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1. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
What about projectile -5/ +5
- by xSir Campsalotx - at 2014.08.30 23:03:00
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2. Scrambler rifle again with the too strong bs. - in General Discussions [original thread]
Ghosts Chance wrote: xSir Campsalotx wrote: How is this even up for debate? Scrambler has horrible damage profile 120/80 against half the suits in the game, overheats, needs to cool down between bursts, and is horrible against strafey scouts...
- by xSir Campsalotx - at 2014.08.30 22:14:00
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3. Scrambler rifle again with the too strong bs. - in General Discussions [original thread]
Oh so that's why all you see in competitive PC is scramblers... Oh no wait CRs are still king in the AR department no way? When I ask other corp mates why they don't use the scrambler they say "overheat" and unreliable in a pinch. This is solely b...
- by xSir Campsalotx - at 2014.08.30 15:54:00
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4. Scrambler rifle again with the too strong bs. - in General Discussions [original thread]
How is this even up for debate? Scrambler has horrible damage profile 120/80 against half the suits in the game, overheats, needs to cool down between bursts, and is horrible against strafey scouts or assualts for that matter. Not to mention is th...
- by xSir Campsalotx - at 2014.08.30 15:42:00
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5. We've been talking about ScR and even nova knives, but.. - in General Discussions [original thread]
Personally I like when heavies use burst HMG , if you get in close with your scout shotgun they have no chance with that delay but if they use full auto spray and pray then its a 50/50.
- by xSir Campsalotx - at 2014.08.29 09:46:00
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6. Idea for Assault changes - in Feedback/Requests [original thread]
I had this idea only heavy's can use heavy weapons so maybe only assualts and commandos can use assualt rifles... No more QQ about sentinels with rail rifles or bricked 700+HP invisible scouts with rifles, or even slayer logis with combat/rail/scr...
- by xSir Campsalotx - at 2014.04.13 07:08:00
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7. Burst HMGs - in General Discussions [original thread]
That's why I see everyone running burst HMGs... Oh wait they don't. First off price, the greater need for accuracy, inconsistent damage application, excess heat build up, large firing delay. If it was like the CR that has practically no delay I'd ...
- by xSir Campsalotx - at 2014.04.13 00:58:00
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8. Are Heavies OP??? - in General Discussions [original thread]
You know how only a heavy (basic, sentinel) can fit a heavy weapon? What if only assualts and commando can fit Racial assualt rifles (scrambler, combat, rail, assualt). No more QQ about sentinels with rails, no more crying about bricked tank scout...
- by xSir Campsalotx - at 2014.04.13 00:48:00
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9. Are Heavies OP??? - in General Discussions [original thread]
How are yall getting insta killed from 70m? After a year of being an HMG Heavy I've never killed anyone past 50m...I would like to see this done lol
- by xSir Campsalotx - at 2014.04.12 14:25:00
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10. CCP: non commando heavies should not have light weapons - in General Discussions [original thread]
If your gonna take away something from me balance it out... I'm cool losing the ability to use light weapons give the sentinels more resistance or make heavy damage mods 10%, no bonus headshot damage something along these lines
- by xSir Campsalotx - at 2014.04.11 17:22:00
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11. New gear / equipment for Heavies. - in Feedback/Requests [original thread]
*cryo -10% damage -10% speed
- by xSir Campsalotx - at 2014.04.11 17:09:00
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12. New gear / equipment for Heavies. - in Feedback/Requests [original thread]
I say yes... Scouts their cloaks, heavies their hardeners, and assualts their ammo types (the ability to switch between incendiary, disrupter and cryo) incendiary -10% to shield +10% to armor, disrupter +10% to shield -10% to armor, and cryo -10% ...
- by xSir Campsalotx - at 2014.04.11 17:07:00
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13. [Feature] Damage-Resist modules for Infantry - in Feedback/Requests [original thread]
Nice idea but I have a feeling projectile resistance would be the go to resistance.
- by xSir Campsalotx - at 2014.04.10 13:46:00
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14. AR vs CR - in General Discussions [original thread]
Damage per clip is higher on AR
- by xSir Campsalotx - at 2014.04.09 14:06:00
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15. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
Can get 24 rds off on my Amarr assualt with scrambler
- by xSir Campsalotx - at 2014.04.04 16:38:00
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16. Sidearm discussion - in General Discussions [original thread]
Scramblers are terribad now
- by xSir Campsalotx - at 2014.04.04 16:33:00
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17. SCRUBS - in General Discussions [original thread]
That's why I got max passive everything except hacking to 3
- by xSir Campsalotx - at 2014.04.04 12:56:00
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18. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
What if shooting cloaked mercs disrupts the cloak causing them to decloak for the duration of the damage tanken.
- by xSir Campsalotx - at 2014.04.04 12:54:00
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19. All Hail the Combat Rifle, King of all Rifles and named new Duvolle - in General Discussions [original thread]
I don't think it's the damage profile but the dps of the boundless combat is still round 600 which is quite a bit higher than the others excluding the scrambler which still has over 800.
- by xSir Campsalotx - at 2014.04.04 11:13:00
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20. you wanna know how underpowered the cal sent is? - in General Discussions [original thread]
Cal sentinel is up and the Min is pretty laughable I applaud those of you who are half way decent with it.
- by xSir Campsalotx - at 2014.04.04 08:34:00
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