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Flux Raeder
WarRavens League of Infamy
245
|
Posted - 2013.09.12 05:47:00 -
[211] - Quote
Brolaire of Asstoria wrote:If it gets more people playing and brings back those who have left, the AA is a somewhat good thing... That being said it is slightly rage inducing getting smashed by Exile or Militia ARs from insane distances by newberries but at least every enemy engagement is now more tense... The game had stagnated for me in the last month or 2 and now its become a lot more fun and challenging... Something I have noticed lately is that all the protostompers had gotten VERY comfortable with the combo of the low hit detection and the dominance it gave them over lower powered weapons and suits. That sense of unbeatable-ness, combined with the advance in all-things-scanning seems to have made them way too unaware and extremely easy to sneak up on and kill, whiiiiich is undoubtedly why they are so pissed. Lately I have been sneaking up on countless adv/proto assaults, scouts and heavies with my militia scout suit, sometimes following them in a wide open field for hundreds of meters before quickly emptying a clip from my militia AR right into the back of their skulls. They talk about AA being a crutch, well apparently their proto was a crutch, given the astoundin lack of situational awareness it's all that so many of them seem to rely on. I think these kinds of examples of their bigheaded overconfidence are what is getting them killed and pissed, hell, all you have to do is read most of their posts to see the neckbeard noobstomping elitist mindset shining through bright and clear. Btw, I don't use AA outside of testing to see what it's effects are on certain weapons, but I do like the fact that with so many others using it this game is much more intense, it's not just the same five guys stomping the entire team anymore |
Flux Raeder
WarRavens League of Infamy
246
|
Posted - 2013.09.12 06:07:00 -
[212] - Quote
Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? |
Bethhy
Ancient Exiles
102
|
Posted - 2013.09.12 06:14:00 -
[213] - Quote
Flux Raeder wrote:Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this?
Chimeric Destiny wrote:All you scrubs who talk about how the hit detection is better and thats why and that noobs weren't as bad as people think or the vets werent as good as they think need to read this. http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/Fact is the largest support of players I see in favor of AA are players who started playing console shooters after the COD craze(before Turok, Perfect Dark, Goldeneye etc) or are PC FPS players who think AA is a mandatory necessity in console shooters. The reality is most of you nonfactors are and remain terrible at the game, thats why CCP had to give you a feature that compressed the skillgap. Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming. Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution. All CCP needed to do was bring back chromes level of AA and tone down or eliminate the DS3 acceleration on turn. |
Bethhy
Ancient Exiles
102
|
Posted - 2013.09.12 06:19:00 -
[214] - Quote
meri jin wrote:TEBOW BAGGINS wrote:... and your right there's like 50k noobs right now downloading dust just specifically because it went aim bot. This would be great news. What Dust needs now is a couple of months a good word-of-mouth advertising and maybe some highlight to advertise this game in a big way. Maybe advertising in TV or other gaming sides, but for this Dust need to show something big, an expansion for example. I think that the people who tried Dust and rage quit are hard to convince to come back, how should they know that the game have improved so much?
http://www.youtube.com/watch?v=jzVjggarRns that was years ago... i wouldn't say improved....confused? maybe |
Flux Raeder
WarRavens League of Infamy
248
|
Posted - 2013.09.12 06:40:00 -
[215] - Quote
Bethhy wrote:Flux Raeder wrote:Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? Chimeric Destiny wrote:All you scrubs who talk about how the hit detection is better and thats why and that noobs weren't as bad as people think or the vets werent as good as they think need to read this. http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/Fact is the largest support of players I see in favor of AA are players who started playing console shooters after the COD craze(before Turok, Perfect Dark, Goldeneye etc) or are PC FPS players who think AA is a mandatory necessity in console shooters. The reality is most of you nonfactors are and remain terrible at the game, thats why CCP had to give you a feature that compressed the skillgap. Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming. Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution. All CCP needed to do was bring back chromes level of AA and tone down or eliminate the DS3 acceleration on turn. This kind of just proves my point, what an ego-case. I read the whole article and nowhere was there any mention of aim assist. Also, "nonfactors"? Anyone who has played ANY fps encounters AA, right now in dust it is over the top but it has been a core mechanic for console fps games long before CoD (a game that I hate because it too is overly easy) just because it is not an advertised piece of the game does not mean its not there. As mentioned earlier good AA is simply compensating for the console controllers blind spots (of which there are many on the ds3) and so have been put in AS the gameplay and had the rest built around it.
"Nonfactors", "scrubs"... This is exactly what I am talking about, the majority of gamers are not basement-cases who game for 12hrs straight every day of the week anymore as the person you quoted seems to be. So, as you just proved, the hardcores are hardcore so they are generally the loudest and most aggressive on the meta level which means that they are the ones providing demands to CCP, demands that, if implemented would drive away newcomers so they can feel secure in their L33t status. CCP seems to have realized this trend and finally decided they'd switch it up, and of course, just like anytime they do something that would make this game fun for non-hardcores, the hardcore gamers get on and profess doom and gloom and threaten to leave to try to scare CCP into following their demands.. Am I close to the truth of all this? I think so. |
meri jin
Goonfeet Top Men.
408
|
Posted - 2013.09.12 06:45:00 -
[216] - Quote
@Flux Raeder.
I would not say that AA is over the top right now, have you seen the videos? I mean wow, just wow how hard other AAs are. Some people are claiming that the Hip-fire become overpowered, THAT could be, I don't know. I very rarely use hip fire. Like maybe two times in a match. So if there is some things broken I would not notice it. |
Flux Raeder
WarRavens League of Infamy
248
|
Posted - 2013.09.12 06:59:00 -
[217] - Quote
meri jin wrote:@Flux Raeder.
I would not say that AA is over the top right now, have you seen the videos? I mean wow, just wow how hard other AAs are. Some people are claiming that the Hip-fire become overpowered, THAT could be, I don't know. I very rarely use hip fire. Like maybe two times in a match. So if there is some things broken I would not notice it.
It sounds like you and I have the same ADS game style. I like to test this games quirks when I hear a out them and forced myself to hipfire a lot for two matches, it is inconsistent but occasionally it becomes noticeable (especially when you don't mean to be aiming at a bunch of enemies, you can see it wanting to drag on them) so I guess it would be better if I said "circumstantially over the top". I also always use ADS though and AA seems to be either perfect or completely unnoticeable for that as it does not change my gunplay at all when I use it. |
meri jin
Goonfeet Top Men.
409
|
Posted - 2013.09.12 08:27:00 -
[218] - Quote
Flux Raeder wrote:meri jin wrote:@Flux Raeder.
I would not say that AA is over the top right now, have you seen the videos? I mean wow, just wow how hard other AAs are. Some people are claiming that the Hip-fire become overpowered, THAT could be, I don't know. I very rarely use hip fire. Like maybe two times in a match. So if there is some things broken I would not notice it. It sounds like you and I have the same ADS game style. I like to test this games quirks when I hear a out them and forced myself to hipfire a lot for two matches, it is inconsistent but occasionally it becomes noticeable (especially when you don't mean to be aiming at a bunch of enemies, you can see it wanting to drag on them) so I guess it would be better if I said "circumstantially over the top". I also always use ADS though and AA seems to be either perfect or completely unnoticeable for that as it does not change my gunplay at all when I use it.
Yes it really seams like it. AA hasn't chance my style of ADS gaming as well. But it could be worse. If you haven't, take a look at the Halo4 video on the first page. This is really disturbing. |
Robert JD Niewiadomski
NULLIMPEX INC
512
|
Posted - 2013.09.12 09:25:00 -
[219] - Quote
Do you think that players who want to turn their AA-bot off, could be rewarded with more WP? For shooting with weapons affected by AA ofc...
AA on: quantity over quality - normal WP AA off: quality over quantity - increased WP It would even things a little bit imho...
Knowing this, people would tend to turn their AA off and get more sophisticated and better with muscle memory and fine controls. Would add more meaning for DUST veterans.
I would also like to signal who has AA off (with a skull icon?) in front of player names. During battle and on warbarge and on battle character list.
I intend on keeping my AA on for some time... |
meri jin
Goonfeet Top Men.
411
|
Posted - 2013.09.12 09:31:00 -
[220] - Quote
Robert JD Niewiadomski wrote:Do you think that players who want to turn their AA-bot off, could be rewarded with more WP? For shooting with weapons affected by AA ofc...
AA on: quantity over quality - normal WP AA off: quality over quantity - increased WP It would even things a little bit imho...
Knowing this, people would tend to turn their AA off and get more sophisticated and better with muscle memory and fine controls. Would add more meaning for DUST veterans.
I would also like to signal who has AA off (with a skull icon?) in front of player names. During battle and on warbarge and on battle character list.
I intend on keeping my AA on for some time...
You could do it. But on the other hand there is a huge disadvantage. You can purchase impute emulators. This little things are connected to the PS3 and emulate a controller. But instant of using one, you are using KB/M, because they are plugged in to the impute-emulator. The PS3 will think that you use a DS3 but you don't. This way you will get more WP AND have the advantage of a KM/M.
It is very sad and it works very well. I know one person using it this thing, mocking him a cheater only makes him feel superior. |
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Robert JD Niewiadomski
NULLIMPEX INC
512
|
Posted - 2013.09.12 09:42:00 -
[221] - Quote
meri jin wrote:(...)You could do it. But on the other hand there is a huge disadvantage. You can purchase impute emulators. This little things are connected to the PS3 and emulate a controller. But instant of using one, you are using KB/M, because they are plugged in to the impute-emulator. The PS3 will think that you use a DS3 but you don't. This way you will get more WP AND have the advantage of a KM/M.
It is very sad and it works very well. I know one person using it this thing, mocking him a cheater only makes him feel superior. Wasn't CCP going to sniff out and refuse to play DUST if steroids level is too high on input devices? Isn't PS3 able to tell apart genuine equipment from spiced one? |
DJINN Marauder
Ancient Exiles
1175
|
Posted - 2013.09.12 09:48:00 -
[222] - Quote
Flux Raeder wrote:Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? Us "l33t" players wanted there to be actual matchmaking. That was the result of the doom threads. Because there was no matchmaking and scrubs got put in against pub stomp squads.
AA is not how you make it new player friendly... Proper matchmaking is how you do it. |
meri jin
Goonfeet Top Men.
412
|
Posted - 2013.09.12 10:53:00 -
[223] - Quote
DJINN Marauder wrote:
AA is not how you make it new player friendly... Proper matchmaking is how you do it.
Both. |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:09:00 -
[224] - Quote
All I can say is who cares, I used to have a beef with aim assist but whatever. In my opinion tho, CCP is catering to the lowest common denominator with aim assist. The "new players" who are happy with aim assist are the same people who will play dust for a month or two and then quit (no matter what kind of game it is). These are the people who will play any fps for a month or two and then move on (and buy the next fps in the series the following year when it comes out). Aim assist or no aim assist they would play for a short while and then leave. CCP is however turning off a large number of their long time supporters with aim assist, you know the people who have been here since the beginning (and aim assist is driving them away).
So in short CCP is making happy the fps crowd that would have played a month or two and left with or without aim assist. And at the same time they are driving away the people who would have been here for the long haul (you know like the eve crowd, people who would have stuck with the game for years). |
meri jin
Goonfeet Top Men.
412
|
Posted - 2013.09.12 11:15:00 -
[225] - Quote
Corum Irsie wrote:All I can say is who cares, I used to have a beef with aim assist but whatever. In my opinion tho, CCP is catering to the lowest common denominator with aim assist. The "new players" who are happy with aim assist are the same people who will play dust for a month or two and then quit (no matter what kind of game it is). These are the people who will play any fps for a month or two and then move on (and buy the next fps in the series the following year when it comes out). Aim assist or no aim assist they would play for a short while and then leave. CCP is however turning off a large number of their long time supporters with aim assist, you know the people who have been here since the beginning (and aim assist is driving them away).
So in short CCP is making happy the fps crowd that would have played a month or two and left with or without aim assist. And at the same time they are driving away the people who would have been here for the long haul (you know like the eve crowd, people who would have stuck with the game for years).
I have bean here since the closed fan fest beta, and I'm not going anywhere. Please only speak for your self.
And when it comes to EVE, I like EVE, I still play it. But I personally think that it is the eve community fault that somethings went very wrong in this game. |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:19:00 -
[226] - Quote
Again, I have no problem with aim assist, and I'm not speaking for myself (I'm still here). I am however speaking in reference to the numerous anti aim assist threads you may or may not have noticed in the forums here. And if you dont see aim assist leaves many dust players with a bad taste in their mouths I don't know what to tell ya (just look at the forums). It is just an observation, no need to be offended. |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:30:00 -
[227] - Quote
So in short aim assist is catering to a crowd of fps players who would have left dust after a short stay anyway, while at the same time driving away the players who would have stuck with dust for the long haul. That is what I am inferring from all these anti aim assist threads on the forums. |
Bethhy
Ancient Exiles
108
|
Posted - 2013.09.13 02:03:00 -
[228] - Quote
Flux Raeder wrote:Bethhy wrote:Flux Raeder wrote:Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? Chimeric Destiny wrote:All you scrubs who talk about how the hit detection is better and thats why and that noobs weren't as bad as people think or the vets werent as good as they think need to read this. http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/Fact is the largest support of players I see in favor of AA are players who started playing console shooters after the COD craze(before Turok, Perfect Dark, Goldeneye etc) or are PC FPS players who think AA is a mandatory necessity in console shooters. The reality is most of you nonfactors are and remain terrible at the game, thats why CCP had to give you a feature that compressed the skillgap. Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming. Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution. All CCP needed to do was bring back chromes level of AA and tone down or eliminate the DS3 acceleration on turn. This kind of just proves my point, what an ego-case. I read the whole article and nowhere was there any mention of aim assist. Also, "nonfactors"? Anyone who has played ANY fps encounters AA, right now in dust it is over the top but it has been a core mechanic for console fps games long before CoD (a game that I hate because it too is overly easy) just because it is not an advertised piece of the game does not mean its not there. As mentioned earlier good AA is simply compensating for the console controllers blind spots (of which there are many on the ds3) and so have been put in AS the gameplay and had the rest built around it. "Nonfactors", "scrubs"... This is exactly what I am talking about, the majority of gamers are not basement-cases who game for 12hrs straight every day of the week anymore as the person you quoted seems to be. So, as you just proved, the hardcores are hardcore so they are generally the loudest and most aggressive on the meta level which means that they are the ones providing demands to CCP, demands that, if implemented would drive away newcomers so they can feel secure in their L33t status. CCP seems to have realized this trend and finally decided they'd switch it up, and of course, just like anytime they do something that would make this game fun for non-hardcores, the hardcore gamers get on and profess doom and gloom and threaten to leave to try to scare CCP into following their demands.. Am I close to the truth of all this? I think so.
Dude read the article, game developer's and actual FPS players are sick of catering To people who think an aiming system should do most of the work for them. If you think a computer generated aiming system is better then players learning and using their own skill your just sad...
Why play video games? got tired of turning "easy" mode on?...
Having a DS3 in your hand automatically doesnt make your ability to aim ****... and the mere assumption is offensive to the people who can actually do it and put in the work.
The fact that people think they should be aiming on par with people who for whatever life choices have that amount of time to play video games... is absurd and ignorant.
And no.... If CCP even listen'ed to their gaming base from Chromosome > Uprising we wouldnt of lost more then half the player base... they spent their time catering to noobs... nerfing guns and suit's.... and then doing a full circle back on most of those guns remaking them powerful....
^ that was not for the Vet's that was for the noobs... good job... keep up the good work? |
Minor Treat
The Enclave Syndicate Dark Taboo
134
|
Posted - 2013.09.13 02:09:00 -
[229] - Quote
The AA is good for Dust, makes shooting feel far more natural. I was fine without AA but if it removed good chance I and many others will probably go to planetside 2 instead which competes with this game directly |
Minor Treat
The Enclave Syndicate Dark Taboo
134
|
Posted - 2013.09.13 02:12:00 -
[230] - Quote
Corum Irsie wrote:Again, I have no problem with aim assist, and I'm not speaking for myself (I'm still here). I am however speaking in reference to the numerous anti aim assist threads you may or may not have noticed in the forums here. And if you dont see aim assist leaves many dust players with a bad taste in their mouths I don't know what to tell ya (just look at the forums). It is just an observation, no need to be offended. Although many players will leave if aim assist is removed too as well. CCP can't afford to lose its player base in anyway because of the next gen console games which compete with DUST directly. I know if AA was removed i would probably go to, and i was good before aim assist installed but It more comfortable vs clunky no AA. Oh and the biggest thing most of the player base disappear after AA was removed from Chromosome into Uprising too. Check out the eve Dust logins players counts. |
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Bethhy
Ancient Exiles
108
|
Posted - 2013.09.13 02:12:00 -
[231] - Quote
Minor Treat wrote:The AA is good for Dust, makes shooting feel far more natural. I was fine without AA but if it removed good chance I and many others will probably go to planetside 2 instead which competes with this game directly
???????????? im being punked right? .... like this explains so much ahahahhahaha |
Rogatien Merc
Red Star. EoN.
1150
|
Posted - 2013.09.13 02:16:00 -
[232] - Quote
Didn't every review since ******* EVER of this game note that the "aim was horrible" ... ? How many threads have I read indicating that for the sake of mass market appeal and game survival CCP should "unfuck the aiming and hit detection"?
Guess what - that's what they're working on. |
Minor Treat
The Enclave Syndicate Dark Taboo
134
|
Posted - 2013.09.13 02:18:00 -
[233] - Quote
Bethhy wrote:Minor Treat wrote:The AA is good for Dust, makes shooting feel far more natural. I was fine without AA but if it removed good chance I and many others will probably go to planetside 2 instead which competes with this game directly ???????????? im being punked right? .... like this explains so much ahahahhahaha there no need to be a di ck dude, if you wanna disagree just say it |
Minor Treat
The Enclave Syndicate Dark Taboo
135
|
Posted - 2013.09.13 02:19:00 -
[234] - Quote
Rogatien Merc wrote:Didn't every review since ******* EVER of this game note that the "aim was horrible" ... ? How many threads have I read indicating that for the sake of mass market appeal and game survival CCP should "unfuck the aiming and hit detection"?
Guess what - that's what they're working on. exactly |
Bethhy
Ancient Exiles
109
|
Posted - 2013.09.13 02:43:00 -
[235] - Quote
Minor Treat wrote:Rogatien Merc wrote:Didn't every review since ******* EVER of this game note that the "aim was horrible" ... ? How many threads have I read indicating that for the sake of mass market appeal and game survival CCP should "unfuck the aiming and hit detection"?
Guess what - that's what they're working on. exactly
Quote: Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming.
Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution.
|
meri jin
Goonfeet Top Men.
415
|
Posted - 2013.09.13 06:21:00 -
[236] - Quote
Tomorrow I will host my 5th BCD (Booze, Controller, Dust) event in my flat. We will be around 6 people. There will be two completely dust noobs, who have never ever heard of Dust and 4 people who are always at BCD. From the four who will come NO ONE is playing Dust in his free time excluded the event. I canGÇÖt wait to see the reactions to 1.4. This is going to be very interesting. CanGÇÖt wait for the feedback!
I have other friends who come back to Dust since 1.4 and I hope that this event will infect the others as well :). |
Minor Treat
The Enclave Syndicate Dark Taboo
138
|
Posted - 2013.09.13 10:42:00 -
[237] - Quote
Bethhy wrote:Minor Treat wrote:Rogatien Merc wrote:Didn't every review since ******* EVER of this game note that the "aim was horrible" ... ? How many threads have I read indicating that for the sake of mass market appeal and game survival CCP should "unfuck the aiming and hit detection"?
Guess what - that's what they're working on. exactly Quote: Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming.
Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution.
there was no acceleration increase to the DS3 controller during the patch, mostly adhesion and magnification. |
Orion Vahid
DUST University Ivy League
188
|
Posted - 2013.09.14 23:21:00 -
[238] - Quote
Abby Invo wrote:Flatman22 wrote:When I play football in the real world against real people, I don't get to have tackle assist. When I play paintball against real people, I don't get aim assist. When I play a game against real people, I want to play against people, not against aim-bots. A dualshock controller is an imperfect input method. When I go to the gun range I don't push my gun to the side and up or down until it's on target, I simply point it. This is a thoughtless and natural movement because my arm is a part of myself. Games will not be 1:1 (short of VR nonsense) because what is happening on screen is not you. A robot runs for you when you hit a key or push a stick, a robot reloads for you when you push a button or key. Want the best way to balance aiming in Dust? Remove AA, but first, remove M+KB. Now let's quit it with the sophisms about purity of play and actually post some ******* facts about AA shown via video evidence. > DS3 users beg for aim assist > Aim assist is added > aim assist too strong > DS3 user wants KB/M to be removed > lol |
Cosgar
ParagonX
5252
|
Posted - 2013.09.14 23:33:00 -
[239] - Quote
Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their weight class can get to that point again through practice and effort. Also, learn to strafe. Footwork in Dust 514 is as bad as a country club in an 80's National Lampoon movie. |
Vell0cet
Royal Uhlans Amarr Empire
213
|
Posted - 2013.09.15 01:13:00 -
[240] - Quote
Cosgar wrote:Played a few games and it looks like they made the necessary tweaks to make aim assist assist your aim instead of full out auto aim. Hope everyone that got to play above their weight class can get to that point again through practice and effort. Also, learn to strafe. Footwork in Dust 514 is as bad as a country club in an 80's National Lampoon movie. Every match I played today was a total blowout. I'm sure all of the elite players are thrilled... |
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