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DRDEEZE TWO POINTO
LEGIONCOMBATCREW
2
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Posted - 2013.07.11 05:52:00 -
[31] - Quote
I think tanks need to be 5x as strong for 5x the cost so it takes a team of av to kill it but when it's lost you will be heartbroken and crying.
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CharCharOdell
Shining Flame Amarr Empire
431
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Posted - 2013.07.11 06:41:00 -
[32] - Quote
DRDEEZE TWO POINTO wrote:I think tanks need to be 5x as strong for 5x the cost so it takes a team of av to kill it but when it's lost you will be heartbroken and crying.
i like this. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
290
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Posted - 2013.07.11 08:52:00 -
[33] - Quote
i agree, everybody love to say tanks are invicible, tanks are not invicible, the squad of full proto around the tank makes the tank invicible. If a tanker play solo he is f****d, sooner or later they will come with AV. I've a heavy alt, i've played with that only for the 3x sp, i've destroyed an average of one tank per match. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
206
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Posted - 2013.07.11 09:02:00 -
[34] - Quote
Cormack's Modified Griefer wrote:Same for lavs too!
**** off. |
bear90211
The Tickle Monsters
3
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Posted - 2013.07.11 09:04:00 -
[35] - Quote
Well, tanks are not OP, they were ruined by all of this newer AV stuff, and the swarms, i get killed in a gunni within 3 AV's, or 2 FG blasts with 5K sheild and 30% resistance, or to be hit by 3 LAV's at a constant thread, its not fair that tanks cost soo much, and please CCP, fix the AV nade spamming. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4831
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Posted - 2013.07.11 09:16:00 -
[36] - Quote
I am 100% in favor of tank and dropship price cuts. |
Sir Meode
Seraphim Initiative. CRONOS.
709
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Posted - 2013.07.11 09:48:00 -
[37] - Quote
Prices are fine for HAV's at the moment, however people are trying to play like gods and never die in a game designed around killing.
If you find yourself in a scenario where you could die you should retreat and recall your vehicle. You cant expect to survive every game and this is where people are going wrong.
It is also what can define a good tanker from a great tanker.
Learn to predict the direction of the battle and save yourself some ISK.
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xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
17
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Posted - 2013.07.11 10:04:00 -
[38] - Quote
I've been a heavy since I started playing and run complex Dmg mods with an assualt forge gun, armor tanks are strong in short frontal battles until their bad ass repper is on cool down and are quite hard to kill with their speed. Shield tanks on the other hand are just weak they're slow and have weak reps. It's those swarms that wreck armor tanks and anything wrecks a shield tank. Sorry shield tankers but your tanks are subpar compared to armor tanks because bringing an armor tank down is difficult with a forge. |
Void Echo
Internal Error. League of Infamy
485
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Posted - 2013.07.11 10:21:00 -
[39] - Quote
interesting read. im in favor of either buffing the HAV due to the current cost of the actual fitting or just cutting the price, maybe base it on how much sp it takes to get the fitting modules? idk
but imho HAVs are vastly up and we are struggling against the 100+ things that infantry has that gives them advantages over us while we only have maybe 5 or so. |
Rei Shepard
Spectre II
392
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Posted - 2013.07.11 10:22:00 -
[40] - Quote
CharCharOdell wrote:Here is how money goes for tanks:
1 standard tank with meta 3 (or 5 for maddies) modules and a proto turret runs about 1,400,000 ISK. This level of gear is necessary, as any less tank or damage, and survivability plummets exponentially, but that's another topic entirely. (about 600k ISK more than last build)
An average payout per match is usually around 250,000 ISK, unless the other team calls in mad vehicles.
That means I need to make a tank last 6 matches or I go negative. Now, there are a couple ways of reducing cost: AURUM tanks/turrets (1,200,000 ISK reduction) or to redline snipe the entire game.
Assuming that people do not want tanking to be a p2w experience, then tankers are confined to redline sniping if they want to make a tank last 6 rounds because no matter how good a tanker is, one of those six matches is going to end with getting spammed with AV the second you get on the frontline.
My current proposal is not a nerf or buff to the tanks, but a price reduction. Sure, I'd love to have God Mode, but I just don't see it happening. Reducing the cost of vehicle hulls, modules, and turrets by 50% would help tankers and dropship pilots out, immensely, without making them any more powerful. Cheaper tanks means more opportunity to kill them because tankers will be more inclined to get into AV range, as losing one isn't a big deal.
Even if you make Tanks costs 0.01 ISK the "real" tankers will still be in the redline sniping because its not about the ISK loss its about their KDR E-Peen loosing 0.01 KDR.
Quote: Cheaper tanks means more opportunity to kill them
It will just mean that there are now twice as many tanks on the board at any given time, at full specs...World Of Tanks -> that way. |
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Terra Thesis
HDYLTA Defiant Legacy
336
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Posted - 2013.07.11 10:29:00 -
[41] - Quote
CharCharOdell wrote:a terrifying symbol of wealth and power that only the best can pilot and only the richest corps can afford, but are win buttons??? :) Well if you want to buff tanks then I can live with the current price :D I think every tanker can live with having win buttons :D You, sir, are my new favorite person! (no trollin)
to me, win button implies guaranteed victory with no skill. imho to fully utilize the tanks power you should need a lot of skill and careful coordination with infantry. and not being cost efficient means they can and will be popped, even if you are a good driver. sounds familiar?
do corps pull tanks in pc battles today? yes. so i submit the best players in the game believe they are currently effective at producing victories. are they cost efficient? as your op states, no. so while i wouldn't mind a small tank buff, but based on the above criteria i don't think they need one. all I'm saying is changing them to be cost efficient would throw off this balance. it'd be tank spam all day.
also i think before we talk about too many buffs they should bring back surie and sag, and release PRO tanks. you're clearly interested in high end performance, but you only have STD to project your desires into. if there is a win button, it definitely shouldn't exist as a 200k maddie.
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Void Echo
Internal Error. League of Infamy
485
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Posted - 2013.07.11 10:31:00 -
[42] - Quote
Terra Thesis wrote:CharCharOdell wrote:a terrifying symbol of wealth and power that only the best can pilot and only the richest corps can afford, but are win buttons??? :) Well if you want to buff tanks then I can live with the current price :D I think every tanker can live with having win buttons :D You, sir, are my new favorite person! (no trollin) to me, win button implies guaranteed victory with no skill. imho to fully utilize the tanks power you should need a lot of skill and careful coordination with infantry. and not being cost efficient means they can and will be popped, even if you are a good driver. sounds familiar? do corps pull tanks in pc battles today? yes. so i submit the best players in the game believe they are currently effective at producing victories. are they cost efficient? as your op states, no. so while i wouldn't mind a small tank buff, but based on the above criteria i don't think they need one. all I'm saying is changing them to be cost efficient would throw off this balance. it'd be tank spam all day. also i think before we talk about too many buffs they should bring back surie and sag, and release PRO tanks. you're clearly interested in high end performance, but you only have STD to project your desires into. if there is a win button, it definitely shouldn't exist as a 200k maddie.
it takes a lot of skill to drive a tank solo. only tank drivers know this fact.
the prototype tanks SHOULD be the "God Mode" of tanks. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
144
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Posted - 2013.07.11 10:31:00 -
[43] - Quote
Funny, I just though of something. say we were able to get our hands on a BPO vehicle hull. No matter the cost, I bet you that
1: Most pilots would buy it
2: Many others who would get ROFL stomped would buy it
Instant income for CCP, and We get to use our roles every match, plus kick the ass of scrubs who think buying a BPO HAV and fitting it out with BPO stuff makes him/her a unstopple pilot
Peace, Aizen |
Takahiro Kashuken
Red Star. EoN.
646
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Posted - 2013.07.11 11:16:00 -
[44] - Quote
1.7mil tank will now become a 1.6mil tank
Its the turret which is most expensive and the mods can be |
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