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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Killar-12
The Corporate Raiders Top Men.
1536
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Posted - 2013.10.22 16:18:00 -
[1] - Quote
Zero Roamero wrote:.........So you haven't already seen the damage the heavy machine gun CAN ALREADY do then. you mean can't... it only matters if your bullets hit, and the HMG isn't laser accurate like the AR... |
Killar-12
The Corporate Raiders Top Men.
1536
|
Posted - 2013.10.22 16:24:00 -
[2] - Quote
Himiko Kuronaga wrote:Link for what?
Nothing he said was wrong. Why does he need a link? 2 new ARs... |
Killar-12
The Corporate Raiders Top Men.
1536
|
Posted - 2013.10.22 16:27:00 -
[3] - Quote
Lance 2ballzStrong wrote:Master Jaraiya wrote:Lance 2ballzStrong wrote:Gotta love the lack of care for the heavy coming from CCP. Seriously, just take the class out of the game. Like the dropships and Marauder tanks, just take it out til it's actually useful. It's pathetic that after a year and a half the heavy class still only has 1 anti infantry weapon specific to its class. DUST is about diversity I was told... LOL! Only diversity in this game is who can spam proto nades the best. This game is about medium suits + Assault rifles. Everyone is a slayer. Scout is almost useless, and heavies defending is laughable because they're a proto hipster glorified camper now. I say it again, heavies will soon become a dinosaur. Extinct and a distant memory. What a joke. From being a feared, and well respected class to being a joke in DUST Well done. Link? About new assault rifles? https://forums.dust514.com/default.aspx?g=posts&m=1412603#post1412603[FEEDBACK] Balancing Assault Rifle and TAR - https://forums.dust514.com/default.aspx?g=posts&t=112035&find=unreadStatus: We are going to release some changes to ranges, and additionally, 1.7 will give players new rifles to play with, and we will keep monitoring their performance on TQ. couldn't they switch the range profiles of the AR and HMG? |
Killar-12
The Corporate Raiders Top Men.
1536
|
Posted - 2013.10.22 16:30:00 -
[4] - Quote
Lance 2ballzStrong wrote:Fox Gaden wrote: You sound frustrated.
I like the HMG, and have been enjoying playing heavy recently, even if the HMG is weaker than an Assault Rifle right now unless you are within spitting distance.
As long as they give us the other Heavy Suits I will be happy. We will probably see pictures of the new Heavy Weapons at Fan Fest in the Spring.
Pictures?... is this a troll? What does pictures have to do with anything? We saw pictures at this year's fanfest too, and then what? Whatever come of that? A bunch of people got excited over sketches and a couple rendered pics. Yet nothing new for the heavy since closed beta. Fox Usually doesn't troll... |
Killar-12
The Corporate Raiders Top Men.
1536
|
Posted - 2013.10.22 16:34:00 -
[5] - Quote
Sleepy Zan wrote:Why should anyone care about heavies, they're lazy, fat, arrogant assholes. They are worse then the slayer kids, they don't do anything for anyone else, their fat asses eat up all the nanohives, and they hog the armor reps.
**** you heavies, **** you lol... |
Killar-12
The Corporate Raiders Top Men.
1539
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Posted - 2013.10.22 19:18:00 -
[6] - Quote
Himiko Kuronaga wrote:I never saw the problem with chromosome spread or range.
The HMG is supposed to be deadlier than the AR. It is classified as an anti-infantry weapon. And HMG's realistically have more range than an AR.
Even in EVE, projectile autocannons outrange blasters (which is what an AR is), and larger weapon classes outrange smaller weapon classes.
So this is a weird inconsistency that makes very little sense. We already have enough drawbacks to justify additional range. We have a winner^ |
Killar-12
The Corporate Raiders Top Men.
1541
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Posted - 2013.10.22 20:21:00 -
[7] - Quote
Disturbingly Bored wrote:CCP Rattati wrote:There are many ways to fix some of the issues you mention, heavy being more resistant to small arms fire, or the heavy armor shields better from headshots, etc. Please, oh gods of DUST, give Heavies immunity to headshots from the front. All would be right with the world. 20% base small arms resistance and 4% per level, increase the SP and ISK requirements but also buff the HMG, the FG is fine atm... |
Killar-12
The Corporate Raiders Top Men.
1574
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Posted - 2013.10.29 16:15:00 -
[8] - Quote
CCP Rattati wrote:
We are increasing the effective ehp by 20% in 1.6 which will help.
WOO HOO My suggestion was heard, this is RESISTANCE, not BUFFER?
CEO of The Corporate Raiders, We're still recruiting...
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