|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Corum Irsie
OSG Planetary Operations Covert Intervention
31
|
Posted - 2013.09.08 11:27:00 -
[1] - Quote
Obviously those of us who have been here for any amount of time will adapt to whatever CCP throws at us. In my opinion aim assist that slows the reticle as it aproaces an enemy is fine, aim assist that includes a little friction when the reticle moves across an enemy is fine. I can not however support an aim assist with magnatism, if you need the computer to aim for you I don't know what to say other then get good. CCP all you have to do is get rid of the magnatism associated with aim assist and all will be right with the world once again. |
Corum Irsie
OSG Planetary Operations Covert Intervention
31
|
Posted - 2013.09.08 12:00:00 -
[2] - Quote
Vell0cet wrote:Corum Irsie wrote:Obviously those of us who have been here for any amount of time will adapt to whatever CCP throws at us. In my opinion aim assist that slows the reticle as it aproaces an enemy is fine, aim assist that includes a little friction when the reticle moves across an enemy is fine. I can not however support an aim assist with magnatism, if you need the computer to aim for you I don't know what to say other then get good. CCP all you have to do is get rid of the magnatism associated with aim assist and all will be right with the world once again. What's wrong with: [Standard Aim Assist] the existing system that is in-line with existing AAs in the industry. This is only available in pub matches. [Weak Aim Assist] Reduced version of Standard AA, no (or almost no) magnetism. This mode is available in all game modes and grants a 2% bonus to SP gain. And [No Aim Assist] which is available everywhere and grants a 10% SP boost? Also, reducing all weapon damage by 10% will help vets, since fights will be a bit longer and reward intelligent module choices more and allow for better tactics.
I've not heard this suggestion yet and If CCP were able to implement it I would support it if it gave you an increase to your weekly cap. But I still say no magnatism, do you really want to play a competitive fps where the game aims for you (even if it's in a small way)? |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:09:00 -
[3] - Quote
All I can say is who cares, I used to have a beef with aim assist but whatever. In my opinion tho, CCP is catering to the lowest common denominator with aim assist. The "new players" who are happy with aim assist are the same people who will play dust for a month or two and then quit (no matter what kind of game it is). These are the people who will play any fps for a month or two and then move on (and buy the next fps in the series the following year when it comes out). Aim assist or no aim assist they would play for a short while and then leave. CCP is however turning off a large number of their long time supporters with aim assist, you know the people who have been here since the beginning (and aim assist is driving them away).
So in short CCP is making happy the fps crowd that would have played a month or two and left with or without aim assist. And at the same time they are driving away the people who would have been here for the long haul (you know like the eve crowd, people who would have stuck with the game for years). |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:19:00 -
[4] - Quote
Again, I have no problem with aim assist, and I'm not speaking for myself (I'm still here). I am however speaking in reference to the numerous anti aim assist threads you may or may not have noticed in the forums here. And if you dont see aim assist leaves many dust players with a bad taste in their mouths I don't know what to tell ya (just look at the forums). It is just an observation, no need to be offended. |
Corum Irsie
OSG Planetary Operations Covert Intervention
42
|
Posted - 2013.09.12 11:30:00 -
[5] - Quote
So in short aim assist is catering to a crowd of fps players who would have left dust after a short stay anyway, while at the same time driving away the players who would have stuck with dust for the long haul. That is what I am inferring from all these anti aim assist threads on the forums. |
|
|
|