasters (which is what an AR is), and larger weapon classes outrange smaller weapon classes.
So this is a weird inconsistency that makes very little sense. We already have enough drawbacks to justify additional range. |
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Lance 2ballzStrong
SyNergy Gaming EoN.
4157
|
Posted - 2013.10.22 17:35:00 -
[51] - Quote
Himiko Kuronaga wrote:I never saw the problem with chromosome spread or range.
The HMG is supposed to be deadlier than the AR. It is classified as an anti-infantry weapon. And HMG's realistically have more range than an AR.
Even in EVE, projectile weapons outrange hybrids, and larger weapon classes outrange smaller weapon classes.
So this is a weird inconsistency that makes very little sense. We already have enough drawbacks to justify additional range.
You forget the tears it got back in Chromosome?
I've never seen so many "leet" AR players cry about something. So CCP, catering to the masses, nerfed the HMG to crap in Uprising 1.0.
It got a slight buff, which made heavies happy at the time because the HMG had a place again... but now it's back to be a laughing stock just like it was in 1.0. |
Fox Gaden
Immortal Guides
1350
|
Posted - 2013.10.22 17:37:00 -
[52] - Quote
Killar-12 wrote:Lance 2ballzStrong wrote:Fox Gaden wrote: You sound frustrated.
I like the HMG, and have been enjoying playing heavy recently, even if the HMG is weaker than an Assault Rifle right now unless you are within spitting distance.
As long as they give us the other Heavy Suits I will be happy. We will probably see pictures of the new Heavy Weapons at Fan Fest in the Spring.
Pictures?... is this a troll? What does pictures have to do with anything? We saw pictures at this year's fanfest too, and then what? Whatever come of that? A bunch of people got excited over sketches and a couple rendered pics. Yet nothing new for the heavy since closed beta. Fox Usually doesn't troll... Yes. Where there are pictures there is hope. Right now the other two Heavy Weapons are just speculation. But we do know that the Gallente one is Hybrid Plasma and the Amarr one is a Laser from this Blog.
http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
329
|
Posted - 2013.10.22 17:39:00 -
[53] - Quote
You should know by that that the assaults and medium frames will get fleshed out first.
They gave them all of their suits first, and will give them all of their weapons before anything else, and all of the equipment related to their benefit before touching the diminished and starving population of heavies and scouts.
Those who are still playing heavies and scouts are there for the concept entirely |
Fox Gaden
Immortal Guides
1351
|
Posted - 2013.10.22 17:40:00 -
[54] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Problem is that it doesn't work in PC. It essentially makes you a stationary target, and most of the incoming shots will hit your head which kills you that much faster. When everybody is using proto they have too much HP to kill effectively with that tactic. But their accuracy is absolutely perfect, and they get the ability to strafe to dodge your shots. You will get dropped instantly. It would be nice to have the Sharp Shooter skill to reduce spread on the HMG as you have with the SMG. Crouching should be something you have to do if you don't have high enough skills. |
Fox Gaden
Immortal Guides
1351
|
Posted - 2013.10.22 17:45:00 -
[55] - Quote
MassiveNine wrote:CCP Rattati wrote:I have been practicing my heavy in anticipation of my Gallente heavy soontm.
I love the idea of an armored beast with an HMG so I began skilling slowly into it but it was going terribly for weeks. Going head to head with mediums at optimum (that I thought) ranges for me, had me losing half of the time, or more.
I did not like it and did not understand how to make it work, blaming my lack of specilaization or general UP of the heavy, and cursing the gods.
But then I had an eye opening moment, seing the Dark cloud come into a random pub and go 24/0 in a heavy/hmg, in the midst of the firefight the whole time, something I had just thought not possible.
So I struggled on.
And then I crouched.
And the angels sang.
It's a weird crutch (I am used to it from my old AQ2 days), and I don't think the heavy is by no means perfect as it is, but tactical crouching with the hmg literally melts faces like no other weapon I have used (except for OHK's)
Soo.... basically you're saying that a feature that's been in the game since release is why you still aren't releasing new weapons for the heavy? Like it's all of a sudden supposed to be a game changer or something? Dude, Rattati does not do weapons. He might be CCPGÇÖs janitor for all I know. He posts as just another player who happens to have a blue tag.
Actually Rattati, what do you do at CCP? |
Himiko Kuronaga
MoIden Heath PoIice Department EoN.
1981
|
Posted - 2013.10.22 17:48:00 -
[56] - Quote
I've been wondering that myself, actually. |
Slag Emberforge
Immortal Retribution
62
|
Posted - 2013.10.22 17:49:00 -
[57] - Quote
I was not here back when HMG has sharp shooter, but if it was just too accurate why didn't why just need sharp shooter from 5% per level to 4% and if that was still deemed so unreasonable down to 3%.
The massive dispersion on this weapon absolutely kills it. |
Kushmir Nadian
Valor Coalition
312
|
Posted - 2013.10.22 17:50:00 -
[58] - Quote
Lance 2ballzStrong wrote:Heimdallr69 wrote:There was a build either chrome or the one before where it was balanced except it was a bit to accurate at AR range and I mean max AR range I miss that build... Yea the HMG did have some decent range, and most heavies would admit it was too much / too accurate. The SS skill increased the range, which increased the range at which bullet spread became an issue. Essentially the HMG had good range without the spread becoming an issue. good times were had.
Dedicated Heavy even though I rarely play anymore (i'll be back when the game is what we were promised) and I did admit the HMG had too much range way back when. https://forums.dust514.com/default.aspx?g=posts&t=72398 Its pretty simple: It just can't have more range than AR or it breaks the game. But now its outranged by the SMG? WOW.
From 30 yards and in? It should have no peer, but from 40-60 meters the AR, LR, SR and Sniper should all dominate it in regards to damage. The problem now seems to be this aim assist/low dispersion i've heard so much about that gives ARs the most DPS in the game.
That CCP would give that to one weapon in the game boggles the mind. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4161
|
Posted - 2013.10.22 17:53:00 -
[59] - Quote
Slag Emberforge wrote:I was not here back when HMG has sharp shooter, but if it was just too accurate why didn't why just need sharp shooter from 5% per level to 4% and if that was still deemed so unreasonable down to 3%.
The massive dispersion on this weapon absolutely kills it.
hold up there sir, logic has no place in DUST.
AR >>>> everything in DUST
That's the only logic that seems to trump everything. |
Cosgar
ParagonX
6334
|
Posted - 2013.10.22 17:55:00 -
[60] - Quote
Lance 2ballzStrong wrote:Himiko Kuronaga wrote:I never saw the problem with chromosome spread or range.
The HMG is supposed to be deadlier than the AR. It is classified as an anti-infantry weapon. And HMG's realistically have more range than an AR.
Even in EVE, projectile weapons outrange hybrids, and larger weapon classes outrange smaller weapon classes.
So this is a weird inconsistency that makes very little sense. We already have enough drawbacks to justify additional range. You forget the tears it got back in Chromosome? I've never seen so many "leet" AR players cry about something. So CCP, catering to the masses, nerfed the HMG to crap in Uprising 1.0. It got a slight buff, which made heavies happy at the time because the HMG had a place again... but now it's back to be a laughing stock just like it was in 1.0. The highest HWSS level I managed to get was 4 and from what I remembered, 5 was the sweet spot to dominate in CQC. Once you got into the proficiencies, things got a little insane. The whole point was to toss up a highly inaccurate wall of lead in a single direction to suppress enemies in choke points and mow them down before you overheated, needed to reload, or died- whichever happened first. The suits back then felt like they were made of glass, but the HMG was solid. Now we have the opposite in Uprising, solid suit, but marshmallow gun. At this point, I'd rather have this on a heavy. |
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