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FATPrincess - XOXO
Shining Flame Amarr Empire
183
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Posted - 2013.07.11 08:22:00 -
[31] - Quote
Orenji Jiji wrote:FATPrincess - XOXO wrote:Didn't read thread. :/
I said it before, I drive LAVs. I'm the least affected by Forge Guns. They can't touch me.
I say nerf because I see them. Go play ambush you'll see. I went Ambush mostly for last 3x SP event and got killed by a FG maybe once or twice a day, with many FGs in the field. FGs can touch you, we've got a dedicated FG people and they explode murder taxis by a dozen each match. Stop trolling and get some gun skills maybe? DJINN leukoplast wrote:Forge hitbox is far too big, should be a pin-sized hitbox. Right now they just aim in the general direction of somebody from halfway across the map and get a direct hit. BS. Make an alt, skill FG and record this. I did use forgegun in this build. Have you? No, you just think you know how it works. It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
lol you're in seraphim. I never ever see you scrubs in pubs.
-XOXO
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Kekklian Noobatronic
Goonfeet Top Men.
166
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Posted - 2013.07.11 08:37:00 -
[32] - Quote
FATPrincess - XOXO wrote:This how the Forge Gun will get nerfed:
-1500 damage for the proto. Assault gets 1400 damage and Breach 1700. How a gun has more damage than a cannon is beyond me. Only in Dust 514.
-0.5 splash radius. Yep no more infantry killing. This in an AV weapon and will only be useful at destroying tanks.
-Optimal range reduced to 100m. No more roof sniping. Dropships can breathe a bit more with one less annoying AV harassing their ass. Sniping is for snipers and this gun doesn't even have ADS. It's clearly meant for "mid range" tank destruction.
inb4 fatties say Forge Gun is fine.
-XOXO
This is literally the dumbest, worst troll post I have ever read.
Edit: Forgot to add - Wow the OP Q_Q's alot. |
Omareth Nasadra
Rebelles A Quebec Orion Empire
25
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Posted - 2013.07.11 08:41:00 -
[33] - Quote
Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
206
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Posted - 2013.07.11 08:43:00 -
[34] - Quote
Why on earth do people sign off or add signatures to their forum posts.
It's ridiculous. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
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Posted - 2013.07.11 08:44:00 -
[35] - Quote
Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of ****
I thought their niche was AV? But they're better at killing infantry!
-XOXO |
DJINN leukoplast
Hellstorm Inc League of Infamy
658
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Posted - 2013.07.11 08:45:00 -
[36] - Quote
Orenji Jiji wrote:
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
Been killed by forge noobs, don't need to spec to know their hitbox is too big.
Forge players should have to aim like the rest of us (well except flaylock and MD players), not point in general direction, click, then win. |
FATPrincess - XOXO
Shining Flame Amarr Empire
183
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Posted - 2013.07.11 08:45:00 -
[37] - Quote
Dale Templar wrote:Why on earth do people sign off or add signatures to their forum posts.
It's ridiculous.
Because it's for cool people like me. :P
-XOXO |
Omareth Nasadra
Rebelles A Quebec Orion Empire
25
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Posted - 2013.07.11 08:49:00 -
[38] - Quote
FATPrincess - XOXO wrote:Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO
you die a lot to them while being infantry? your niche must be being bad at this game, they are so easy to kill when you CQC them, come on stop dying and get better instead of qqing |
Dysnomia Pandora
Third Rock From The Sun
12
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Posted - 2013.07.11 09:01:00 -
[39] - Quote
I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Cus if you nerf stuff now its ridiculous.how the heel you gonna build a good karakter if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important. |
ChromeBreaker
Sver true blood Public Disorder.
752
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Posted - 2013.07.11 09:08:00 -
[40] - Quote
Dysnomia Pandora wrote:I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Because if you nerf stuff now its ridiculous.how the hell you going to build a good character if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important.
Flaylocks are over powered. They will be nerfed, and no you wont get your skill points back.
dmg markers are a hell of a lot better this patch.
@OP ... leave the FG's alone, theres are changes coming for av as it is, we dont need you giving the dev's bad ideas |
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Dysnomia Pandora
Third Rock From The Sun
12
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Posted - 2013.07.11 09:17:00 -
[41] - Quote
ChromeBreaker wrote:Dysnomia Pandora wrote:I demand the sp back i put in flaylock if its nerft, i hope ccp wil come with another sp reset. Cus if you nerf stuff now its ridiculous.how the heel you gonna build a good karakter if ccp keep changing ****. Wasted sp yet again.
Look at damage markers and people not taking damage from grenades, i think thats a bit more important. Flaylocks are over powered. They will be nerfed, and no you wont get your skill points back. dmg markers are a hell of a lot better this patch. @OP ... leave the FG's alone, theres are changes coming for av as it is, we dont need you giving the dev's bad ideas
Damage markers are better but not good enough, some just dont take damage from an grenade exploding next to them. And they should not nerf weapons, instead you design another weapon to counter that weapon, like a gun or what ever in a real war gets nerft. No it doesnt |
Laurent Cazaderon
What The French CRONOS.
1814
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Posted - 2013.07.11 09:21:00 -
[42] - Quote
FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good. |
ChromeBreaker
Sver true blood Public Disorder.
752
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Posted - 2013.07.11 09:35:00 -
[43] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good.
There was a dev post about this somewhere about upcoming av changes, saying how FG ranges were likely to change.
As a prominent FG use i also agree our range is mental lol
Dysnomia Pandora wrote: Damage markers are better but not good enough, some just dont take damage from an grenade exploding next to them. And they should not nerf weapons, instead you design another weapon to counter that weapon, like a gun or what ever in a real war gets nerft. No it doesnt
so... using an analogy here...
oh no we have mice... releases snakes... oh no we have snakes... release anti snake tigers... oh no we have tigers... release T-rex's... oh no we have dinosaurs... release the kraken ... oh no we have ink everywhere...
easier just to make the mice less of a problem and keep them as pets |
Rusty Shallows
Black Jackals
142
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Posted - 2013.07.11 09:55:00 -
[44] - Quote
JETSTORM1090 wrote:All I want is for militia forge guns to be removed, If I get killed by advanced and proto forges in one hit so be it, I don't like my proto suit to be 1 shotted by a 500 ISK gun... They made more sense when we had to pick a class to start as. Now and days once someone commits to a Sentinel suit they are practically obligated to spend some SP on Forges and HMGs.
Getting back on topic I seriously doubt the OPs predication will happen. CCPs history with the Forge Gun is more of a Nickle & Dime approach. Long before the recent assurances that future changes will be more measured and less radical. Hopefully the lesson from release 1.1 was well learned. |
J4yne C0bb
DUST University Ivy League
49
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Posted - 2013.07.11 09:59:00 -
[45] - Quote
DJINN leukoplast wrote:Orenji Jiji wrote:
BS. Make an alt, skill FG and record this.
I did use forgegun in this build. Have you? No, you just think you know how it works.
It just hit me that I'm arguing in a troll thread and will stop now. Have fun, children.
Been killed by forge noobs, don't need to spec to know their hitbox is too big. Forge players should have to aim like the rest of us (well except flaylock and MD players), not point in general direction, click, then win. For the bazillionth time, this is not how forge guns work. Getting a little tired of people complaining about the forge who have never actually played with it. I don't get kills by forge splash. I know this because I can see my targets health go down when I miss my shot. If i blasted you, it's because I got you dead on. From 100 meters away. With no scope. AND I was leading you, guessing where you would be when my shot landed. That doesn't make me OP, that makes me a good shot, and I shouldn't be nerfed because of it. |
Kane Fyea
DUST University Ivy League
1202
|
Posted - 2013.07.11 10:00:00 -
[46] - Quote
ChromeBreaker wrote:oh no we have mice... releases snakes... I hear mouse traps work pretty good. |
ChromeBreaker
Sver true blood Public Disorder.
752
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Posted - 2013.07.11 10:22:00 -
[47] - Quote
Kane Fyea wrote:ChromeBreaker wrote:oh no we have mice... releases snakes... I hear mouse traps work pretty good.
Proven within a generation mice learn trap = bad it took a little while for peeps to realise how OP flaylocks were |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
119
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Posted - 2013.07.11 10:25:00 -
[48] - Quote
Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction
Also, multiple kills from destroying full vehicles would inflate their kill count. |
Kekklian Noobatronic
Goonfeet Top Men.
166
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Posted - 2013.07.11 10:28:00 -
[49] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good.
Clearly someone does not use FG's. "Way too big range". What, you want to lower it? Sure, lets make it exponentially harder for AV to do it's job.
Let me guess, you drive a Tank? Wait.. Who am I kidding.. What the French are some of the biggest tryhards in Dust. Of course you drive a tank.
ITT: Proto stompers and babies cry about getting killed by a balanced weapon system. |
ChromeBreaker
Sver true blood Public Disorder.
752
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Posted - 2013.07.11 10:28:00 -
[50] - Quote
Jaqen Morghalis wrote:Darken-Sol wrote:FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO an AV weapon going 20/0 in a game mode where free LAV spam is rampant. sounds like a step in the right direction Also, multiple kills from destroying full vehicles would inflate their kill count.
Spawned into an ambush halfway through. Murder taxis everywhere... 5 shots... 9 kills... instantly top of the board... not a single infantry kill |
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Void Echo
Internal Error. League of Infamy
485
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Posted - 2013.07.11 10:28:00 -
[51] - Quote
there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about. |
ChromeBreaker
Sver true blood Public Disorder.
752
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Posted - 2013.07.11 10:47:00 -
[52] - Quote
Void Echo wrote:there is no argument that will ever work against av or infantry, its the infantry that get their wants and needs catered to in this game, have you noticed that hardly anything that's been implemented so far has been suggested and begged by the infantry players?
the rest of us are just minorities that CCP doesn't care about.
Tanks, dropships, heavies, and av all have to be balanced together, you cant tweak one without effecting the rest... thats why its taking so long,. |
Soldiersaint
Reaper Galactic
96
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Posted - 2013.07.11 10:57:00 -
[53] - Quote
DJINN leukoplast wrote:How about:
Forge -90% damage to infantry and advertised face-value damage to vehicles.
Only problem is that heavy noobs will all just run back to their HMG and not do any AV at all, which is what they were designed for. Thus the assaults and logis will have to make up for their slack and run AV themselves, which is what they weren't designed for. um hello there is something called a swarm launcher? what the heck is wrong with you people? the freaking forge gun is not the only av in the game. logis and assualts can do av to. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
17
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Posted - 2013.07.11 11:18:00 -
[54] - Quote
Lol HMG funny, the forge is the only good weapon a heavy has, and I love using a militia forge on protos in pub matches insta kill. It's like asking the rpg in BF3 not to hurt infantry because its an AV weapon. |
RINON114
B.S.A.A. General Tso's Alliance
276
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Posted - 2013.07.11 11:42:00 -
[55] - Quote
Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I logged at least 20 hours in the last week alone...
Like somebody has already said, if you're so sure about it being OP go and try it. If you can go 15/0 with the forge gun then I'll personally bake you some f'ing cookies. In fact, if you go 15/0 with anything I'll bake you the cookies. |
ChromeBreaker
Sver true blood Public Disorder.
763
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Posted - 2013.07.11 11:51:00 -
[56] - Quote
RINON114 wrote:Wtf is up with all the hate for the forge gun lately? If you manage to hit my bouncy ass then you deserve the kill. I play Gallente stacking armour so I'm slower than most, and I've been killed by a forge gun twice in the past few weeks, and I logged at least 20 hours in the last week alone...
Like somebody has already said, if you're so sure about it being OP go and try it. If you can go 15/0 with the forge gun then I'll personally bake you some f'ing cookies. In fact, if you go 15/0 with anything I'll bake you the cookies.
I DEMAND COOKIES NOW!!!!!!!!!!!!!
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Orenji Jiji
Seraphim Initiative. CRONOS.
168
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Posted - 2013.07.11 12:17:00 -
[57] - Quote
Laurent Cazaderon wrote:FG damage are fine. I'll only agree with a way too big range. The absolute range isnt the problem in itself, it's the damage falloff. FG projectile should lose power way faster. Let's be honest, tower FG sniping is nothing fun nor good. Sure, Laurent. Let's make it a fatman vs tank CQC, by nerfing range on the forge. As somebody said this will basically kill FG as anti-HAV weapon. But it will be funny when tank can just drive 100m away and be safe, as the slomo fatman will never be able to keep up.
The range is OK now and if you get forged from the tower, then your snipers are not doing their job. |
Chesty Ranger
Sver true blood Public Disorder.
1
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Posted - 2013.07.11 16:31:00 -
[58] - Quote
Magnus peak is my favorite map as forge gunner because is guarantee that there's going to be at least 3 LAV scrubs and 1 tank. Going 15-0 very difficult if you get flanked by good AR. And impossible if get flanked by multiple opponents. Is so hard to fight multiple red dots with forge gun. |
FATPrincess - XOXO
Shining Flame Amarr Empire
196
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Posted - 2013.07.11 16:34:00 -
[59] - Quote
Omareth Nasadra wrote:FATPrincess - XOXO wrote:Omareth Nasadra wrote:Forge gun are fine, i don't use them, seldom die to them, they are a niche weapon and OP you are full of **** I thought their niche was AV? But they're better at killing infantry! -XOXO you die a lot to them while being infantry? your niche must be being bad at this game, they are so easy to kill when you CQC them, come on stop dying and get better instead of qqing
lol once again, I'm not the one dying to Forge Guns. I drive LAVs, I'm the least one dying from them since they're so slow. It's the people going 18/2 with a Forge Gun, I can see them, many times. Why can they get those scores with an AV weapon, meanwhile I don't see laser or scrambler rifles top scores? Because Forge Gunners are good? Plz.
-XOXO
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Jin Robot
Foxhound Corporation General Tso's Alliance
1389
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Posted - 2013.07.11 16:40:00 -
[60] - Quote
FATPrincess - XOXO wrote:For you guys info, I drive a logistics LAV. I'm not affected by Forge Guns in any way since they can never hit me. But I can see them in the killfeed. It gets more kills than weapons that are supposed to kill infantry, like the laser and scrambler rifle. Just play ambush Manus Peak vs some top corps you'll see many Forge Gunners there going 20/0.
-XOXO Oh, please tell us what weapons are "supposed" to be in the killfeed. Gtfo murder taxi troll. |
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