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261. Cal Logi isn't OP... - in General Discussions [original thread]
Queen of Uranus wrote: You're a moron if you don't think a Calogi isn't OP. I run CalAss. and I would gladly give up my sidearm for an extra High, Low, and Equipment slot. The hammer is coming, otherwise expect to see Calogis everywhere. Also I...
- by xSir Campsalotx - at 2013.07.16 09:26:00
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262. Cal Logi isn't OP... - in General Discussions [original thread]
I say no damage mods on logis, make them .5-.7m/s slower than their assualt counterpart, require equipment slots to be filled with higher or same meta level as their light weapon. That way you can't run a duvolle without running a pro rep tool, hi...
- by xSir Campsalotx - at 2013.07.16 09:09:00
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263. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
FATPrincess - XOXO wrote: Nocturnal Soul wrote: leave the damn forge gun alone It's OP and you know it. It's not meant to be going 15/0 at Manus Peak ambush. It's an AV weapon ffs. -XOXO I went 15-0 with laser rifle it must be OP
- by xSir Campsalotx - at 2013.07.15 09:18:00
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264. " Deaths Engine" The Definition of the Heavy - in General Discussions [original thread]
Yeah hell i can go 20-0 with a laser rifle, doesn't mean it's a good gun just means lots of passive agressive play style and being extra careful not to die, run 2 complex Dmg mods with prof 3 and its moderately semi ok as long as its mostly adv su...
- by xSir Campsalotx - at 2013.07.15 01:26:00
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265. Core Flaylock gets nerfed, lolForgeGun you're next - in General Discussions [original thread]
Lol HMG funny, the forge is the only good weapon a heavy has, and I love using a militia forge on protos in pub matches insta kill. It's like asking the rpg in BF3 not to hurt infantry because its an AV weapon.
- by xSir Campsalotx - at 2013.07.11 11:18:00
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266. Tanks + Dropships: 50% price reduction - in General Discussions [original thread]
I've been a heavy since I started playing and run complex Dmg mods with an assualt forge gun, armor tanks are strong in short frontal battles until their bad ass repper is on cool down and are quite hard to kill with their speed. Shield tanks on t...
- by xSir Campsalotx - at 2013.07.11 10:04:00
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267. New racial bonus ideas - in General Discussions [original thread]
What about making logis run equipment, or making the equipment on said suit a higher than or equal to meta level than weapon. True logis won't care cause they run good equipment anyways and this prevents slayer logis from just speccing basic equip...
- by xSir Campsalotx - at 2013.07.11 09:43:00
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268. " Deaths Engine" The Definition of the Heavy - in General Discussions [original thread]
Hahaha I wish, this is a glorified BBs gun shooting twice as many BBs as the sub machinegun shoots bullets. You should read the cal logi description pretty funny look it up next time you play.
- by xSir Campsalotx - at 2013.07.10 09:53:00
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269. Mass Driver suffers from resistances - in General Discussions [original thread]
Vyzion Eyri wrote: With my EXO-5 I feel absolutely at ease when I see a heavy round the corner. They can't dodge my flux grenades and bunny hopping and circling is enough to take him out. Combined with the disorientating smoke and the inabilit...
- by xSir Campsalotx - at 2013.07.05 05:49:00
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270. HMG still needs more damage in its optimal range. - in General Discussions [original thread]
I say give it more damage or more range, be able to fight in cqc or medium range either way it will have a role. Plus I think the heavy suit is a different topic, because if you look at only the suit its crap its one redeeming factor is the HMG wh...
- by xSir Campsalotx - at 2013.07.04 09:22:00
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271. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
DoomLead wrote: CCP Remnant wrote: It's not Wolfman's fault. He asked me if I'd made any changes to the Mass Driver and I told him none that I could recall. I later checked my change history and I had increased the splash damage up from 3m t...
- by xSir Campsalotx - at 2013.07.04 09:01:00
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272. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
I'm glad y'all got your MD back with increased splash (ninja armor nerf) but now armor tankers are gonna be hurting even more, now to fix the armor!
- by xSir Campsalotx - at 2013.07.04 08:58:00
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273. Idea to help lower (but not stop) the "Murder Taxi" problem. - in General Discussions [original thread]
It could help, but the devs are working on so many things right now it'll be a while even if they agree.
- by xSir Campsalotx - at 2013.06.12 06:35:00
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274. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Looks at the smg mag and the HMG Belt, the rounds in the belt are way bigger than those tiny little rounds in that stick magazine. Bigger rounds equal bigger damage I thought a HMG would do more damage than a smg, this "HMG"is a faster firing smg ...
- by xSir Campsalotx - at 2013.06.11 08:44:00
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275. Without a tac the game is like. slow. - in General Discussions [original thread]
KEROSIINI-TERO wrote: xSir Campsalotx wrote: What do y'all think of making modules percentage based so for example 268 caldari assualt base shield (passives maxed) gets 33 or so Hp per shield extender (15%) making assaults better at combat t...
- by xSir Campsalotx - at 2013.06.06 21:50:00
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276. Without a tac the game is like. slow. - in General Discussions [original thread]
True this does hurt scouts don't want them taking another hit. Assualts get no bonus while heavies become more formidable and logis can't tank like heavies. The poor scouts though, the reason I thought of this was that every other module is percen...
- by xSir Campsalotx - at 2013.06.06 21:22:00
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277. Without a tac the game is like. slow. - in General Discussions [original thread]
What do y'all think of making modules percentage based so for example 268 caldari assualt base shield (passives maxed) gets 33 or so Hp per shield extender (15%) making assaults better at combat than logis. Perhaps (25%) to get that 66 complex ext...
- by xSir Campsalotx - at 2013.06.06 19:00:00
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278. Who is refraining from skilling into suits and weapons while they wait for new c... - in General Discussions [original thread]
Waiting +1
- by xSir Campsalotx - at 2013.06.01 09:10:00
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279. Why go scout? - in General Discussions [original thread]
SoCal Ninja wrote: Bones McGavins wrote: Ill have to watch that vid again, but Annie Oakley and Calamity Jane were using logis? In which case, all their movements were sprint? If so, not sure I can replicate sprinting at the angles they do ...
- by xSir Campsalotx - at 2013.05.30 09:01:00
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280. Why go scout? - in General Discussions [original thread]
mollerz wrote: The reason I like playing a knifer scout... I don't need to worry about ammo, and as a minnie scout I don't need to worry about my armor. That's two things everyone else has to contend with. But the best is how much more fun the ...
- by xSir Campsalotx - at 2013.05.30 08:54:00
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