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Flux Raeder
WarRavens League of Infamy
245
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Posted - 2013.09.12 05:47:00 -
[1] - Quote
Brolaire of Asstoria wrote:If it gets more people playing and brings back those who have left, the AA is a somewhat good thing... That being said it is slightly rage inducing getting smashed by Exile or Militia ARs from insane distances by newberries but at least every enemy engagement is now more tense... The game had stagnated for me in the last month or 2 and now its become a lot more fun and challenging... Something I have noticed lately is that all the protostompers had gotten VERY comfortable with the combo of the low hit detection and the dominance it gave them over lower powered weapons and suits. That sense of unbeatable-ness, combined with the advance in all-things-scanning seems to have made them way too unaware and extremely easy to sneak up on and kill, whiiiiich is undoubtedly why they are so pissed. Lately I have been sneaking up on countless adv/proto assaults, scouts and heavies with my militia scout suit, sometimes following them in a wide open field for hundreds of meters before quickly emptying a clip from my militia AR right into the back of their skulls. They talk about AA being a crutch, well apparently their proto was a crutch, given the astoundin lack of situational awareness it's all that so many of them seem to rely on. I think these kinds of examples of their bigheaded overconfidence are what is getting them killed and pissed, hell, all you have to do is read most of their posts to see the neckbeard noobstomping elitist mindset shining through bright and clear. Btw, I don't use AA outside of testing to see what it's effects are on certain weapons, but I do like the fact that with so many others using it this game is much more intense, it's not just the same five guys stomping the entire team anymore |
Flux Raeder
WarRavens League of Infamy
246
|
Posted - 2013.09.12 06:07:00 -
[2] - Quote
Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? |
Flux Raeder
WarRavens League of Infamy
248
|
Posted - 2013.09.12 06:40:00 -
[3] - Quote
Bethhy wrote:Flux Raeder wrote:Also, it is painfully ironic how these l33t players go around making doom and gloom threads about how this game is hemorrhaging players and nobody is picking up the game and its all going to fail!!!!!!.... And then go on to make posts demanding that the game be as unfriendly to new and casual players as possible. Do they REALLY not recognize this? Chimeric Destiny wrote:All you scrubs who talk about how the hit detection is better and thats why and that noobs weren't as bad as people think or the vets werent as good as they think need to read this. http://www.pcgamer.com/2013/03/13/call-of-duty-red-orchestra-2-interview/Fact is the largest support of players I see in favor of AA are players who started playing console shooters after the COD craze(before Turok, Perfect Dark, Goldeneye etc) or are PC FPS players who think AA is a mandatory necessity in console shooters. The reality is most of you nonfactors are and remain terrible at the game, thats why CCP had to give you a feature that compressed the skillgap. Reality is the AA in chromosome was fine and the major issue with Uprising wasnt lack of AA, anyone who understood the issue knew that it was entirely the acceleration they added during Uprising to try and increase DS3 turn speeds that royally screwed up aiming. Once again uninformed ignorant playerbase that are bad at games dont understand the root causes of what was wrong with the game to begin with now assume that current fixes were the apropriate fixes to a problem. Welcome to placebo effect. Just because its better then Uprising doesn't mean it was the proper solution. All CCP needed to do was bring back chromes level of AA and tone down or eliminate the DS3 acceleration on turn. This kind of just proves my point, what an ego-case. I read the whole article and nowhere was there any mention of aim assist. Also, "nonfactors"? Anyone who has played ANY fps encounters AA, right now in dust it is over the top but it has been a core mechanic for console fps games long before CoD (a game that I hate because it too is overly easy) just because it is not an advertised piece of the game does not mean its not there. As mentioned earlier good AA is simply compensating for the console controllers blind spots (of which there are many on the ds3) and so have been put in AS the gameplay and had the rest built around it.
"Nonfactors", "scrubs"... This is exactly what I am talking about, the majority of gamers are not basement-cases who game for 12hrs straight every day of the week anymore as the person you quoted seems to be. So, as you just proved, the hardcores are hardcore so they are generally the loudest and most aggressive on the meta level which means that they are the ones providing demands to CCP, demands that, if implemented would drive away newcomers so they can feel secure in their L33t status. CCP seems to have realized this trend and finally decided they'd switch it up, and of course, just like anytime they do something that would make this game fun for non-hardcores, the hardcore gamers get on and profess doom and gloom and threaten to leave to try to scare CCP into following their demands.. Am I close to the truth of all this? I think so. |
Flux Raeder
WarRavens League of Infamy
248
|
Posted - 2013.09.12 06:59:00 -
[4] - Quote
meri jin wrote:@Flux Raeder.
I would not say that AA is over the top right now, have you seen the videos? I mean wow, just wow how hard other AAs are. Some people are claiming that the Hip-fire become overpowered, THAT could be, I don't know. I very rarely use hip fire. Like maybe two times in a match. So if there is some things broken I would not notice it.
It sounds like you and I have the same ADS game style. I like to test this games quirks when I hear a out them and forced myself to hipfire a lot for two matches, it is inconsistent but occasionally it becomes noticeable (especially when you don't mean to be aiming at a bunch of enemies, you can see it wanting to drag on them) so I guess it would be better if I said "circumstantially over the top". I also always use ADS though and AA seems to be either perfect or completely unnoticeable for that as it does not change my gunplay at all when I use it. |
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