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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Marston VC
SVER True Blood Public Disorder.
719
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Posted - 2013.08.30 17:52:00 -
[1] - Quote
daishi mk03 wrote:Quote:You earn 3000 SP from a match after the weekly cap. With a Skill Booster, you earn 1500 extra SP; without you earn 1000 extra SP. How can you earn 3000 SP after the weekly cap? After the cap, you can only earn 1000, right?
That's what he said, you earn 3000 SP worth of experience, however because of the weekly cap, you only get 1000 + an additional 1000 or 1500 based on weather you have a booster on or not. |
Marston VC
SVER True Blood Public Disorder.
719
|
Posted - 2013.08.30 18:06:00 -
[2] - Quote
CCP Mintchip wrote:Soraya Xel wrote:Who the heck suggested making it shorter? The last thing we need is for it to only cater to people who have time to cap a character in one day, and screw those of us who play throughout the week. This also tells those people they shouldn't play at all at the start of the week, so they don't waste their cap.
I am frankly amazed this passed any sort of check to prevent CCP from being stupid. It's missing the one piece of feedback we've all universally agreed is needed, and put in a bunch of things that screw everyone else. One of the concerns that came up in feedback about the 7 day cycle was that it meant people had to play every day to earn the maximum reward. So it's the same amount that you would get over 7 days, just condensed to 3. Allowing for a more concentrated weekend event. Give it a try, see what you think - we look forward to your feedback!
ehhhh..... but all this means is that people are going to grind for three days straight in an attempt to hit their cap.... (instead of spreading it out over 7 days).
How does condensing it down make things any better anyway? It just makes it harder for people to benefit from the bonus at all. You guys basically said "we cant trust you to not go overboard and play too much, so now were forcing you to either play nonstop, or not even try"
Who still complains about this game feeling like a chore??? I thought that was more or less over with months ago...... it should be at the point now where most people have plateaued and no longer "need to play". I mean..... your basically taking a whole weeks worth of Bonus SP and condensing it down into three days...... Whatever.....
Don't get me wrong, im happy that there is an SP event in general. These sorts of things keeps drawling back players and creates a more lively atmosphere. However I don't think this change to the established system was necessary at all, and was overall a big waste of interest. The only problem anyone ever had with the SP event was that people thought their cap would be reset once the event started. (last time it started on Thursday, right after the Wednesday cap reset) so in response people grinded out their whole cap in one day. But this didn't happen so people missed out basically their whole weeks worth of x3 SP.
This prompted CCP to reset the cap on Friday, Which extremely benefitted people like me who knew that nobody said anything about SP caps being reset and saved the Bonus SP for Thursday. This let me get x3 SP on Thursday, cap resets, I get x3 SP on Friday-Wed, then I get a finale cap reset on wed which gives me a third go at it.....
BASICALLY, what im saying is that the old weekly system was fine. Just start the event on Wednesday, and if the event is date specific just reset the cap on the day it goes off. People will grind as much as they want to grind, condensing the x2 sp event down to three days just condenses the amount of grinding an average player will do. The suggestion I mentioned above fixes the actual problems people had with these events. |
Marston VC
SVER True Blood Public Disorder.
720
|
Posted - 2013.08.30 18:44:00 -
[3] - Quote
Sana Rayya wrote:Checking some math and it looks like I'll have to start AFKing in ambushes instead of playing them to keep under the 3k SP limit.
From my experience, the average ambush lasts 8 minutes, but can range from 6-12 minutes, and with the current formula [5x(seconds alive in match)+WP = SP] that doesn't leave much of a margin for earning additional WP from PVP actions in game, without exceeding the limit.
Who wants to join me in a nice LLAV tour near the redline?
Ummm..... I don't know what your smoking dude. Hitting the limit maximizes the amount of points you could possibly make. In other words, only the first 3000 SP you earn in a match will be doubled. so ill give you an example. You complete a match and earn 4000 SP. Only 3000 of that gets doubled, so now you get 4000 SP + 3000 more. If you have an SP booster on, then you would get an additional 2000 SP on top of the 7000 you just earned. Creating a sum total of 9000 SP.
Hitting the max is what you should be trying to do..... not avoid. By redlinine camping you would just be losing out while everyone looks at you and goes "wtf is he doing?" |
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